History YMMV / SyphonFilter

17th Aug '17 10:11:49 PM Wooboo
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Added DiffLines:

** In ''3'', the first mission takes place in a Tokyo hotel called the ''"Fukushima'' Hotel". Surely a name chosen completely at random at the time, but carries a much darker association in the years since.
1st Aug '17 9:32:08 AM PF
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* AwesomeMusic: Just [[https://www.youtube.com/watch?v=S0tvc9IG9zQ one example:]]

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* AwesomeMusic: Just This is is just [[https://www.youtube.com/watch?v=S0tvc9IG9zQ one example:]]of many examples.]]



** In the last stage of ''Syphon Filter 3'', [[spoiler:Mara Aramov]] is hiding behind bulletproof glass with a hostage whom she kills if one gets too close. Normally you would need the gun that shoots through walls, get above her and snipe her through the floor. However, due to hardware limitations, the environment tends to get flushed out after a certain distance to save memory. This means that, if one keeps targeting [[spoiler:Mara]] and slowly backs away until the bulletproof glass panel poofs out of existence, a simple pistol can do the job.



** In the last stage of ''Syphon Filter 3'', [[spoiler:Mara Aramov]] is hiding behind bulletproof glass with a hostage whom she kills if one gets too close. Normally you would need the gun that shoots through walls, get above her and snipe her through the floor. However, due to hardware limitations, the environment tends to get flushed out after a certain distance to save memory. This means that, if one keeps targeting [[spoiler:Mara]] and slowly backs away until the bulletproof glass panel poofs out of existence, a simple pistol can do the job.
1st Aug '17 9:30:10 AM PF
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* MostAnnoyingSound:

to:

* MostAnnoyingSound: Imani Gray when she's constantly yelling/whining at you in ''The Omega Strain'':



** "You're runnin/almost outa time! PICK UP THE PACE!"
*** Imani Gray is one of ''the'' most irritating characters in the ''Syphon Filter'' series, because she's constantly yelling/whining at you to do something, or to pick up the pace. [[spoiler: Which makes her death all the more satisfying]].

to:

** "You're runnin/almost outa outta time! PICK UP THE PACE!"
*** Imani Gray is one of ''the'' most irritating characters in the ''Syphon Filter'' series, because she's constantly yelling/whining at you to do something, or to pick up the pace. [[spoiler: Which makes her death all the more satisfying]].
PACE!"



*** The Kabul, Afghanistan level features almost no cover, requiring you to protect both your teammate Ellis and the already damaged truck from rebels gunmen, grenadiers and snipers.

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*** The Kabul, Afghanistan level features almost no cover, requiring you to protect both your teammate Ellis and the already damaged truck from rebels gunmen, grenadiers grenadiers, and snipers.
1st Aug '17 9:24:59 AM PF
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* NarmCharm / SoBadItsGood: For some, the voice acting in the original [=PS1=] trilogy. The French version is even worse...or better.

to:

* NarmCharm / SoBadItsGood: NarmCharm: For some, the voice acting in the original [=PS1=] trilogy. The French version is even worse...or better.



* ThatOneLevel: ''Syphon Filter'', along with ''VideoGame/MetalGearSolid'', was one of the first games in the modern era (starting with the [=PS1=] onward) to use stealth and cover tactics to accomplish a mission. Notable examples that can still frustrate gamers today:
** In Washington, D.C., there is the tennis court level where you have to make precise silenced-night vision sniper shots.
** The museum level relies on evading or shooting multiple mooks.
** The snow base level. You have to plant C4 on each of the base's fuel tanks while remaining unseen by the mooks. And the subsequent base tower level, which requires you to have enough ammo to fend off a helicopter whose pilot shot automatic rounds at you.
** The catacombs levels are sprawling. Fun to play, but extremely open world for its time.
** The PHARCOM warehouses. Infinite spawning mooks and very confusing layout. Also, you have to use the infrared-style device to get what you need to advance, which are not at all easy to find, and you are not at all told that you needed to use them.
** The missile silo level requires you to navigate a series of catwalks and metal beams to disarm the missile ''and'' escape before it launched.
** The sewers in ''Syphon Filter 2''. Narrow passages, almost no cover, and infinitely [[RespawningEnemies respawning]] Agency EliteMooks randomly appearing both in front and behind you. A {{luck based mission}}.
** Convoy in ''Syphon Filter 3'' (also known as Army Ranger Munition Truck) took place in Afghan desert. Almost no cover, requiring you to protect both your teammate and the already damaged truck from rebels gunmen, grenadiers and snipers. Youtube comment sections revealed that the last part of this level where numerous gunmen shooting at Gabe Logan and his teammate Ellis from above ''almost nonstop'' SUCCEDED IN MAKING PEOPLE QUIT THIS GAME.
** The bonus missions in ''The Omega Strain'' have you playing characters from the earlier games (Gabriel "Gabe" Logan, Teresa Lipan, Lawrence Mujari, etc.). Sounds cool, right? The problem is that these bonus missions can be quite long, have multiple objectives, are all stealth based, and if you get spotted, it's an instant game over. And because there are no checkpoints, if you fail, ''you have to start all over again from the beginning''.[[note]]Technically, you can still continue the game if you're spotted in Gabe's mission, but it's next to impossible to beat in the time limit you're given.[[/note]] This is especially problematic in Mujari's mission, where you have to sneak through a bombed-out village that has plenty of places for enemy soldiers to hide, and you can't kill any of them. The general consensus among ''Syphon Filter'' fans is that this is the most frustrating mission in the entire series.

