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** With the JRPG premise of the humans combating demons with mechas, ''Sakura Wars'' could be basically a steampunk ''Franchise/ShinMegamiTensei'' game. Funnily enough ''Shin Megami Tensei'' has been owned by ''Sakura Wars'' owners Sega since 2013.

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** With the JRPG premise of the humans combating demons with mechas, ''Sakura Wars'' could be basically a steampunk ''Franchise/ShinMegamiTensei'' game. series. Funnily enough ''Shin Megami Tensei'' has been owned by ''Sakura Wars'' owners Sega since 2013.their 2013 acquisition of Atlus.

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* SpiritualLicensee: Because of it's retro-futuristic 19th century setting and usage of steampunk mecha, Sakura Wars can be seen as this to ''Anime/NadiaTheSecretOfBlueWater''.

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* SpiritualLicensee: SpiritualLicensee:
**
Because of it's retro-futuristic 19th century setting and usage of steampunk mecha, Sakura Wars ''Sakura Wars'' can be seen as this to ''Anime/NadiaTheSecretOfBlueWater''.''Anime/NadiaTheSecretOfBlueWater''.
** With the JRPG premise of the humans combating demons with mechas, ''Sakura Wars'' could be basically a steampunk ''Franchise/ShinMegamiTensei'' game. Funnily enough ''Shin Megami Tensei'' has been owned by ''Sakura Wars'' owners Sega since 2013.
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* AdaptationDisplacement: For a long time none of the games were translated outside of Japan the various OVAs and the TV series have been released elsewhere. In particular in English speaking countries, ADV films released everything involving the original Imperial troupe circa 2001. So a a large amount of fans in North America and other English speaking countries especially back in the late 90s and early Aoughts literally only know Sakura Taisen through the various animated supplements and the TV adaptations of the original Japanese team and are completely ignorant of the original video games they spawned from. Even among those who played the games still often got introduced via ADV Film's DVD releases.

to:

* AdaptationDisplacement: For a long time none of the games were translated outside of Japan the various OVAs [=OVA=]s and the TV series have been released elsewhere. In particular in English speaking countries, ADV films released everything involving the original Imperial troupe circa 2001. So a a large amount of fans in North America and other English speaking countries especially back in the late 90s and early Aoughts literally only know Sakura Taisen through the various animated supplements and the TV adaptations of the original Japanese team and are completely ignorant of the original video games they spawned from. Even among those who played the games still often got introduced via ADV Film's DVD releases.
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* SeinfeldIsUnfunny: While not as bad as what happened with the ''VideoGame/TengaiMakyou'' series (another franchise created by Oji Hiroi), the selling point of this franchise was playing a game that felt like watching an interactive anime series, especially in the 90s. Now, the games and the concept look dated compared to many other games that took the concept and expanded upon it.
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* AmericansHateTingle: ''Sakura Wars'' is one of Sega's longest running and most popular franchises in Japan. In the West however, it is far more niche and obscure, to the point that western fans were taken aback when the franchise ended up topping a [[https://www.gameskinny.com/zow72/sega-survey-results-sakura-wars-wins-by-a-landslide Japanese survey]] on what Sega franchises should be revived, while more western-loved properties like ''VideoGame/JetSetRadio'' and ''VideoGame/NightsIntoDreams'' were ranked lower on the list. This is due to two factors, the first being that most of the games were never localized outside of Japan, as Sega of America and Europe largely ignored the series (to the point that ''So Long My Love'' wasn't even published by Sega in the US/EU, but by [[Creator/NipponIchi Nis America]]), and the second being that the overall concept of a anime-styled dating sim/mecha turn based tactical combat game is considered to be too weird to appeal to most Western audiences. The series would see some success in the West thanks to ''VideoGame/SakuraWars2019'', which reportedly did well in the West, though it's unclear at the moment if this newfound success will stick like it did with ''VideoGame/LikeADragon'' and ''VideoGame/PuyoPuyo'' in the past (two other Japanese Sega franchises that have found newfound success in the West).

to:

* AmericansHateTingle: ''Sakura Wars'' is one of Sega's longest running and most popular franchises in Japan. In the West however, it is far more niche and obscure, to the point that western Western fans were taken aback when the franchise ended up topping a [[https://www.gameskinny.com/zow72/sega-survey-results-sakura-wars-wins-by-a-landslide Japanese survey]] on what Sega franchises should be revived, while more western-loved Western-loved properties like ''VideoGame/JetSetRadio'' and ''VideoGame/NightsIntoDreams'' were ranked lower on the list. This is due to two factors, the first being that most of the games were never localized outside of Japan, as Sega of America and Europe largely ignored the series (to the point that ''So Long My Love'' wasn't even published by Sega in the US/EU, but by [[Creator/NipponIchi Nis America]]), and the second being that the overall concept of a anime-styled dating sim/mecha turn based tactical combat game is considered to be too weird to appeal to most Western audiences. The series would see some success in the West thanks to ''VideoGame/SakuraWars2019'', which reportedly did well in the West, though it's unclear at the moment if this newfound success will stick like it did with ''VideoGame/LikeADragon'' and ''VideoGame/PuyoPuyo'' in the past (two other Japanese Sega franchises that have found newfound success in the West).
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* AdaptationDisplacement: For a long time none of the games were translated outside of Japan the various OVAs and the TV series have been released elsewhere. In particular in English speaking countries, ADV films released everything involving the original Imperial troupe circa 2001. So a a large amount of fans in North America and other English speaking countries especially back in the late 90s and early Aoughts literally only know Sakura Taisen through the various animated supplements and the TV adaptations of the original Japanese team and are completely ignorant of the original video games they spawned from. Even among those who played the games still often got introduced via ADV Film's DVD releases.
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* ''YMMV/SakuraWarsTV''

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* ''YMMV/SakuraWarsTV''''YMMV/SakuraWars2000''
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* AmericansHateTingle: ''Sakura Wars'' is one of Sega's longest running and most popular franchises in Japan. In the West however, it is far more niche and obscure, to the point that western fans were taken aback when the franchise ended up topping a [[https://www.gameskinny.com/zow72/sega-survey-results-sakura-wars-wins-by-a-landslide Japanese survey]] on what Sega franchises should be revived, while more western-loved properties like ''VideoGame/JetSetRadio'' and ''VideoGame/NightsIntoDreams'' were ranked lower on the list. This is due to two factors, the first being that most of the games were never localized outside of Japan, as Sega of America and Europe largely ignored the series (to the point that ''So Long My Love'' wasn't even published by Sega in the US/EU, but by [[Creator/NipponIchi Nis America]]), and the second being that the overall concept of a anime-styled dating sim/mecha turn based tactical combat game is considered to be too weird to appeal to most Western audiences. The series would see some success in the West thanks to ''VideoGame/SakuraWars2019'', which reportedly did well in the West, though it's unclear at the moment if this newfound success will stick like it did with ''VideoGame/{{Yakuza}}'' and ''VideoGame/PuyoPuyo'' in the past (two other Japanese Sega franchises that have found newfound success in the West).

to:

* AmericansHateTingle: ''Sakura Wars'' is one of Sega's longest running and most popular franchises in Japan. In the West however, it is far more niche and obscure, to the point that western fans were taken aback when the franchise ended up topping a [[https://www.gameskinny.com/zow72/sega-survey-results-sakura-wars-wins-by-a-landslide Japanese survey]] on what Sega franchises should be revived, while more western-loved properties like ''VideoGame/JetSetRadio'' and ''VideoGame/NightsIntoDreams'' were ranked lower on the list. This is due to two factors, the first being that most of the games were never localized outside of Japan, as Sega of America and Europe largely ignored the series (to the point that ''So Long My Love'' wasn't even published by Sega in the US/EU, but by [[Creator/NipponIchi Nis America]]), and the second being that the overall concept of a anime-styled dating sim/mecha turn based tactical combat game is considered to be too weird to appeal to most Western audiences. The series would see some success in the West thanks to ''VideoGame/SakuraWars2019'', which reportedly did well in the West, though it's unclear at the moment if this newfound success will stick like it did with ''VideoGame/{{Yakuza}}'' ''VideoGame/LikeADragon'' and ''VideoGame/PuyoPuyo'' in the past (two other Japanese Sega franchises that have found newfound success in the West).
Is there an issue? Send a MessageReason:
None


