History YMMV / Terraria

20th May '16 9:33:42 AM Quanyails
Is there an issue? Send a Message


** The baby slime summoned from the rare slime staff. It has GameplayAllyImmortality and hits rather fast and can kill weaker enemies quickly. Unfortunately it can also negate your attacks due to the MercyInvincibility the mobs have while being pummeled by the slime, thus your attacks don't always register. During hardmode, it quickly becomes obsolete due to its low attack power, and the higher defense hardmode monsters have. By that point you'll probably be better off killing things on your own rather than rely on the slime.

to:

** The baby slime summoned from the rare slime staff.Slime Staff. It has GameplayAllyImmortality and hits rather fast and can kill weaker enemies quickly. Unfortunately it can also negate your attacks due to the MercyInvincibility the mobs have while being pummeled by the slime, thus your attacks don't always register. During hardmode, it quickly becomes obsolete due to its low attack power, and the higher defense hardmode monsters have. By that point you'll probably be better off killing things on your own rather than rely on the slime.
19th May '16 11:35:27 AM ironcommando
Is there an issue? Send a Message


** The Queen Bee can be quite annoying for players who accidentally destroyed her larva. One of her most annoying attacks is her charging attack, which can take away a good amount of your health, and after that, she starts shooting bees at you like bullets, and the bees can poison you. But if you manage to defeat her, the rewards are worth the fight, since she drops some pretty good pre-Hardmode weapons and armor.

to:

** The Queen Bee can be quite annoying for players who accidentally destroyed her larva. One of her most annoying attacks is her charging attack, which can take away a good amount of your health, and after that, she starts shooting destroyable bees that can poison at you like bullets, and the bees can bullets or even ''more'' annoying ''indestructible'' rapid-fire poison you.stingers. But if you manage to defeat her, the rewards are worth the fight, since she drops some pretty good pre-Hardmode weapons and armor.
16th May '16 10:37:03 AM LucaEarlgrey
Is there an issue? Send a Message

Added DiffLines:

* TakeThatScrappy: For players who hate the Guide for allowing nighttime enemies into their houses, it can be satisfying that the procedure to [[spoiler:summon the Wall of Flesh]] involves [[spoiler:destroying the Guide via a voodoo doll]] rather than a PlayerPunch.
29th Apr '16 7:12:18 AM Kotomikun
Is there an issue? Send a Message


* AnticlimaxBoss: While the Golem is a strong boss, it's disappointing for many players who see it as much easier than Plantera, the boss coming immediately before it. Demoted to BreatherBoss between Plantera and Duke Fishron as of version 1.2.4.

to:

* AnticlimaxBoss: AnticlimaxBoss:
**
While the Golem is a strong boss, it's disappointing for many players who see it as much easier than Plantera, the boss coming immediately before it. Demoted to BreatherBoss between Plantera and Duke Fishron as of version 1.2.4.4.
** The [[spoiler:Moon Lord]] himself can turn out to be this, depending on your strategy. If you wear Tiki Armor or Spider Armor and summon a Stardust Dragon (with the staff crafted from the appropriate pillar's fragments), then hide in a small house with your nurse, you can just sit there for a minute or two getting healed repeatedly while your dragon kills him for you.
24th Apr '16 10:19:05 AM Tabs
Is there an issue? Send a Message


* PortingDisaster: In the Vita's case, suffered two major GameBreakingBugs in its history. One, where after the 1.2 Update, corrupted all worlds that has the fireplace item. Two, which causes the vita to fail to save the game and cause a Crash to the Vita's menu. As of this writing, it's been unfixed for three months.

to:

* PortingDisaster: In the Vita's case, suffered two major GameBreakingBugs {{Game Breaking Bug}}s in its history. One, where after the 1.2 Update, corrupted all worlds that has the fireplace item. Two, which causes the vita to fail to save the game and cause a Crash to the Vita's menu. As of this writing, it's been unfixed for three months.
24th Apr '16 9:43:08 AM Tabs
Is there an issue? Send a Message


** The "Knight in Shining Armors" achievement on the console version. To get it, you have to obtain the ultra-rare Mining Armor, craft every helmet for the Harmode armors, get every other piece of armor, beat Ocram up to 30 times, then make 3 full sets of Hallowed Armor, plus 3 more of each Hardmode armor, and get a few hundred bars of Adamantite (the rarest ore in the game.)

to:

** The "Knight in Shining Armors" achievement on the console version. To get it, you have to obtain the ultra-rare Mining Armor, craft every helmet for the Harmode Hardmode armors, get every other piece of armor, beat Ocram up to 30 times, then make 3 full sets of Hallowed Armor, plus 3 more of each Hardmode armor, and get a few hundred bars of Adamantite (the rarest ore in the game.)
23rd Apr '16 8:02:10 AM Kotomikun
Is there an issue? Send a Message

