History YMMV / SilentHill4

10th Mar '18 8:06:00 PM Scabbard
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** Though WordOfGod has said multiple times that The Room wasn't originally supposed to be a SH game, but it was rather inspired by it and made by the Team Silent B-Team (watch Twin Perfects TRSHE Silent Hill 4 revisit to see the confirmations). It's unknown exactly when The Room was changed to become a Silent Hill game, but it can be better accepted as a GaidenGame than a true sequel. (Plus for some people it's a better SH game in spirit than [[VideoGame/SilentHillOrigins than]] [[VideoGame/SilentHillHomecoming the]] [[VideoGame/SilentHillShatteredMemories later]] [[VideoGame/SilentHillDownpour sequels]]).

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** Though WordOfGod has said multiple times that The Room wasn't originally supposed to be a SH game, but it was rather inspired by it and made by the Team Silent B-Team (watch Twin Perfects TRSHE Silent Hill 4 revisit to see the confirmations). It's unknown exactly when The Room was changed to become a Silent Hill game, but it can be better accepted as a GaidenGame than a true sequel. (Plus for some people it's a better SH game in spirit than [[VideoGame/SilentHillOrigins than]] [[VideoGame/SilentHillHomecoming the]] [[VideoGame/SilentHillShatteredMemories later]] [[VideoGame/SilentHillDownpour sequels]]).sequels]].)
16th Dec '17 3:52:28 AM dieseldragons
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* EnjoyTheStorySkipTheGame: The game was more or less panned for its obnoxious game design, but the story is regarded as one of the best in the entire Silent Hill franchise. Zero Punctuation's Ben "Yahtzee" Croshaw felt it achieved this in spite of, and partly because, it never goes to the titular town.



** Henry, once universally detested as the weakest Silent Hill protagonist, managed to retroactively become tolerable or at least not ''as'' hated as before though not quite [[RescuedFromTheScrappyHeap rescued]]. Unlike Harry, Heather, and ''especially'' James, Henry not only has no connection to the story outside of just happening to live in Room 302, his personality is also extremely unengaging to the point that his [[DullSurprise reactions]] often spoil the mood. But then the sequels tried to copy the original games formula by making every new protagonist have a tragic backstory often repressed by guilt that they became shallow ripoffs. Suddenly, Henry's simple motivation to just get out of his apartment was very refreshing. If aspects also point, Henry's portrayed more as a character who's more or less antisocial (or at best private) compared to the [[spoiler: dark sins of James and Harry]] or [[spoiler: the revenge Heather has]].

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** Henry, once universally detested as the weakest Silent Hill protagonist, managed to retroactively become tolerable or at least not ''as'' hated as before though not quite [[RescuedFromTheScrappyHeap rescued]]. Unlike Harry, Heather, and ''especially'' James, Henry not only has no connection to the story outside of just happening to live in Room 302, his personality is also extremely unengaging to the point that his [[DullSurprise reactions]] often spoil the mood. But then the sequels tried to copy the original games formula by making every new protagonist have a tragic backstory often repressed by guilt that they became shallow ripoffs. Suddenly, Henry's simple motivation to just get out of his apartment [[HarsherInHindsight was very refreshing.refreshing]]. If aspects also point, Henry's portrayed more as a character who's more or less antisocial (or at best private) compared to the [[spoiler: dark sins of James and Harry]] or [[spoiler: the revenge Heather has]].
26th Nov '17 1:44:11 AM BronyoftheOctaves
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** Henry, once universally detested as the weakest Silent Hill protagonist, managed to retroactively become tolerable or at least not ''as'' hated as before though not quite [[RescuedFromTheScrappyHeap rescued]]. Unlike Harry, Heather, and ''especially'' James, Henry not only has no connection to the story outside of just happening to live in Room 302, his personality is also extremely unengaging to the point that his [[DullSurprise reactions]] often spoil the mood. But then the sequels tried to copy the original games formula by making every new protagonist have a tragic backstory often repressed by guilt that they became shallow ripoffs. Suddenly, Henry's simple motivation to just get out of his apartment was very refreshing.

to:

