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* AdaptationDisplacement: Not the game itself, but the final boss theme [[https://www.youtube.com/watch?v=-q5Y7qc3sHE Sublime Domain]] is more well-known for featuring as the final boss them in a [[VideoGame/TheLastPromise certain]] ''VideoGame/FireEmblemTheBlazingBlade'' [[GameMod ROM hack]].

to:

* AdaptationDisplacement: Not the game itself, but the final boss theme [[https://www.youtube.com/watch?v=-q5Y7qc3sHE Sublime Domain]] is possibly more well-known for featuring as the final boss them theme in a [[VideoGame/TheLastPromise certain]] ''VideoGame/FireEmblemTheBlazingBlade'' [[GameMod ROM hack]].
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Please use the Magnificent Bastard cleanup thread to propose characters before writing their entries. Magnificent Bastard entries not approved by the thread will be deleted.


* MagnificentBastard: Gwendal, Fauxnel, [[spoiler:and Ailyth.]]
** [[spoiler:Hel on the B and C route, and even most of the A route because of Wyl giving her sin from overkilling in battles.]]
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* AdaptationDisplacement: Not the game itself, but the final boss theme [[https://www.youtube.com/watch?v=-q5Y7qc3sHE Sublime Domain]] is more well-known for featuring in a certain ''VideoGame/FireEmblemTheBlazingBlade'' [[VideoGame/TheLastPromise rom hack]].

to:

* AdaptationDisplacement: Not the game itself, but the final boss theme [[https://www.youtube.com/watch?v=-q5Y7qc3sHE Sublime Domain]] is more well-known for featuring as the final boss them in a certain [[VideoGame/TheLastPromise certain]] ''VideoGame/FireEmblemTheBlazingBlade'' [[VideoGame/TheLastPromise rom [[GameMod ROM hack]].
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None


* SelfImposedChallenge: Beating the A route on a first playthrough is possible, but is also incredibly difficult due to how all campaigns are one-time events, preventing any sort of grinding. This means if the player makes too many mistakes, such as wasting money, leveling the wrong people, or failing overkill quotas, they could doom their run. On the other hand, it can be satisfying to beat such a hard route without NewGamePlus and stay true to the route's morality by not relying on abilities gained from sacrificing allies.

to:

* SelfImposedChallenge: Beating the A route on a first playthrough is possible, but is also incredibly difficult due to how all campaigns are one-time events, preventing any sort of grinding. This means if the player makes too many mistakes, such as wasting money, leveling the wrong people, or failing overkill quotas, they could doom their run. On the other hand, it can be satisfying to beat such a hard route without NewGamePlus and stay true to not rely on the route's morality by not relying on abilities gained from sacrificing allies.sinful rewards of previous playthroughs.
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None


* SelfImposedChallenge: Beating the A route on a first playthrough is possible and cathartic, but is also incredibly difficult due to how all campaigns are one-time events, preventing any sort of grinding. This means if the player makes too many mistakes, such as wasting money, leveling the wrong people, or failing overkill quotas, they could doom their run.

to:

* SelfImposedChallenge: Beating the A route on a first playthrough is possible and cathartic, possible, but is also incredibly difficult due to how all campaigns are one-time events, preventing any sort of grinding. This means if the player makes too many mistakes, such as wasting money, leveling the wrong people, or failing overkill quotas, they could doom their run. On the other hand, it can be satisfying to beat such a hard route without NewGamePlus and stay true to the route's morality by not relying on abilities gained from sacrificing allies.
Is there an issue? Send a MessageReason:
None


* SelfImposedChallenge: Beating the A route on a first playthrough is possible and cathartic, but is also incredibly difficult due to how all campaigns are one-time events, preventing any sort of grinding if the player makes crucial mistakes.

to:

* SelfImposedChallenge: Beating the A route on a first playthrough is possible and cathartic, but is also incredibly difficult due to how all campaigns are one-time events, preventing any sort of grinding grinding. This means if the player makes crucial mistakes.too many mistakes, such as wasting money, leveling the wrong people, or failing overkill quotas, they could doom their run.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* SelfImposedChallenge: Beating the A route on a first playthrough is possible and cathartic, but is also incredibly difficult due to how all campaigns are one-time events, preventing any sort of grinding if the player makes crucial mistakes.
Is there an issue? Send a MessageReason:
None


