History YMMV / Terraria

5th Mar '17 4:44:13 PM Luigiofthegods
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* BreatherLevel: Ironically enough, the two most dangerous and unwieldy places in pre-Hardmode, which are basically presented with neon signs on their heads telling you "This is not a place you should linger in for long," the Dungeon and Underworld, become this upon the initial transition into Hardmode, as they do not convert into Hardmode themselves until certain event flags have been reached (one Mechanical Boss defeated for the Underworld and Plantera defeated for the Dungeon). The armored skeletons and fire imps that previously resulted in a lot of pain and anguish suddenly pale in comparison to the regular Hardmode enemies lying around in the underground caverns or even right outside your own home.
** And the Underworld is ''still'' this even after, as while the Dungeon becomes the hardest biome to traverse in the game after its conversion, the Underworld only gains three new enemies and doesn't change much at all otherwise, considering it also isn't affected by the streaks of Underground Corruption/Crimson or Hallow that plague all the other biomes.
4th Mar '17 9:13:27 PM Luigiofthegods
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** Played straight with the Enchanted Sword, a rare sword with the ability to fire damaging energy beams with each swing. It is one of the most rare items in the entire game. The game has a small chance of spawning the Enchanted Sword somewhere underground when you first generate a world. There is no indication that the sword has spawned and since it's in a random spot underground you could potentially spend a thousand hours in a world with an Enchanted Sword and never know it's there. In the off chance that you do somehow manage to find an Enchanted Sword you realize that... it's terrible. It has only one point of damage more than the Light's Bane, a low tier weapon. The ability to fire energy beams isn't even all that special, even pre-Hardmode. The Ice Blade, another pre-Hardmode weapon, does the same thing, is almost as damaging, and is far easier to acquire. However it's no longer as bad after 1.3, where Enchanted Sword shrines can spawn, with a 3/10 chance that the sword is the Enchanted sword (and a 1/30 where it is an [[DiscOneNuke Arkhalis]]).

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** Played straight with the pre 1.3 Enchanted Sword, a rare sword with the ability to fire damaging energy beams with each swing. It is one of the most rare rarest items in the entire game. The game has a small chance of spawning the Enchanted Sword somewhere underground in a destructible background stone when you first generate a world. There is no indication that the sword has spawned and since it's in a random spot underground you could potentially spend a thousand hours in a world with an Enchanted Sword and never know it's there. In Even then, there is only a 1/3 chance that the sword in the background stone is the real deal - the other 2/3's are wooden swords that don't even drop upon destroying the stone. On the off chance that luck is in your favor, and you do finally somehow manage to find an Enchanted Sword Sword... you'll find that it isn't exactly groundbreaking, especially in comparison to the plethora of much more common, much more powerful items you realize that... it's terrible. can find even before Hardmode. It has deals only one point of damage more than the Light's Bane, a low tier tier, fast-but-weak archetype of weapon. The ability to fire energy beams isn't even all that special, even pre-Hardmode. The Ice Blade, another pre-Hardmode weapon, does the same thing, is almost as damaging, and is far easier to acquire. However it's no longer Made significantly less junky and rare as bad after of 1.3, where where, in addition to the usual stone generations, very obvious Enchanted Sword shrines can spawn, spawn (structures with a 3/10 chance vertical, one-tile beacon of negative space that stretches extremely far up, sometimes even visible from the sword is the surface) that are common enough to reliably find at least two or three with ease in a large world. The Enchanted Sword has also been buffed to now be faster than the aforementioned Light's Bane and stronger than the Blood Butcherer, a mid-tier, slow-but-strong weapon, with its sword (and a 1/30 where beam now doing it is an much more of a favor with the increased damage, ultimately bringing its newfound power much more in line with its lowered, more justified rarity. Additionally, 1.3 also brought the [[DiscOneNuke Arkhalis]]).Arkhalis]], which has a 1/10 chance to spawn in place of a real Enchanted Sword, seemingly bringing the entire Enchanted Sword category out of infamy for good.
28th Feb '17 11:22:25 AM LeGurdah
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*** During the Blood Moon, zombies can bash doors open, but only inward. Putting something that occupies the space but doesn't have collision (a cloth banner or another door, open in the opposite direction, for example) will make the door impossible to open inward, meaning that you can come and go freely but the zombies won't get in. It should be noted, however, that goblins don't have this problem as they bash doors ''completely off the hinges''.

