Is there an issue? Send a MessageReason:
None
Changed line(s) 6 (click to see context) from:
* ContestedSequel: While the addition of "[[NintendoHard Expert Mode]]" is seen as a plus for ''X'', given it answered the complaint of recent ''Super Robot Wars'' installments being deemed too easy, consensus about its scriptwriting is mixed. The divide seems most heavily based on whether one's first impression of the story is on the earth or space routes, as the majority of the plot-relevant shows are on the earth routes, and the {{Crossover}} elements between them are much more tightly interwoven, while the events on the space routes consist almost entirely of events isolated strictly to the Gundam shows with little to no bearing on the main plot. The earth routes will therefore provide a positive impression of the game's story, while the space routes instead render it a disorganized mess.
to:
* ContestedSequel: While the addition of "[[NintendoHard Expert Mode]]" is seen as a plus for ''X'', given it answered the complaint of recent ''Super Robot Wars'' installments being deemed too easy, consensus about its scriptwriting is mixed. The divide seems most heavily based on whether one's first impression of the story is on the earth or space routes, as the majority of the plot-relevant shows are on the earth routes, and the {{Crossover}} elements between them are much more tightly interwoven, while the events on the space routes consist almost entirely of events isolated strictly to the Gundam shows with little to no bearing on the main plot. The earth routes will therefore provide a positive impression of the game's story, while the space routes instead render it a disorganized mess. It also doesn't help that ''all of the secrets'' that players have to actively hunt for are on the space route stages and general consensus is that they're just terrible and that the rest of the secrets are obtained either very early in the game, or on a joint route.
Is there an issue? Send a MessageReason:
None
Changed line(s) 9 (click to see context) from:
** Lelouch x Ange is another popular pairing due to the very close similarities between the two.
to:
** Lelouch x Ange is another popular pairing due to the very close similarities between the two.them.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** Lelouch x Ange is another popular pairing due to the very close similarities between the two.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* CrossoverShip: The fact that the game has a lot of interactions between Ange and Wataru and is one of the many reasons why Ange mellows down considerably becomes this for fans who pair them up as an IntergenerationalFriendship type.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* NightmareFuel: The fact that [[spoiler:Ende ends up ''eating'' Al-Warth and succeeding without the heroes being able to do anything about it ends being a bit too scary. Granted it spits Al-Warth back out but only because Ende's taste is the opposite of all the positive virtues Al-Warth is giving to the heroes.]]
Is there an issue? Send a MessageReason:
Having now experienced both sets of routes, it's a lot more clear that the earth/space divide is a huge gap in how much the writers cared.
Changed line(s) 6 (click to see context) from:
* ContestedSequel: While the addition of "[[NintendoHard Expert Mode]]" is seen as a plus for ''X'', given it answered the complaint of recent ''Super Robot Wars'' installments being deemed too easy, the general consensus about this game is that its {{Crossover}} plot elements can be rather lazy and messy (the writer often uses "teleportations" [[HandWave to explain/solve everything]]).
to:
* ContestedSequel: While the addition of "[[NintendoHard Expert Mode]]" is seen as a plus for ''X'', given it answered the complaint of recent ''Super Robot Wars'' installments being deemed too easy, the general consensus about this game is that its scriptwriting is mixed. The divide seems most heavily based on whether one's first impression of the story is on the earth or space routes, as the majority of the plot-relevant shows are on the earth routes, and the {{Crossover}} plot elements can be rather lazy and messy (the writer often uses "teleportations" [[HandWave between them are much more tightly interwoven, while the events on the space routes consist almost entirely of events isolated strictly to explain/solve everything]]).the Gundam shows with little to no bearing on the main plot. The earth routes will therefore provide a positive impression of the game's story, while the space routes instead render it a disorganized mess.
Is there an issue? Send a MessageReason:
None
Changed line(s) 7 (click to see context) from:
** How certain individual series were handled is also contested. While returning entries such as ''Cross Ange'' were generally percieved as well done, as ''X'' showed a greater willingness to experiment with its roster and their respective plots for a {{Crossover}}, the portrayal of ''Reconguista in G'' and especially ''Buddy Complex'' has recieved much less positive reception, made worse by how this game was their debut.
to:
** How certain individual series were handled is also contested. While returning entries such as ''Cross Ange'' were generally percieved as well done, as ''X'' showed a greater willingness to experiment with its roster and their respective plots for a {{Crossover}}, the portrayal of ''Reconguista in G'' and especially ''Buddy Complex'' has recieved received much less positive reception, made worse by how this game was their debut.
Is there an issue? Send a MessageReason:
Cross Ange was played straight in V because it debuted there, so it isn't strange that this game would try something different. G-Reco and Buddy, though...this probably wasn't the best game for their SRW introduction.
