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* ObviousBeta: The remake was released with numerous bugs and glitches, ranging from braindead A.I. to shoddy and broken animations. The dev team have released a statement indicating the UsefulNotes/COVID19Pandemic had negatively affected their progress on the game, forcing them to release it in an unacceptable state, and have promised to address the many issues the game has.
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* TheWoobie: Martha Shoebridge in ''XIII Mystery: Martha Shoebridge''.

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* %%* TheWoobie: Martha Shoebridge in ''XIII Mystery: Martha Shoebridge''.



** Similar to games like ''[[VideoGame/FirstEncounterAssaultRecon F.E.A.R. 2 and F.E.A.R. 3]]'', ''VideoGame/AliensColonialMarines'', and ''VideoGame/BioshockInfinite'', the gameplay has been made more similar to ''VideoGame/CallOfDuty'' compared to the original game, with the addition of aim-down-sights and partial RegeneratingHealth and an overall dumbing-down of the enemies.

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** Similar to games like ''[[VideoGame/FirstEncounterAssaultRecon F.E.A.R. 2 and F.E.A.R. 3]]'', ''VideoGame/AliensColonialMarines'', and ''VideoGame/BioshockInfinite'', the gameplay has been made more similar to ''VideoGame/CallOfDuty'' compared to the original game, with the addition of aim-down-sights and partial RegeneratingHealth and an overall dumbing-down of the enemies.enemies.
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* AuthorsSavingThrow:
** In the months following the game's disasterous initial release, the developers tried to address some of the more major complaints by players, such as doing away with the LimitedLoadout and tweaking the difficulty to be a bit more challenging. The A.I. and animations were still considerably broken, though.
** Finally, 2 years after the initial release, it was announced the game would be completely overhauled by a seperate development studio in an attempt to fix the game's myriad issues, with the redone game scheduled to be made public in September 2022. The rework adds a comic filter similar to the first ''VideoGame/{{Borderlands}}'' game, making the game closer in appearance to the cel-shaded original and the comics. Enemy death animations have been fixed and their A.I. has been overhauled, with them now being a bit more mobile and having some basic self-preservation moves such as strafing behind corners or dodge-rolling. Weapon damage has been completely reworked so that the player is less tanky, but enemies also die quicker. The RegeneratingHealth was removed. Bosses have less health but are supposed to be more mobile (though their A.I. is currently somewhat buggy). Most notably, the rework adds proper multiplayer to the game.
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** After the 2022 rework, you can take a lot less damage than before, and the enemy A.I. has been improved, but the game is still easier than the 2003 original due to modern game mechanics such as laser-accurate aim-down-sights with automatic weapons and instant-kill headshots on enemies.

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** After the 2022 rework, you can take a lot less damage than before, no longer have RegeneratingHealth, and the enemy A.I. has been improved, but the game is still easier than the 2003 original due to modern game mechanics such as laser-accurate aim-down-sights with automatic weapons and instant-kill headshots on enemies.
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** Finally, 2 years after the initial release, it was announced the game would be completely overhauled by a seperate development studio in an attempt to fix the game's myriad issues, with the redone game scheduled to be made public in September 2022. The rework adds a comic filter similar to the first ''VideoGame/{{Borderlands}}'' game, making the game closer in appearance to the cel-shaded original and the comics. Enemy death animations have been fixed and their A.I. has been overhauled, with them now being a bit more mobile and having some basic self-preservation moves such as strafing behind corners or dodge-rolling. Weapon damage has been completely reworked so that the player is less tanky, but enemies also die quicker. Bosses have less health but are supposed to be more mobile (though their A.I. is currently somewhat buggy). Most notably, the rework adds proper multiplayer to the game.

to:

** Finally, 2 years after the initial release, it was announced the game would be completely overhauled by a seperate development studio in an attempt to fix the game's myriad issues, with the redone game scheduled to be made public in September 2022. The rework adds a comic filter similar to the first ''VideoGame/{{Borderlands}}'' game, making the game closer in appearance to the cel-shaded original and the comics. Enemy death animations have been fixed and their A.I. has been overhauled, with them now being a bit more mobile and having some basic self-preservation moves such as strafing behind corners or dodge-rolling. Weapon damage has been completely reworked so that the player is less tanky, but enemies also die quicker. The RegeneratingHealth was removed. Bosses have less health but are supposed to be more mobile (though their A.I. is currently somewhat buggy). Most notably, the rework adds proper multiplayer to the game.
Is there an issue? Send a MessageReason:
None

