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Renamed some tropes.
Changed line(s) 5,6 (click to see context) from:
* ItsTheSameSoItSucks: The remake has received criticism for not adding anything new, with the only new things gameplay-wise being difficulty settings and some rebalanced difficulty.
* PolishedPort: The PC, UsefulNotes/PlayStation4 and UsefulNotes/XboxOne versions of the remake adds several options that the initial UsefulNotes/NintendoSwitch release lacks, such as having faster loading screens and giving you the options of being able to play with the classic music, changing the filter of the screen to emulate an arcade, and letting you see concept artwork of the remake and reading the comic inside the game.
* PolishedPort: The PC, UsefulNotes/PlayStation4 and UsefulNotes/XboxOne versions of the remake adds several options that the initial UsefulNotes/NintendoSwitch release lacks, such as having faster loading screens and giving you the options of being able to play with the classic music, changing the filter of the screen to emulate an arcade, and letting you see concept artwork of the remake and reading the comic inside the game.
to:
* ItsTheSameSoItSucks: ItsTheSameNowItSucks: The remake has received criticism for not adding anything new, with the only new things gameplay-wise being difficulty settings and some rebalanced difficulty.
* PolishedPort: The PC,UsefulNotes/PlayStation4 Platform/PlayStation4 and UsefulNotes/XboxOne Platform/XboxOne versions of the remake adds several options that the initial UsefulNotes/NintendoSwitch Platform/NintendoSwitch release lacks, such as having faster loading screens and giving you the options of being able to play with the classic music, changing the filter of the screen to emulate an arcade, and letting you see concept artwork of the remake and reading the comic inside the game.
* PolishedPort: The PC,
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* ItsTheSameSoItSucks: The remake has received criticism for not adding anything new, with the only new things gameplay-wise being difficulty settings and some rebalanced difficulty.
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* ScrappyMechanic: Having only one hitpoint, a deceptively big hitbox for a player character and losing lives so easily can frustrate many players, even though it can eventually be worked around.
to:
* ScrappyMechanic: ScrappyMechanic:
** Having only one hitpoint, a deceptively big hitbox for a player character and losing lives so easily can frustrate many players, even though it can eventually be workedaround.around.
** The remake has caught some flak for not including any sort of save function[[note]]The original game had this too, but it was an arcade game, justifying this.[[/note]], meaning you have to beat the entire game in one sitting. That said, the game can be beaten in about 30 minutes, making it slightly less of an issue than you would think.
** Having only one hitpoint, a deceptively big hitbox for a player character and losing lives so easily can frustrate many players, even though it can eventually be worked
** The remake has caught some flak for not including any sort of save function[[note]]The original game had this too, but it was an arcade game, justifying this.[[/note]], meaning you have to beat the entire game in one sitting. That said, the game can be beaten in about 30 minutes, making it slightly less of an issue than you would think.
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Moving to Fridge page
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* FridgeBrilliance: Vookimedlo's name in Genesis is "Stark" which means "strong" in German. Well, he definitely is powerful.
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Moving to Tear Jerker page
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* TearJerker: Miho crying and calling for help during the continue screen can be this. It's even worse in the original arcade version, where she flatout says that she'll be '''''killed''''', and it's entirely possible to run out of credits during the final level (with said level [[PointOfNoContinues limiting your credits to five]] beforehand), leaving you with no way to save her. Imagine being permanently stuck in a ForcedTransformation, on top of losing your girlfriend...
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Moving to Heartwarming page
Deleted line(s) 6 (click to see context) :
* SugarWiki/HeartwarmingMoments: The ending, where Toki manages to not only regain his human form, but also reunite with Miho. Becomes even more heartwarming when you consider the continue screen in the arcade version and the backstory of the remake. You've basically saved her from certain death.
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* SugarWiki/AwesomeMusic:
** The [[https://www.youtube.com/watch?v=tDGjufjzjf8 first level's theme]] is very catchy, and will get you ready for some non-stop shooting.