Changed line(s) 6 (click to see context) from:
* ContestedSequel: While the addition of "[[NintendoHard Expert Mode]]" is seen as a plus for ''X'', given it answered the complaint of recent ''Super Robot Wars'' installments being deemed too easy, the general consensus about this game is its {{Crossover}} plot elements can be rather lazy and messy (the writer often uses "teleportations" [[HandWave to explain/solve everything]]). ''X'' does, however, pull a FixFic on ''Cross Ange''; compared to the preceding ''VideoGame/SuperRobotWarsV'' that played ''Cross Ange'' and other central stories as straight as possible, this game showed a greater willingness to experiment with its roster and their respective plots for a {{Crossover}}.
to:
* ContestedSequel: While the addition of "[[NintendoHard Expert Mode]]" is seen as a plus for ''X'', given it answered the complaint of recent ''Super Robot Wars'' installments being deemed too easy, the general consensus about this game is that its {{Crossover}} plot elements can be rather lazy and messy (the writer often uses "teleportations" [[HandWave to explain/solve everything]]). ''X'' does, however, pull a FixFic on ''Cross Ange''; compared to the preceding ''VideoGame/SuperRobotWarsV'' that played everything]]).
** How certain individual series were handled is also contested. While returning entries such as ''Cross Ange''and other central stories were generally percieved as straight well done, as possible, this game ''X'' showed a greater willingness to experiment with its roster and their respective plots for a {{Crossover}}.{{Crossover}}, the portrayal of ''Reconguista in G'' and especially ''Buddy Complex'' has recieved much less positive reception, made worse by how this game was their debut.
** How certain individual series were handled is also contested. While returning entries such as ''Cross Ange''
Is there an issue? Send a MessageReason:
Page cleanup
Changed line(s) 1,3 (click to see context) from:
* AwesomeMusic:
** With the debut of GundamReconguistaInG announced, there were two things everyone was looking forward to despite its BaseBreaker status, and Banpresto delivered in spades: amazing instrumental renditions [[https://www.youtube.com/watch?v=-H4LO2j8lz4 BLAZING]] and [[https://www.youtube.com/watch?v=N2uHZUqKvnw G no Senkou/Flash of G]], respective first opening and ending themes to the series.
** Much like the series proper, the ''superb'' instrumental rendition of [[Anime/MashinHeroWataruSeries Mashin Hero Wataru]]'s opening theme [[https://www.youtube.com/watch?v=NPD1xPBXams STEP]] also came as a charming surprise to both fans and unfamiliarized with the show.
** With the debut of GundamReconguistaInG announced, there were two things everyone was looking forward to despite its BaseBreaker status, and Banpresto delivered in spades: amazing instrumental renditions [[https://www.youtube.com/watch?v=-H4LO2j8lz4 BLAZING]] and [[https://www.youtube.com/watch?v=N2uHZUqKvnw G no Senkou/Flash of G]], respective first opening and ending themes to the series.
** Much like the series proper, the ''superb'' instrumental rendition of [[Anime/MashinHeroWataruSeries Mashin Hero Wataru]]'s opening theme [[https://www.youtube.com/watch?v=NPD1xPBXams STEP]] also came as a charming surprise to both fans and unfamiliarized with the show.
to:
* AwesomeMusic:
AwesomeMusic
** With the debut ofGundamReconguistaInG announced, ''Anime/GundamReconguistaInG'', there were two things everyone was looking forward to despite its BaseBreaker status, and developer Banpresto delivered in spades: amazing instrumental renditions [[https://www.of "[[https://www.youtube.com/watch?v=-H4LO2j8lz4 BLAZING]] BLAZING]]" and [[https://www."[[https://www.youtube.com/watch?v=N2uHZUqKvnw G no Senkou/Flash of G]], G]]", the respective first opening and ending themes to the series.
** Much like the series proper, the ''superb'' instrumental rendition of[[Anime/MashinHeroWataruSeries Mashin Hero Wataru]]'s ''Anime/MashinHeroWataruSeries'' opening theme [[https://www."[[https://www.youtube.com/watch?v=NPD1xPBXams STEP]] STEP]]" also came as a charming surprise to both fans and unfamiliarized those unfamiliar with the show.
** With the debut of
** Much like the series proper, the ''superb'' instrumental rendition of
Changed line(s) 5,7 (click to see context) from:
* CatharsisFactor: Killing Embryo 19 times in the final route split is so satisfying.
** For those who found the entire ''Anime/CrossAnge'' plot offensive and disastrous, especially the IF ending.
* ContestedSequel: While the addition of "[[NintendoHard Expert Mode]]" is seen as a plus for ''X'', given it answered the complaint of recent ''Super Robot Wars'' installments being deemed too easy, the general consensus about this game is its plotting can be rather lazy and messy (the writer often uses "teleportations" [[HandWave to explain/solve everything]]). ''X'' does, however, pull off a FixFic on ''Anime/CrossAnge'' with aplomb, and in general shows a greater willingness to be experimental with the plots it's adapting than its predecessor, which played its central stories as straight as possible.
** For those who found the entire ''Anime/CrossAnge'' plot offensive and disastrous, especially the IF ending.
* ContestedSequel: While the addition of "[[NintendoHard Expert Mode]]" is seen as a plus for ''X'', given it answered the complaint of recent ''Super Robot Wars'' installments being deemed too easy, the general consensus about this game is its plotting can be rather lazy and messy (the writer often uses "teleportations" [[HandWave to explain/solve everything]]). ''X'' does, however, pull off a FixFic on ''Anime/CrossAnge'' with aplomb, and in general shows a greater willingness to be experimental with the plots it's adapting than its predecessor, which played its central stories as straight as possible.
to:
* CatharsisFactor: Killing Embryo 19 The ability to kill [[Anime/CrossAnge Embryo]] nineteen times in the final route split is so satisfying.