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** After the 2022 rework, you can take a lot less damage than before, and the enemy A.I. has been improved, but the game is still easier than the 2003 original due to modern game mechanics such as laser-accurate aim-down-sights with automatic weapons and instant-kill headshots on enemies.
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None


* SugarWiki/NoProblemWithLicensedGames: The game received mostly positive reviews following its release and sits at a very impressive 95% rating on Steam ever since it was offered in the Steam Shop more than a decade later[[note]]although it needs to be said that most reviewers are returning players that already loved the game when it came out way back when[[/note]]. Almost twenty years after its original release it still remained popular enough that a full-bore remake with updated graphics was made. It likely helps that the comics the game was based on are fairly niche in the target American market, so during development the game had to stand on its own merits instead of solely relying on the license name alone.

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* SugarWiki/NoProblemWithLicensedGames: The game received mostly positive reviews following its release and sits at a very impressive 95% rating on Steam ever since it was offered in the Steam Shop more than a decade later[[note]]although it needs to be said that most reviewers are returning players that already loved the game when it came out way back when[[/note]]. Almost twenty years after its original release it still remained popular enough that a full-bore remake with updated graphics was made. It likely helps that the comics the game was based on are fairly niche in the target American market, outside of Belgium, so during development the game had to stand on its own merits instead of solely relying on the license name alone.
Is there an issue? Send a MessageReason:
None


** Finally, 2 years after the initial release, it was announced the game would be completely overhauled by a seperate development studio in an attempt to fix the game's myriad issues, with the redone game scheduled to be made public in September 2022. The rework adds a comic filter similar to the first ''VideoGame/{{Borderlands}}'' game, making the game closer in appearance to the cel-shaded original and the comics. Enemy death animations have been fixed and their A.I. has been overhauled, with them now being a bit more mobile and having some basic self-preservation moves such as strafing behind corners or dodge-rolling. Weapon damage has been completely reworked so that the player is less tanky, but enemies also die quicker. Most notably, the rework adds proper multiplayer to the game.

to:

** Finally, 2 years after the initial release, it was announced the game would be completely overhauled by a seperate development studio in an attempt to fix the game's myriad issues, with the redone game scheduled to be made public in September 2022. The rework adds a comic filter similar to the first ''VideoGame/{{Borderlands}}'' game, making the game closer in appearance to the cel-shaded original and the comics. Enemy death animations have been fixed and their A.I. has been overhauled, with them now being a bit more mobile and having some basic self-preservation moves such as strafing behind corners or dodge-rolling. Weapon damage has been completely reworked so that the player is less tanky, but enemies also die quicker. Bosses have less health but are supposed to be more mobile (though their A.I. is currently somewhat buggy). Most notably, the rework adds proper multiplayer to the game.
Is there an issue? Send a MessageReason:
None


** Finally, 2 years after the initial release, it was announced the game would be completely overhauled by a seperate development studio in an attempt to fix the game's myriad issues, with the redone game scheduled to be made public in September 2022. The rework adds a comic filter similar to the first ''VideoGame/{{Borderlands}}'' game, making the game closer in appearance to the cel-shaded original and the comics. Enemy death animations have been fixed and their A.I. has been overhauled, with them now being a bit more mobile and having some basic self-preservation moves such as strafing behind corners or dodge-rolling. Most notably, the rework adds proper multiplayer to the game.

to:

** Finally, 2 years after the initial release, it was announced the game would be completely overhauled by a seperate development studio in an attempt to fix the game's myriad issues, with the redone game scheduled to be made public in September 2022. The rework adds a comic filter similar to the first ''VideoGame/{{Borderlands}}'' game, making the game closer in appearance to the cel-shaded original and the comics. Enemy death animations have been fixed and their A.I. has been overhauled, with them now being a bit more mobile and having some basic self-preservation moves such as strafing behind corners or dodge-rolling. Weapon damage has been completely reworked so that the player is less tanky, but enemies also die quicker. Most notably, the rework adds proper multiplayer to the game.

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