History YMMV / SonicUnleashed

30th Jun '16 12:29:11 PM BSonirachi
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* BaseBreakingCharacter: Chip. Some find him and his relationship with Sonic over the course of the game to be adorable and heartwarming, others hate him for being an annoying, unfunny ExpositionFairy with a very unfitting English voice.
27th Jun '16 6:22:50 AM N8han11
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* MemeticMutation: A screenshot of the beta version of the opening cutscene had [[http://www.halolz.com/wp-content/uploads/2008/03/sonirea.jpg Sonic making a face that just screams "WTF".]] The internet took great notice of this.

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* MemeticMutation: A screenshot of the beta version of the opening cutscene had [[http://www.halolz.com/wp-content/uploads/2008/03/sonirea.jpg [[http://i446.photobucket.com/albums/qq182/OldSchoolTaylor/ohsnapsonic.png Sonic making a face that just screams "WTF".]] The internet took great notice of this.
25th Jun '16 5:54:06 PM Austin
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* ThatOneSidequest: The Shamar quest "Save Yasmine". A timed course lasting two minutes, and all but the most skilled players will need every second. The course lasts much longer than other timed challeneges, and there's next to no margin of error. To make it even more frustrating, beating it requires finding a shortcut near the beginning that you're only likely to find by complete accident, as it requires making a jump after going through a loop. In game full of punishing sidequests, this one takes the cake.
17th May '16 9:33:19 AM WaxingName
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* TheyWastedAPerfectlyGoodCharacter: Some who don't hate the Werehog gameplay itself instead wish that it was given to a different character whose abilities actually revolve around fighting and feel that the BeatEmUp gameplay wouldn't get as much backlash that way. Knuckles is the most common candidate, considering that he's shown to be the most adept fistfighter of the cast.
9th Apr '16 12:52:01 PM Silverblade2
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* {{Padding}}:
** WordOfGod has it that the Werehog was added, among other things, to increase the length of the game, a job it is a ''bit'' too good at (a typical Werehog level is about three times the duration of a Sonic level). There are also segments near the end of the HD versions where a typical player will probably have to go out and constantly replay the levels for Sun or Moon Medals in order to unlock the next stage. [[spoiler:120 Sun Medals to unlock daytime Jungle Joyride? Ouch.]]
** This is also present in the [=Wii/PS2=] version, where (after beating the game) players may need to grind for medals in order to unlock Gaia Gate puzzles, which will allow them to unlock extra levels.
26th Jan '16 10:10:59 PM GrammarNavi
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* BrokenBase: Do yourself a favor, ''don't'' ask the online fanbase if this game is good or not. Another point of contention is {{Wii}}/[[PlayStation2 PS2]], with many arguments over whether the game is better than the HD version, not as good but good in its own right, or an abomination that never should have been made.

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* BrokenBase: Do yourself a favor, ''don't'' ask the online fanbase if this game is good or not. Another point of contention is {{Wii}}/[[PlayStation2 UsefulNotes/{{Wii}}/[[UsefulNotes/PlayStation2 PS2]], with many arguments over whether the game is better than the HD version, not as good but good in its own right, or an abomination that never should have been made.
27th Nov '15 11:43:30 AM case
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* GeniusBonus: Remember Popping Eggcorn sold at Eggman Land? Well, [[http://en.wikipedia.org/wiki/Eggcorn "eggcorn" is a real word]]. It was coined in 2003, meaning the word was only five years old before it appeared in ''Sonic Unleashed''.

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* GeniusBonus: Remember Popping Eggcorn sold at Eggman Land? Well, [[http://en.wikipedia.org/wiki/Eggcorn "eggcorn" is a real word]]. It was coined in 2003, meaning the word was only five years old before it appeared in ''Sonic Unleashed''. It's used to describe a phrase that is mangled but still AccidentallyAccurate to the original on some level.
4th Nov '15 9:11:00 PM PPG-Katelyn
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* CriticalResearchFailure: The "were" part of the word ''werewolf'' translates as "man" so technically ''Werehog'' translates as half man and half hedgehog rather than half hedgehog and half wolf.
26th Oct '15 2:16:18 PM dancnbna
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* BreatherBoss: Egg Dragoon, set after [[MarathonLevel Eggmanland]]. It's worse in the Playstation 2/Wii version. In those, [[CycleOfHurting you can keep him from launching any nonscripted attacks with enough effort.]]