* AdaptationDisplacement: Not the game itself, but the final boss theme [https://www.youtube.com/watch?v=-q5Y7qc3sHE Sublime Domain] is more well-known for featuring in a certain ''VideoGame/FireEmblemTheBlazingBlade'' [[VideoGame/TheLastPromis rom hack]].

to:

* AdaptationDisplacement: Not the game itself, but the final boss theme [https://www.[[https://www.youtube.com/watch?v=-q5Y7qc3sHE Sublime Domain] Domain]] is more well-known for featuring in a certain ''VideoGame/FireEmblemTheBlazingBlade'' [[VideoGame/TheLastPromis [[VideoGame/TheLastPromise rom hack]].
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None

Added DiffLines:

* AdaptationDisplacement: Not the game itself, but the final boss theme [https://www.youtube.com/watch?v=-q5Y7qc3sHE Sublime Domain] is more well-known for featuring in a certain ''VideoGame/FireEmblemTheBlazingBlade'' [[VideoGame/TheLastPromis rom hack]].
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** Any time you sacrifice a character to the Destiny Plume, this is followed by a sad death cutscene.
** The last battle of Path C: [[spoiler: every friend you sacrificed to the Plume is now an einherjar fighting on Valkyrie's side against you.]]

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** Any time you sacrifice a character to the Destiny Plume, this is followed by a sad death cutscene. \n And sometimes, they even ''know'' Wyl had something to do with it. What makes this even ''worse'' is knowing ''you'' did this to them - this is ''completely'' different than when Lenneth was asked to do so to Lyseria or Gandar where Lyseria [[ICannotSelfTerminate flat out asked Lenneth to kill her]] or where Gandar [[RedemptionEqualsDeath was given a chance to redeem himself]].
** The last battle of Path C: [[spoiler: every friend you sacrificed to the Plume is now an einherjar fighting on Valkyrie's side against you.]]]] And this can become flat out VideoGameCrueltyPotential depending on who you sacrificed. You can literally [[spoiler: force people to fight their partners... or even their own family members]].
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** When you consider that [[spoiler:on the B path, Natalia was killed by her own children without even a second glance...]]

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** When you consider that [[spoiler:on [[spoiler: on the B path, path where you recruit the Bloody Twins, Natalia was killed by her own children without even a second glance...]]

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moved to Purposely Overpowere since the developers intentionally made the Plume overpowered.


* GameBreaker:
** '''[[InvokedTrope Invoked]]''' and '''[[JustifiedTrope Justified]]''' with the Destiny Plume. It is essentially an "I Win" button when you use it, albeit with the cost of a character. But for each character you sacrifice, you get a special tactic for Wylfred, most of which give your team such an advantage that they have no excuse for losing anything other than the escort missions once you've gotten a few of them.
** Veigr's Warcry. Be it intentional or a bug[[note]]Plume skills run off Wyl's Magic stat, so it's likely it runs off the attacker's as well[[/note]], its effect[[note]]adds roughly a 5% chance of instant death to all ally attacks for three turns[[/note]] ''always'' activates when a mage attacks, provided the enemy isn't a boss or undead, as they're immune to it. It's a Plume skill, so you need sacrifice the right person before Wyl is able to use it, but using it with a team of magi is the closest thing you'll get to using the Destiny Plume.

to:

* GameBreaker:
** '''[[InvokedTrope Invoked]]''' and '''[[JustifiedTrope Justified]]''' with the Destiny Plume. It is essentially an "I Win" button when you use it, albeit with the cost of a character. But for each character you sacrifice, you get a special tactic for Wylfred, most of which give your team such an advantage that they have no excuse for losing anything other than the escort missions once you've gotten a few of them.
**
GameBreaker: Veigr's Warcry. Be it intentional or a bug[[note]]Plume skills run off Wyl's Magic stat, so it's likely it runs off the attacker's as well[[/note]], its effect[[note]]adds roughly a 5% chance of instant death to all ally attacks for three turns[[/note]] ''always'' activates when a mage attacks, provided the enemy isn't a boss or undead, as they're immune to it. It's a Plume skill, so you need sacrifice the right person before Wyl is able to use it, but using it with a team of magi is the closest thing you'll get to using the Destiny Plume.