to:

* ThatOneLevel: ThatOneLevel:
**
''Syphon Filter'', along with ''VideoGame/MetalGearSolid'', was one of Filter'':
*** In
the first games in the modern era (starting with the [=PS1=] onward) to use stealth and cover tactics to accomplish a mission. Notable examples that can still frustrate gamers today:
** In Washington, D.C., there is the tennis court level where
Washington Park level, you have to make precise silenced-night vision sniper shots.
**
shots at the tennis courts.
***
The museum Expo Center Reception level relies on evading or shooting multiple mooks.
** The snow base level. You *** In the Rhoemer’s Base level, you have to plant C4 on each of the base's fuel tanks while remaining unseen by the mooks. And the subsequent base tower level, which mooks.
*** The Base Tower level
requires you to have enough ammo to fend off a helicopter whose pilot shot shoots automatic rounds at you.
** *** The catacombs Rhoemer’s Stronghold, Stronghold Lower Level, and Stronghold Catacombs levels are sprawling. Fun to play, but extremely open world for its time.
** *** The PHARCOM warehouses. Infinite Warehouses level has infinite spawning mooks and a very confusing layout. Also, you have to use the infrared-style device to get what you need to advance, which are not at all easy to find, and you are not at all told that you needed to use them.
** *** The missile silo Missile Silo level requires you to navigate a series of catwalks and metal beams to disarm the missile ''and'' escape before it launched.
** The sewers in ''Syphon Filter 2''. Narrow 2'':
*** The New York Sewers level features narrow
passages, almost no cover, and infinitely [[RespawningEnemies respawning]] Agency EliteMooks randomly appearing both in front and behind you. A {{luck based mission}}.
you.
** Convoy in ''Syphon Filter 3'' (also known as Army Ranger Munition Truck) took place in Afghan desert. Almost 3'':
*** The Kabul, Afghanistan level features almost
no cover, requiring you to protect both your teammate Ellis and the already damaged truck from rebels gunmen, grenadiers and snipers. Youtube comment sections revealed that the last part of this level where numerous gunmen shooting at Gabe Logan and his teammate Ellis from above ''almost nonstop'' SUCCEDED IN MAKING PEOPLE QUIT THIS GAME.
snipers.
** The bonus missions in ''The Omega Strain'' Strain'':
*** The bonus missions
have you playing characters from the earlier games (Gabriel "Gabe" Logan, Teresa Lipan, Lawrence Mujari, etc.). Sounds cool, right? The problem is that these bonus missions can be quite long, have multiple objectives, are all stealth based, and if you get spotted, it's an instant game over. And because there are no checkpoints, if you fail, ''you have to start all over again from the beginning''.[[note]]Technically, you can still continue the game if you're spotted in Gabe's mission, but it's next to impossible to beat in the time limit you're given.[[/note]] This is especially problematic in Mujari's mission, where you have to sneak through a bombed-out village that has plenty of places for enemy soldiers to hide, and you can't kill any of them. The general consensus among ''Syphon Filter'' fans is that this is the most frustrating mission in the entire series.
9th Jun '17 3:25:33 PM Rob140892
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** Convoy in ''Syphon Filter 3'' (also known as Army Ranger Munition Truck) took place in Afghan desert. Almost no cover, requiring you to protect both your teammate and the already damaged truck from rebels gunmen, grenadiers and snipers. Youtube comment sections revealed that THE LAST PART OF THE LEVEL WHERE ENEMY SOLDIERS KEEP SHOOTING YOU AND YOUR PARTNER ALMOST NONSTOP FROM ABOVE SUCCEDED IN MAKING PEOPLE QUIT THIS GAME.