** The [[https://www.youtube.com/watch?v=DCfKvDDz18E second level's theme]] has a very upbeat vibe, perfect for an underwater level.
** The [[https://www.youtube.com/watch?v=tDGjufjzjf8 first level's theme]] is very catchy, and will get you ready for some non-stop shooting.
** The [[https://www.youtube.com/watch?v=DCfKvDDz18E second level's theme]] has a very upbeat vibe, perfect for an underwater level.
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* TearJerker: Miho crying and calling for help during the continue screen can be this. It's even worse in the original arcade version, where she flatout says that she'll be '''''killed''''', and it's entirely possible to run out of credits during the final level (with said level [[PointOfNoContinues limiting your credits to five]] beforehand), leaving you with no way to save her. Imagine being permanently stuck in a ForcedTransformation, on top of ''permanently'' losing your girlfriend...
to:
* TearJerker: Miho crying and calling for help during the continue screen can be this. It's even worse in the original arcade version, where she flatout says that she'll be '''''killed''''', and it's entirely possible to run out of credits during the final level (with said level [[PointOfNoContinues limiting your credits to five]] beforehand), leaving you with no way to save her. Imagine being permanently stuck in a ForcedTransformation, on top of ''permanently'' losing your girlfriend...
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That goes in the main page.
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* AntiFrustrationFeatures: There are not many arcade 2D shooters where you ''can'' GoombaStomp enemies like in this game.
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* TearJerker: Miho crying during the continue screen can be this. It's even worse in the original arcade version, where she flatout says that she'll be '''''killed''''', and it's entirely possible to run out of credits during the final level (with said level [[PointOfNoContinues limiting your credits to five]] beforehand), leaving you with no way to save her. Imagine being cursed to remain an ape forever, on top of ''permanently'' losing your girlfriend...
to:
* TearJerker: Miho crying and calling for help during the continue screen can be this. It's even worse in the original arcade version, where she flatout says that she'll be '''''killed''''', and it's entirely possible to run out of credits during the final level (with said level [[PointOfNoContinues limiting your credits to five]] beforehand), leaving you with no way to save her. Imagine being cursed to remain an ape forever, permanently stuck in a ForcedTransformation, on top of ''permanently'' losing your girlfriend...
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** Miho, as she's imprisoned by Vookimedlo and will be ''killed'' should Toki fail to rescue her.
** In the remake's comic, it's stated that Miho will be sacrificed in one of Vookimedlo's experiments to bring Bashtar back to his original form.
** In the remake's comic, it's stated that Miho will be sacrificed in one of Vookimedlo's experiments to bring Bashtar back to his original form.
to:
** Miho, as she's imprisoned by Vookimedlo and will be ''killed'' should Toki fail to rescue her.
**her. In the remake's comic, it's stated that Miho will be sacrificed in one of Vookimedlo's experiments to bring Bashtar back to his original form.
**
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Fixing and Adding
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* SugarWiki/HeartwarmingMoments: The ending, where Toki manages to not only regain his human form, but also reunite with Miho.
** Becomes even more heartwarming when you consider the continue screen in the arcade version and the backstory of the remake. You've basically saved her from certain death.
** Becomes even more heartwarming when you consider the continue screen in the arcade version and the backstory of the remake. You've basically saved her from certain death.
to:
* SugarWiki/HeartwarmingMoments: The ending, where Toki manages to not only regain his human form, but also reunite with Miho.
**Miho. Becomes even more heartwarming when you consider the continue screen in the arcade version and the backstory of the remake. You've basically saved her from certain death.
