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* CrowningMomentOfFunny: What was his reason for skipping E3 2017?
--> [[https://twitter.com/yokotaro/status/874092883535593472 No E3. I have to eat tacos.]]
--> [[https://twitter.com/yokotaro/status/874092883535593472 No E3. I have to eat tacos.]]
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* DarknessInducedAudienceApathy: A common complaint of his works. That being said though, [[TropesAreTools the sheer bleakness and darkness of Drakengard and NieR is what made them cult classics]].
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* DarknessInducedAudienceApathy: A common complaint of his works. That being said though, Ironically enough, it's the [[TropesAreTools the sheer bleakness and darkness of Drakengard and NieR is what that has made them cult classics]].
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** Very cute! I believe she’ll sell well!! [[labelnote:Explanation]]In the character reveals for ''[=SINoALICE=]'', whenever Taro was asked to comment on the characters, he would only state this line, repeatedly.[[/labelnote]]
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* EnjoyTheStorySkipTheGame: His games are celebrated for their unusually dark, oppressive storylines and characters, but the games themselves usually suffer from technical problems and gameplay that ranges from tediously boring and broken at worst to serviceable at best. This is partly due to having a pretty poor budget for most of his games, as well as the lack of experience or talent of the staff working under him. Part of the reason that Platinum Games was brought on for ''VideoGame/NierAutomata'' was to finally avert this, considering the developers' expertise in crafting action games.
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* EnjoyTheStorySkipTheGame: His games are celebrated for their unusually dark, oppressive storylines and characters, but the games themselves usually suffer from technical problems and gameplay that ranges from tediously boring and broken at worst to serviceable at best. This is partly due to having a pretty poor budget for most of his games, as well as the lack of experience or talent of the staff working under him. Part of the reason that Platinum Games was brought on for ''VideoGame/NierAutomata'' was to finally avert this, considering the developers' expertise in crafting action games. Given the game's much warmer reception and strong sales it is safe to say it was a success.
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* NIER AUTOMATA-SHIRT! NIER AUTOMATA T-SHIRT! NIER AUTOMATA T-SHIRT! [[BitingTheHandHumor S*HT SQUARE-ENIX!!!]] [[labelnote:Explanation]][[https://youtu.be/hhDL3Q86ofY A promotional video for the pre-order bonus t-shirt]] for Automata, where Yoko very suddenly pries the t-shirt from game designer Yasuhisa Taura's body and rolls on the floor holding it, while shouting the aforementioned.[[/labelnote]]
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* NIER AUTOMATA-SHIRT! NIER AUTOMATA T-SHIRT! NIER AUTOMATA T-SHIRT! [[BitingTheHandHumor S*HT SQUARE-ENIX!!!]] [[labelnote:Explanation]][[https://youtu.be/hhDL3Q86ofY A promotional video for the pre-order bonus t-shirt]] for Automata, where Yoko very suddenly pries the t-shirt from game designer Yasuhisa Taura's body and rolls on the floor holding it, while shouting the aforementioned.[[/labelnote]]
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* MoneyDearBoy: Discussed. It's less that he'll do something he doesn't want to, as much as he doesn't mind editorial change and doing what his superiors tell him to. He's stated that if they ''don't'' tell him what to do however [[DoingItForTheArt he will experiment and do things they might not want him to, because they didn't ask.]]
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* MoneyDearBoy: Discussed. It's less that he'll do something he doesn't want to, as so much as he doesn't mind editorial change and doing what his superiors tell him to. He's stated that if they ''don't'' tell him what to do however [[DoingItForTheArt he will experiment and do things they might not want him to, because they didn't ask.]]
