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* WidgetSeries: A 16-year-old girl who goes through time battling (among other things) dinosaurs, cavemen, {{pirates}}, and rogue motorcyclists? How could it not be?
-->'''[[WebVideo/{{Retsupurae}} Slow]][[LetsPlay/{{Slowbeef}} beef:]]''' Wow, this could not be any more Japanese.

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* WidgetSeries: QuirkyWork: A 16-year-old girl who goes through time battling (among other things) dinosaurs, cavemen, {{pirates}}, and rogue motorcyclists? How could it not be?
-->'''[[WebVideo/{{Retsupurae}} Slow]][[LetsPlay/{{Slowbeef}} beef:]]''' Wow, this could not be any more Japanese.
motorcyclists.

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** In B.C. 30,000, one death scene has Reika accidentally shoot one of her ancestors, erasing her from existence.

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** In B.C. 30,000, one death scene has Reika [[GrandfatherParadox accidentally shoot one of her ancestors, ancient ancestors]], erasing her from existence.existence via disintegration.
** Even when rendered in her Chibi form during it, one death in B.C. 16,000 is particularly awful. The giant Woolly Mammoth that's chasing her falls through ice into deep water, and [[TakingYouWithMe grabs Reika in its trunk]]; if she doesn't jump out in time, she panics and flails as she's slowly dragged under with the Mammoth and drowns.
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* FairForItsDay: Examining the game decades after its release may raise criticism about how the game derives much of the humor from emphasizing the protagonist, Reika Kirishima, as a MsFanservice; one game over simply ends with her getting her pants torn off any fatal injury. Compare her to ''VideoGame/DragonsLair''[='s=] Dirk, the other PluckyComicRelief hero of InteractiveMovie game, and the difference is obvious. However, Reika was a breakthrough in video gaming when ''Time Gal'' came out in 1985. The fact that a major publisher like Taito released a heroine-centered title (without hiding her identity like ''VideoGame/Metroid1'' did) was noteworthy, and Reika is portrayed as a straight hero who saves the world by herself just like other FMV game heroes.

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* FairForItsDay: Examining the game decades after its release may raise criticism about how the game derives much of the humor from emphasizing the protagonist, Reika Kirishima, as a MsFanservice; one game over simply ends with her getting her pants torn off without any fatal injury. Compare her to ''VideoGame/DragonsLair''[='s=] Dirk, the other PluckyComicRelief hero of InteractiveMovie game, and the difference is obvious. However, Reika was a breakthrough in video gaming when ''Time Gal'' came out in 1985. The fact that a major publisher like Taito released a heroine-centered title (without hiding her identity like ''VideoGame/Metroid1'' did) was noteworthy, and Reika is portrayed as a straight hero who saves the world by herself just like other FMV game heroes.



** There's a part in 3999 where, if Reika doesn't shoot webbing from the aliens off of her leg after she opens the escape hatch to get rid of them, she'll be sucked out into space. It's made even scarier in the U.S. version; in the Japanese version, she just says "Goodbye!" (in one version; in another she says "I hate aliens!"), while in the U.S. version, she screams in terror. Chilling.

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** There's a part in 3999 where, if Reika doesn't shoot webbing from the aliens off of her leg after she opens the escape hatch to get rid of them, she'll be sucked out into space. It's made even scarier in the U.S. version; in the Japanese version, she just says "Goodbye!" (in one version; in another another, she says "I hate aliens!"), while in the U.S. version, she screams in terror. Chilling.

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