**
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* TearJerker: Miho crying during the continue screen can be this. It's even worse in the original arcade version, where she flatout says that she'll be '''''killed''''', and it's entirely possible to run out of credits during the final level, leaving you with no way to save her. Imagine being cursed to remain an ape forever, on top of ''permanently'' losing your girlfriend...
to:
* TearJerker: Miho crying during the continue screen can be this. It's even worse in the original arcade version, where she flatout says that she'll be '''''killed''''', and it's entirely possible to run out of credits during the final level, level (with said level [[PointOfNoContinues limiting your credits to five]] beforehand), leaving you with no way to save her. Imagine being cursed to remain an ape forever, on top of ''permanently'' losing your girlfriend...
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** Toki, since failing to rescue Miho not only results in, according to the [=NES=] version, him being cursed to remain an ape forever, but, according to the arcade version, Miho will be ''killed''.
to:
** Toki, since failing to rescue Miho not only results in, according to the [=NES=] [[UsefulNotes/NintendoEntertainmentSystem NES]] version, him being cursed to remain an ape forever, but, according to the arcade version, Miho will be ''killed''.
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*** In the remake's comic, it's stated that she will be sacrificed in one of Vookimedlo's experiments to bring Bashtar back to his original form.
to:
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* BreatherBoss: The fourth boss, Zorzamoth the ice mammoth, is possibly the easiest in the game. If you duck, it will never attack you, it will instead bounce around. The boomerang tusks also aren't very easy to avoid.
to:
* BreatherBoss: The fourth boss, Zorzamoth the ice mammoth, is possibly the easiest in the game. If you duck, it will never attack you, it will instead bounce around. The boomerang tusks also aren't very easy hard to avoid.avoid.
* FridgeBrilliance: Vookimedlo's name in Genesis is "Stark" which means "strong" in German. Well, he definitely is powerful.
* FridgeBrilliance: Vookimedlo's name in Genesis is "Stark" which means "strong" in German. Well, he definitely is powerful.
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None
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* BreatherBoss: The fourth boss, Zorzamoth the ice mammoth, is possibly the easiest in the game.
to:
* AntiFrustrationFeatures: There are not many arcade 2D shooters where you ''can'' GoombaStomp enemies like in this game.
* BreatherBoss: The fourth boss, Zorzamoth the ice mammoth, is possibly the easiest in the game. If you duck, it will never attack you, it will instead bounce around. The boomerang tusks also aren't very easy to avoid.
* BreatherBoss: The fourth boss, Zorzamoth the ice mammoth, is possibly the easiest in the game. If you duck, it will never attack you, it will instead bounce around. The boomerang tusks also aren't very easy to avoid.
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* ScrappyMechanic: Having only one hitpoint and losing lives so easily can frustrate many players, even though it can eventually be worked around.
to:
* ScrappyMechanic: Having only one hitpoint hitpoint, a deceptively big hitbox for a player character and losing lives so easily can frustrate many players, even though it can eventually be worked around.
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* ThatOneBoss: Bashtar. Considering he is a deity, it should not be surprising, but he can cover his weak point (his beating heart) with his hands, his patterns are a bit erratic and he can use his feet to limit your movements. And that can get to the point you ''can't dodge'', leading to cheap deaths.
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* PolishedPort: The Pc and UsefulNotes/PlayStation4 version of the remake adds several options that the initial UsefulNotes/NintendoSwitch release lacks, such as having faster loading screens and giving you the options of being able to play with the classic music, changing the filter of the screen to emulate an arcade, and letting you see concept artwork of the remake and reading the comic inside the game.
to:
* PolishedPort: The Pc and PC, UsefulNotes/PlayStation4 version and UsefulNotes/XboxOne versions of the remake adds several options that the initial UsefulNotes/NintendoSwitch release lacks, such as having faster loading screens and giving you the options of being able to play with the classic music, changing the filter of the screen to emulate an arcade, and letting you see concept artwork of the remake and reading the comic inside the game.
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None
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* BreatherBoss: The fourth boss, Zarzamoth the ice mammoth, is possibly the easiest in the game.
to:
* BreatherBoss: The fourth boss, Zarzamoth Zorzamoth the ice mammoth, is possibly the easiest in the game.
