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Fixed broken pothole


* EnsembleDarkHorse: DIE HARD is incredibly popular, due to its madcap personality and nature as the [[spoiler:TokenGoodTeammate of the Die Hards]]. It is even slanted to become an AscendedExtra in [[VideoGame/{{Gimmiko}}]]!

to:

* EnsembleDarkHorse: DIE HARD is incredibly popular, due to its madcap personality and nature as the [[spoiler:TokenGoodTeammate of the Die Hards]]. It is even slanted to become an AscendedExtra in [[VideoGame/{{Gimmiko}}]]!VideoGame/{{Gimmiko}}!
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* LowTierLetdown: Grindy. Although his ability to sometimes double rewards from a fight seems useful, [[LateCharacterSyndrome by the time you'll have unlocked him]], the main party members will likely be at max level anyway, and Gold won't be an issue anymore. In addition to this, he doesn't have any actual functionality in combat, similar to Monk Key, with the exception that he's PlayedStraight, so he has none of Monk Key's inherent JokeCharacter humour, and even then, Monk Key still has his NotCompletelyUseless elements through the Monk Locks. And to add insult to injury, he starts at Level 1. This may be an IntendedAudienceReaction, as part of a TakeThat towards grinding in RPGs.

to:

* LowTierLetdown: Grindy. Although his ability to sometimes double rewards from a fight seems useful, [[LateCharacterSyndrome by the time you'll have unlocked him]], the main party members will likely be at max level anyway, and Gold won't be an issue anymore. In addition to this, he doesn't have any actual functionality in combat, similar to Monk Key, with the exception that he's PlayedStraight, so he has none of Monk Key's inherent JokeCharacter humour, and even then, Monk Key still has his NotCompletelyUseless elements through the Monk Locks. And to add insult to injury, he starts at Level 1. This may be an IntendedAudienceReaction, as part of a TakeThat towards grinding in RPGs.[=RPGs=].
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* EnsembleDarkHorse: DIE HARD is incredibly popular, due to its madcap personality and nature as the [[spoiler:TokenGoodTeammate of the Die Hards]]. It is even slanted to become an AscendedExtra in [[VideoGame/{Gimmiko}]]!

to:

* EnsembleDarkHorse: DIE HARD is incredibly popular, due to its madcap personality and nature as the [[spoiler:TokenGoodTeammate of the Die Hards]]. It is even slanted to become an AscendedExtra in [[VideoGame/{Gimmiko}]]![[VideoGame/{{Gimmiko}}]]!
Is there an issue? Send a MessageReason:
None


* EnsembleDarkHorse: DIE HARD is incredibly popular, due to its madcap personality and nature as the [[spoiler:TokenGoodTeammate of the Die Hards]]. It is even slanted to become an AscendedExtra in [[VideoGame/{Gimmiko}!

to:

* EnsembleDarkHorse: DIE HARD is incredibly popular, due to its madcap personality and nature as the [[spoiler:TokenGoodTeammate of the Die Hards]]. It is even slanted to become an AscendedExtra in [[VideoGame/{Gimmiko}![[VideoGame/{Gimmiko}]]!
Is there an issue? Send a MessageReason:
None


* EnsembleDarkHorse: DIE HARD is incredibly popular, due to its madcap personality and nature as the [[spoiler:TokenGoodTeammate of the Die Hards]]. It is even slanted to become an AscendedExtra in Gimmiko!

to:

* EnsembleDarkHorse: DIE HARD is incredibly popular, due to its madcap personality and nature as the [[spoiler:TokenGoodTeammate of the Die Hards]]. It is even slanted to become an AscendedExtra in Gimmiko![[VideoGame/{Gimmiko}!
Is there an issue? Send a MessageReason:
None


* LowTierLetdown: Grindy. Although his ability to sometimes double rewards from a fight seems useful, [[LateCharacterSyndrome by the time you'll have unlocked him]], the main party members will likely be at max level anyway, and Gold won't be an issue anymore. In addition to this, he doesn't have any actual functionality in combat, similar to Monk Key, with the exception that he's PlayedStraight, so he has none of Monk Key's inherent JokeCharacter humour, and even then, Monk Key still has his NotCompletelyUseless elements through the Monk Locks. And to add insult to injury, he starts at Level 1.

to:

* LowTierLetdown: Grindy. Although his ability to sometimes double rewards from a fight seems useful, [[LateCharacterSyndrome by the time you'll have unlocked him]], the main party members will likely be at max level anyway, and Gold won't be an issue anymore. In addition to this, he doesn't have any actual functionality in combat, similar to Monk Key, with the exception that he's PlayedStraight, so he has none of Monk Key's inherent JokeCharacter humour, and even then, Monk Key still has his NotCompletelyUseless elements through the Monk Locks. And to add insult to injury, he starts at Level 1. This may be an IntendedAudienceReaction, as part of a TakeThat towards grinding in RPGs.
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None

Added DiffLines:

* EnsembleDarkHorse: DIE HARD is incredibly popular, due to its madcap personality and nature as the [[spoiler:TokenGoodTeammate of the Die Hards]]. It is even slanted to become an AscendedExtra in Gimmiko!
Is there an issue? Send a MessageReason:
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Added DiffLines:

* LowLevelRun: Has the potential for one built into the game, as secret XP Breeze Badges that prevent the wearers from gaining XP can be found in the very first room of the game.