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*** During the Blood Moon, zombies can bash doors open, but only inward. Putting something that occupies the space but doesn't have collision (a cloth banner or another door, open in the opposite direction, for example) will make the door impossible to open inward, meaning that you can come and go freely but the zombies won't get in. It should be noted, however, that goblins (to be more specific, peons) don't have this problem as they bash doors ''completely off the hinges''.
8th Feb '17 4:25:13 PM LeGurdah
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** "Baleful Harvest" and "Ice Scream" on the PC version. Both achievements require you to reach the 15th wave of the Pumpkin Moon and Frost Moon. Getting to the 15th wave is hard enough, with increasingly [[DemonicSpiders deadly enemies]] and [[ThatOneBoss bosses]] capable of incapacitating players easily without preparation, LuckBasedMission being in full effect, and requiring you to do this before ''dawn arrives.'' And the whole night is nine minutes long. [[SarcasmMode Have fun.]] As of this writing, only 5.9% and 4.3% of players have gotten both achievements respectively.

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** "Baleful Harvest" and "Ice Scream" on the PC version. Both achievements require you to reach the 15th wave of the Pumpkin Moon and Frost Moon. Getting to the 15th wave is hard enough, with increasingly [[DemonicSpiders deadly dangerous enemies]] and [[ThatOneBoss bosses]] that are capable of incapacitating and [[ZergRush Zerg Rushing]] players easily without some preparation, LuckBasedMission being in full effect, and requiring you to do this before ''dawn arrives.'' And To make matters even more worse, the whole night is nine real minutes long. [[SarcasmMode Have fun.]] As of this writing, only 5.9% and 4.3% of players have gotten both achievements respectively.
29th Jan '17 11:45:49 AM LeGurdah
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* CrossesTheLineTwice: The player's death message for when they're caught by the Wall of Flesh's tongue after it reaches the edge of the world.
--> "<Player> was licked."
20th Jan '17 3:42:23 PM lolface123
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* TearJerker: A painting found in the dungeon depicts the late Sparky Doo, once Redigit and Cenx's dog. "In loving memory."

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* TearJerker: A painting found in the dungeon depicts the late Sparky Doo, once Redigit and Cenx's dog. "In "[[InMemoriam In loving memory."]]"
4th Jan '17 8:22:20 PM LeGurdah
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** "Baleful Harvest" and "Ice Scream" on the PC version. Both achievements require you to reach the 15th wave of the Pumpkin Moon and Frost Moon. Getting to the 15th wave is hard enough, with increasingly [[DemonicSpiders deadlier enemies]] and [[ThatOneBoss bosses]] capable of incapacitating players easily without preparation, LuckBasedMission being in full effect, and requiring you to do this before ''dawn arrives.'' And the whole night is nine minutes long. [[SarcasmMode Have fun.]] As of this writing, only 5.9% and 4.3% of players have gotten both achievements respectively.

to:

** "Baleful Harvest" and "Ice Scream" on the PC version. Both achievements require you to reach the 15th wave of the Pumpkin Moon and Frost Moon. Getting to the 15th wave is hard enough, with increasingly [[DemonicSpiders deadlier deadly enemies]] and [[ThatOneBoss bosses]] capable of incapacitating players easily without preparation, LuckBasedMission being in full effect, and requiring you to do this before ''dawn arrives.'' And the whole night is nine minutes long. [[SarcasmMode Have fun.]] As of this writing, only 5.9% and 4.3% of players have gotten both achievements respectively.
4th Jan '17 8:18:10 PM LeGurdah
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** "Baleful Harvest" and "Ice Scream" on the PC version. Both achievements require you to reach the 15th wave of the Pumpkin Moon and Frost Moon. Getting to the 15th wave is hard enough, with equally [[DemonicSpiders deadly enemies]] and [[ThatOneBoss bosses]] capable of incapacitating players easily without preparation, LuckBasedMission being in full effect, and requiring you to do this before ''dawn arrives.'' As of this writing, only 5.9% and 4.3% of players have gotten both achievements respectively.

to:

** "Baleful Harvest" and "Ice Scream" on the PC version. Both achievements require you to reach the 15th wave of the Pumpkin Moon and Frost Moon. Getting to the 15th wave is hard enough, with equally increasingly [[DemonicSpiders deadly deadlier enemies]] and [[ThatOneBoss bosses]] capable of incapacitating players easily without preparation, LuckBasedMission being in full effect, and requiring you to do this before ''dawn arrives.'' And the whole night is nine minutes long. [[SarcasmMode Have fun.]] As of this writing, only 5.9% and 4.3% of players have gotten both achievements respectively.
1st Jan '17 3:08:33 PM morenohijazo
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* FridgeLogic: Bones can drop from Skeleton warriors in the dungeon, but not the random skeletons you find underground. Justified for game balance; bones themselves are a decent ranged weapon, and they can be made into Necro Armor, which is a ranged-based set of armor that increases damage and reduces ammo consumption.
** Which may be explained by the skeleton's appearance. Its bones are green, and probably worn away from underground [[BuffySpeak dampness or something]].

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* FridgeLogic: Bones can drop from Skeleton warriors in the dungeon, but not the random skeletons you find underground. Justified for game balance; bones themselves are a decent ranged weapon, and they can be made into Necro Armor, which is a ranged-based set of armor that increases damage and reduces ammo consumption.
** Which
consumption. It may be explained by the skeleton's appearance. Its bones are green, and probably worn away from underground [[BuffySpeak dampness or something]].



* MoralEventHorizon: The Player Character. In order to progress to the endgame, you must summon a boss in the Underworld, and in order to do so, you must murder the Guide with the Guide Voodoo Doll. As of 1.1, it's clear that death is not cheap for the non player character allies, as when they die they are not resurrected, but rather replaced, and thus this amounts to murdering the Guide simply to progress in the game.
** Unless of course, [[TheScrappy you hate the Guide]] which [[{{TakeThatScrappy}} leads to...]]

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* MoralEventHorizon: The Player Character. In order to progress to the endgame, you must summon a boss in the Underworld, and in order to do so, you must murder the Guide with the Guide Voodoo Doll. As of 1.1, it's clear that death is not cheap for the non player character allies, as when they die they are not resurrected, but rather replaced, and thus this amounts to murdering the Guide simply to progress in the game.
**
game. Unless of course, [[TheScrappy you hate the Guide]] which [[{{TakeThatScrappy}} leads to...]]



* ParanoiaFuel: The underground is sprinkled with with hard-to-spot pressure plates that trigger dart traps, falling boulders, or even land mines.

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* ParanoiaFuel: ParanoiaFuel:
**
The underground is sprinkled with with hard-to-spot pressure plates that trigger dart traps, falling boulders, or even land mines.