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None
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* TearJerker: Miho crying during the continue screen can be this. It's even worse in the original arcade version, where she flatout says that she'll be '''''killed''''', and it's entirely possible to run out of credits during the final level[[note]]or ''anytime'' in the remake.[[/note]], leaving you with no way to save her. Imagine being cursed to remain an ape forever, on top of ''permanently'' losing your girlfriend...
to:
* TearJerker: Miho crying during the continue screen can be this. It's even worse in the original arcade version, where she flatout says that she'll be '''''killed''''', and it's entirely possible to run out of credits during the final level[[note]]or ''anytime'' in the remake.[[/note]], level, leaving you with no way to save her. Imagine being cursed to remain an ape forever, on top of ''permanently'' losing your girlfriend...
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None
Changed line(s) 4 (click to see context) from:
* PolishedPort: The Pc and UsefulNotes/PlayStation4 version of the remake adds several options that the initial UsefulNotes/NintendoSwitch lacks, such as having faster loading screens and giving you the options of being able to play with the classic music, changing the filter of the screen to emulate an arcade, and letting you see concept artwork of the remake and reading the comic inside the game.
to:
* PolishedPort: The Pc and UsefulNotes/PlayStation4 version of the remake adds several options that the initial UsefulNotes/NintendoSwitch release lacks, such as having faster loading screens and giving you the options of being able to play with the classic music, changing the filter of the screen to emulate an arcade, and letting you see concept artwork of the remake and reading the comic inside the game.
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None
Changed line(s) 3,4 (click to see context) from:
** Becomes even more heartwarming when you consider the continue screen in the arcade version. You've basically saved her from certain death.
%%* PortingDisaster: The UsefulNotes/NintendoSwitch version of the remake lacks several options than the other versions of the game have, and hasn't been updated with these features. While the Pc and UsefulNotes/PlayStation4 versions give you the options of being able to play with the classic music, changing the filter of the screen to emulate an arcade, and letting you see artwork between others, the Switch version only lets you have the option of changing the difficulty, that is included in every version of the game. Not only that, but the switch version is notorious for being the version that has the slowest loading screens, as it doesn't let you play the levels until 12 entire seconds pass to load it.
%%* PortingDisaster: The UsefulNotes/NintendoSwitch version of the remake lacks several options than the other versions of the game have, and hasn't been updated with these features. While the Pc and UsefulNotes/PlayStation4 versions give you the options of being able to play with the classic music, changing the filter of the screen to emulate an arcade, and letting you see artwork between others, the Switch version only lets you have the option of changing the difficulty, that is included in every version of the game. Not only that, but the switch version is notorious for being the version that has the slowest loading screens, as it doesn't let you play the levels until 12 entire seconds pass to load it.
to:
** Becomes even more heartwarming when you consider the continue screen in the arcade version.version and the backstory of the remake. You've basically saved her from certain death.
%%* PortingDisaster: * PolishedPort: The UsefulNotes/NintendoSwitch version of the remake lacks several options than the other versions of the game have, and hasn't been updated with these features. While the Pc and UsefulNotes/PlayStation4 versions give version of the remake adds several options that the initial UsefulNotes/NintendoSwitch lacks, such as having faster loading screens and giving you the options of being able to play with the classic music, changing the filter of the screen to emulate an arcade, and letting you see concept artwork between others, the Switch version only lets you have the option of changing the difficulty, that is included in every version of the game. Not only that, but remake and reading the switch version is notorious for being comic inside the version that has the slowest loading screens, as it doesn't let you play the levels until 12 entire seconds pass to load it.game.
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* TheWoobie: Toki, since failing to rescue Miho not only results in, according to the [=NES=] version, him being cursed to remain an ape forever, but, according to the arcade version, Miho will be ''killed''.
to:
* TheWoobie: TheWoobie:
** Toki, since failing to rescue Miho not only results in, according to the [=NES=] version, him being cursed to remain an ape forever, but, according to the arcade version, Miho will be''killed''.''killed''.
