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*** [[spoiler:THE BEGINNING]][[labelnote:Explanation (''Sonic Frontiers'' spoilers)]]In his [[https://twitter.com/IanFlynnBKC/status/1717629917385388179/quotes post]] debunking the purple moon=THE END theory, Ian Flynn states that while fans losing their minds over the purple moon, nobody is talking about the blue moon. This led many fans to jokingly theorize that the blue moon is ''also'' a malevolent entity known as THE BEGINNING, with many claiming it is the more powerful opposite of THE END[[/labelnote]]

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*** ** [[spoiler:THE BEGINNING]][[labelnote:Explanation (''Sonic Frontiers'' spoilers)]]In his [[https://twitter.com/IanFlynnBKC/status/1717629917385388179/quotes post]] debunking the purple moon=THE END theory, Ian Flynn states that while fans losing their minds over the purple moon, nobody is talking about the blue moon. This led many fans to jokingly theorize that the blue moon is ''also'' a malevolent entity known as THE BEGINNING, with many claiming it is the more powerful opposite of THE END[[/labelnote]]



*** One aspect that ''was'' designed around multiplayer was that the bosses have significantly longer MercyInvincibility upon getting hit to prevent four players for barraging and quickly defeating the boss...however, the invincibility isn't adjusted for single-player mode, so single-player bosses involve a lot of waiting around, making them take [[MarathonBoss much longer than they should.]] This is exacerbated by many of the bosses being [[ThatOneBoss extremely difficult]] and lacking checkpoints.
** [[spoiler:While Trip being unlocked as a secret playable character was quite the surprise and her having a cool ''golden dragon'' form as her Super form is awesome, playing as said golden dragon Super form is well... less than ideal and leaves a lot to be desired to say the least. For one thing, Super Trip controls far differently and far less intuitively than the other Super characters as well as Trip's base form and controls extremely awkwardly in comparison. While she can fly freely unlike the other Super characters, it doesn't make up for all of her other shortcomings. Combine that with her only unique attack in said Super form being a small short-ranged fire breath attack that is nearly useless and it makes for a far less fun character to play as than in her base form.]]

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*** ** One aspect that ''was'' designed around multiplayer was that the bosses have significantly longer MercyInvincibility upon getting hit to prevent four players for barraging and quickly defeating the boss...however, the invincibility isn't adjusted for single-player mode, so single-player bosses involve a lot of waiting around, making them take [[MarathonBoss much longer than they should.]] This is exacerbated by many of the bosses being [[ThatOneBoss extremely difficult]] and lacking checkpoints.
** [[spoiler:While Trip being unlocked as a secret playable character was quite the surprise and her having a cool ''golden dragon'' form as her Super form is awesome, playing as said golden dragon Super form is is, well... less than ideal and leaves a lot to be desired to say the least. For one thing, Super Trip controls far differently and far less intuitively than the other Super characters as well as Trip's base form and controls extremely awkwardly in comparison. While she can fly freely unlike the other Super characters, it doesn't make up for all of her other shortcomings. Combine that with her only unique attack in said Super form being a small short-ranged fire breath attack that is nearly useless and it makes for a far less fun character to play as than in her base form.]]



*** Act 2 initially seems cool, considering you go through the entire first act in reverse, but that also applies to every enemy and obstacle. That can make avoiding enemies and keeping your rings difficult. One of the biggest headaches is the flying centipede-like enemy, as their energy blasts go in reverse, materializing out of nowhere before returning to the enemy. Similarly, flamethrowers spew fire at full blast before giving the indicator it's about to fire.

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*** ** Egg Fortress Zone Act 2 initially seems cool, considering you go through the entire first act in reverse, but that also applies to every enemy and obstacle. That can make avoiding enemies and keeping your rings difficult. One of the biggest headaches is the flying centipede-like enemy, as their energy blasts go in reverse, materializing out of nowhere before returning to the enemy. Similarly, flamethrowers spew fire at full blast before giving the indicator it's about to fire.
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Adjusted wording to sound more impartial


* ContestedSequel: Mostly to ''VideoGame/SonicMania''. People who favour this game to ''Mania'' usually do so for its perceived greater originality, i.e. not re-using any stages or plot elements, and adding features that had never been seen before such as the Emerald Powers and co-op multiplayer. Those who prefer ''Mania'' consider its level and boss design far worse than ''Mania'', its visuals and story not particularly inspired despite being all-new and point out the brokenness of multiplayer despite being touted as a flagship mechanic. There's also the matter of how it stacks up to the other 2D Sonic games, where it usually places around the middle of the pile--better than the likes of ''VideoGame/SonicTheHedgehog4'' and some of the Dimps games, but worse than the Classics.

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* ContestedSequel: Mostly to ''VideoGame/SonicMania''. People who favour this game to ''Mania'' usually do so for its perceived greater originality, i.e. consider it more original by virtue of not re-using any stages or plot elements, and adding features that had never been seen before such as the Emerald Powers and co-op multiplayer. Those who prefer ''Mania'' consider its level and boss design far worse than ''Mania'', its visuals and story not particularly inspired despite being all-new and point out the brokenness of multiplayer despite being touted as a flagship mechanic. There's also the matter of how it stacks up to the other 2D Sonic games, where it usually places around the middle of the pile--better than the likes of ''VideoGame/SonicTheHedgehog4'' and some of the Dimps games, but worse than the Classics.

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