** Forsatisfying. Furthermore, those who found the entire original ''Anime/CrossAnge'' plot offensive and disastrous, especially will be surprised at how it's handled in this game via the IF ending.
* ContestedSequel: While the addition of "[[NintendoHard Expert Mode]]" is seen as a plus for ''X'', given it answered the complaint of recent ''Super Robot Wars'' installments being deemed too easy, the general consensus about this game is itsplotting {{Crossover}} plot elements can be rather lazy and messy (the writer often uses "teleportations" [[HandWave to explain/solve everything]]). ''X'' does, however, pull off a FixFic on ''Anime/CrossAnge'' with aplomb, and in general shows a greater willingness ''Cross Ange''; compared to be experimental with the plots it's adapting than its predecessor, which preceding ''VideoGame/SuperRobotWarsV'' that played its ''Cross Ange'' and other central stories as straight as possible.possible, this game showed a greater willingness to experiment with its roster and their respective plots for a {{Crossover}}.
** For
* ContestedSequel: While the addition of "[[NintendoHard Expert Mode]]" is seen as a plus for ''X'', given it answered the complaint of recent ''Super Robot Wars'' installments being deemed too easy, the general consensus about this game is its
Changed line(s) 9,12 (click to see context) from:
* GoodBadBugs: In most of its appearances in ''Super Robot Wars'', [[Anime/MobileSuitGundamWingEndlessWaltz Lucrezia Noin's Taurus]] can be resupplied with another mech that has the "Resupply" module that allows the user to use the the Resupply command[[note]]Fully restore an allied unit's ammunition and EN at the cost of reducing the allied unit's morale[[/note]]; despite the Taurus having full EN and ammo.
* InternetBackdraft: When players found out that aside from the protagonist machine from their respective series, the fact that everyone else who have their debut series only have two attacks to their name did not sit well with the fans.
* ScrappyMechanic: Just like ''VideoGame/SuperRobotWarsV'', the final attacks for the Nu Gundam, Zeta Gundam and ZZ Gundam are locked towards their canon Universal Century pilots Amuro Ray, Kamille Bidan and Judau Ashta respectively, disallowing players from using these machines for anyone else to their full potential.
* SpecialEffectsFailure[=/=]StockFootageFailure: Much like its [[VideoGame/SuperRobotWarsV predecessor]], footage from ''Anime/CrossAnge'' is still being intercut with the game's actual animation for Vilkiss' and Enryugo's attacks.
* InternetBackdraft: When players found out that aside from the protagonist machine from their respective series, the fact that everyone else who have their debut series only have two attacks to their name did not sit well with the fans.
* ScrappyMechanic: Just like ''VideoGame/SuperRobotWarsV'', the final attacks for the Nu Gundam, Zeta Gundam and ZZ Gundam are locked towards their canon Universal Century pilots Amuro Ray, Kamille Bidan and Judau Ashta respectively, disallowing players from using these machines for anyone else to their full potential.
* SpecialEffectsFailure[=/=]StockFootageFailure: Much like its [[VideoGame/SuperRobotWarsV predecessor]], footage from ''Anime/CrossAnge'' is still being intercut with the game's actual animation for Vilkiss' and Enryugo's attacks.
to:
* GoodBadBugs: In most of its appearances in ''Super Robot Wars'', [[Anime/MobileSuitGundamWingEndlessWaltz Lucrezia Noin's Taurus]] "Taurus"]] can be resupplied with another mech unit that has the "Resupply" module that which allows the its user to use the the Resupply command[[note]]Fully restore an allied unit's ammunition and EN at the cost of reducing the allied unit's morale[[/note]]; despite morale[[/note]], ''despite'' the Taurus having full EN and ammo.
* InternetBackdraft:When players found out that aside ''Super Robot Wars X'' had a short development cycle - this shows not only in rehashing series from ''V'', but also in the amount of new assets created; in particular, the majority of the playable units from ''Reconguista in G''. Many of the Mobile Suits used by the supporting cast (including {{Secret Character}}s) only have two attacks at their disposal; contrast this to the "G-Self", the protagonist machine from with a full attack set. Upon discovering this, players voiced their respective series, discontent, leading to ''X'' earning the fact that everyone else who have their debut series only have two attacks to their name did not sit well with the fans.
derogatory FanNickname "Two Attack Wars X".
* ScrappyMechanic: Just like''VideoGame/SuperRobotWarsV'', ''Super Robot Wars V'', the final attacks for the Nu Gundam, Zeta Gundam and ZZ Gundam are locked towards their canon Universal Century pilots [[Anime/MobileSuitGundamCharsCounterattack Amuro Ray, Ray]], [[Anime/MobileSuitZetaGundam Kamille Bidan Bidan]] and [[Anime/MobileSuitGundamZZ Judau Ashta Ashta]], respectively, disallowing players from using these machines for anyone else to their full potential.
*SpecialEffectsFailure[=/=]StockFootageFailure: Much SpecialEffectsFailure: Mixed with StockFootageFailure, like its [[VideoGame/SuperRobotWarsV predecessor]], footage from ''Anime/CrossAnge'' ''Cross Ange'' is still being intercut with the game's actual animation for the Vilkiss' and Enryugo's attacks.
