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* SoOkayItsAverage: General reception towards the game when the bugs aren't in getting in the way. While the general concept and world are intriguing, the game's uninteresting setting and story, combined with a lacking execution of numerous aspects of the game design didn't do it any favors. As a result, some players recommend others to try out ''VideoGame/ArxFatalis'' instead.
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* SoOkayItsAverage: General reception towards the game when the bugs aren't in getting in the way. While the general concept and world are intriguing, the game's uninteresting setting and story, combined with a an ''extremely'' indie-level budget and overall lacking execution of numerous aspects of the game design didn't do it any favors. As a result, some players recommend others to try out ''VideoGame/ArxFatalis'' instead.
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* SoOkayItsAverage: General reception towards the game when the bugs aren't in getting in the way. While the general concept was see as promising, the game's uninteresting setting and story, combined with a lacking execution of numerous aspects of the game design didn't do it any favors. As a result, some players recommend others to try out ''VideoGame/ArxFatalis'' instead.
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* SoOkayItsAverage: General reception towards the game when the bugs aren't in getting in the way. While the general concept was see as promising, and world are intriguing, the game's uninteresting setting and story, combined with a lacking execution of numerous aspects of the game design didn't do it any favors. As a result, some players recommend others to try out ''VideoGame/ArxFatalis'' instead.
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* HypeBacklash: General reception towards the game when the bugs aren't in getting in the way. While the general concept was see as promising, the game's uninteresting setting and story, combined with a lacking execution of numerous aspects of the game design didn't do it any favors. As a result, some players recommend others to try out ''VideoGame/ArxFatalis'' instead.
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* HypeBacklash: SoOkayItsAverage: General reception towards the game when the bugs aren't in getting in the way. While the general concept was see as promising, the game's uninteresting setting and story, combined with a lacking execution of numerous aspects of the game design didn't do it any favors. As a result, some players recommend others to try out ''VideoGame/ArxFatalis'' instead.
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* HypeBacklash: The game was anticipated by many looking for a SpiritualSuccessor to ''VideoGame/UltimaUnderworld'', with Creator/LookingGlassStudios staff involved making it seem to be a safe bet. When the game released however, its ObviousBeta status along with a [[SoOkayItsAverage lukewarm reception]] to its mechanics when the game works resulted in many turning sour, with some players recommending others to try out ''VideoGame/ArxFatalis'' instead.
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* HypeBacklash: The game was anticipated by many looking for a SpiritualSuccessor to ''VideoGame/UltimaUnderworld'', with Creator/LookingGlassStudios staff involved making it seem to be a safe bet. When General reception towards the game released however, its ObviousBeta status along with a [[SoOkayItsAverage lukewarm reception]] to its mechanics when the bugs aren't in getting in the way. While the general concept was see as promising, the game's uninteresting setting and story, combined with a lacking execution of numerous aspects of the game works resulted in many turning sour, with design didn't do it any favors. As a result, some players recommending recommend others to try out ''VideoGame/ArxFatalis'' instead.
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Changed line(s) 2 (click to see context) from:
* HypeBacklash: The game was anticipated by many looking for a SpiritualSuccessor to ''VideoGame/UltimaUnderworld'', with Creator/LookingGlassStudios staff involved making it seem to be a safe bet. When the game released however, its ObviousBeta status along with a lukewarm reception to its mechanics when the game works resulted in many turning sour, with some players recommending others to try out ''VideoGame/ArxFatalis'' instead.
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* HypeBacklash: The game was anticipated by many looking for a SpiritualSuccessor to ''VideoGame/UltimaUnderworld'', with Creator/LookingGlassStudios staff involved making it seem to be a safe bet. When the game released however, its ObviousBeta status along with a [[SoOkayItsAverage lukewarm reception reception]] to its mechanics when the game works resulted in many turning sour, with some players recommending others to try out ''VideoGame/ArxFatalis'' instead.
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Added DiffLines:
* ObviousBeta: The game released in a less than ideal state, including poor performance, crashes, no shortage the AI bugging out, and clunky controls.
* HypeBacklash: The game was anticipated by many looking for a SpiritualSuccessor to ''VideoGame/UltimaUnderworld'', with Creator/LookingGlassStudios staff involved making it seem to be a safe bet. When the game released however, its ObviousBeta status along with a lukewarm reception to its mechanics when the game works resulted in many turning sour, with some players recommending others to try out ''VideoGame/ArxFatalis'' instead.
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* HypeBacklash: The game was anticipated by many looking for a SpiritualSuccessor to ''VideoGame/UltimaUnderworld'', with Creator/LookingGlassStudios staff involved making it seem to be a safe bet. When the game released however, its ObviousBeta status along with a lukewarm reception to its mechanics when the game works resulted in many turning sour, with some players recommending others to try out ''VideoGame/ArxFatalis'' instead.
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