* RescuedFromTheScrappyHeap: Surprisingly enough, the [[InfinityPlusOneSword Terra Blade]]. Even though it had extremely high power and {{Sword Beam}}s, many people considered it a letdown for the effort needed to create it and consider it inferior to the Death Sickle, Paladin's Hammer, Horseman's Blade and Vampire Knives due to its lack of auto-swing. Cue Version 1.2.4, it got the auto-swing it deserved, and it's now back as a contender for best melee weapon in the game.

to:

* RescuedFromTheScrappyHeap: Surprisingly enough, the [[InfinityPlusOneSword Terra Blade]]. Even though it had extremely high power and {{Sword Beam}}s, many people considered it a letdown for the effort needed to create it and consider it inferior to the Death Sickle, Paladin's Hammer, Horseman's Blade and Vampire Knives due to its lack of auto-swing. Cue Version 1.2.4, it got the auto-swing it deserved, and it's now back as a contender for best melee member of the list of "must get" weapons. Even though 1.3 introduced stronger weapons, it's still a good weapon in for the game.middle part of Hardmode..



* {{Squick}}: The Wall of Flesh, a gigantic... wall of flesh, with flunkies in the form of tiny mouths hanging off of veins that try to attack you. It can ''puke leeches'' to attack you with.
** The Crimson is one big land of Squick. Blood drips from ''everything'', even the trees. The enemies there have names like "[[http://terraria.gamepedia.com/Blood_Crawler Blood Crawler]]" (a giant tick/spider), and [[http://terraria.gamepedia.com/Floaty_Gross "Floaty Gross"]] (a ghost that constantly drips...some sort of unpleasant fluid), and you can farm things like Flesh Blocks (to build flesh furniture, of course), Vertebrae, and Meat Grinders.



* {{Squick}}:
** The Wall of Flesh, a gigantic... wall of flesh, with flunkies in the form of tiny mouths hanging off of veins that try to attack you. It can ''puke leeches'' to attack you with.
** The Crimson is one big land of Squick. Blood drips from ''everything'', even the trees. The enemies there have names like "[[http://terraria.gamepedia.com/Blood_Crawler Blood Crawler]]" (a giant tick/spider), and [[http://terraria.gamepedia.com/Floaty_Gross "Floaty Gross"]] (a ghost that constantly drips...some sort of unpleasant fluid), and you can farm things like Flesh Blocks (to build flesh furniture, of course), Vertebrae, and Meat Grinders.



** "Supreme Helper Minion" on the PC version. Better hope you have the patience of a saint, as this requires you to complete ''200'' angler fishing quests. And since [[ScrappyMechanic only one quest can be done per in-game day]], this will involve ''lots and lots'' of waiting. To put in perspective, you could theoretically do about 60 quests in a real-time day if you stayed up and were playing constantly. That means ''three'' real days of non-stop gameplay to complete 200 quests. Thankfully this achievement counts up alongside the other achievements related to quest fishing and the process can be slightly sped up with the Enchanted Sundial to skip to 4:30 AM (when a new day starts). Only problem is the Sundial has a cooldown of its own that lasts a whole in-game week or 168 real minutes. As of this writing, only 0.7% of players have gotten this achievement, making it the most rare achievement.

to:

** "Supreme Helper Minion" on the PC version. Better hope you have the patience of a saint, as this requires you to complete ''200'' angler fishing quests. And since [[ScrappyMechanic only one quest can be done per in-game day]], this will involve ''lots and lots'' of waiting. To put in perspective, you could theoretically do about 60 quests in a real-time day if you stayed up and were playing constantly. That means ''three'' real days of non-stop gameplay to complete 200 quests. Thankfully this achievement counts up alongside the other achievements related to quest fishing and the process can be slightly sped up with the Enchanted Sundial to skip to 4:30 AM (when a new day starts). Only problem is the Sundial has a cooldown of its own that lasts a whole in-game week or 168 real minutes. As of this writing, only 0.7% of players have gotten this achievement, making it the most rare rarest achievement.



