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* EnsembleDarkhorse: As much as this can be applied to a documentary series, Summoning Salt's watchers have especially gotten attached to the ''Punch-Out!!'' speedrunner Matt Turk, especially his surprise mention in the ''Contra'' video.

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* EnsembleDarkhorse: EnsembleDarkHorse: As much as this can be applied to a documentary series, Summoning Salt's watchers have especially gotten attached to the ''Punch-Out!!'' speedrunner Matt Turk, especially his surprise mention in the ''Contra'' video.
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** His refusal to take on games he lacks familiarity with. Some think it's fine since it means Salt will be more adept at what he's covering. Others think he is limiting himself because of a problem that could easily be solved by reaching out to speedrunning community leaders. After Barrier Skip, long regarded by many as the Holy Grail of not just ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'', but speedrunning itself, was solved, this only heated up, since Salt not playing much ''Zelda'' (other than the earliest ''Zelda'' games) means he won't address one of the biggest breakthroughs in speedrunning. Despite making videos about ''Franchise/{{Mario}}'' and ''Franchise/{{Pokemon}}'' for example, he has yet to make videos about ''Franchise/{{Kirby}}'' for example, despite ''Kirby'' games primarily being in the same genre, made by the same company (though ''Kirby'' is co-owned by HAL Laboratory alongside Nintendo), and are on the same platforms as ''Mario''.

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** His refusal to take on games he lacks familiarity with. Some think it's fine since it means Salt will be more adept at what he's covering. Others think he is limiting himself because of a problem that could easily be solved by reaching out to speedrunning community leaders. After Barrier Skip, long regarded by many as the Holy Grail of not just ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'', but speedrunning itself, was solved, this only heated up, since Salt not playing much ''Zelda'' (other than the earliest ''Zelda'' games) means he won't address one of the biggest breakthroughs in speedrunning. Despite making videos about ''Franchise/{{Mario}}'' and ''Franchise/{{Pokemon}}'' for example, he has yet to make videos about ''Franchise/{{Kirby}}'' for example, despite ''Kirby'' games primarily being in the same genre, made by the same company (though ''Kirby'' is co-owned by HAL Laboratory alongside Nintendo), and are on the same platforms as ''Mario''. On the other hand, his tunnel vision ''and'' his relatively low output (about a half-dozen videos per year) have enabled many other content creators to get into what might otherwise be considered his niche and do quite well for themselves.
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clarified


** His refusal to take on games he lacks familiarity with. Some think it's fine since it means Salt will be more adept at what he's covering. Others think he is limiting himself because of a problem that could easily be solved by reaching out to speedrunning community leaders. After Barrier Skip, long regarded by many as the Holy Grail of not just ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'', but speedrunning itself, was solved, this only heated up, since Salt not playing much ''Zelda'' (other than the earliest ''Zelda'' games) means he won't address one of the biggest breakthroughs in speedrunning. Despite making videos about ''Franchise/{{Mario}}'' and ''Franchise/{{Pokemon}}'' for example, he has yet to make videos about ''Franchise/{{Kirby}}'' for example, despite ''Kirby'' games primarily being in the same genre, made by the same company, and are on the same platforms as ''Mario''.

to:

** His refusal to take on games he lacks familiarity with. Some think it's fine since it means Salt will be more adept at what he's covering. Others think he is limiting himself because of a problem that could easily be solved by reaching out to speedrunning community leaders. After Barrier Skip, long regarded by many as the Holy Grail of not just ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'', but speedrunning itself, was solved, this only heated up, since Salt not playing much ''Zelda'' (other than the earliest ''Zelda'' games) means he won't address one of the biggest breakthroughs in speedrunning. Despite making videos about ''Franchise/{{Mario}}'' and ''Franchise/{{Pokemon}}'' for example, he has yet to make videos about ''Franchise/{{Kirby}}'' for example, despite ''Kirby'' games primarily being in the same genre, made by the same company, company (though ''Kirby'' is co-owned by HAL Laboratory alongside Nintendo), and are on the same platforms as ''Mario''.
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mentioned the lack of Kirby representation


** His refusal to take on games he lacks familiarity with. Some think it's fine since it means Salt will be more adept at what he's covering. Others think he is limiting himself because of a problem that could easily be solved by reaching out to speedrunning community leaders. After Barrier Skip, long regarded by many as the Holy Grail of not just ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'', but speedrunning itself, was solved, this only heated up, since Salt not playing much ''Zelda'' means he won't address one of the biggest breakthroughs in speedrunning.

to:

** His refusal to take on games he lacks familiarity with. Some think it's fine since it means Salt will be more adept at what he's covering. Others think he is limiting himself because of a problem that could easily be solved by reaching out to speedrunning community leaders. After Barrier Skip, long regarded by many as the Holy Grail of not just ''[[VideoGame/TheLegendOfZeldaTheWindWaker The Wind Waker]]'', but speedrunning itself, was solved, this only heated up, since Salt not playing much ''Zelda'' (other than the earliest ''Zelda'' games) means he won't address one of the biggest breakthroughs in speedrunning.speedrunning. Despite making videos about ''Franchise/{{Mario}}'' and ''Franchise/{{Pokemon}}'' for example, he has yet to make videos about ''Franchise/{{Kirby}}'' for example, despite ''Kirby'' games primarily being in the same genre, made by the same company, and are on the same platforms as ''Mario''.

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* MemeticMutation:
** "...it's as if a bus arrives every 21 frames." [[labelnote:Explanation]]Many games on the UsefulNotes/NintendoEntertainmentSystem, most notably ''VideoGame/SuperMarioBros1'', check to see if the player has completed a level every several frames as opposed to every single one, something speedrunners have dubbed the "frame rule" system. Top-level ''Super Mario Bros.'' runner darbian once compared it to waiting for a bus; if you get to the stop right before a bus is about to arrive you'll barely have to wait at all, whereas even if you got there just a little too late, you'll have to wait for the next one to come, and the amount of time you can save is dependent on which of these "buses" you catch. Since Salt wants to explain frame rules for any new viewers who aren't familiar with them he'll reference this analogy whenever the subject comes up in a video, which has led fans to treat it as his OnceAnEpisode {{Catchphrase}}. This has also caused him to start varying it up in later videos, like comparing the doors in ''VideoGame/CastlevaniaI'' to a [[BaitAndSwitch train]] that arrives every 16 frames, or Birdo's eggs in ''VideoGame/SuperMarioBros2'' to a "[[ExpospeakGag four-wheeled vehicle of transportation]]" that departs every 256.[[/labelnote]]

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* MemeticMutation:
**
MemeticMutation: "...it's as if a bus arrives every 21 frames." [[labelnote:Explanation]]Many games on the UsefulNotes/NintendoEntertainmentSystem, most notably ''VideoGame/SuperMarioBros1'', check to see if the player has completed a level every several frames as opposed to every single one, something speedrunners have dubbed the "frame rule" system. Top-level ''Super Mario Bros.'' runner darbian once compared it to waiting for a bus; if you get to the stop right before a bus is about to arrive you'll barely have to wait at all, whereas even if you got there just a little too late, you'll have to wait for the next one to come, and the amount of time you can save is dependent on which of these "buses" you catch. Since Salt wants to explain frame rules for any new viewers who aren't familiar with them he'll reference this analogy whenever the subject comes up in a video, which has led fans to treat it as his OnceAnEpisode {{Catchphrase}}. This has also caused him to start varying it up in later videos, like comparing the doors in ''VideoGame/CastlevaniaI'' to a [[BaitAndSwitch train]] that arrives every 16 frames, or Birdo's eggs in ''VideoGame/SuperMarioBros2'' to a "[[ExpospeakGag four-wheeled vehicle of transportation]]" that departs every 256.[[/labelnote]]

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* BrokenBase:

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* BrokenBase: BrokenBase:
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Memetic Badass

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* MemeticBadass: That man's name? Matt Turk.
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fix wording


* SugarWiki/CrowningMomentOfAwesome: Every world record Summoning Salt has covered is usually beaten in the weeks afterward. The sole exception to this was one of his earliest videos, which tackled the "[[https://www.youtube.com/watch?v=iZT6JEOC3D8 Punch-Out Blindfolded]]" world record. Over three years later, [[https://www.youtube.com/watch?v=jc9XE6zns7A he decided to just do himself]].

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* SugarWiki/CrowningMomentOfAwesome: Every world record Summoning Salt has covered is usually beaten in the weeks afterward. The sole exception to this was one of his earliest videos, which tackled the "[[https://www.youtube.com/watch?v=iZT6JEOC3D8 Punch-Out Blindfolded]]" world record. Over three years later, [[https://www.youtube.com/watch?v=jc9XE6zns7A he decided to just do it himself]].

