History YMMV / SagaFrontier

4th Aug '17 4:38:29 PM ChrisX
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* CultClassic - The game is, safe to say, quite incomplete and some may be put off with its non-linearity. A lot liked that non-linearity, along with party customization, awesome music by Creator/KenjiIto, quirky characters and more, making it one of the most classic JRPG alongside its sequel.
3rd Aug '17 3:55:15 AM ChrisX
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* TheWoobie: ''Asellus''. Used to be a normal, happy girl, but then she got ran over by a carriage, turned into a Half-Mystic where Mystics scorn her, humans are scared of her and she was rejected by almost everyone that knew her. She kept getting hunted by the Mystics because one of Orlouge's Mistresses, her best friend White Rose, stays with her and eventually lost her in Orlouge's labyrinth, breaking her heart. And in the end, she either dies liberating herself from her Mystic blood, or went mad with power because of it, or accepts that she'll never be human again or be accepted as a Mystic and wanders the Earth for eternity, seeing her human friends age and die while she stays forever young.
2nd Aug '17 4:53:22 PM ChrisX
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* JustHereForGodzilla: Some players only play this because of Red's story...

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* JustHereForGodzilla: Some players only play this because of Red's story...story since he's not available in any other stories, his story is less mind-screwy being about a {{Tokusatsu}} style superhero, and [[CrowningMusicOfAwesome some of the best boss musics]] play for more than once in his game ([[https://www.youtube.com/watch?v=FODQT0128FA Battle #5]], plays three times when fighting all forms of [=MBlack=], the only other scenario that plays this music is Asellus, and it's just once during the fight against [=BatKnight=]/[[spoiler:Ghost!Ciato]])
19th Dec '16 12:33:45 PM dotchan
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* GoodBadBugs - Takonomics, named in honor of the man who discovered it: in Koorong, the price of gold goes down as you sell ingots and back up as you buy, but this calculation is (erroneously) made ''before'' any actual physical inventory changes hand. You can therefore manipulate the gold market in the shop menu such that when you actually sell your gold, you get more money back. Then you travel to Nelson, where gold ingots are always sold at a fixed price, and repeat until you have all the money you'll ever need.

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* GoodBadBugs - GoodBadBugs:
**
Takonomics, named in honor of the man who discovered it: in Koorong, the price of gold goes down as you sell ingots and back up as you buy, but this calculation is (erroneously) made ''before'' any actual physical inventory changes hand. You can therefore manipulate the gold market in the shop menu such that when you actually sell your gold, you get more money back. Then you travel to Nelson, where gold ingots are always sold at a fixed price, and repeat until you have all the money you'll ever need.



* HoYay: From the "Essence of [=SaGa=] Frontier"- Ildon and Rastaban are lovers. Asellus and Gina could be considered an item too if you get the Mystic ending.

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* HoYay: HoYay[=/=]LesYay:
**
From the "Essence of [=SaGa=] Frontier"- Ildon and Rastaban are lovers. Asellus and Gina could be considered an item too if you get the Mystic ending.
1st Dec '16 5:42:11 PM DivineDeath
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** Tanzer's heart, ''also'' from Riki's scenario. It's the second boss in his story, but it honestly feels like it should be a mid-game encounter. The organ can one-shot your characters with its Acid Breath, it effectively gets extra moves thanks to all the surrounding tendrils that you can't target, and it has a staggering amount of HP at its disposal. Worse, Tanzer's body is a terrible location to LevelGrind in because there are no shops or inns to replenish your stats. So if you didn't prepare for it before getting swallowed by the beast (and without a guide, you won't know it happens), and/or blew all your JP and WP on the minor encounters litters the place, then you're going to be stuck in an UnwinnableByMistake situation.

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** Tanzer's heart, ''also'' from Riki's scenario. It's the second boss in his story, but it honestly feels like it should be a mid-game encounter. The organ can one-shot your characters with its Acid Breath, it effectively gets extra moves thanks to all the surrounding tendrils that you can't target, and it has a staggering amount of HP at its disposal. Worse, Tanzer's body is a terrible location to LevelGrind in because there are no shops or inns to replenish your stats. So if you didn't prepare for it before getting swallowed by the beast (and without a guide, you won't know it happens), and/or blew all your JP and WP on the minor encounters litters littering the place, then you're going to be stuck in an UnwinnableByMistake situation.
1st Dec '16 5:41:40 PM DivineDeath
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** Tanzer's heart, ''also'' from Riki's scenario. It's the second boss in his story, but it honestly feels like it should be a mid-game encounter. The organ can one-shot your characters with its Acid Breath, it effectively gets extra moves thanks to all the surrounding tendrils that you can't target, and it has a staggering amount of HP at its disposal. Worse, Tanzer's body is a terrible location to LevelGrind in because there are no shops or inns to restore your stats. So if you didn't prepare for it before getting swallowed by the beast (and without a guide, you won't know it happens), then you're going to be stuck in an UnwinnableByMistake situation.

to:

** Tanzer's heart, ''also'' from Riki's scenario. It's the second boss in his story, but it honestly feels like it should be a mid-game encounter. The organ can one-shot your characters with its Acid Breath, it effectively gets extra moves thanks to all the surrounding tendrils that you can't target, and it has a staggering amount of HP at its disposal. Worse, Tanzer's body is a terrible location to LevelGrind in because there are no shops or inns to restore replenish your stats. So if you didn't prepare for it before getting swallowed by the beast (and without a guide, you won't know it happens), and/or blew all your JP and WP on the minor encounters litters the place, then you're going to be stuck in an UnwinnableByMistake situation.
1st Dec '16 5:39:54 PM DivineDeath
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** Virgil in Riki's scenario. He differs from most bosses in that to defeat him, you have to score points by throwing combos at him. Two-point combos are a no-go, and you can't repeat the same combo twice. If you don't know how the combo mechanics work up to this point, or haven't been writing down any of the combos you've chanced upon up to this point, then you're pretty much stuck. Worse, you have to take him on with Riki in your party, and monsters have a hard time racking up combos.

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** Virgil in Riki's scenario. He differs from most bosses in that to defeat him, you have to score points by throwing combos at him. Two-point combos are a no-go, and you can't repeat the same combo twice. If you don't know how the combo mechanics work up to this point, work, or haven't been writing down any of the combos you've chanced upon up to this point, then you're pretty much stuck. Worse, you have to take him on with Riki in your party, and monsters have a hard time racking up combos.



* {{Woolseyism}}- A minor one- Alkaiser's Shin[[labelnote:*]]True[[/labelnote]]-Al-Phoenix becomes Re-Al[[labelnote:*]][[{{Pun}} Real]][[/labelnote]]-Phoenix

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* {{Woolseyism}}- {{Woolseyism}}: A minor one- Alkaiser's Shin[[labelnote:*]]True[[/labelnote]]-Al-Phoenix becomes Re-Al[[labelnote:*]][[{{Pun}} Real]][[/labelnote]]-Phoenix
1st Dec '16 5:34:35 PM DivineDeath
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* TheScrappy- Slime, who comes from nowhere and goes nowhere. Except in ''[[AllThereintheManual Essence]]'', where he does quite a bit.
* ScrappyLevel- Riki's Mosperiburg dungeon. From the Magma Slimes to the Mystic Spikes, to the PuzzleBoss fight, it's... unpleasant to say the least.

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* TheScrappy- TheScrappy: Slime, who comes from nowhere and goes nowhere. Except in ''[[AllThereintheManual Essence]]'', where he does quite a bit.
* ScrappyLevel- ThatOneBoss:
** Virgil in Riki's scenario. He differs from most bosses in that to defeat him, you have to score points by throwing combos at him. Two-point combos are a no-go, and you can't repeat the same combo twice. If you don't know how the combo mechanics work up to this point, or haven't been writing down any of the combos you've chanced upon up to this point, then you're pretty much stuck. Worse, you have to take him on with Riki in your party, and monsters have a hard time racking up combos.
** Tanzer's heart, ''also'' from Riki's scenario. It's the second boss in his story, but it honestly feels like it should be a mid-game encounter. The organ can one-shot your characters with its Acid Breath, it effectively gets extra moves thanks to all the surrounding tendrils that you can't target, and it has a staggering amount of HP at its disposal. Worse, Tanzer's body is a terrible location to LevelGrind in because there are no shops or inns to restore your stats. So if you didn't prepare for it before getting swallowed by the beast (and without a guide, you won't know it happens), then you're going to be stuck in an UnwinnableByMistake situation.
* ThatOneLevel:
Riki's Mosperiburg dungeon. From the Magma Slimes to the Mystic Spikes, to the PuzzleBoss fight, it's... unpleasant to say the least.
31st Oct '13 9:49:05 AM NonperformingAuthor
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* JustHereForGodzilla: Some players only play this because of Red's story...
23rd Sep '13 12:24:52 PM dotchan
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** In addition, the well-loved Overdrive-Stasis trick, even though it ''seems'' like it may have been on purpose due to the moves descriptions("Temporarily gain infinite speed" and "freeze time in battle"), is actually a glitch- see Zaraktheus' last post [[http://www.gamefaqs.com/boards/198537-saga-frontier/51404644?page=36 here]] for an in-depth explanation.* It can be taken even further with the use of the Shadow Servant spell, which creates a shadow doppelganger that copies any spell or attack you use, effectively doubling the damage dealt in those eight turns.
*** It can be made even easier by substituting [=SnakeOil=] for the Stasis spell(an item that cures status effects that can be purchased in Koorong or won in battle).

to:

** In addition, the well-loved Overdrive-Stasis trick, even though it ''seems'' like it may have been on purpose due to the moves descriptions("Temporarily gain infinite speed" and "freeze time in battle"), is actually a glitch- see Zaraktheus' last post [[http://www.gamefaqs.com/boards/198537-saga-frontier/51404644?page=36 here]] for an in-depth explanation.* explanation (the short version: once you use Stasis or the consumable item [=SnakeOil=], this confuses the game into resetting your JP). It can be taken even further with the use of the Shadow Servant spell, which creates a shadow doppelganger that copies any spell or attack you use, effectively doubling the damage dealt in those eight turns.
*** It can be made even easier by substituting [=SnakeOil=] for the Stasis spell(an item that cures status effects that can be purchased in Koorong or won in battle).
turns.
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