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!!YMMV items for this game include:



** Even worse, [[spoiler:you only get her in the C path, which is the worst path in the game. Unless you choose Natalia/Earnest in Chapter 2, she is surrounded by the most unsavory, broken, unsympathetic people in the entire game. The only exception is Duwain. She is then forced to spend much of Chapter 5 traveling with a Prince that she clearly dislikes and considers "unforgiveable", but can't do anything about. In the end, she is forced to fight the Valkyrie alongside Wyl, who is responsible for her allies being killed by the Plume, in what looks to be the same place Lieselotte is killed. If she isn't rotting in Nifelheim, then unless she flees Artolia, she will be stuck in a war-ravaged country ruined by infighting. The cherry on all this is that Fauxnel is the archmagus, and if she found out the truth, doing anything to him would accomplish nothing. Much of this is actually optional, like shattering her by pluming Duwain in front of her, but the game makes it VERY easy for players to make her life a living hell. In fact, Rosea ends badly no matter what she does.]] The most merciful thing to do might be to [[MercyKill plume her]]. That way, at least she [[spoiler:gets to live on as Lenneth's einherjar.]]

to:

** Even worse, [[spoiler:you only get her in the C path, which is the worst path in the game. Unless you choose Natalia/Earnest in Chapter 2, she is surrounded by the most unsavory, broken, unsympathetic people in the entire game. The only exception is Duwain. She is then forced to spend much of Chapter 5 traveling with a Prince that she clearly dislikes and considers "unforgiveable", but can't do anything about. In the end, she is forced to fight the Valkyrie alongside Wyl, who is responsible for her allies being killed by the Plume, in what looks to be the same place Lieselotte is killed. If she isn't rotting in Nifelheim, then unless she flees Artolia, she will be stuck in a war-ravaged country ruined by infighting. The cherry on all this is that Fauxnel is the archmagus, and if she found out the truth, doing anything to him would accomplish nothing. Much of this is actually optional, like shattering her by pluming Duwain in front of her, but the game makes it VERY easy for players to make her life a living hell. In fact, Rosea ends badly no matter what she does.]] The most merciful thing to do might be to [[MercyKill plume her]]. That way, at least she [[spoiler:gets to live on as Lenneth's einherjar.]]]]
----

Removed: 1794

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* FridgeBrilliance: In the game, it's noted that Wylfred is taking his anger out on the Valkyrie (who here is Lenneth) for "taking his father away" rather than the person who killed him. To most people, this would seem illogical, but let's recall some details. Most Midgardians know that there's the goddess Valkyrie who take people as their Einherjar, but they do not know that there's three of them and that they're constantly cycled around each other. Given that they don't know this, what if before Lenneth was awake here, it was Hrist's turn as Valkyrie? You know, the one who pulls YouKillItYouBoughtIt to get Einherjar? Then Wylfred's reasoning for "the Valkyrie took my father away" makes perfect sense!
** One point in game is that it seems everyone you sacrifice to the Plume eventually becomes an Einherjar for Lenneth. Yet at the end of the game, it seems that Lenneth is aware of Wylfred's power and tells him to relinquish it. How does she know this? Well, aside from prolly learning it from said people you sacrificed and the glowing RedAndBlackAndEvilAllOver Angel Slayer, take note of what song plays when Wylfred is contemplating on, and actually uses the plume on someone. [[https://www.youtube.com/watch?v=b_sQpTTyRmo It's the same song that plays when Lenneth senses the presence of the undead and dark beings]], and you ARE using a Plume "consecrated" by the [[SatanicArchetype Goddess of Nifleheim, Hel]]. In other words, the song is a cue that not only means that you're going to sacrifice someone, but it's the same as telling Lenneth "this man has dark powers".
** Wylfred's accusation of Lenneth taking his father away from him sounds more like something Hrist would do than Lenneth. Like most mortals, Wylfred doesn't know that Hrist and Lenneth are different beings.
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** Wylfred's accusation of Lenneth taking his father away from him sounds more like something Hrist would do than Lenneth. Like most mortals, Wylfred doesn't know that Hrist and Lenneth are different beings.

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* CrowningMomentOfFunny: ''Anything'' in the Seraphic Gate. The SillinessSwitch in this game is taken UpToEleven here; with characters frequently engaging in playful skits making fun of the fact that they're in a game, obscurely powerful hamsters, and loads of mythology gags such as how Hrist is complaining about not getting her own game.