* InternetBackdraft:
* ScrappyMechanic: Just like
*
Changed line(s) 14 (click to see context) from:
* SurprisinglyImprovedSequel: On the localization front, at any rate. While ''X'' is not the first ''SRW'' to get an English option but not an official release in most Anglophone territories, previous efforts at putting an English option in could best be described as "serviceable". The team Namco Bandai assembled for ''X'', however, was made up of a number of long time ''SRW'' fans, and it '''''really''''' shows; as much as the actual ''plotting'' can be kind of bad (as noted above), the quality of the English script is considered a high-water mark for the entire franchise and contributed heavily to ''X'' becoming an underground success and growing the English SRW fanbase and bringing lapsed fans back in.
to:
* SurprisinglyImprovedSequel: On the With regards to localization front, at any rate. While - ''X'' is not isn't the first ''SRW'' ''Super Robot Wars'' to get receive an English option but not an option. The game has no official release in most for Anglophone territories, yet previous efforts at putting an English option this language in could best be described as "serviceable". The However, the team Namco Bandai assembled by Creator/BandaiNamcoEntertainment for ''X'', however, ''X'' was made up of long-time ''Super Robot Wars'' fans (including a number of long time ''SRW'' fans, and it '''''really''''' shows; as much as PromotedFangirl from the actual ''plotting'' can be kind FanTranslation of bad (as noted above), ''[[VideoGame/SuperRobotWarsAlpha Super Robot Wars Alpha Gaiden]]''). This is showcased by the quality of the English script is script, considered a high-water mark high watermark for the entire franchise and contributed heavily to ''X'' becoming an underground success and its growing the English SRW fanbase and fanbase, even bringing lapsed fans players back in.
Changed line(s) 19 (click to see context) from:
** ''[[Anime/MashinHeroWataruSeries Mashin Hero Wataru]]'' provides an interesting example: it belongs to Creator/{{Sunrise}}, but the rights are shared with Creator/RedEntertainment and show creator, Ouji Hiroi (who also made ''VideoGame/SakuraWars'' with them). Keep in mind Hiroi explicitly detests ''Super Robot Wars'', claiming [[ExiledFromContinuity he would never allow his franchises to appear in this series in any capacity]], but ''X'' seems to have dispelled that notion entirely. Of note is ''VideoGame/ProjectXZone'' and ''VideoGame/SuperRobotWarsXOmega'' had set an earlier precedence regarding ''Sakura Wars''.
to:
** ''[[Anime/MashinHeroWataruSeries Mashin ''Mashin Hero Wataru]]'' Wataru'' provides an interesting example: it belongs to Creator/{{Sunrise}}, but the rights are shared with Creator/RedEntertainment and show creator, Ouji Hiroi (who also made ''VideoGame/SakuraWars'' with them). Keep in mind Hiroi explicitly detests ''Super Robot Wars'', claiming [[ExiledFromContinuity he would never allow his franchises to appear in this series in any capacity]], but ''X'' seems to have dispelled that notion entirely. Of note is ''VideoGame/ProjectXZone'' and ''VideoGame/SuperRobotWarsXOmega'' had set an earlier precedence regarding ''Sakura Wars''.
Is there an issue? Send a MessageReason:
None
Changed line(s) 7 (click to see context) from:
* ContestedSequel: While the addition of "[[NintendoHard Expert Mode]]" is seen as a plus for ''X'', given it answered the complaint of recent ''Super Robot Wars'' installments being deemed too easy, the general consensus about this game is its plotting can be rather lazy and messy (the writer often uses "teleportations" [[HandWave to explain/solve everything]]).
to:
* ContestedSequel: While the addition of "[[NintendoHard Expert Mode]]" is seen as a plus for ''X'', given it answered the complaint of recent ''Super Robot Wars'' installments being deemed too easy, the general consensus about this game is its plotting can be rather lazy and messy (the writer often uses "teleportations" [[HandWave to explain/solve everything]]). ''X'' does, however, pull off a FixFic on ''Anime/CrossAnge'' with aplomb, and in general shows a greater willingness to be experimental with the plots it's adapting than its predecessor, which played its central stories as straight as possible.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* InternetBackdraft: When players found out that aside from the protagonist machine from their respective series, the fact that everyone else who have their debut series only have two attacks to their name did not sit well with the fans.
Is there an issue? Send a MessageReason:
None
Changed line(s) 7 (click to see context) from:
* ContestedSequel: While the addition of "[[NintendoHard Expert Mode]]" is seen as a plus for ''X'', given it answered the complaint of recent ''Super Robot Wars'' installments being deemed too easy, the general consensus about this game is its lazy, messy plot (the writer often uses "teleportations" [[HandWave to explain/solve everything]]).
to:
* ContestedSequel: While the addition of "[[NintendoHard Expert Mode]]" is seen as a plus for ''X'', given it answered the complaint of recent ''Super Robot Wars'' installments being deemed too easy, the general consensus about this game is its lazy, plotting can be rather lazy and messy plot (the writer often uses "teleportations" [[HandWave to explain/solve everything]]).