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** [[ItsWhatIDo Cause Yoko Taro]] [[labelnote:Explanation]]A usual response when talking about works where Yoko has been involved due to their often bizarre, tragic and often unpredictable nature.[[/labelnote]]
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** [[ItsWhatIDo Cause Yoko Taro]] [[labelnote:Explanation]]A usual response when talking about works where Yoko has been involved due to their often bizarre, tragic and often unpredictable nature.[[/labelnote]]
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* MoneyDearBoy: Discussed. It's less that he'll do something he doesn't want to, as much as he doesn't mind editorial change and doing what his superiors tell him to. He's stated that if they ''don't'' tell him what to do however [[DoingItForTheArt he will experiment and do things they might not want him to, because they didn't ask.]]
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* DarknessInducedAudienceApathy: A common complaint of his works.
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* DarknessInducedAudienceApathy: A common complaint of his works. That being said though, [[TropesAreTools the sheer bleakness and darkness of Drakengard and NieR is what made them cult classics]].
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* MemeticMutation: The image of Yoko wearing the No. 6 mask during the 2015 Square-Enix press conference (during which the New Nier Project was announced) went viral, due to the majority of people (such as LetsPlay/ProJared) not being familiar with his ReclusiveArtist persona and finding it ''incredibly'' bizarre.
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* MemeticMutation: MemeticMutation:
** The image of Yoko wearing the No. 6 mask during the 2015 Square-Enix press conference (during which the New Nier Project was announced) went viral, due to the majority of people (such as LetsPlay/ProJared) not being familiar with his ReclusiveArtist persona and finding it ''incredibly''bizarre.bizarre.
** [[ItsWhatIDo Cause Yoko Taro]] [[labelnote:Explanation]]A usual response when talking about works where Yoko has been involved due to their often bizarre, tragic and often unpredictable nature.[[/labelnote]]
** The image of Yoko wearing the No. 6 mask during the 2015 Square-Enix press conference (during which the New Nier Project was announced) went viral, due to the majority of people (such as LetsPlay/ProJared) not being familiar with his ReclusiveArtist persona and finding it ''incredibly''
** [[ItsWhatIDo Cause Yoko Taro]] [[labelnote:Explanation]]A usual response when talking about works where Yoko has been involved due to their often bizarre, tragic and often unpredictable nature.[[/labelnote]]
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* GrowingTheBeard: Though the original Drakengard won its fanbase on the merits of its nihilistic, pitch black story and characters, many in the game's fanbase consider NieR to be an improvement writing-wise because it keeps things dark, oppressive and weird but has much more sympathetic (if still heavily flawed) characters and a RousseauWasRight view of humanity where most of the characters are fundamentally good or at least trying to do the right thing, but misunderstandings and tragic circumstances beyond their control force them to come into conflict.
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* GrowingTheBeard: Though the original Drakengard won its fanbase on the merits of its nihilistic, pitch black story and characters, many in the game's fanbase consider NieR to be an improvement writing-wise because it keeps things dark, oppressive and weird but has much more sympathetic (if still heavily flawed) characters and a RousseauWasRight view of humanity where most of humanity. Drakengard 3 isn't quite up there but the characters Disciples aside from Dito are fundamentally nicer and more humorous than the cast from the first game, and ultimately [[spoiler: Zero is fighting for a good or at least trying to do the right thing, but misunderstandings and tragic circumstances beyond their control force them to come into conflict.cause, flawed as she is.]]
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* GrowingTheBeard: Though the original Drakengard won its fanbase on the merits of its nihilistic, pitch black story and characters, many in the game's fanbase consider NieR to be an improvement writing-wise because it keeps things dark, oppressive and weird but has much more sympathetic (if still heavily flawed) characters and a RosseauWasRight view of humanity where most people are fundamentally good but are forced to do terrible things due to misunderstandings or unfortunate circumstances.
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* GrowingTheBeard: Though the original Drakengard won its fanbase on the merits of its nihilistic, pitch black story and characters, many in the game's fanbase consider NieR to be an improvement writing-wise because it keeps things dark, oppressive and weird but has much more sympathetic (if still heavily flawed) characters and a RosseauWasRight RousseauWasRight view of humanity where most people of the characters are fundamentally good but are forced or at least trying to do terrible things due to the right thing, but misunderstandings or unfortunate circumstances.and tragic circumstances beyond their control force them to come into conflict.