* AmericansHateTingle: ''Sakura Wars'' is one of Sega's longest running and most popular franchises in Japan. In the West however, it is far more obscure and less liked, to the point that western fans were taken aback when the franchise ended up topping a [[https://www.gameskinny.com/zow72/sega-survey-results-sakura-wars-wins-by-a-landslide Japanese survey]] on what Sega franchises should be revived, while more western-loved properties like ''VideoGame/JetSetRadio'' and ''VideoGame/NightsIntoDreams'' were ranked lower on the list. This is due to two factors, the first being that most of the games were never localized outside of Japan, as Sega of America and Europe largely ignored the series (to the point that ''So Long My Love'' wasn't even published by Sega in the US/EU, but by [[Creator/NipponIchi Nis America]]), and the second being that the overall concept of a anime-styled dating sim/mecha turn based tactical combat game is considered to be too weird and unappealing to most Western audiences. That said, the series would begin to find success in the West thanks to ''VideoGame/SakuraWars2019'', which reportedly did well in the West, though it's unclear at the moment as to if this newfound success will stick like it did with ''VideoGame/{{Yakuza}}'' and ''VideoGame/PuyoPuyo'' in the past (two other Japanese Sega franchises that have found newfound success in the West).

to:

* AmericansHateTingle: ''Sakura Wars'' is one of Sega's longest running and most popular franchises in Japan. In the West however, it is far more obscure niche and less liked, obscure, to the point that western fans were taken aback when the franchise ended up topping a [[https://www.gameskinny.com/zow72/sega-survey-results-sakura-wars-wins-by-a-landslide Japanese survey]] on what Sega franchises should be revived, while more western-loved properties like ''VideoGame/JetSetRadio'' and ''VideoGame/NightsIntoDreams'' were ranked lower on the list. This is due to two factors, the first being that most of the games were never localized outside of Japan, as Sega of America and Europe largely ignored the series (to the point that ''So Long My Love'' wasn't even published by Sega in the US/EU, but by [[Creator/NipponIchi Nis America]]), and the second being that the overall concept of a anime-styled dating sim/mecha turn based tactical combat game is considered to be too weird and unappealing to appeal to most Western audiences. That said, the The series would begin to find see some success in the West thanks to ''VideoGame/SakuraWars2019'', which reportedly did well in the West, though it's unclear at the moment as to if this newfound success will stick like it did with ''VideoGame/{{Yakuza}}'' and ''VideoGame/PuyoPuyo'' in the past (two other Japanese Sega franchises that have found newfound success in the West).
Is there an issue? Send a MessageReason:
None


* AmericansHateTingle: ''Sakura Wars'' is one of Sega's longest running and most popular franchises in Japan. In the West however, it is far more obscure and less liked, to the point that western fans were baffled and angered when the franchise ended up topping Japanese surveys on what Sega franchises should be revived, while more western-loved properties like ''VideoGame/JetSetRadio'' and ''VideoGame/NightsIntoDreams'' were ranked lower on the list. This is due to two large factors, the first being that most of the games were never localized outside of Japan, as Sega of America and Europe largely ignored the series (to the point that ''So Long My Love'' wasn't even published by Sega in the US/EU, but by [[Creator/NipponIchi Nis America]]), and the second being that the overall concept of a anime-styled dating sim/mecha turn based tactical combat game is considered to be too weird and unappealing to most Americans. That said, the series would begin to find some success in the West thanks to ''VideoGame/SakuraWars2019'', though it's unclear at the moment as to if it'll stick like it did with ''VideoGame/{{Yakuza}}'' and ''VideoGame/PuyoPuyo'' (two other Japanese Sega franchises that have found newfound success in the West).

to:

* AmericansHateTingle: ''Sakura Wars'' is one of Sega's longest running and most popular franchises in Japan. In the West however, it is far more obscure and less liked, to the point that western fans were baffled and angered taken aback when the franchise ended up topping a [[https://www.gameskinny.com/zow72/sega-survey-results-sakura-wars-wins-by-a-landslide Japanese surveys survey]] on what Sega franchises should be revived, while more western-loved properties like ''VideoGame/JetSetRadio'' and ''VideoGame/NightsIntoDreams'' were ranked lower on the list. This is due to two large factors, the first being that most of the games were never localized outside of Japan, as Sega of America and Europe largely ignored the series (to the point that ''So Long My Love'' wasn't even published by Sega in the US/EU, but by [[Creator/NipponIchi Nis America]]), and the second being that the overall concept of a anime-styled dating sim/mecha turn based tactical combat game is considered to be too weird and unappealing to most Americans. Western audiences. That said, the series would begin to find some success in the West thanks to ''VideoGame/SakuraWars2019'', which reportedly did well in the West, though it's unclear at the moment as to if it'll this newfound success will stick like it did with ''VideoGame/{{Yakuza}}'' and ''VideoGame/PuyoPuyo'' in the past (two other Japanese Sega franchises that have found newfound success in the West).
Is there an issue? Send a MessageReason:
None