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* SugarWiki/FunnyMoments: ''Anything'' in the Seraphic Gate. The SillinessSwitch in this game is taken UpToEleven here; with characters frequently engaging in playful skits making fun of the fact that they're in a game, obscurely powerful hamsters, and loads of mythology gags such as how Hrist is complaining about not getting her own game.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** One point in game is that it seems everyone you sacrifice to the Plume eventually becomes an Einherjar for Lenneth. Yet at the end of the game, it seems that Lenneth is aware of Wylfred's power and tells him to relinquish it. How does she know this? Well, aside from prolly learning it from said people you sacrificed and the glowing RedAndBlackAndEvilAllOver Angel Slayer, take note of what song plays when Wylfred is contemplating on, and actually uses the plume on someone. [[https://www.youtube.com/watch?v=b_sQpTTyRmo It's the same song that plays when Lenneth senses the presence of the undead and dark beings]], and you ARE using a Plume "consecrated" by the [[SatanicArchetype Goddess of Nifleheim, Hel]]. In other words, the song is a cue that not only means that you're going to sacrifice someone, but it's the same as telling Lenneth "this man has dark powers".
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* FridgeBrilliance: In the game, it's noted that Wylfred is taking his anger out on the Valkyrie (who here is Lenneth) for "taking his father away" rather than the person who killed him. To most people, this would seem illogical, but let's recall some details. Most Midgardians know that there's the goddess Valkyrie who take people as their Einherjar, but they do not know that there's three of them and that they're constantly cycled around each other. Given that they don't know this, what if before Lenneth was awake here, it was Hrist's turn as Valkyrie? You know, the one who pulls YouKillItYouBoughtIt to get Einherjar? Then Wylfred's reasoning for "the Valkyrie took my father away" makes perfect sense!

Added: 129

Changed: 173

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** Veigr's Warcry. Be it intentional or a bug, its effect[[note]]adds roughly a 5% chance of instant death to all ally attacks for three turns[[/note]] ''always'' activates when a mage attacks. It's a Plume skill, so you need sacrifice the right person before Wyl is able to use it, but using it with a team of magi is the closest thing you'll get to using the Destiny Plume.

to:

** Veigr's Warcry. Be it intentional or a bug, bug[[note]]Plume skills run off Wyl's Magic stat, so it's likely it runs off the attacker's as well[[/note]], its effect[[note]]adds roughly a 5% chance of instant death to all ally attacks for three turns[[/note]] ''always'' activates when a mage attacks.attacks, provided the enemy isn't a boss or undead, as they're immune to it. It's a Plume skill, so you need sacrifice the right person before Wyl is able to use it, but using it with a team of magi is the closest thing you'll get to using the Destiny Plume.


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** [[spoiler:Hel on the B and C route, and even most of the A route because of Wyl giving her sin from overkilling in battles.]]

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Changed: 121

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** The last battle of Path C [[spoiler: every friend you sacrificed to the Plume is now an einherjar fighting on Valkyrie's side against you.]]
* TearJerker: When you consider that [[spoiler:on the B path, Natalia was killed by her own children without even a second glance...]]

to:

** The last battle of Path C C: [[spoiler: every friend you sacrificed to the Plume is now an einherjar fighting on Valkyrie's side against you.]]
* TearJerker: TearJerker:
**
When you consider that [[spoiler:on the B path, Natalia was killed by her own children without even a second glance...]]

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%%* PlayerPunch

to:

%%* PlayerPunch* PlayerPunch:
** Any time you sacrifice a character to the Destiny Plume, this is followed by a sad death cutscene.
** The last battle of Path C [[spoiler: every friend you sacrificed to the Plume is now an einherjar fighting on Valkyrie's side against you.]]

Added: 419

Changed: 337

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* GameBreaker: The Destiny Plume is essentially an "I Win" button when you use it, albeit with the cost of a character. But for each character you sacrifice, you get a special tactic for Wylfred, most of which give your team such an advantage that they have no excuse for losing anything other than the escort missions once you've gotten a few of them.

to:

* GameBreaker: The GameBreaker:
** '''[[InvokedTrope Invoked]]''' and '''[[JustifiedTrope Justified]]''' with the
Destiny Plume Plume. It is essentially an "I Win" button when you use it, albeit with the cost of a character. But for each character you sacrifice, you get a special tactic for Wylfred, most of which give your team such an advantage that they have no excuse for losing anything other than the escort missions once you've gotten a few of them.
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None

Added DiffLines:

* GoodBadBugs:
** Union Plumes revive fallen allies in front of the user, so long as there's an open space there. This includes space that are way too high to get to without spending several turns getting there normally.
** Reflect Sorcery stops magic from dealing any damage (but doesn't actually reflect it), yet it doesn't stop the instant death effect from Veigr's Warcry. However, since technically no damage was dealt, the enemy killed by it dies with a full health bar.
** Dash completely ignores terrain effects, which allow anyone that uses it to move three spaces, regardless of whether or not they would be able to do that normally.
Is there an issue? Send a MessageReason:
Whoops.