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* GrowingTheBeard: Though the original Drakengard won its fanbase on the merits of its nihilistic, pitch black story and characters, many in the game's fanbase consider NieR to be an improvement writing-wise because it keeps things dark, oppressive and weird but has much more sympathetic (if still heavily flawed) characters and a RosseauWasRight view of humanity where most people are fundamentally good but are forced to do terrible things due to misunderstandings or unfortunate circumstances.
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* MemeticMutation: The image of Yoko wearing the No. 6 mask during the 2015 Square-Enix press conference (during which the New Nier Project was announced) went viral, due to the majority of people not being familiar with his ReclusiveArtist persona and finding it incredibly bizarre.
* PlayerPunch: Many of his games have subversive elements that are intended to make players uncomfortable and question the violent nature of video games that is often taken for granted, which frequently involves this. Most notable at ''Nier'' during several points, including [[spoiler:Fyra's death, the deaths of your entire party and every single important NPC in the game during the raid on the Shadowlord's Castle, and the reveal that you're a mass murderer and doomed humanity.]]
* PlayerPunch: Many of his games have subversive elements that are intended to make players uncomfortable and question the violent nature of video games that is often taken for granted, which frequently involves this. Most notable at ''Nier'' during several points, including [[spoiler:Fyra's death, the deaths of your entire party and every single important NPC in the game during the raid on the Shadowlord's Castle, and the reveal that you're a mass murderer and doomed humanity.]]
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* MemeticMutation: The image of Yoko wearing the No. 6 mask during the 2015 Square-Enix press conference (during which the New Nier Project was announced) went viral, due to the majority of people (such as LetsPlay/ProJared) not being familiar with his ReclusiveArtist persona and finding it incredibly ''incredibly'' bizarre.
* PlayerPunch: Many of his games have subversive elements that are intended to make players uncomfortable and question the violent nature of video games that is often taken for granted, which frequently involves this. Most notable at ''Nier'' during several points, including [[spoiler:Fyra's death, the deaths of your entire party and every single important NPC in the game during the raid on the Shadowlord's Castle, and the reveal that you're a mass murdererand who's just doomed humanity.]]
* PlayerPunch: Many of his games have subversive elements that are intended to make players uncomfortable and question the violent nature of video games that is often taken for granted, which frequently involves this. Most notable at ''Nier'' during several points, including [[spoiler:Fyra's death, the deaths of your entire party and every single important NPC in the game during the raid on the Shadowlord's Castle, and the reveal that you're a mass murderer
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* EnjoyTheStorySkipTheGame: His games are celebrated for their unusually dark, oppressive storylines and characters (with ''Nier'' considered to be extremely well-written for a JRPG), but the games themselves usually suffer from technical problems and gameplay that ranges from tediously boring and broken at worst to serviceable at best. This is partly due to having a pretty poor budget for most of his games, as well as the lack of experience or talent of the staff working under him. Part of the reason that Platinum Games was brought on for ''VideoGame/NierAutomata'' was to finally avert this, considering the developers' expertise in crafting action games.
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* EnjoyTheStorySkipTheGame: His games are celebrated for their unusually dark, oppressive storylines and characters (with ''Nier'' considered to be extremely well-written for a JRPG), characters, but the games themselves usually suffer from technical problems and gameplay that ranges from tediously boring and broken at worst to serviceable at best. This is partly due to having a pretty poor budget for most of his games, as well as the lack of experience or talent of the staff working under him. Part of the reason that Platinum Games was brought on for ''VideoGame/NierAutomata'' was to finally avert this, considering the developers' expertise in crafting action games.
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* DarknessInducedAudienceApathy: A common complaint of his works.
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They're not YMMW either, they are Trivia.
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* CreatorBacklash: He doesn't seem to hold the first ''Drakengard'' in very high regard. He's stated that the game turned out poorly because of cavia's inexperience with action games, combined with ExecutiveMeddling from Square-Enix forcing them to rush the game's release.