** Miho, as she's imprisoned by Vookimedlo and will be ''killed'' should Toki fail to rescue her.
*** In the remake's comic, it's stated that she will be sacrificed in one of Vookimedlo's experiments to bring Bashtar back to his original form.
** Toki, since failing to rescue Miho not only results in, according to the [=NES=] version, him being cursed to remain an ape forever, but, according to the arcade version, Miho will be
** Miho, as she's imprisoned by Vookimedlo and will be ''killed'' should Toki fail to rescue her.
*** In the remake's comic, it's stated that she will be sacrificed in one of Vookimedlo's experiments to bring Bashtar back to his original form.
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None
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* SugarWiki/HeartwarmingMoments: The ending, where Toki manages to not only regain his human form, but also reunite with Miho.
** Becomes even more heartwarming when you consider the continue screen in the arcade version. You've basically saved her from certain death.
** Becomes even more heartwarming when you consider the continue screen in the arcade version. You've basically saved her from certain death.
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* TheWoobie: Toki/[=JuJu=], since failing to rescue Miho not only results in, according to the [=NES=] version, him being cursed to remain an ape forever, but, according to the arcade version, Miho will be ''killed''.
to:
* TheWoobie: Toki/[=JuJu=], Toki, since failing to rescue Miho not only results in, according to the [=NES=] version, him being cursed to remain an ape forever, but, according to the arcade version, Miho will be ''killed''.
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Added DiffLines:
* TheWoobie: Toki/[=JuJu=], since failing to rescue Miho not only results in, according to the [=NES=] version, him being cursed to remain an ape forever, but, according to the arcade version, Miho will be ''killed''.
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Changed line(s) 4 (click to see context) from:
* TearJerker: Miho crying during the continue screen can be this. It's even worse in the original arcade version, where she flatout says that she'll be '''''killed''''', and it's entirely possible to run out of credits during the final level, leaving you with no way to save her. Imagine being cursed to remain an ape forever, on top of ''permanently'' losing your girlfriend...
to:
* TearJerker: Miho crying during the continue screen can be this. It's even worse in the original arcade version, where she flatout says that she'll be '''''killed''''', and it's entirely possible to run out of credits during the final level, level[[note]]or ''anytime'' in the remake.[[/note]], leaving you with no way to save her. Imagine being cursed to remain an ape forever, on top of ''permanently'' losing your girlfriend...
Is there an issue? Send a MessageReason:
None
Changed line(s) 4 (click to see context) from:
* TearJerker: Miho crying during the continue screen can be this. It's even worse in the original arcade version, where she flatout says that she'll be ''killed''. Imagine being cursed to remain an ape forever, on top of ''permanently'' losing your girlfriend...
to:
* TearJerker: Miho crying during the continue screen can be this. It's even worse in the original arcade version, where she flatout says that she'll be ''killed''.'''''killed''''', and it's entirely possible to run out of credits during the final level, leaving you with no way to save her. Imagine being cursed to remain an ape forever, on top of ''permanently'' losing your girlfriend...
Is there an issue? Send a MessageReason:
None
Changed line(s) 4 (click to see context) from:
* TearJerker: Miho crying during the continue screen can be this. It's even worse in the original arcade version, where she flatout says that she'll be ''killed''.
to:
* TearJerker: Miho crying during the continue screen can be this. It's even worse in the original arcade version, where she flatout says that she'll be ''killed''. Imagine being cursed to remain an ape forever, on top of ''permanently'' losing your girlfriend...
Is there an issue? Send a MessageReason:
None
Changed line(s) 4 (click to see context) from:
* TearJerker: Miho crying during the continue screen can be this. It's even worse in the original arcade version, where she says that she'll be ''killed''.
to:
* TearJerker: Miho crying during the continue screen can be this. It's even worse in the original arcade version, where she flatout says that she'll be ''killed''.