Changed: 1274

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* SpiritualSuccessor: Essentially an Undertale version of VideoGame/FiveNightsAtFuckboys.
* TierInducedScrappy: Grindy. Although his ability to sometimes double rewards from a fight seems useful, [[LateCharacterSyndrome by the time you'll have unlocked him]], the main party members will likely be at max level anyway, and Gold won't be an issue anymore. In addition to this, he doesn't have any actual functionality in combat, similar to Monk Key, with the exception that he's PlayedStraight, so he has none of Monk Key's inherent JokeCharacter humour, and even then, Monk Key still has his NotCompletelyUseless elements through the Monk Locks. And to add insult to injury, he starts at Level 1.

to:

* SpiritualSuccessor: Essentially an Undertale version of VideoGame/FiveNightsAtFuckboys.
* TierInducedScrappy:
LowTierLetdown: Grindy. Although his ability to sometimes double rewards from a fight seems useful, [[LateCharacterSyndrome by the time you'll have unlocked him]], the main party members will likely be at max level anyway, and Gold won't be an issue anymore. In addition to this, he doesn't have any actual functionality in combat, similar to Monk Key, with the exception that he's PlayedStraight, so he has none of Monk Key's inherent JokeCharacter humour, and even then, Monk Key still has his NotCompletelyUseless elements through the Monk Locks. And to add insult to injury, he starts at Level 1.1.
* SpiritualSuccessor: Essentially an Undertale version of VideoGame/FiveNightsAtFuckboys.
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* SpiritualSuccessor: Essentially an Undertale version of VideoGame/FiveNightsAtFuckboys

to:

* SpiritualSuccessor: Essentially an Undertale version of VideoGame/FiveNightsAtFuckboysVideoGame/FiveNightsAtFuckboys.
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Fixed link to display properly


* SpiritualSuccessor: Essentially an Undertale version of [[VideoGame/FiveNightsAtFuckboys]]

to:

* SpiritualSuccessor: Essentially an Undertale version of [[VideoGame/FiveNightsAtFuckboys]]VideoGame/FiveNightsAtFuckboys
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Added DiffLines:

* SpiritualSuccessor: Essentially an Undertale version of [[VideoGame/FiveNightsAtFuckboys]]
Is there an issue? Send a MessageReason:
None
Is there an issue? Send a MessageReason:
None


* TierInducedScrappy: Grindy. Although his ability to sometimes double rewards from a fight seems useful, [[LatePartyMemberSyndrome by the time you'll have unlocked him]], the main party members will likely be at max level anyway, and Gold won't be an issue anymore. In addition to this, he doesn't have any actual functionality in combat, similar to Monk Key, with the exception that he's PlayedStraight, so he has none of Monk Key's inherent JokeCharacter humour, and even then, Monk Key still has his NotCompletelyUseless elements through the Monk Locks. And to add insult to injury, he starts at Level 1.

to:

* TierInducedScrappy: Grindy. Although his ability to sometimes double rewards from a fight seems useful, [[LatePartyMemberSyndrome [[LateCharacterSyndrome by the time you'll have unlocked him]], the main party members will likely be at max level anyway, and Gold won't be an issue anymore. In addition to this, he doesn't have any actual functionality in combat, similar to Monk Key, with the exception that he's PlayedStraight, so he has none of Monk Key's inherent JokeCharacter humour, and even then, Monk Key still has his NotCompletelyUseless elements through the Monk Locks. And to add insult to injury, he starts at Level 1.
Is there an issue? Send a MessageReason:
None


* TierInducedScrappy: Grindy. Although his ability to sometimes double rewards from a fight seems useful, [[LatePartyMemberSyndrome by the time you'll have unlocked him]], the main party members will likely be at max level anyway, and Gold won't be an issue anymore. In addition to this, he doesn't have any actual functionality in combat, similar to Monk Key, with the exception that he's PlayedStraight, so he has none of Monk Key's inherent JokeCharacter humour, and even then, Monk Key still has his NotQuiteUseless elements through the Monk Locks. And to add insult to injury, he starts at Level 1.

to:

* TierInducedScrappy: Grindy. Although his ability to sometimes double rewards from a fight seems useful, [[LatePartyMemberSyndrome by the time you'll have unlocked him]], the main party members will likely be at max level anyway, and Gold won't be an issue anymore. In addition to this, he doesn't have any actual functionality in combat, similar to Monk Key, with the exception that he's PlayedStraight, so he has none of Monk Key's inherent JokeCharacter humour, and even then, Monk Key still has his NotQuiteUseless NotCompletelyUseless elements through the Monk Locks. And to add insult to injury, he starts at Level 1.
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None


* CrossesTheLineTwice: Frisk makes a comment every time that they catch a fish, mostly just some LampshadeHanging, but some of them have [[BestialityIsDepraved a certain dark humourous tone to them]].

to:

* CrossesTheLineTwice: Frisk makes a comment every time that they catch a fish, mostly just some LampshadeHanging, but some of them have [[BestialityIsDepraved a certain dark humourous tone to them]].them]].
* TierInducedScrappy: Grindy. Although his ability to sometimes double rewards from a fight seems useful, [[LatePartyMemberSyndrome by the time you'll have unlocked him]], the main party members will likely be at max level anyway, and Gold won't be an issue anymore. In addition to this, he doesn't have any actual functionality in combat, similar to Monk Key, with the exception that he's PlayedStraight, so he has none of Monk Key's inherent JokeCharacter humour, and even then, Monk Key still has his NotQuiteUseless elements through the Monk Locks. And to add insult to injury, he starts at Level 1.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CrossesTheLineTwice: Frisk makes a comment every time that they catch a fish, mostly just some LampshadeHanging, but some of them have [[BestialityIsDepraved a certain dark humourous tone to them]].

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