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* TrollingCreator: In several ways, though in particular his games seem to loath completionists as many of the sidequests seem designed to make 100% completion as tedious and infuriating as possible. Not to mention the ending of ''Drakengard 1'' being one of the most infamous Joke Endings in video games.
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* EnjoyTheStorySkipTheGame: His games are celebrated for their unusually dark, oppressive storylines and characters (with ''Nier'' considered to be extremely well-written for a JRPG), but the games themselves usually suffer from technical problems and gameplay that ranges from tediously boring and broken at worst to serviceable at best. This is partly due to having a pretty poor budget for most of his games, as well as the lack of experience or talent of the staff working under him. Part of the reason that Platinum Games was brought on for VideoGame/NieRAutomata was to finally avert this, considering the developers' expertise in crafting action games.
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* EnjoyTheStorySkipTheGame: His games are celebrated for their unusually dark, oppressive storylines and characters (with ''Nier'' considered to be extremely well-written for a JRPG), but the games themselves usually suffer from technical problems and gameplay that ranges from tediously boring and broken at worst to serviceable at best. This is partly due to having a pretty poor budget for most of his games, as well as the lack of experience or talent of the staff working under him. Part of the reason that Platinum Games was brought on for VideoGame/NieRAutomata ''VideoGame/NierAutomata'' was to finally avert this, considering the developers' expertise in crafting action games.
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Moved YMMV tropes from crator page
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* CreatorBacklash: He doesn't seem to hold the first ''Drakengard'' in very high regard. He's stated that the game turned out poorly because of cavia's inexperience with action games, combined with ExecutiveMeddling from Square-Enix forcing them to rush the game's release.
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* TrollingCreator: In several ways, though in particular his games seem to loath completionists as many of the sidequests seem designed to make 100% completion as tedious and infuriating as possible. Not to mention the ending of ''Drakengard 1'' being one of the most infamous Joke Endings in video games.
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* MagnumOpus: ''VideoGame/{{NieR}}'' is almost universally agreed to be the best thing he's worked on so far.
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* EnjoyTheStorySkipTheGame: His games are celebrated for their unusually dark, oppressive storylines and characters (with ''Nier'' considered to be extremely well-written for a JRPG), but the games themselves usually suffer from technical problems and gameplay that ranges from tediously boring and broken at worst to serviceable at best. This is partly due to having a pretty poor budget for most of his games, as well as the lack of experience or talent of the staff working under him.
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* EnjoyTheStorySkipTheGame: His games are celebrated for their unusually dark, oppressive storylines and characters (with ''Nier'' considered to be extremely well-written for a JRPG), but the games themselves usually suffer from technical problems and gameplay that ranges from tediously boring and broken at worst to serviceable at best. This is partly due to having a pretty poor budget for most of his games, as well as the lack of experience or talent of the staff working under him. Part of the reason that Platinum Games was brought on for VideoGame/NieRAutomata was to finally avert this, considering the developers' expertise in crafting action games.
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* PlayerPunch: Many of his games have subversive elements that are intended to make players uncomfortable and question the violent nature of video games that is often taken for granted, which frequently involves this. Most notable at NieR during several points, including [[spoiler:Fyra's death, the deaths of your entire party and every single important NPC in the game during the raid on the Shadowlord's Castle, and the reveal that you're a mass murderer and doomed humanity.]]
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* PlayerPunch: Many of his games have subversive elements that are intended to make players uncomfortable and question the violent nature of video games that is often taken for granted, which frequently involves this. Most notable at NieR ''Nier'' during several points, including [[spoiler:Fyra's death, the deaths of your entire party and every single important NPC in the game during the raid on the Shadowlord's Castle, and the reveal that you're a mass murderer and doomed humanity.]]
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* {{Applicability}}: [[http://gematsu.com/2015/06/nier-new-project-producer-director-talk-happy-coincidences-happy-endings In an interview about the sequel to Nier]], he states that he thinks the interpretations of what NieR's themes and messages are awesome, but that he personally wasn't working on the game with any particular themes in mind.