** Veigr's Warcry. Be it intentional or a big, its effect[[note]]adds roughly a 5% chance of instant death to all ally attacks for three turns[[/note]] ''always'' activates when a mage attacks. It's a Plume skill, so you need sacrifice the right person before Wyl is able to use it, but using it with a team of magi is the closest thing you'll get to using the Destiny Plume.

to:

** Veigr's Warcry. Be it intentional or a big, bug, its effect[[note]]adds roughly a 5% chance of instant death to all ally attacks for three turns[[/note]] ''always'' activates when a mage attacks. It's a Plume skill, so you need sacrifice the right person before Wyl is able to use it, but using it with a team of magi is the closest thing you'll get to using the Destiny Plume.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Veigr's Warcry. Be it intentional or a big, its effect[[note]]adds roughly a 5% chance of instant death to all ally attacks for three turns[[/note]] ''always'' activates when a mage attacks. It's a Plume skill, so you need sacrifice the right person before Wyl is able to use it, but using it with a team of magi is the closest thing you'll get to using the Destiny Plume.
Is there an issue? Send a MessageReason:
None


* GameBreaker - The Destiny Plume is essentially an "I Win" button when you use it, albeit with the cost of a character. But for each character you sacrifice, you get a special tactic for Wylfred, most of which give your team such an advantage that they have no excuse for losing anything other than the escort missions once you've gotten a few of them.
* MagnificentBastard - Gwendal, Fauxnel, [[spoiler:and Ailyth]].
* PlayerPunch
* TearJerker - When you consider that [[spoiler:on the B path, Natalia was killed by her own children without even a second glance...]]

to:

* GameBreaker - GameBreaker: The Destiny Plume is essentially an "I Win" button when you use it, albeit with the cost of a character. But for each character you sacrifice, you get a special tactic for Wylfred, most of which give your team such an advantage that they have no excuse for losing anything other than the escort missions once you've gotten a few of them.
* MagnificentBastard - MagnificentBastard: Gwendal, Fauxnel, [[spoiler:and Ailyth]].
*
Ailyth.]]
%%*
PlayerPunch
* TearJerker - TearJerker: When you consider that [[spoiler:on the B path, Natalia was killed by her own children without even a second glance...]]



* ThatOneLevel - Early enough in the game, when you'll have done at most only one sidequest, if you chose the Rebel path, you get the mission to save Natalia. Who is already on the guillotine, which can't be reached without walking all the way around the map and past the level's boss, has puny attack, and is constantly attacked by a soldier who is supported by a mage ready to heal him and finish off Natalia. The boss can... no, WILL kill any of your units in one hit (expecially if it is your first playthrough), and thanks to the CombinationAttack and his mook's wide range, can obliterate your whole party in one turn if you get too close to him.
* TheWoobie - [[spoiler:Rosea. She wanders from city to city in a demon-infested world to heal those in need. Because of her good deeds, the citizenry goes as far as to call her a "Saintess." Even though they grant her this title, [[StepfordSmiler she hides behind a mask]] to hide her past reputation with the magic court and her hatred for Lieselotte. What's worse, she's not only a victim of Lieselotte's manipulations, but Fauxnel's, as well.]]

to:

* ThatOneLevel - ThatOneLevel: Early enough in the game, when you'll have done at most only one sidequest, if you chose the Rebel path, you get the mission to save Natalia. Who is already on the guillotine, which can't be reached without walking all the way around the map and past the level's boss, has puny attack, and is constantly attacked by a soldier who is supported by a mage ready to heal him and finish off Natalia. The boss can... no, WILL kill any of your units in one hit (expecially if it is your first playthrough), and thanks to the CombinationAttack and his mook's wide range, can obliterate your whole party in one turn if you get too close to him.
* TheWoobie - TheWoobie: [[spoiler:Rosea. She wanders from city to city in a demon-infested world to heal those in need. Because of her good deeds, the citizenry goes as far as to call her a "Saintess." Even though they grant her this title, [[StepfordSmiler she hides behind a mask]] to hide her past reputation with the magic court and her hatred for Lieselotte. What's worse, she's not only a victim of Lieselotte's manipulations, but Fauxnel's, as well.]]
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fetish fuel was removed from the wiki


* FetishFuelStationAttendant - Lieselotte.