Added DiffLines:
* SurprisinglyImprovedSequel: On the localization front, at any rate. While ''X'' is not the first ''SRW'' to get an English option but not an official release in most Anglophone territories, previous efforts at putting an English option in could best be described as "serviceable". The team Namco Bandai assembled for ''X'', however, was made up of a number of long time ''SRW'' fans, and it '''''really''''' shows; as much as the actual ''plotting'' can be kind of bad (as noted above), the quality of the English script is considered a high-water mark for the entire franchise and contributed heavily to ''X'' becoming an underground success and growing the English SRW fanbase and bringing lapsed fans back in.
Is there an issue? Send a MessageReason:
None
Changed line(s) 9 (click to see context) from:
* GoodBadBugs: In most of its appearances in ''Super Robot Wars'', [[Anime/MobileSuitGundamWingEndlessWaltz Lucrezia Noin's Taurus]] can be resupplied with another mech that has the "Resupply" module that allows the user to use the the Resupply command[[note]]Fully restore an allied unit's ammunition and EN[[/note]]; despite the Taurus having full EN and ammo.
to:
* GoodBadBugs: In most of its appearances in ''Super Robot Wars'', [[Anime/MobileSuitGundamWingEndlessWaltz Lucrezia Noin's Taurus]] can be resupplied with another mech that has the "Resupply" module that allows the user to use the the Resupply command[[note]]Fully restore an allied unit's ammunition and EN[[/note]]; EN at the cost of reducing the allied unit's morale[[/note]]; despite the Taurus having full EN and ammo.
Is there an issue? Send a MessageReason:
You got that one wrong. Noin's Taurus doesn't have resupply spirit command, nor does it have the resupply module in this game. And you got the details wrong in that one because you're using the resupply command towards her, and not to other characters.
Changed line(s) 9 (click to see context) from:
* GoodBadBugs: In most of its appearances in ''Super Robot Wars'', [[Anime/MobileSuitGundamWingEndlessWaltz Lucrezia Noin's Taurus]] has the "Resupply" module that gives her the the Resupply command[[note]]Fully restore an allied unit's ammunition and EN[[/note]]; for some indiscernible reason, it's possible to have her use the command ''despite'' an allied machine having full ammunition and EN.
to:
* GoodBadBugs: In most of its appearances in ''Super Robot Wars'', [[Anime/MobileSuitGundamWingEndlessWaltz Lucrezia Noin's Taurus]] can be resupplied with another mech that has the "Resupply" module that gives her allows the user to use the the Resupply command[[note]]Fully restore an allied unit's ammunition and EN[[/note]]; for some indiscernible reason, it's possible to have her use despite the command ''despite'' an allied machine Taurus having full ammunition EN and EN.ammo.
Is there an issue? Send a MessageReason:
None
Changed line(s) 8,10 (click to see context) from:
* GameBreaker: See the details [[GameBreaker/SuperRobotWars here.]]
* GoodBadBugs: For some reason, players can go right next to the [[Anime/MobileSuitGundamWingEndlessWaltz Taurus]] and use the Resupply command[[note]]Fully restores EN and ammo[[/note]] ''despite'' the machine having full ammo and EN.
* ScrappyMechanic: Just like in ''V'', the final attacks of the Nu Gundam, Zeta Gundam, and ZZ Gundam are locked towards Amuro, Kamille, and Judau respectively, not letting the players use the machine for someone else to their full potential.
* GoodBadBugs: For some reason, players can go right next to the [[Anime/MobileSuitGundamWingEndlessWaltz Taurus]] and use the Resupply command[[note]]Fully restores EN and ammo[[/note]] ''despite'' the machine having full ammo and EN.
* ScrappyMechanic: Just like in ''V'', the final attacks of the Nu Gundam, Zeta Gundam, and ZZ Gundam are locked towards Amuro, Kamille, and Judau respectively, not letting the players use the machine for someone else to their full potential.
to:
* GameBreaker: See the details [[GameBreaker/SuperRobotWars here.]]
here]].
* GoodBadBugs:For some reason, players can go right next to the In most of its appearances in ''Super Robot Wars'', [[Anime/MobileSuitGundamWingEndlessWaltz Lucrezia Noin's Taurus]] and use has the "Resupply" module that gives her the the Resupply command[[note]]Fully restores EN restore an allied unit's ammunition and ammo[[/note]] EN[[/note]]; for some indiscernible reason, it's possible to have her use the command ''despite'' the an allied machine having full ammo ammunition and EN.
EN.
* ScrappyMechanic: Just likein ''V'', ''VideoGame/SuperRobotWarsV'', the final attacks of for the Nu Gundam, Zeta Gundam, Gundam and ZZ Gundam are locked towards Amuro, Kamille, their canon Universal Century pilots Amuro Ray, Kamille Bidan and Judau Ashta respectively, not letting the disallowing players use the machine from using these machines for someone anyone else to their full potential.