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* {{Applicability}}: [[http://gematsu.com/2015/06/nier-new-project-producer-director-talk-happy-coincidences-happy-endings In an interview interview]] about the sequel to Nier]], ''Nier'', he states that he thinks the interpretations of what NieR's ''Nier'''s themes and messages are awesome, but that he personally wasn't working on the game with any particular themes in mind.
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* PlayerPunch: Many of his games have subversive elements that are intended to make players uncomfortable and question the violent nature of video games that is often taken for granted, which frequently involves this. Most notable at NieR during several points, including [[spoiler: Fyra's death, the deaths of your entire party and every single important NPC in the game during the raid on the Shadowlord's Castle, and the reveal that you're a mass murderer and doomed humanity.]]
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* PlayerPunch: Many of his games have subversive elements that are intended to make players uncomfortable and question the violent nature of video games that is often taken for granted, which frequently involves this. Most notable at NieR during several points, including [[spoiler: Fyra's [[spoiler:Fyra's death, the deaths of your entire party and every single important NPC in the game during the raid on the Shadowlord's Castle, and the reveal that you're a mass murderer and doomed humanity.]]
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* PlayerPunch: Many of his games have subversive elements that are intended to make players uncomfortable and question the violent nature of video games that is often taken for granted, which frequently involves this. Most notable at NieR during several points, including [[spoiler: Fyra's death, the deaths of your entire party and every single important NPC in the game during the raid on the Shadowlord's Castle, and the reveal that you're a mass murderer and doomed humanity.]]
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* MemeticMutation: The image of Yoko wearing the No. 6 mask during the 2015 Square-Enix press conference (during which the New Nier Project was announced) went viral, due to the majority of people not being familiar with his ReclusiveArtist persona and finding it incredibly bizarre.
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* {{Applicability}}: [[http://gematsu.com/2015/06/nier-new-project-producer-director-talk-happy-coincidences-happy-endings In an interview about the sequel to Nier]], he states that he thinks the interpretations of what NieR's themes and messages are awesome, but that he personally wasn't working on the game with any particular themes in mind.
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* EnjoyTheStorySkipTheGame: His games are celebrated for their unusually dark, oppressive storylines and characters (with Nier considered to be extremely well-written for a JRPG), but the games themselves usually suffer from technical problems and gameplay that ranges from tediously boring and broken at worst to serviceable at best. This is partly due to having a pretty poor budget for most of his games, as well as the lack of experience or talent of the staff working under him.
* MagnumOpus: NieR is almost universally agreed to be the best thing he's worked on so far.
* MagnumOpus: NieR is almost universally agreed to be the best thing he's worked on so far.
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* EnjoyTheStorySkipTheGame: His games are celebrated for their unusually dark, oppressive storylines and characters (with Nier ''Nier'' considered to be extremely well-written for a JRPG), but the games themselves usually suffer from technical problems and gameplay that ranges from tediously boring and broken at worst to serviceable at best. This is partly due to having a pretty poor budget for most of his games, as well as the lack of experience or talent of the staff working under him.
* MagnumOpus:NieR ''VideoGame/{{NieR}}'' is almost universally agreed to be the best thing he's worked on so far.far.
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* MagnumOpus:
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* EnjoyTheStorySkipTheGame: His games are celebrated for their unusually dark, oppressive storylines and characters (with Nier considered to be extremely well-written for a JRPG), but the games themselves usually suffer from technical problems and gameplay that ranges from tediously boring and broken at worst to serviceable at best. This is partly due to having a pretty poor budget for most of his games, as well as the lack of experience or talent of the staff working under him.
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MagnumOpus: NieR is almost universally agreed to be the best thing he's worked on so far.
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* MagnumOpus: NieR is almost universally agreed to be the best thing he's worked on so far.
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MagnumOpus: NieR is almost universally agreed to be the best thing he's worked on so far.