* AmericansHateTingle: ''Sakura Wars'' is one of Sega's longest running and most popular franchises in Japan. In the West however, it is far more obscure and less liked, to the point that western fans were baffled and angered when the franchise ended up topping Japanese surveys on what Sega franchises should be revived, while more western-loved properties like ''VideoGame/JetSetRadio'' and ''VideoGame/NightsIntoDreams'' were ranked lower on the list. This is due to two large factors, the first being that most of the games were never localized outside of Japan, as Sega of America and Europe largely ignored the series (to the point that ''So Long My Love'' wasn't even published by Sega in the US/EU, but by [[Creator/NipponIchi Nis America]]), and the second being that the overall concept of a anime-styled dating sim/mecha turn based tactical combat game is considered to be too weird and unappealing to most Americans. That said, the series would begin to find success in the West thanks to ''VideoGame/SakuraWars2019'', though its unclear as to if it'll stick.

to:

* AmericansHateTingle: ''Sakura Wars'' is one of Sega's longest running and most popular franchises in Japan. In the West however, it is far more obscure and less liked, to the point that western fans were baffled and angered when the franchise ended up topping Japanese surveys on what Sega franchises should be revived, while more western-loved properties like ''VideoGame/JetSetRadio'' and ''VideoGame/NightsIntoDreams'' were ranked lower on the list. This is due to two large factors, the first being that most of the games were never localized outside of Japan, as Sega of America and Europe largely ignored the series (to the point that ''So Long My Love'' wasn't even published by Sega in the US/EU, but by [[Creator/NipponIchi Nis America]]), and the second being that the overall concept of a anime-styled dating sim/mecha turn based tactical combat game is considered to be too weird and unappealing to most Americans. That said, the series would begin to find some success in the West thanks to ''VideoGame/SakuraWars2019'', though its it's unclear at the moment as to if it'll stick.stick like it did with ''VideoGame/{{Yakuza}}'' and ''VideoGame/PuyoPuyo'' (two other Japanese Sega franchises that have found newfound success in the West).
Is there an issue? Send a MessageReason:
None


* AmericansHateTingle: ''Sakura Wars'' is one of Sega's longest running and most popular franchises in Japan. In America however, it is far more obscure and less liked, to the point that western fans were baffled and angered when the franchise ended up topping Japanese surveys on what Sega franchises should be revived, while more western-loved properties like ''VideoGame/JetSetRadio'' and ''NightsIntoDreams'' were ranked lower on the list. This is due to two large factors, the first being that most of the games were never localized outside of Japan, as Sega of America and Europe largely ignored the series (to the point that ''So Long My Love'' wasn't even published by Sega in the US/EU, but by [[Creator/NipponIchi Nis America]]), and the second being that the overall concept of a anime-styled dating sim/mecha turn based tactical combat game is considered to be too weird and unappealing to most Americans. That said, the series would begin to find success in the West thanks to ''VideoGame/SakuraWars2019'', though its unclear as to if it'll stick.

to:

* AmericansHateTingle: ''Sakura Wars'' is one of Sega's longest running and most popular franchises in Japan. In America the West however, it is far more obscure and less liked, to the point that western fans were baffled and angered when the franchise ended up topping Japanese surveys on what Sega franchises should be revived, while more western-loved properties like ''VideoGame/JetSetRadio'' and ''NightsIntoDreams'' ''VideoGame/NightsIntoDreams'' were ranked lower on the list. This is due to two large factors, the first being that most of the games were never localized outside of Japan, as Sega of America and Europe largely ignored the series (to the point that ''So Long My Love'' wasn't even published by Sega in the US/EU, but by [[Creator/NipponIchi Nis America]]), and the second being that the overall concept of a anime-styled dating sim/mecha turn based tactical combat game is considered to be too weird and unappealing to most Americans. That said, the series would begin to find success in the West thanks to ''VideoGame/SakuraWars2019'', though its unclear as to if it'll stick.

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