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None
Added DiffLines:
* TearJerker: Miho crying during the continue screen can be this. It's even worse in the original arcade version, where she says that she'll be ''killed''.
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Is it really a Porting Disaster if it was the first version released?
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* PortingDisaster: The UsefulNotes/NintendoSwitch version of the remake lacks several options than the other versions of the game have, and hasn't been updated with these features. While the Pc and UsefulNotes/PlayStation4 versions give you the options of being able to play with the classic music, changing the filter of the screen to emulate an arcade, and letting you see artwork between others, the Switch version only lets you have the option of changing the difficulty, that is included in every version of the game. Not only that, but the switch version is notorious for being the version that has the slowest loading screens, as it doesn't let you play the levels until 12 entire seconds pass to load it.
to:
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Darth Wiki doesn't go on main wiki
Deleted line(s) 2 (click to see context) :
* DarthWiki/MostAnnoyingSound: In the remaster, Vookimedlo's EvilLaugh is played every time you unlock a new stage, and every time he appears on screen, which can get a little repetitive.
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None
Changed line(s) 3 (click to see context) from:
* PortingDisaster: The Switch version of the remake lacks several options than the other versions of the game have, and hasn't been updated with these features. While the Pc and Ps4 versions give you the options of being able to play with the classic music, changing the filter of the screen to emulate an arcade, and letting you see artwork between others, the Switch version only lets you have the option of changing the difficulty, that is included in every version of the game. Not only that, but the switch version is notorious for being the version that has the slowest loading screens, as it doesn't let you play the levels until 12 entire seconds pass to load it.
to:
* PortingDisaster: The Switch UsefulNotes/NintendoSwitch version of the remake lacks several options than the other versions of the game have, and hasn't been updated with these features. While the Pc and Ps4 UsefulNotes/PlayStation4 versions give you the options of being able to play with the classic music, changing the filter of the screen to emulate an arcade, and letting you see artwork between others, the Switch version only lets you have the option of changing the difficulty, that is included in every version of the game. Not only that, but the switch version is notorious for being the version that has the slowest loading screens, as it doesn't let you play the levels until 12 entire seconds pass to load it.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* PortingDisaster: The Switch version of the remake lacks several options than the other versions of the game have, and hasn't been updated with these features. While the Pc and Ps4 versions give you the options of being able to play with the classic music, changing the filter of the screen to emulate an arcade, and letting you see artwork between others, the Switch version only lets you have the option of changing the difficulty, that is included in every version of the game. Not only that, but the switch version is notorious for being the version that has the slowest loading screens, as it doesn't let you play the levels until 12 entire seconds pass to load it.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ScrappyMechanic: Having only one hitpoint and losing lives so easily can frustrate many players, even though it can eventually be worked around.
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None
Changed line(s) 2 (click to see context) from:
* MostAnnoyingSound: In the remaster, Vookimedlo's EvilLaugh is played every time you unlock a new stage, and every time he appears on screen, which can get a little repetitive.
to:
* MostAnnoyingSound: DarthWiki/MostAnnoyingSound: In the remaster, Vookimedlo's EvilLaugh is played every time you unlock a new stage, and every time he appears on screen, which can get a little repetitive.
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None
Changed line(s) 1 (click to see context) from:
* BreatherBoss: The fourth boss, Zorzamoth the ice mammoth, is possibly the easiest in the game.
to:
* BreatherBoss: The fourth boss, Zorzamoth Zarzamoth the ice mammoth, is possibly the easiest in the game.game.
* MostAnnoyingSound: In the remaster, Vookimedlo's EvilLaugh is played every time you unlock a new stage, and every time he appears on screen, which can get a little repetitive.
* MostAnnoyingSound: In the remaster, Vookimedlo's EvilLaugh is played every time you unlock a new stage, and every time he appears on screen, which can get a little repetitive.