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** The "frame rule" is an important concept in several games, so Summoning Salt often has to explain it. The most common analogy is like a bus that arrives and leaves every few frames (meaning that if, for example, something happens every 21 frames, you don't save any time whether you arrive 1 frame before it happens or 20 frames before). In "The History of ''VideoGame/SuperMarioBros2''", he instead talks about a "[[ExpospeakGag 4 Wheeled Vehicle of Transportation]]".
** In "The History of ''VideoGame/SuperMario64'' 16 Star", Summoning Salt mentions at one point that the world record was in good shape aside from one issue: at the time, it had been roughly two years since anyone with a silly username held the record. He proceeds to give examples of usernames he considers to be sufficiently goofy, such as [[FourTwentyBlazeIt "xx_420_blazit_xx"]] and [[InherentlyFunnyWords "Shivering Erotic King Banana"]], before segueing into talking about new record holder Slipperynip without changing his tone at all.

to:

** The "frame rule" is an important concept in several games, so Summoning Salt often has to explain it. The most common analogy is like a bus that arrives and leaves every few frames (meaning that if, for example, something happens every 21 frames, you don't save any time whether you arrive 1 frame before it happens or 20 frames before). In "The History of ''VideoGame/SuperMarioBros2''", ''VideoGame/SuperMarioBros2''," he instead talks about a "[[ExpospeakGag 4 Wheeled Vehicle of Transportation]]".
Transportation]]."
** In "The History of ''VideoGame/SuperMario64'' 16 Star", Star," Summoning Salt mentions at one point that the world record was in good shape aside from one issue: at the time, it had been roughly two years since anyone with a silly username held the record. He proceeds to give examples of usernames he considers to be sufficiently goofy, such as [[FourTwentyBlazeIt "xx_420_blazit_xx"]] and [[InherentlyFunnyWords "Shivering Erotic King Banana"]], Banana,"]] before segueing into talking about new record holder Slipperynip without changing his tone at all.



* MemeticMutation: "...it's as if a bus arrives every 21 frames." [[labelnote:Explanation]]Many games on the UsefulNotes/NintendoEntertainmentSystem, most notably ''VideoGame/SuperMarioBros1'', check to see if the player has completed a level every several frames as opposed to every single one, something speedrunners have dubbed the "frame rule" system. Top-level ''Super Mario Bros.'' runner darbian once compared it to waiting for a bus; if you get to the stop right before a bus is about to arrive you'll barely have to wait at all, whereas even if you got there just a little too late, you'll have to wait for the next one to come, and the amount of time you can save is dependent on which of these "buses" you catch. Since Salt wants to explain frame rules for any new viewers who aren't familiar with them he'll reference this analogy whenever the subject comes up in a video, which has led fans to treat it as his OnceAnEpisode {{Catchphrase}}. This has also caused him to start varying it up in later videos, like comparing the doors in ''VideoGame/CastlevaniaI'' to a [[BaitAndSwitch train]] that arrives every 16 frames, or Birdo's eggs in ''VideoGame/SuperMarioBros2'' to a "[[ExpospeakGag four-wheeled vehicle of transportation]]" that departs every 256.[[/labelnote]]

to:

* MemeticMutation: MemeticMutation:
**
"...it's as if a bus arrives every 21 frames." [[labelnote:Explanation]]Many games on the UsefulNotes/NintendoEntertainmentSystem, most notably ''VideoGame/SuperMarioBros1'', check to see if the player has completed a level every several frames as opposed to every single one, something speedrunners have dubbed the "frame rule" system. Top-level ''Super Mario Bros.'' runner darbian once compared it to waiting for a bus; if you get to the stop right before a bus is about to arrive you'll barely have to wait at all, whereas even if you got there just a little too late, you'll have to wait for the next one to come, and the amount of time you can save is dependent on which of these "buses" you catch. Since Salt wants to explain frame rules for any new viewers who aren't familiar with them he'll reference this analogy whenever the subject comes up in a video, which has led fans to treat it as his OnceAnEpisode {{Catchphrase}}. This has also caused him to start varying it up in later videos, like comparing the doors in ''VideoGame/CastlevaniaI'' to a [[BaitAndSwitch train]] that arrives every 16 frames, or Birdo's eggs in ''VideoGame/SuperMarioBros2'' to a "[[ExpospeakGag four-wheeled vehicle of transportation]]" that departs every 256.[[/labelnote]]

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* SugarWiki/FunnyMoments: The "frame rule" is an important concept in several games, so Summoning Salt often has to explain it. The most common analogy is like a bus that arrives and leaves every few frames (meaning that if, for example, something happens every 21 frames, you don't save any time whether you arrive 1 frame before it happens or 20 frames before). In "The History of ''VideoGame/SuperMarioBros2''", he instead talks about a "[[ExpospeakGag 4 Wheeled Vehicle of Transportation]]".

to:

* SugarWiki/FunnyMoments: SugarWiki/FunnyMoments:
**
The "frame rule" is an important concept in several games, so Summoning Salt often has to explain it. The most common analogy is like a bus that arrives and leaves every few frames (meaning that if, for example, something happens every 21 frames, you don't save any time whether you arrive 1 frame before it happens or 20 frames before). In "The History of ''VideoGame/SuperMarioBros2''", he instead talks about a "[[ExpospeakGag 4 Wheeled Vehicle of Transportation]]".Transportation]]".
** In "The History of ''VideoGame/SuperMario64'' 16 Star", Summoning Salt mentions at one point that the world record was in good shape aside from one issue: at the time, it had been roughly two years since anyone with a silly username held the record. He proceeds to give examples of usernames he considers to be sufficiently goofy, such as [[FourTwentyBlazeIt "xx_420_blazit_xx"]] and [[InherentlyFunnyWords "Shivering Erotic King Banana"]], before segueing into talking about new record holder Slipperynip without changing his tone at all.
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* HarsherInHindsight: [[https://www.youtube.com/watch?v=D6cpa-TvKn8 Mario Kart 64: The Quest for World Record Perfection]] is kind of hard to watch nowadays. A lot of viewers got frustrated at the Anti 1.0 Alliance for continuously knocking down Matthias Rustemeyer under the guise of competition born out of "human nature" when many viewers instead saw it as them being jealous of his skills and trying to spite him. Then one of Matthias' rivals, Dan Burbank, took the 32/32 by unhoarding a bunch of world records.[[note]]He did his world record times off-stream so people wouldn't try to challenge them, unlike Matthias, who submitted his times as soon as he got them.[[/note]] [[https://www.mariokart64.com/cgi-bin/yabb2/YaBB.pl?num=1592155407 Dan later came out and revealed]] that as people had perceived with the Anti 1.0 Alliance before, he hoarded world record times so that he wouldn't have to worry about others trying to take his times from him because [[ItsAllAboutMe he just really wanted that champion title]]. This caused a massive uproar in the Mario Kart 64 speedrunning community, with many going so far as to accuse Dan of cheating just to spite Matthias, and calling for him to be banned. Matthias also felt incredibly betrayed and hurt to the point of [[https://www.mariokart64.com/cgi-bin/yabb2/YaBB.pl?num=1628802889 retiring from the speedrunning scene permanently]].

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* HarsherInHindsight: [[https://www.youtube.com/watch?v=D6cpa-TvKn8 Mario Kart 64: The Quest for World Record Perfection]] is kind of hard to watch nowadays. A lot of viewers got frustrated at the Anti 1.0 Alliance for continuously knocking down Matthias Rustemeyer under the guise of competition born out of "human nature" when many viewers instead saw it as them being jealous of his skills and trying to spite him. Then one of Matthias' rivals, Dan Burbank, took the 32/32 by unhoarding a bunch of world records.[[note]]He did his world record times off-stream so people wouldn't try to challenge them, unlike Matthias, who submitted his times as soon as he got them.[[/note]] [[https://www.mariokart64.com/cgi-bin/yabb2/YaBB.pl?num=1592155407 Dan later came out and revealed]] that as people had perceived with the Anti 1.0 Alliance before, he hoarded world record times so that he wouldn't have to worry about others trying to take his times from him because [[ItsAllAboutMe he just really wanted that champion title]]. This caused a massive uproar in the Mario Kart 64 speedrunning community, with many going so far as to accuse Dan of cheating just to spite Matthias, and calling for him to be banned. Matthias also felt incredibly betrayed and hurt to the point of [[https://www.mariokart64.com/cgi-bin/yabb2/YaBB.pl?num=1628802889 retiring from the speedrunning scene permanently]].scene,]] though he would return several months later and begin breaking records again.
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None

Added DiffLines:

* SugarWiki/CrowningMomentOfAwesome: Every world record Summoning Salt has covered is usually beaten in the weeks afterward. The sole exception to this was one of his earliest videos, which tackled the "[[https://www.youtube.com/watch?v=iZT6JEOC3D8 Punch-Out Blindfolded]]" world record. Over three years later, [[https://www.youtube.com/watch?v=jc9XE6zns7A he decided to just do himself]].
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None

Added DiffLines:

* SugarWiki/CrowningMusicOfAwesome: Summoning Salt has a pretty consistent [[https://www.youtube.com/watch?v=pi7Ox68FwE8 library of go to tracks]], but a [[https://www.youtube.com/watch?v=pi7Ox68FwE8 few]] [[https://www.youtube.com/watch?v=LFHhLQi6JKs specific]] [[https://www.youtube.com/watch?v=rcOZRZvr9ds ones]] tend to pop up when something amazing is about to happen. Usually combined with a HardWorkMontage.

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