* GoodBadBugs:
* ScrappyMechanic: Just like
Changed line(s) 17 (click to see context) from:
** ''[[Anime/MashinHeroWataruSeries Mashin Hero Wataru]]'' provides an interesting example: it belongs to Creator/{{Sunrise}}, but the rights are shared with Creator/RedEntertainment and show creator, Ouji Hiroi (who also made ''VideoGame/SakuraWars'' with them, as well). Keep in mind Hiroi explicitly detests ''Super Robot Wars'', claiming [[ExiledFromContinuity he would never allow his franchises to appear in this series in any capacity]], but ''X'' seems to have dispelled that notion entirely. Of note is ''VideoGame/ProjectXZone'' and ''VideoGame/SuperRobotWarsXOmega'' had set an earlier precedence regarding ''Sakura Wars''.
to:
** ''[[Anime/MashinHeroWataruSeries Mashin Hero Wataru]]'' provides an interesting example: it belongs to Creator/{{Sunrise}}, but the rights are shared with Creator/RedEntertainment and show creator, Ouji Hiroi (who also made ''VideoGame/SakuraWars'' with them, as well).them). Keep in mind Hiroi explicitly detests ''Super Robot Wars'', claiming [[ExiledFromContinuity he would never allow his franchises to appear in this series in any capacity]], but ''X'' seems to have dispelled that notion entirely. Of note is ''VideoGame/ProjectXZone'' and ''VideoGame/SuperRobotWarsXOmega'' had set an earlier precedence regarding ''Sakura Wars''.
Is there an issue? Send a MessageReason:
None
Changed line(s) 9 (click to see context) from:
* GoodBadBugs: For some reason, players can go right next to the [[Anime/GundamWingEndlessWaltz Taurus]] and use the Resupply command[[note]]Fully restores EN and ammo[[/note]] ''despite'' the machine having full ammo and EN.
to:
* GoodBadBugs: For some reason, players can go right next to the [[Anime/GundamWingEndlessWaltz [[Anime/MobileSuitGundamWingEndlessWaltz Taurus]] and use the Resupply command[[note]]Fully restores EN and ammo[[/note]] ''despite'' the machine having full ammo and EN.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* GoodBadBugs: For some reason, players can go right next to the [[Anime/GundamWingEndlessWaltz Taurus]] and use the Resupply command[[note]]Fully restores EN and ammo[[/note]] ''despite'' the machine having full ammo and EN.
Is there an issue? Send a MessageReason:
None
Changed line(s) 2 (click to see context) from:
** With the debut of GundamReconguistaInG announced, there were two things everyone was looking forward to despite its BaseBreaker status, and Banpresto delivered in spades: The instrumental renditions [[https://www.youtube.com/watch?v=-H4LO2j8lz4 BLAZING]] and [[https://www.youtube.com/watch?v=N2uHZUqKvnw G no Senkou/Flash of G]], respective first opening and ending themes to the series.
to:
** With the debut of GundamReconguistaInG announced, there were two things everyone was looking forward to despite its BaseBreaker status, and Banpresto delivered in spades: The amazing instrumental renditions [[https://www.youtube.com/watch?v=-H4LO2j8lz4 BLAZING]] and [[https://www.youtube.com/watch?v=N2uHZUqKvnw G no Senkou/Flash of G]], respective first opening and ending themes to the series.
Deleted line(s) 8 (click to see context) :
Is there an issue? Send a MessageReason:
None
Changed line(s) 6 (click to see context) from:
** For those who found the entire ''Anime/CrossAnge'' plot offensive and disastrous, especially the IF ending. See FixFic below.
to:
** For those who found the entire ''Anime/CrossAnge'' plot offensive and disastrous, especially the IF ending. See FixFic below.
Is there an issue? Send a MessageReason:
None
Changed line(s) 8,15 (click to see context) from:
* FixFic:
** For the ''Anime/CrossAnge'' plotline.
*** Ange's own personality changes by encountering Wataru and Lelouch.
*** While the X-Cross fleet still needs to fight against sudden dragon attacks, they're not as frequent as in V and the protagonists aren't interested in ensuring kills.
*** Also, Ange's rescue of Sylvia goes differently ([[spoiler:although she still gets betrayed]]). Instead of going on her own in a sloppy infiltration of Misurugi, she enlists the help of X-Cross to perform the rescue operation. One should be wise enough to know how the first half is about...
*** The attack on Arzenal has changed again. [[spoiler:Salamandinay's encounters with [[KidHero Wataru]] draw her to X-Cross' side long before she would have destroyed it. Instead, Embryo recruits the Diamond Rose Knights by stealth and has them lead an easily-repulsed assault alongside himself, corrupted dragons, and Atlantean forces.]]
*** [[spoiler:After Aura tells her about Embryo, Sylvia’s deep regret causes her to stand up without being intimidated and forced by her older sister. After the final battle, she agrees to make amends and they become sisters again.]]
*** Norma’s AntiMagic does not counter all magic; it only disrupts Dracunium-based magic used by Mana and the Dragons. Other magic systems still affect them like anything else ([[spoiler:As [[Funny/SuperRobotWarsX Magical Girl Salia]] can atest]]).
** For the ''Anime/CrossAnge'' plotline.
*** Ange's own personality changes by encountering Wataru and Lelouch.
*** While the X-Cross fleet still needs to fight against sudden dragon attacks, they're not as frequent as in V and the protagonists aren't interested in ensuring kills.
*** Also, Ange's rescue of Sylvia goes differently ([[spoiler:although she still gets betrayed]]). Instead of going on her own in a sloppy infiltration of Misurugi, she enlists the help of X-Cross to perform the rescue operation. One should be wise enough to know how the first half is about...