Added DiffLines:

* SidetrackedByTheGoldSaucer: The [[http://terraria.gamepedia.com/Angler fishing minigame/sidequest]] is rather elaborate, with around 30 possible quest rewards requiring ''way'' more than 30 fishing trips to get them all because most are [[LuckBasedMission rare and random]]. Only one fishing quest is offered per in-game day, but they often eat up a lot of time and distract you from the usual exploring/fighting/building/boss-battling. Or you may realize that you often fish up crates, which sometimes contain [[SequenceBreaking high-level metals you aren't supposed to have yet...]]
19th Apr '16 9:19:25 PM TheRoguePenguin
Is there an issue? Send a Message


*** Stardust Pillar: Star Cells are {{Asteroids Monster}}s that, when killed, their smaller remains have the ability to grow back into a larger one, which means more smaller cells for you to kill. (However, since progression through the event depends on the number of enemies you kill, this can be a good thing if Star Cells don't give you too much trouble.) Milkyway Weavers can pass through walls and can appear in numbers.

to:

*** Stardust Pillar: Star Cells are {{Asteroids Monster}}s that, when killed, their smaller remains have the ability to grow back into a larger one, which means more produce four smaller cells for which can each grow into a new Star Cell, creating a potentially endless swarm if you to kill. can't track down the cells or don't have a weapon that deals damage over time like fire. (However, since progression through the event depends on the number of enemies you kill, this can be a good thing if Star Cells don't give can be used to block any other spawns and make progression very easy, provided you too much trouble.can avoid them.) Milkyway Weavers can pass through walls and can appear in numbers.
12th Apr '16 2:29:56 PM Baconfry
Is there an issue? Send a Message


** Terraria version 1.0.6 quickly became one of the most polarizing updates in it's history due to a few high caliber bugs that made it into the game.

to:

** Terraria version 1.0.6 quickly became one of the most polarizing updates in it's its history due to a few high caliber bugs that made it into the game.



*** Stardust Pillar: Star Cells are {{Asteroids Monster}}s that, when killed, their smaller remains have the ability to grow back into a larger one, which means more smaller cells for you to kill. Milkyway Weavers can pass through walls and can appear in numbers.

to:

*** Stardust Pillar: Star Cells are {{Asteroids Monster}}s that, when killed, their smaller remains have the ability to grow back into a larger one, which means more smaller cells for you to kill. (However, since progression through the event depends on the number of enemies you kill, this can be a good thing if Star Cells don't give you too much trouble.) Milkyway Weavers can pass through walls and can appear in numbers.



*** After the 1.2 Big Update, it is possible for worldgen to create a Lizhard Temple in the Jungle with a messed-up layout that allows you entry into the Temple without having defeated Plantera and getting the Temple Key to unlock the door.

to:

*** After the 1.2 Big Update, it is possible for worldgen to create a Lizhard Lihzahrd Temple in the Jungle with a messed-up layout that allows you entry into the Temple without having defeated Plantera and getting the Temple Key to unlock the door.



*** An interesting and much-exploited collision detection/clipping/zipping bug that was introduced by the sloped blocks in the 1.2 Big Update has been dubbed the [[http://www.terrariaonline.com/threads/hoik-guide-rapid-player-npc-etc-transport-using-only-sloped-tiles.160618/ "HOIK"]]. Yrimir has demonstrated this bug by [[https://www.youtube.com/watch?v=iHw06h2L-rc slaying the Dungeon Guardian]] with a HOIK setup that allowed him to attack it with impunity while zipping around it in a circle.

to:

*** An interesting and much-exploited collision detection/clipping/zipping bug that was introduced by the sloped blocks in the 1.2 Big Update has been dubbed the [[http://www.terrariaonline.com/threads/hoik-guide-rapid-player-npc-etc-transport-using-only-sloped-tiles.160618/ "HOIK"]]. Yrimir has demonstrated this bug by [[https://www.youtube.com/watch?v=iHw06h2L-rc slaying the Dungeon Guardian]] with a HOIK setup that allowed him to attack it with impunity while zipping around it in a circle. WordOfGod has confirmed that no specific efforts will be made to fix the hoik glitch.