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* BreatherBoss: Egg Dragoon, set after [[MarathonLevel Eggmanland]].Eggman Land]]. It's worse in the Playstation 2/Wii version. In those, [[CycleOfHurting you can keep him from launching any nonscripted attacks with enough effort.]]



* GeniusBonus: Remember Popping Eggcorn sold at Eggmanland? Well, [[http://en.wikipedia.org/wiki/Eggcorn "eggcorn" is a real word]]. It was coined in 2003, meaning the word was only five years old before it appeared in ''Sonic Unleashed''.

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* GeniusBonus: Remember Popping Eggcorn sold at Eggmanland? Eggman Land? Well, [[http://en.wikipedia.org/wiki/Eggcorn "eggcorn" is a real word]]. It was coined in 2003, meaning the word was only five years old before it appeared in ''Sonic Unleashed''.



* IAmNotShazam: Many people refer to the final, ultra-difficult stage as Eggmanland. Eggmanland is the name of the ''continent'' that the stage takes place in; the stage's real name is Crimson Carnival.



* NintendoHard: The Playstation 3/Xbox 360 non-story Acts, Eggmanland, and Dark Gaia. The Day rankings can also be soul crushingly brutal.

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* NintendoHard: The Playstation 3/Xbox 360 non-story Acts, Eggmanland, Eggman Land, and Dark Gaia. The Day rankings can also be soul crushingly brutal.



* SignatureScene: The Werehog segments, Crimson Carnival/Eggmanland, and [[spoiler: the Gaia Colossus (otherwise known as the Gaia Temple Megazord)]].

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* SignatureScene: The Werehog segments, Crimson Carnival/Eggmanland, Eggman Land, and [[spoiler: the Gaia Colossus (otherwise known as the Gaia Temple Megazord)]].



** Crimson Carnival (Eggmanland): [[MarathonLevel 15+ minutes]] of nonstop PlatformHell, instant-death quick-time events, vicious combat, and (in the HD version) constant Sonic-Werehog shift. Fitting as it was the culmination of several attempts by Eggman across several games.

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** Crimson Carnival (Eggmanland): Eggman Land: [[MarathonLevel 15+ minutes]] of nonstop PlatformHell, instant-death instant death-on-fail quick-time events, vicious combat, and (in the HD version) constant Sonic-Werehog shift. Fitting as it was the culmination of several attempts by Eggman across several games.
26th Oct '15 1:31:20 PM dancnbna
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* BestBossEver: The Egg Lancer, and that goes for both versions. It's a very challenging and elaborate boss fight with sections involving wall-running, dodging lasers, and making successful quick time events to do massive damage to the boss. It's quite telling that it's arguably far more elaborate and challenging than the final boss of ''VideoGame/SonicColors''.

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* BestBossEver: BestBossEver:
**
The Egg Lancer, and that goes for both versions. It's a very challenging and elaborate boss fight with sections involving wall-running, dodging lasers, and making successful quick time events to do massive damage to the boss. It's quite telling that it's arguably far more elaborate and challenging than the final boss of ''VideoGame/SonicColors''.



* BestLevelEver: The general consensus for either version seems to be Rooftop Run Day.
** Apparently SEGA was listening, because Rooftop Run Day is in ''VideoGame/SonicGenerations''.
* BreatherBoss: Egg Dragoon, set after [[MarathonLevel Eggmanland]].
** It's worse in the Playstation 2/Wii version. In those, [[CycleOfHurting you can keep him from launching any nonscripted attacks with enough effort.]]

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* BestLevelEver: The general consensus for either version seems to be Rooftop Run Day.
**
Day. Apparently SEGA was listening, because Rooftop Run Day Act 1 is in ''VideoGame/SonicGenerations''.
* BreatherBoss: Egg Dragoon, set after [[MarathonLevel Eggmanland]].
**
Eggmanland]]. It's worse in the Playstation 2/Wii version. In those, [[CycleOfHurting you can keep him from launching any nonscripted attacks with enough effort.]]