** Duke Fishron introduced in 1.2.4 version. [[LightningBruiser He's extremely fast, powerful and has 50,000 HP to boot]], fighting him in a small-medium sized arena is downright suicidal as he will create huge tornadoes that not only shoot high-speed, high damaging sharks in a very fast rate, but will also limit the player's movements. Think it can't get any worse? It TurnsRed when low on HP becoming even faster, 1.5x as painful, and more erratic. In 1.3, he got buffed even further--he will get pissed and now ''repeatedly'' use his fast charging attack if he leaves the ocean. Yes, that includes flying too high into space, which means the "arena" you can fight him in is rather small!

to:

** Duke Fishron introduced in 1.2.4 version. [[LightningBruiser He's extremely fast, powerful and has 50,000 HP to boot]], fighting him in a small-medium sized arena is downright suicidal as he will create huge tornadoes that not only shoot high-speed, high damaging sharks in a very fast rate, but will also limit the player's movements. Think it can't get any worse? It TurnsRed when low on HP becoming even faster, 1.5x as painful, and more erratic. In 1.3, he got buffed even further--he will get pissed and now ''repeatedly'' use his fast charging attack if he leaves the ocean. Yes, that includes flying too high into space, which means the "arena" you can fight him in is rather small!
1st Jan '17 2:52:51 PM morenohijazo
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** "Supreme Helper Minion" on the PC version. Better hope you have the patience of a saint, as this requires you to complete ''200'' angler fishing quests. And since [[ScrappyMechanic only one quest can be done per in-game day]], this will involve ''lots and lots'' of waiting. To put in perspective, you could theoretically do about 60 quests in a real-time day if you stayed up and were playing constantly. That means ''three'' real days of non-stop gameplay to complete 200 quests. Thankfully this achievement counts up alongside the other achievements related to quest fishing and the process can be slightly sped up with the Enchanted Sundial to skip to 4:30 AM (when a new day starts). Only problem is the Sundial has a cooldown of it's own that lasts a whole in-game week or 168 real minutes.
** "Baleful Harvest" and "Ice Scream" on the PC version. Both achievements require you to reach the 15th wave of the Pumpkin Moon and Frost Moon. Getting to the 15th wave is hard enough, with equally [[DemonicSpiders deadly enemies]] and [[ThatOneBoss bosses]] capable of incapacitating players easily without preparation, LuckBasedMission being in full effect, and requiring you to do this before ''dawn arrives.'' As of this writing, only 5.8% and 4.3% of players have gotten both achievements respectively.

to:

** "Baleful Harvest" and "Ice Scream" on the PC version. Both achievements require you to reach the 15th wave of the Pumpkin Moon and Frost Moon. Getting to the 15th wave is hard enough, with equally [[DemonicSpiders deadly enemies]] and [[ThatOneBoss bosses]] capable of incapacitating players easily without preparation, LuckBasedMission being in full effect, and requiring you to do this before ''dawn arrives.'' As of this writing, only 5.9% and 4.3% of players have gotten both achievements respectively.
** "Supreme Helper Minion" on the PC version. Better hope you have the patience of a saint, as this requires you to complete ''200'' angler fishing quests. And since [[ScrappyMechanic only one quest can be done per in-game day]], this will involve ''lots and lots'' of waiting. To put in perspective, you could theoretically do about 60 quests in a real-time day if you stayed up and were playing constantly. That means ''three'' real days of non-stop gameplay to complete 200 quests. Thankfully this achievement counts up alongside the other achievements related to quest fishing and the process can be slightly sped up with the Enchanted Sundial to skip to 4:30 AM (when a new day starts). Only problem is the Sundial has a cooldown of it's its own that lasts a whole in-game week or 168 real minutes.
** "Baleful Harvest" and "Ice Scream" on the PC version. Both achievements require you to reach the 15th wave of the Pumpkin Moon and Frost Moon. Getting to the 15th wave is hard enough, with equally [[DemonicSpiders deadly enemies]] and [[ThatOneBoss bosses]] capable of incapacitating players easily without preparation, LuckBasedMission being in full effect, and requiring you to do this before ''dawn arrives.''
minutes. As of this writing, only 5.8% and 4.3% 0.7% of players have gotten both achievements respectively.this achievement, making it the most rare achievement.
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