*** The attack on Arzenal has changed again. [[spoiler:Salamandinay's encounters with [[KidHero Wataru]] draw her to X-Cross' side long before she would have destroyed it. Instead, Embryo recruits the Diamond Rose Knights by stealth and has them lead an easily-repulsed assault alongside himself, corrupted dragons, and Atlantean forces.]]
*** [[spoiler:After Aura tells her about Embryo, Sylvia’s deep regret causes her to stand up without being intimidated and forced by her older sister. After the final battle, she agrees to make amends and they become sisters again.]]
*** Norma’s AntiMagic does not counter all magic; it only disrupts Dracunium-based magic used by Mana and the Dragons. Other magic systems still affect them like anything else ([[spoiler:As [[Funny/SuperRobotWarsX Magical Girl Salia]] can atest]]).
to:
** For the ''Anime/CrossAnge'' plotline.
*** Ange's own personality changes by encountering Wataru and Lelouch.
*** While the X-Cross fleet still needs to fight against sudden dragon attacks, they're not as frequent as in V and the protagonists aren't interested in ensuring kills.
*** Also, Ange's rescue of Sylvia goes differently ([[spoiler:although she still gets betrayed]]). Instead of going on her own in a sloppy infiltration of Misurugi, she enlists the help of X-Cross to perform the rescue operation. One should be wise enough to know how the first half is about...
*** The attack on Arzenal has changed again. [[spoiler:Salamandinay's encounters with [[KidHero Wataru]] draw her to X-Cross' side long before she would have destroyed it. Instead, Embryo recruits the Diamond Rose Knights by stealth and has them lead an easily-repulsed assault alongside himself, corrupted dragons, and Atlantean forces.]]
*** [[spoiler:After Aura tells her about Embryo, Sylvia’s deep regret causes her to stand up without being intimidated and forced by her older sister. After the final battle, she agrees to make amends and they become sisters again.]]
*** Norma’s AntiMagic does not counter all magic; it only disrupts Dracunium-based magic used by Mana and the Dragons. Other magic systems still affect them like anything else ([[spoiler:As [[Funny/SuperRobotWarsX Magical Girl Salia]] can atest]]).
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ScrappyMechanic: Just like in ''V'', the final attacks of the Nu Gundam, Zeta Gundam, and ZZ Gundam are locked towards Amuro, Kamille, and Judau respectively, not letting the players use the machine for someone else to their full potential.
Is there an issue? Send a MessageReason:
None
Changed line(s) 15 (click to see context) from:
*** Norma’s AntiMagic does not counter all magic; it only disrupts Dracunium-based magic used by Mana and the Dragons. Other magic systems still affect them like anything else.
to:
*** Norma’s AntiMagic does not counter all magic; it only disrupts Dracunium-based magic used by Mana and the Dragons. Other magic systems still affect them like anything else.else ([[spoiler:As [[Funny/SuperRobotWarsX Magical Girl Salia]] can atest]]).
Is there an issue? Send a MessageReason:
None
Changed line(s) 14 (click to see context) from:
*** [[spoiler:After Aura tells her about Embryo, Sylvia’s deep regret causes her to stand up without needing her older sister. After the final battle, she agrees to make amends and they become sisters again.]]
to:
*** [[spoiler:After Aura tells her about Embryo, Sylvia’s deep regret causes her to stand up without needing being intimidated and forced by her older sister. After the final battle, she agrees to make amends and they become sisters again.]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 15 (click to see context) from:
*** Norma’s AntiMagic does not counter all magic; it only disrupts Dracunium-based magic used by Mana and the Dragons.
to:
*** Norma’s AntiMagic does not counter all magic; it only disrupts Dracunium-based magic used by Mana and the Dragons. Other magic systems still affect them like anything else.
Is there an issue? Send a MessageReason:
None
Changed line(s) 3 (click to see context) from:
** Much like the series proper, the ''superb'' instrumental rendition of [[Anime/MashinHeroWataruSeries Mashin Hero Wataru]]'s opening theme [[https://www.youtube.com/watch?v=NPD1xPBXams STEP]] also came as charming surprise to both fans and unfamiliarized with the show.
to:
** Much like the series proper, the ''superb'' instrumental rendition of [[Anime/MashinHeroWataruSeries Mashin Hero Wataru]]'s opening theme [[https://www.youtube.com/watch?v=NPD1xPBXams STEP]] also came as a charming surprise to both fans and unfamiliarized with the show.
Changed line(s) 6 (click to see context) from:
** For those who found the entire ''Anime/CrossAnge'' plot offensive and disastrous, the ending itself is this. See FixFic below.
to:
** For those who found the entire ''Anime/CrossAnge'' plot offensive and disastrous, especially the ending itself is this.IF ending. See FixFic below.
Changed line(s) 9,11 (click to see context) from:
** For the ''Anime/CrossAnge'' plotline, including the ending in the IF Route.
*** While the X-Cross fleet still need to fight against sudden dragon attacks, they're not as frequent as in V and the protagonists aren't interested in ensuring kills.
