History YMMV / SystemShock

17th May '16 11:18:35 PM Nylsa
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* AwesomeEgo: SHODAN. She's heartless with a god-complex, but all her monologs are so well done that her bragging becomes a blast to listen to.

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* AwesomeEgo: SHODAN. She's heartless with a god-complex, but all her monologs monologues are so well done that her bragging becomes a blast to listen to.
24th Feb '16 2:30:28 PM dinohunterpat
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* MainstreamObscurity: While everyone has heard of the games and made references to them, few have even bothered to play them prior to 2013 because the franchise is PC-exclusive and [[KeepCirculatingTheTapes physical copies have been out of circulation]]. However, now that both games are available for digital distribution, this may no longer be the case.
18th Jan '16 8:22:39 PM MinisterOfSinister
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* FreudWasRight: The Many use the word 'womb' sometimes in their speech; most notably, they describe their body as "a womb where we grow our future". Not long before that, they describe feeling the player moving around inside them, ironically making the Body of the Many into a literal WombLevel.
13th Dec '15 6:29:02 AM SilverNova
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** '''Rumblers'''. They've got all the qualifications for Demonic Spiders. Very fast, tons of health, its like a runaway train and even exploiting their WeaksauceWeakness to [[KillItWithFire fire]] takes much longer than any other enemy to wear down. It gets even worse when you're in the Body of the Many and you can get blindsided by up to '''4''' of the bastards.

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** '''Rumblers'''. They've got all the qualifications for Demonic Spiders. Very fast, tons of health, its like a runaway train and even exploiting their WeaksauceWeakness to [[KillItWithFire fire]] takes much longer than any other enemy to wear down. It gets even worse when you're in the Body of the Many and you can get blindsided by up to '''4''' '''6''' of the bastards.


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** Subverted by a lot of the more powerful enemies in the first game, as a surprisingly large amount of them are weak to the age old strategy of MoreDakka (or the [[GameBreaker Magpulse]] for that matter).


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* ThatOneLevel:
** For System Shock 1, deck 7 is a serous step up in challenge compared to the earlier levels. For starters, the resurrection booth isn't found until the end of the level, meaning that you'll be save-scumming the whole way through. It's a massive labyrinth of twisting halls and chambers that's incredibly easy to get lost in, not to mention the high volume of very powerful robotic enemies that can slice off massive chunks of your health if you're not careful. Hope you brought enough first aid kits...
** For System Shock 2, there's the Body of the Many, which doesn't have a resurrection booth and is filled up to the brim with the most dangerous annelid creatures (expect to get blindsided by Rumblers and Spiders a lot). In particular is the gauntlet at the end, which a serious test how how fast you can take out targets with at least seven dangerous enemies coming at you from all sides.
7th Dec '15 7:01:00 AM Quanyails
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** The reason why this is in YMMV is because most of that new generation much more enjoys the modernized Bioshock over what they see as a clunky, show shooter.

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** The reason why this is in YMMV is because most of that new generation much more enjoys the modernized Bioshock ''Bioshock'' over what they see as a clunky, show shooter.
7th Dec '15 7:00:32 AM Quanyails
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** Bioshock, in turn, has utterly eclipsed System Shock 2 in the minds of most gamers.

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** Bioshock, ''Bioshock'', in turn, has utterly eclipsed System ''System Shock 2 2'' in the minds of most gamers.
6th Dec '15 4:17:27 PM Nohbody
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* FandomRivalry: With the ''VideoGame/{{Marathon}}'' series, at least on the "Who is a cooler crazy AI" front. Also with its own SpiritualSuccessor ''Franchise/BioShock''.

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* FandomRivalry: With the ''VideoGame/{{Marathon}}'' series, at least on the "Who is a cooler crazy AI" front. Also with its own SpiritualSuccessor ''Franchise/BioShock''.''VideoGame/BioShock''.



* HilariousInHindsight: One of Korenchkin's logs says that he has found "the borders of rapture." [[Franchise/BioShock Hmmm...]]

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* HilariousInHindsight: HilariousInHindsight:
**
One of Korenchkin's logs says that he has found "the borders of rapture." [[Franchise/BioShock [[VideoGame/BioShock Hmmm...]]
15th Aug '15 2:08:00 AM ham-peas
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* AnticlimaxBoss: [[spoiler: SHODAN in the sequel. She and her digital minions that accompany her during the final battle have one glaring WeaksauceWeakness in the form of EMP weaponry, if you were smart enough to keep them with you throughout the whole game. Otherwise, she could possibly be ThatOneBoss.]]

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* AnticlimaxBoss: [[spoiler: SHODAN in the sequel. She and her digital minions that accompany her during the final battle have one glaring WeaksauceWeakness in the form of EMP weaponry, weaponry and ICE Picks, if you were smart enough to keep them with you throughout the whole game. Otherwise, she could possibly be ThatOneBoss.]]
4th Aug '15 11:06:13 PM Yalsaris63
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** The Psionic Reavers. While they don't appear until you're in the heart (or brain, considering that their "boss" is a gigantic mutated cerebrum) of the Body of the Many and that you get a preview of one of them in the form of [[spoiler: Mutated!Korenchkin]], they more than make up for their status by firing psychokinetic balls of energy that take away a ''very'' large amount of your health even on the easiest difficulty setting. Made worse by the fact that killing them only grants a temporary reprieve from further attacking you and they'll quickly respawn several seconds later to make you more miserable; the only way to truly prevent them from respawning is by destroying their primary brain that powers them which is located somewhere nearby in order for them to truly be eliminated.
9th Apr '15 4:20:34 AM SilverNova
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** Turrets. What's most annoying about them is that they are almost ''always'' around a corner, so you're almost guaranteed to get blindsided by them before you can react.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.SystemShock