History YMMV / SilentHill4

12th May '16 8:38:03 AM 8BrickMario
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** Those double-headed baby ''things''. As if their appearances weren't already creepy enough, when you first seem them, they're pointing right at you! One of the scariest parts of the game, in fact, is having to face a grand total of ''six'' of them, all at once, in a long corridor! Thankfully, Eileen is with you at this point to help you take them on, but seeing them blocking your way and pointing at you from afar is truly the stuff of nightmares.

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** Those double-headed baby ''things''.''things''[[note]] Officially called the Twin Victims. [[/note]]. As if their appearances weren't already creepy enough, when you first seem them, they're pointing right at you! One of the scariest parts of the game, in fact, is having to face a grand total of ''six'' of them, all at once, in a long corridor! Thankfully, Eileen is with you at this point to help you take them on, but seeing them blocking your way and pointing at you from afar is truly the stuff of nightmares.
10th Feb '16 9:44:13 AM Miracle@StOlaf
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* ScrappyMechanic: The game puts a much greater emphasis on fighting compared to ''Silent Hill'' 1-3 . Unlike its predecessors, though, ammo is ''extremely'' limited here even on the easiest difficulty settings, making the two handguns you get TooAwesomeToUse and forcing you to rely on the awkward, sluggish melee combat instead. There's even a room filled with unusable toy replicas of the guns from earlier games, seemingly put in just to rub the player's nose in it.

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* ScrappyMechanic: The game puts a much greater emphasis on fighting compared to ''Silent Hill'' 1-3 . Unlike its predecessors, though, ammo is ''extremely'' limited here here, even on the easiest difficulty settings, making the two handguns you get TooAwesomeToUse and forcing you to rely on the awkward, sluggish melee combat instead. There's even a room Incidentally, there's an apartment filled with unusable toy replicas of the guns from earlier games, seemingly put in just to rub taunt the player's nose in it.player.
10th Feb '16 9:40:02 AM Miracle@StOlaf
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* ScrappyMechanic: The game puts a much greater emphasis on fighting compared to ''Silent Hill'' 1-3 . Unlike its predecessors, though, ammo is ''extremely'' limited here even on the easiest difficulty settings, making the two handguns you get TooAwesomeToUse and forcing you to rely on the awkward, sluggish melee combat instead. There's even a room filled with unusable toy replicas of the guns from earlier games, seemingly put in just to rub the player's nose in it.
31st Dec '15 5:15:26 PM vexer
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** Though WordOfGod has said multiple times that The Room wasn't originally supposed to be a SH game, but it was rather inspired by it and made by the Team Silent B-Team (watch Twin Perfects TRSHE Silent Hill 4 revisit to see the confirmations). It's unknown exactly when The Room was changed to become a Silent Hill game, but it can be better accepted as a GaidenGame than a true sequel. (Plus it's a better SH game in spirit than [[VideoGame/SilentHillOrigins than]] [[VideoGame/SilentHillHomecoming the]] [[VideoGame/SilentHillShatteredMemories later]] [[VideoGame/SilentHillDownpour sequels]].

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** Though WordOfGod has said multiple times that The Room wasn't originally supposed to be a SH game, but it was rather inspired by it and made by the Team Silent B-Team (watch Twin Perfects TRSHE Silent Hill 4 revisit to see the confirmations). It's unknown exactly when The Room was changed to become a Silent Hill game, but it can be better accepted as a GaidenGame than a true sequel. (Plus for some people it's a better SH game in spirit than [[VideoGame/SilentHillOrigins than]] [[VideoGame/SilentHillHomecoming the]] [[VideoGame/SilentHillShatteredMemories later]] [[VideoGame/SilentHillDownpour sequels]].sequels]]).
28th Sep '15 7:54:23 AM OnlyHereToComment
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* TheyChangedItNowItSucks: Some fans complain about how the gameplay is quite different from the previous ''Silent Hill'' games. You don't use a flashlight, you can only hold ten items at a time, and the game isn't as puzzle-oriented as its predecessors. And it is saddled with the (false) rumor that this is just a DolledUpInstallment. Though compared to the [[VideoGame/SilentHillHomecoming other]] [[VideoGame/SilentHillShatteredMemories Silent]] [[VideoGame/SilentHillDownpour Hill]] [[VideoGame/SilentHillBookOfMemories games]] released after 4, this one doesn't have that much hate as it used to have.

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* TheyChangedItNowItSucks: Some fans complain about how the gameplay is quite different from the previous ''Silent Hill'' games. You don't use a flashlight, you can only hold ten items at a time, and the game isn't as puzzle-oriented as its predecessors. And it is saddled with the (false) rumor that this is just a DolledUpInstallment. Though compared to the [[VideoGame/SilentHillHomecoming other]] [[VideoGame/SilentHillShatteredMemories Silent]] [[VideoGame/SilentHillDownpour Hill]] [[VideoGame/SilentHillBookOfMemories games]] released after 4, this one doesn't have that much hate as it used to have.have.
** Though WordOfGod has said multiple times that The Room wasn't originally supposed to be a SH game, but it was rather inspired by it and made by the Team Silent B-Team (watch Twin Perfects TRSHE Silent Hill 4 revisit to see the confirmations). It's unknown exactly when The Room was changed to become a Silent Hill game, but it can be better accepted as a GaidenGame than a true sequel. (Plus it's a better SH game in spirit than [[VideoGame/SilentHillOrigins than]] [[VideoGame/SilentHillHomecoming the]] [[VideoGame/SilentHillShatteredMemories later]] [[VideoGame/SilentHillDownpour sequels]].
26th May '15 10:28:38 PM BronyoftheOctaves
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** Henry in particularly is also considered an average character and isn't ''as'' hated as before, considering that unlike Harry, Heather, and ''especially'' James, Henry doesn't specifically has any past sins or regrets, just that he's a reclusive. Granted [[spoiler: the ending implies he's becoming more open and arguably is going to start a friendship/relationship with Eileen]], but again, unlike the last three protagonist of the series before the game, Henry was just an average guy, who was at the wrong place at the wrong time.
26th May '15 10:25:43 PM BronyoftheOctaves
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* SoOkayItsAverage: The game ''does'' have it's fans, and considerably how different it is from the other games and being the last game developed by Team Silent has fared a more appreciation to the game. It also does help that this game isn't ''as polarizing'' as two [[VideoGame/SilentHillHomecoming other]] [[VideoGame/SilentHillDownpour games]].
31st Oct '14 8:10:00 AM ChaoticNovelist
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* DesignatedProtagonistSyndrome: Not too many people seem to like Henry, mostly for coming off as dull an unemotional and being pretty [[FlatCharacter lacking in character development]] compared to silent hill protagonists before or since. Spouting many of the game's dumber lines certainly doesn't help either.


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* TheScrappy: Henry is disliked for coming off as dull, unemotional and being [[FlatCharacter lacking in character development]] compared to silent hill protagonists before or since. Spouting many of the game's dumber lines certainly contributes.
15th Oct '14 1:59:28 AM TARINunit9
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* ContestedSequel: By far the most polarizing of the Team Silent entries.

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* ContestedSequel: By far the most polarizing of the Team Silent entries. Even those who like it have trouble seeing it as a sequel; it's basically a slasher movie, while the previous games used a much more purgatorial theme.
13th Oct '14 2:34:30 PM ioriscrub
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Added DiffLines:

* DesignatedProtagonistSyndrome: Not too many people seem to like Henry, mostly for coming off as dull an unemotional and being pretty [[FlatCharacter lacking in character development]] compared to silent hill protagonists before or since. Spouting many of the game's dumber lines certainly doesn't help either.
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