*** The attack on Arzenal is changed again. [[spoiler:Salamandinay's encounters with [[KidHero Wataru]] draw her to X-Cross' side long before she would have destroyed it. Instead, Embryo recruits the Diamond Rose Knights by stealth, and has them lead an easily-repulsed assault alongside himself, corrupted dragons, and Atlantean forces.]]
*** While the X-Cross fleet still need to fight against sudden dragon attacks, they're not as frequent as in V and the protagonists aren't interested in ensuring kills.
*** The attack on Arzenal is changed again. [[spoiler:Salamandinay's encounters with [[KidHero Wataru]] draw her to X-Cross' side long before she would have destroyed it. Instead, Embryo recruits the Diamond Rose Knights by stealth, and has them lead an easily-repulsed assault alongside himself, corrupted dragons, and Atlantean forces.]]
to:
** For the ''Anime/CrossAnge'' plotline, including the ending in the IF Route.plotline.
*** Ange's own personality changes by encountering Wataru and Lelouch.
*** While the X-Cross fleet stillneed needs to fight against sudden dragon attacks, they're not as frequent as in V and the protagonists aren't interested in ensuring kills.
*** Also, Ange's rescue of Sylvia goes differently ([[spoiler:although she still gets betrayed]]). Instead of going on her own in a sloppy infiltration of Misurugi, she enlists the help of X-Cross to perform the rescue operation. One should be wise enough to know how the first half is about...
*** The attack on Arzenalis has changed again. [[spoiler:Salamandinay's encounters with [[KidHero Wataru]] draw her to X-Cross' side long before she would have destroyed it. Instead, Embryo recruits the Diamond Rose Knights by stealth, stealth and has them lead an easily-repulsed assault alongside himself, corrupted dragons, and Atlantean forces.]]
*** Ange's own personality changes by encountering Wataru and Lelouch.
*** While the X-Cross fleet still
*** Also, Ange's rescue of Sylvia goes differently ([[spoiler:although she still gets betrayed]]). Instead of going on her own in a sloppy infiltration of Misurugi, she enlists the help of X-Cross to perform the rescue operation. One should be wise enough to know how the first half is about...
*** The attack on Arzenal
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* GameBreaker: See the details [[GameBreaker/SuperRobotWars here.]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 11 (click to see context) from:
*** The attack on Arsenal is changed again. [[spoiler:Salamandinay's encounters with [[KidHero Wataru]] draw her to X-Cross' side long before she would have destroyed it. Instead, Embryo recruits the Diamond Rose Knights by stealth, and has them lead an easily-repulsed assault alongside himself, corrupted dragons, and Atlantean forces.]]
to:
*** The attack on Arsenal Arzenal is changed again. [[spoiler:Salamandinay's encounters with [[KidHero Wataru]] draw her to X-Cross' side long before she would have destroyed it. Instead, Embryo recruits the Diamond Rose Knights by stealth, and has them lead an easily-repulsed assault alongside himself, corrupted dragons, and Atlantean forces.]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 3 (click to see context) from:
** Much like the series proper, the ''superb'' instrumental rendition Anime/MashinHeroWataru's opening theme [[https://www.youtube.com/watch?v=NPD1xPBXams STEP]] also came as charming surprise to both fans and unfamiliarized with the show.
to:
** Much like the series proper, the ''superb'' instrumental rendition Anime/MashinHeroWataru's of [[Anime/MashinHeroWataruSeries Mashin Hero Wataru]]'s opening theme [[https://www.youtube.com/watch?v=NPD1xPBXams STEP]] also came as charming surprise to both fans and unfamiliarized with the show.
Is there an issue? Send a MessageReason:
None
Changed line(s) 2 (click to see context) from:
** With the debut of GundamReconguistaInG announced, despite its BaseBreaker status there were two things everyone was looking forward to and Banpresto delivered: The instrumental renditions [[https://www.youtube.com/watch?v=-H4LO2j8lz4 BLAZING]] and [[https://www.youtube.com/watch?v=N2uHZUqKvnw G no Senkou/Flash of G]], respective first opening and ending themes to the series.
to:
** With the debut of GundamReconguistaInG announced, despite its BaseBreaker status there were two things everyone was looking forward to despite its BaseBreaker status, and Banpresto delivered: delivered in spades: The instrumental renditions [[https://www.youtube.com/watch?v=-H4LO2j8lz4 BLAZING]] and [[https://www.youtube.com/watch?v=N2uHZUqKvnw G no Senkou/Flash of G]], respective first opening and ending themes to the series.series.
** Much like the series proper, the ''superb'' instrumental rendition Anime/MashinHeroWataru's opening theme [[https://www.youtube.com/watch?v=NPD1xPBXams STEP]] also came as charming surprise to both fans and unfamiliarized with the show.
** Much like the series proper, the ''superb'' instrumental rendition Anime/MashinHeroWataru's opening theme [[https://www.youtube.com/watch?v=NPD1xPBXams STEP]] also came as charming surprise to both fans and unfamiliarized with the show.
Is there an issue? Send a MessageReason:
Ange kills both 20 and 21 in a cutscene.
Changed line(s) 4 (click to see context) from:
* CatharsisFactor: Killing Embryo 20 times in the final route split is so satisfying.
to:
* CatharsisFactor: Killing Embryo 20 19 times in the final route split is so satisfying.