** Henry, once universally detested as the weakest Silent Hill protagonist, managed to retroactively become tolerable or at least not ''as'' hated as before though not quite [[RescuedFromTheScrappyHeap rescued]]. Unlike Harry, Heather, and ''especially'' James, Henry not only has no connection to the story outside of just happening to live in Room 302, his personality is also extremely unengaging to the point that his [[DullSurprise reactions]] often spoil the mood. But then the sequels tried to copy the original games formula by making every new protagonist have a tragic backstory often repressed by guilt that they became shallow ripoffs. Suddenly, Henry's simple motivation to just get out of his apartment was very refreshing. If aspects also point, Henry's portrayed more as a character who's more or less antisocial (or at best private) compared to the [[spoiler: dark sins of James and Harry]] or [[spoiler: the revenge Heather has]].
11th Nov '17 4:10:38 PM Manw0name
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* AlternateCharacterInterpretation: A mix of WatsonianVsDoylist is used here with regards to Henry's dull attitude in the game. The Doyalist think they put jack shit into the character. The Watsonian will argue that Henry's dull wit and emotional detachment may be signs of either sociopathy or the natural symptoms of sleep deprivation, starvation, and dehydration.

to:

* AlternateCharacterInterpretation: A mix of WatsonianVsDoylist is used here with regards to Henry's dull attitude in the game. The Doyalist think they put jack shit into the character. The Watsonian will argue that Henry's dull wit and emotional detachment may be signs of either sociopathy or the natural symptoms of sleep deprivation, starvation, and dehydration. Or he simply isn't used to expressing himself.
20th Sep '17 8:07:19 PM SayaAensland
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* AlternateCharacterInterpretation: A mix of WatsonianVsDoyalist is used here with regards to Henry's dull attitude in the game. The Doyalist think they put jack shit into the character. The Watsonian will argue that Henry's dull wit and emotional detachment may be signs of either sociopathy or the natural symptoms of sleep deprivation, starvation, and dehydration.

to:

* AlternateCharacterInterpretation: A mix of WatsonianVsDoyalist WatsonianVsDoylist is used here with regards to Henry's dull attitude in the game. The Doyalist think they put jack shit into the character. The Watsonian will argue that Henry's dull wit and emotional detachment may be signs of either sociopathy or the natural symptoms of sleep deprivation, starvation, and dehydration.
4th Sep '17 7:44:33 AM M3
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Added DiffLines:

* AlternateCharacterInterpretation: A mix of WatsonianVsDoyalist is used here with regards to Henry's dull attitude in the game. The Doyalist think they put jack shit into the character. The Watsonian will argue that Henry's dull wit and emotional detachment may be signs of either sociopathy or the natural symptoms of sleep deprivation, starvation, and dehydration.
20th Apr '17 9:19:24 AM Anddrix
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** Ingame when you're in the second half, [[HellIsThatNoise cre]][[OhCrap eeak]]... [[ImplacableMan *bang bang bang* Hahahaha...]]

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** Ingame when you're in the second half, [[HellIsThatNoise cre]][[OhCrap cre[[OhCrap eeak]]... [[ImplacableMan *bang bang bang* Hahahaha...]]
11th Feb '17 11:10:02 AM Miracle@StOlaf
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* ScrappyMechanic: The game puts a much greater emphasis on fighting compared to ''Silent Hill'' 1-3 . Unlike its predecessors, though, ammo is ''extremely'' limited here, even on the easiest difficulty settings, making the two handguns you get TooAwesomeToUse and forcing you to rely on the awkward, sluggish melee combat instead. Incidentally, there's an apartment filled with unusable toy replicas of the guns from earlier games, seemingly put in just to taunt the player.

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* ScrappyMechanic: The game puts a much greater emphasis on fighting compared to ''Silent Hill'' 1-3 . Unlike its predecessors, though, ammo is ''extremely'' limited here, even on the easiest difficulty settings, making the two handguns you get TooAwesomeToUse and forcing you to rely on the awkward, sluggish melee combat (which, apart from a charging meter, is identical to that of its predecessors) instead. Incidentally, there's an apartment filled with unusable toy replicas of the guns from earlier games, seemingly put in just to taunt the player.
7th Feb '17 7:25:09 PM majike
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** Even more so if a Patient is knocked over on some stairs, causing them to belch repeatedly as they model gets knocked down each individual step.

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** Even more so if a Patient is knocked over on some stairs, a staircase, causing them to belch repeatedly as they the model gets knocked down each individual step.the flight one step at a time.
7th Feb '17 7:23:43 PM majike
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Added DiffLines:

** Even more so if a Patient is knocked over on some stairs, causing them to belch repeatedly as they model gets knocked down each individual step.
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