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* FetishFuelStationAttendant - Lieselotte.



* ThatOneLevel - Early enough in the game, when you'll have done at most only one sidequest, if you chose the Rebel path, you get the mission to save Natalia. Who is already on the guillotine, which can't be reached without walking all the way around the map and past the level's boss, has puny attack, and is constantly attacked by a soldier who is supported by a mage ready to heal him and finish off Natalia. The boss can... no, WILL kill any of your units in one hit (expecially if it is your first playthrough), and thanks to the CombinationAttack and his mook's wide range, can obliterate your whole party in one turn if you get too close to him.


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* ThatOneLevel - Early enough in the game, when you'll have done at most only one sidequest, if you chose the Rebel path, you get the mission to save Natalia. Who is already on the guillotine, which can't be reached without walking all the way around the map and past the level's boss, has puny attack, and is constantly attacked by a soldier who is supported by a mage ready to heal him and finish off Natalia. The boss can... no, WILL kill any of your units in one hit (expecially if it is your first playthrough), and thanks to the CombinationAttack and his mook's wide range, can obliterate your whole party in one turn if you get too close to him.

Added: 64

Removed: 82

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* CompleteMonster / MagnificentBastard - Gwendal, Fauxnel, [[spoiler:and Ailyth]].


Added DiffLines:

* MagnificentBastard - Gwendal, Fauxnel, [[spoiler:and Ailyth]].
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!!YMMV items for this game include:

to:

!!YMMV items for this game include:include:
* CompleteMonster / MagnificentBastard - Gwendal, Fauxnel, [[spoiler:and Ailyth]].
* CrowningMomentOfFunny: ''Anything'' in the Seraphic Gate. The SillinessSwitch in this game is taken UpToEleven here; with characters frequently engaging in playful skits making fun of the fact that they're in a game, obscurely powerful hamsters, and loads of mythology gags such as how Hrist is complaining about not getting her own game.
* GameBreaker - The Destiny Plume is essentially an "I Win" button when you use it, albeit with the cost of a character. But for each character you sacrifice, you get a special tactic for Wylfred, most of which give your team such an advantage that they have no excuse for losing anything other than the escort missions once you've gotten a few of them.
* PlayerPunch
* ThatOneLevel - Early enough in the game, when you'll have done at most only one sidequest, if you chose the Rebel path, you get the mission to save Natalia. Who is already on the guillotine, which can't be reached without walking all the way around the map and past the level's boss, has puny attack, and is constantly attacked by a soldier who is supported by a mage ready to heal him and finish off Natalia. The boss can... no, WILL kill any of your units in one hit (expecially if it is your first playthrough), and thanks to the CombinationAttack and his mook's wide range, can obliterate your whole party in one turn if you get too close to him.
* TearJerker - When you consider that [[spoiler:on the B path, Natalia was killed by her own children without even a second glance...]]
** Also, any death scene after you use the Plume counts. Expecially since it was YOU who decided to sacrifice them...
* TheWoobie - [[spoiler:Rosea. She wanders from city to city in a demon-infested world to heal those in need. Because of her good deeds, the citizenry goes as far as to call her a "Saintess." Even though they grant her this title, [[StepfordSmiler she hides behind a mask]] to hide her past reputation with the magic court and her hatred for Lieselotte. What's worse, she's not only a victim of Lieselotte's manipulations, but Fauxnel's, as well.]]
** Even worse, [[spoiler:you only get her in the C path, which is the worst path in the game. Unless you choose Natalia/Earnest in Chapter 2, she is surrounded by the most unsavory, broken, unsympathetic people in the entire game. The only exception is Duwain. She is then forced to spend much of Chapter 5 traveling with a Prince that she clearly dislikes and considers "unforgiveable", but can't do anything about. In the end, she is forced to fight the Valkyrie alongside Wyl, who is responsible for her allies being killed by the Plume, in what looks to be the same place Lieselotte is killed. If she isn't rotting in Nifelheim, then unless she flees Artolia, she will be stuck in a war-ravaged country ruined by infighting. The cherry on all this is that Fauxnel is the archmagus, and if she found out the truth, doing anything to him would accomplish nothing. Much of this is actually optional, like shattering her by pluming Duwain in front of her, but the game makes it VERY easy for players to make her life a living hell. In fact, Rosea ends badly no matter what she does.]] The most merciful thing to do might be to [[MercyKill plume her]]. That way, at least she [[spoiler:gets to live on as Lenneth's einherjar.]]

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