* CriticalDissonance: While the HD version of the game got lower scores in average than the SD version, the fans thought the opposite.
** Also, quite a bit of fans believe the whole game was good while the critics say it was bad. May or may not overlap with CriticalBacklash.

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* CriticalDissonance: CriticalDissonance:
**
While the HD version of the game got lower scores in average than the SD version, the fans thought the opposite.
** Also, quite Quite a bit of fans believe the whole game was good good, while the critics and other fans say it was bad. May or may not overlap with CriticalBacklash.



* EnsembleDarkhorse: SA-55 - The character appears alongside Eggman again in ''VideoGame/SonicColors'' as Orbot, and is joined by a second robot, called Cubot (Hint: [[ExactlyWhatItSaysOnTheTin He's shaped like a cube]].)

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* EnsembleDarkhorse: EnsembleDarkhorse:
**
SA-55 - The character appears alongside Eggman again in ''VideoGame/SonicColors'' as Orbot, and is joined by a second robot, called Cubot (Hint: [[ExactlyWhatItSaysOnTheTin He's shaped like a cube]].)



* GameBreaker: At least for Werehog stages in the HD version, once the player unlocks a certain move [[spoiler:(Dash + Jump + Straight attack)]], there is really no fight in the game that will give him/her any trouble. It hits harder than the average attack ''and'' has massive knockback and hitstun. To put this in perspective, it stuns ''[[DemonicSpiders Dark Titans]]'' out of any of their attacks except the jump shockwave.

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* GameBreaker: GameBreaker:
**
At least for Werehog stages in the HD version, once the player unlocks a certain move [[spoiler:(Dash + Jump + Straight attack)]], there is really no fight in the game that will give him/her any trouble. It hits harder than the average attack ''and'' has massive knockback and hitstun. To put this in perspective, it stuns ''[[DemonicSpiders Dark Titans]]'' out of any of their attacks except the jump shockwave.



* HilariousInHindsight: There was an episode of ''WesternAnimation/TimonAndPumbaa'' where Pumbaa was succumbing to "the curse of the werehog." Fast forward to 2008...

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* HilariousInHindsight: HilariousInHindsight:
**
There was an episode of ''WesternAnimation/TimonAndPumbaa'' where Pumbaa was succumbing to "the curse of the werehog." Fast forward to 2008...



* IAmNotShazam: Many people refer to the final, ultra-difficult stage as Eggmanland. Eggmanland is the name of the ''continent'' that the stage takes place in; the stage's real name is Crimson Carnival.



* MostAnnoyingSound: Sonic's "whoo"s in either version when you use the boost, although arguably more notable in the Wii/Playstation 2 version since you can't extend the boost by holding the button, and thus have to press boost more often.

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* MostAnnoyingSound: MostAnnoyingSound:
**
Sonic's "whoo"s in either version when you use the boost, although arguably more notable in the Wii/Playstation 2 version since you can't extend the boost by holding the button, and thus have to press boost more often.



* NightmareFuel: While [[EldritchAbomination Dark Gaia]] is creepy looking in its own right [[spoiler: his Perfect form is really horrifying, especially the transformation scene mentioned below]].

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* NightmareFuel: NightmareFuel:
**
While [[EldritchAbomination Dark Gaia]] is creepy looking in its own right [[spoiler: his Perfect form is really horrifying, especially the transformation scene mentioned below]].



* SignatureScene: The Werehog segments, Eggman Land, and [[spoiler: the Gaia Colossus (otherwise known as the Gaia Temple Megazord)]].

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* SignatureScene: The Werehog segments, Eggman Land, Crimson Carnival/Eggmanland, and [[spoiler: the Gaia Colossus (otherwise known as the Gaia Temple Megazord)]].



* SurpriseDifficulty: Make no mistake, people, this game ''will'' rip you several new ones if you get careless.