*** Early after the 1.2 Big Update, canny players were able to use Actuators to force Lizhard Bricks into the background, allowing access to the Lizhard Temple without beating Plantera and getting the Temple Key. This was soon fixed. Likewise, they used to be able to use a Teleporter to bypass the door. Both of these were 'fixed' by making it so that Teleporters and Actuators could not work in the Lizhard Temple biome ''until'' you defeat Plantera.
*** Version 1.2.4 added some amusingly overpowered acceleration mechanics with the Minecart's physics, allowing players to accelerate their carts to such an insane velocity that they can either get sent flying thousands of blocks away, accidentally get noclipped through terrain blocks out to the middle of nowhere, or sometimes even deal thousands of points of damage to any enemies or bosses their minecarts run through when blazing away at such ludricous speeds. This bug has been fixed as of 1.2.4.1, much to the disappointment of a number of players who were exploiting this trick.

to:

*** Early after the 1.2 Big Update, canny players were able to use Actuators to force Lizhard Lihzahrd Bricks into the background, allowing access to the Lizhard Lihzahrd Temple without beating Plantera and getting the Temple Key. This was soon fixed. Likewise, they used to be able to use a Teleporter to bypass the door. Both of these were 'fixed' by making it so that Teleporters and Actuators could not work in the Lizhard Temple biome ''until'' you defeat Plantera.
*** Version 1.2.4 added some amusingly overpowered acceleration mechanics with the Minecart's physics, allowing players to accelerate their carts to such an insane velocity that they can either get sent flying thousands of blocks away, accidentally get noclipped through terrain blocks out to the middle of nowhere, or sometimes even deal thousands of points of damage to any enemies or bosses their minecarts run through when blazing away at such ludricous ludicrous speeds. This bug has been fixed as of 1.2.4.1, much to the disappointment of a number of players who were exploiting this trick.



*** To be fair, when one takes into account the Enchanted Sword's auto-swing and energy beams, it is possibly the best pre-hardmode melee weapon available, but it's easily outclassed by everything after the Wall of Flesh.

to:

*** To be fair, when one takes into account the Enchanted Sword's auto-swing and energy beams, it is possibly the best pre-hardmode melee weapon available, but it's easily outclassed by everything after the Wall of Flesh. Arkhalis, on the other hand, is not only incredibly flashy, but has the highest damage output of any close-range weapon you'll get your hands on for a very long time.



** As of 1.2.4, The Guide's Scrappy-ness is quickly being eclipsed by The Angler, who is the only child character in the game...which is a title he tarnishes by being an utterly infuriating SpoiledBrat. He's bossy and demanding, he treats your character like dirt, and is constantly pulling "pranks" on the other residents, such as putting undead fish into their furniture and piranha teeth into chairs. And you can only do [[ScrappyMechanic one of his fishing quests per day]], which is especially aggravating when you're trying to get the rarer rewards which have an already infuriatingly low drop rate. Even worse for those who want to give him the same treatment as The Guide, InfantImmortality is in full effect. If he is ever reduced to 0, [[NoSell he simply poofs away in a puff of smoke, with the chat log "<Name> Has left."]]

to:

** As of 1.2.4, The Guide's Scrappy-ness is quickly being eclipsed by The Angler, who is the only child character in the game...which is a title he tarnishes by being an utterly infuriating SpoiledBrat. He's bossy and demanding, he treats your character like dirt, and is constantly pulling "pranks" on the other residents, such as putting undead fish into their furniture and piranha teeth into chairs. And you can only do [[ScrappyMechanic one of his fishing quests per day]], which is especially aggravating when you're trying to get the rarer rewards which have an already infuriatingly low drop rate. Even worse for those who want to give him the same treatment as The Guide, InfantImmortality is in full effect. effect, even lampshaded somewhat. If he his HP is ever reduced to 0, [[NoSell he simply poofs away in a puff of smoke, with the chat log "<Name> Has left."]]"]] This being in a game that contains voodoo magic, bloodthirsty organs, and hell itself.



* ThatOneBoss:

to:

* ThatOneBoss:ThatOneBoss: The majority of bosses in Terraria have the potential to be this.
7th Apr '16 6:25:47 PM Quanyails
Is there an issue? Send a Message


* BaseBreaker: The Guide. Either he's a clueless asshole who will happily open doors to let zombies and the like into your house to ruin your early game, or he's a helpful and kind tutor who is the reason you've managed to avoid GuideDangIt for a while and deserves some slack. As a result, [[spoiler:summoning the Wall of Flesh by destroying the Guide via a voodoo doll]] comes with reactions ranging from "I have to [[spoiler:''kill him'']] to proceed in the game?!" to "Ha, TakeThatScrappy"

to:

* BaseBreaker: The Guide. Either he's a clueless asshole who will happily open doors to let zombies and the like into your house to ruin your early game, or he's a helpful and kind tutor who is the reason you've managed to avoid GuideDangIt for a while and deserves some slack. As a result, [[spoiler:summoning the Wall of Flesh by destroying the Guide via a voodoo doll]] comes with reactions ranging from "I have to [[spoiler:''kill him'']] to proceed in the game?!" to "Ha, TakeThatScrappy"TakeThatScrappy".
This list shows the last 10 events of 335. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=YMMV.Terraria