History YMMV / UltimaVII

22nd Dec '17 10:00:03 PM AtomicKitKat
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** It's possible to apply potions and certain items to non-party members, meaning you can poison [=NPCs=] without backlash or temporarily put a dragon to sleep without casting a spell.

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** It's possible to apply fountains, potions and certain items to non-party members, meaning you can poison [=NPCs=] without backlash or temporarily put a dragon to sleep without casting a spell.spell.
*** Unless the potion was owned by someone else, in which case it's treated exactly as though you'd stolen it.



** The game allows you to make bread with buckets of blood.

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** The game allows you to make bread dough with buckets of blood.blood. And to a less squicky extent, buckets of beer or wine.
*** While the player can only make bread out of the dough(and selling said bread for gold), leaving said blood dough lying around results in the baker producing cakes and other assorted items to sell to the populace...
** EVERYONE fears the mighty used diaper. Using one on any character causes them to scream hilariously while vowing horrible vengeance. This includes your party members, you, dragons, even Lord British himself.
25th Nov '17 8:25:17 AM timotaka
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* DemonicSpider: Liches can kill anyone with one hit.

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* DemonicSpider: Liches can kill anyone with one hit. Fortunately they seem to be able to cast the death spell only once each.
2nd Apr '17 8:28:20 AM Pren
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* TheyWastedAPerfectlyGoodPlot: The Fellowship is so ObviouslyEvil that it destroys any chance of digging into the possibilities of the Avatar returning to a Britannia that's moved on from their religion and seemingly made them obsolete.
25th Sep '15 1:40:29 AM SpaceDrake
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* PortingDisaster: In the SNES port, the plot was mostly the same, but wound up being butchered as a result of Nintendo's NeverSayDie policies at the time. The double homicide that starts the plot of the game is replaced with a double ''kidnapping''...that never gets solved! The entire combat system and party system that defined the original game is dispensed with altogether in favor of a Zelda-style action RPG format in which the Avatar wanders around alone whacking snakes and bats with his sword.

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* PortingDisaster: In the SNES port, the plot was mostly the same, but wound up being butchered as a result of Nintendo's NeverSayDie policies at the time. The double homicide that starts the plot of the game is replaced with a double ''kidnapping''...that never gets solved! The entire combat system and party system that defined the original game is dispensed with altogether in favor of a Zelda-style action RPG format in which the Avatar wanders around alone whacking snakes and bats with his sword. And, of course, the amazing sandbox elements are largely removed because the game isn't being fueled by a 486-or-better plugged into a good four-megabytes-plus of RAM. (The SNES was powerful for its time, sure, but not ''that'' powerful.)
22nd May '15 5:15:54 AM MattStriker
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* FridgeHorror: On the garbage-strewn shore of Lock Lake there's a number of animal corpses that can be looted. Most are empty, but one dead fox contains a dead ''mouse'', which in turn contains a Ring of Regeneration. It's a welcome little bit of hidden treasure when you find it. Until you wonder about how the fox died and realize that having a constantly regenerating mouse in your stomach would probably be a rather painful way to go...
30th Mar '15 10:52:39 AM nombretomado
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* SpiritualLicensee: Assuming you have the Forge of Virtue add-on, this is the best ''[[TheElricSaga Elric of Melniboné]]'' game ever made.

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* SpiritualLicensee: Assuming you have the Forge of Virtue add-on, this is the best ''[[TheElricSaga ''[[Literature/TheElricSaga Elric of Melniboné]]'' game ever made.
1st Sep '14 12:09:02 AM SilverDragon
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* BigLippedAlligatorMoment: [[VideoGame/WingCommander The Kilrathi spaceship]] doesn't really do anything. It's just there as a ShoutOut.

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* BigLippedAlligatorMoment: [[VideoGame/WingCommander The Kilrathi spaceship]] doesn't really do anything.anything (except illustrating a bit of the backstory for the Hoe of Destruction). It's just there as a ShoutOut.
11th Jan '14 4:16:50 PM DA
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* WhatAnIdiot: The impostor Avatar is always male, even if you're female. [[WhatAnIdiot Those who got conned deserved it.]]

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* WhatAnIdiot: The impostor Avatar is always male, even if you're female. [[WhatAnIdiot Those who got conned deserved it.]]
11th Jan '14 4:16:00 PM DA
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* WhatAnIdiot: The impostor Avatar is always male, even if you're female. [[TooDumbToLive Those who got conned deserved it.]]

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* WhatAnIdiot: The impostor Avatar is always male, even if you're female. [[TooDumbToLive [[WhatAnIdiot Those who got conned deserved it.]]
9th Jan '14 4:11:53 PM megazilla
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* AntiClimaxBoss: The members of the Fellowship at the end of the game. They essentially low AI controlled character classes and are a LOT weaker than many of the enemies you have already killed to get to them.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.UltimaVII