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* SurpriseDifficulty: Make no mistake, people, this game ''will'' rip you several new ones if you get careless. Don't let the gorgeous visuals and LighterAndSofter feel fool you.



* {{Squick}}: [[spoiler:Perfect Dark Gaia. He opens his mouth and seven freakishly huge eyes come out, as well as two pairs of arms that literally ''rip through the skin of his body'' and make a bloody mess. You eventually defeat him... by ramming said eye. Blergh.]]
* ThatOneLevel: Eggmanland. Fitting as it was the culmination of several attempts by Eggman across several games.
** Dragon Road Act 3 (The Wii version, at least). The level doesn't get so bad until you get to a part where you have to fight a bunch of enemies on platforms with no safe ground below you, and it can be frustrating as most attacks move you forward and closer to the edge of a platform, some of which aren't that big, and it can be easy to accidentally dash and start running too fast and right off the platform.
** Jungle Joyride Day. At first, it's not so bad; a fair quick-stepping challenge with a lot of alternate paths to go through. But when you get to the water-running sections, it starts getting difficult for first-time players due to those sections' awkward sense of direction. Also, the stage is marred by more framerate issues than any part of the game, which can definitely throw you off.

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* {{Squick}}: [[spoiler:Perfect Dark Gaia. He opens his mouth and seven freakishly huge eyes come out, surrounded by masses of tongues, as well as two pairs of arms that literally ''rip through the skin of his body'' and make a bloody mess. You eventually defeat him... by ramming said eye.eyes. Blergh.]]
* ThatOneLevel: Eggmanland.ThatOneLevel:
** Crimson Carnival (Eggmanland): [[MarathonLevel 15+ minutes]] of nonstop PlatformHell, instant-death quick-time events, vicious combat, and (in the HD version) constant Sonic-Werehog shift.
Fitting as it was the culmination of several attempts by Eggman across several games.
** Dragon Road Night Act 3 (The Wii version, at least). The level doesn't get so bad until you get to a part where you have to fight a bunch of enemies on platforms with no safe ground below you, and it can be frustrating as most attacks move you forward and closer to the edge of a platform, some of which aren't that big, and it can be easy to accidentally dash and start running too fast and right off the platform.
** Jungle Joyride Day.Day Act 1. At first, it's not so bad; a fair quick-stepping challenge with a lot of alternate paths to go through. But when you get to the water-running sections, it starts getting difficult for first-time players due to those sections' awkward sense of direction. Also, the stage is marred by more framerate issues than any part of the game, which can definitely throw you off.



* VindicatedByHistory: A partial example. While this game is still very much divisive, the {{Hype Backlash}} from its successor {{Sonic Colors}} has made fans see this game in a much more positive light than previously. [[InternetBackdraft Just don't ask which one is better]].

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* VindicatedByHistory: VindicatedByHistory:
**
A partial example. While this game is still very much divisive, the {{Hype Backlash}} HypeBacklash from its successor {{Sonic Colors}} ''VideoGame/SonicColors'' has made fans see this game in a much more positive light than previously. [[InternetBackdraft Just don't ask which one is better]].



* VisualEffectsOfAwesome: it says quite a lot that a late 2008 title still holds up as the most dazzling Sonic game to look at. The cgi is gorgeous, the lighting, especially at night is atmospheric, the models are very detailed, and is able to render at full 1080p. SonicTeam seems to have gone out of its way to show off the Hedgehog Engine, and succeeded.
* WinBackTheCrowd: This game was enough for the fans to forgive Sega for ''SonicTheHedgehog2006''.

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* VisualEffectsOfAwesome: it says quite a lot that a late 2008 title still holds up as the most dazzling Sonic game to look at. The cgi is gorgeous, the lighting, especially at night night, is atmospheric, the models are very detailed, and is able to render at full 1080p. SonicTeam Creator/SonicTeam seems to have gone out of its way to show off the Hedgehog Engine, and succeeded.
* WinBackTheCrowd: This game was enough for the fans to forgive Sega for ''SonicTheHedgehog2006''.''VideoGame/SonicTheHedgehog2006''.
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