to:

** Convoy in ''Syphon Filter 3'' (also known as Army Ranger Munition Truck) took place in Afghan desert. Almost no cover, requiring you to protect both your teammate and the already damaged truck from rebels gunmen, grenadiers and snipers. Youtube comment sections revealed that THE LAST PART OF THE LEVEL WHERE ENEMY SOLDIERS KEEP SHOOTING YOU AND YOUR PARTNER ALMOST NONSTOP FROM ABOVE the last part of this level where numerous gunmen shooting at Gabe Logan and his teammate Ellis from above ''almost nonstop'' SUCCEDED IN MAKING PEOPLE QUIT THIS GAME.
9th Jun '17 3:22:58 PM Rob140892
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** Convoy (also known as Army Ranger Munition Truck) took place in Afghan desert. Almost no cover, requiring you to protect both your teammate and the already damaged truck from rebels gunmen, grenadiers and snipers. Youtube comment sections revealed that THE LAST PART OF THE LEVEL WHERE ENEMY SOLDIERS KEEP SHOOTING YOU AND YOUR PARTNER ALMOST NONSTOP FROM ABOVE SUCCEDED IN MAKING PEOPLE QUIT THIS GAME.

to:

** Convoy in ''Syphon Filter 3'' (also known as Army Ranger Munition Truck) took place in Afghan desert. Almost no cover, requiring you to protect both your teammate and the already damaged truck from rebels gunmen, grenadiers and snipers. Youtube comment sections revealed that THE LAST PART OF THE LEVEL WHERE ENEMY SOLDIERS KEEP SHOOTING YOU AND YOUR PARTNER ALMOST NONSTOP FROM ABOVE SUCCEDED IN MAKING PEOPLE QUIT THIS GAME.
9th Jun '17 3:22:05 PM Rob140892
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** The sewers in ''2''. Narrow passages, almost no cover, and infinitely [[RespawningEnemies respawning]] Agency EliteMooks randomly appearing both in front and behind you. A {{luck based mission}}.

to:

** The sewers in ''2''.''Syphon Filter 2''. Narrow passages, almost no cover, and infinitely [[RespawningEnemies respawning]] Agency EliteMooks randomly appearing both in front and behind you. A {{luck based mission}}.mission}}.
**Convoy (also known as Army Ranger Munition Truck) took place in Afghan desert. Almost no cover, requiring you to protect both your teammate and the already damaged truck from rebels gunmen, grenadiers and snipers. Youtube comment sections revealed that THE LAST PART OF THE LEVEL WHERE ENEMY SOLDIERS KEEP SHOOTING YOU AND YOUR PARTNER ALMOST NONSTOP FROM ABOVE SUCCEDED IN MAKING PEOPLE QUIT THIS GAME.
9th Jan '17 7:37:42 AM Usagi1992
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* AwesomeMusic: Just [[http://www.youtube.com/watch?v=0aTr00ZLAf8 one example:]]

to:

* AwesomeMusic: Just [[http://www.[[https://www.youtube.com/watch?v=0aTr00ZLAf8 com/watch?v=S0tvc9IG9zQ one example:]]
28th May '16 8:34:27 PM nombretomado
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* EarWorm: The ThemeTune from the original PlayStation trilogy.

to:

* EarWorm: The ThemeTune from the original PlayStation UsefulNotes/PlayStation trilogy.
2nd Nov '15 12:40:09 PM FF32
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* MemeticMutation: Gabe's running animation in the first three games, due to how goofy it looks. Many like to think that he runs like that because he [[BringMeMyBrownPants didn't have enough time to get to the bathroom]].

to:

* MemeticMutation: Gabe's running animation in the first three games, due to how goofy it looks. Many like to think that he runs like that because he [[BringMeMyBrownPants [[BringMyBrownPants didn't have enough time to get to the bathroom]].
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.SyphonFilter