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Changed line(s) 2 (click to see context) from:
* ObviousBeta: The game was originally designed as a test pitch for a sequel to a completely unrelated game, and it shows with an array of glitches, finnicky motion controls and an incredibly short length of only three near-identical levels and a tutorial.
to:
* ObviousBeta: The game was originally designed as a test pitch for a sequel to a [[VideoGame/{{Zool}} completely unrelated game, game]], and it shows with an array of glitches, finnicky motion controls and an incredibly short length of only three near-identical levels and a tutorial.
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Added DiffLines:
* CameraScrew: A lot of the difficulty in this game is caused by the faulty camera.
* ObviousBeta: The game was originally designed as a test pitch for a sequel to a completely unrelated game, and it shows with an array of glitches, finnicky motion controls and an incredibly short length of only three near-identical levels and a tutorial.
* ObviousBeta: The game was originally designed as a test pitch for a sequel to a completely unrelated game, and it shows with an array of glitches, finnicky motion controls and an incredibly short length of only three near-identical levels and a tutorial.