History YMMV / ModernWarfare

23rd May '17 1:17:05 AM Wuz
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** Some of the announcer voices in ''Modern Warfare 2'' became memes. The most famous ones are "Mission failed. We'll get'em next time." and "You're the last one, complete the mission."
17th May '17 3:04:33 AM Wuz
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** Montage Parodies. These are parodies of overedited multiplayer montages, usually consisting of poor editing, loud dubstep music, overexaggeration of mundane topics, and memes of every kind. ''Modern Warfare 2'' was the originator of such parodies, and the video edit style had since stayed and persisted into a [[http://knowyourmeme.com/memes/montage-parodies meme subculture]]. The game itself contributed a few common elements to the meme, like the 360 quickscoping Intervention and the hitmarker.

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** Montage Parodies. These are parodies of overedited multiplayer montages, usually consisting of poor editing, loud dubstep music, overexaggeration of mundane topics, and memes of every kind. ''Modern Warfare 2'' was the originator of such parodies, and the video edit style had since stayed and persisted into a [[http://knowyourmeme.com/memes/montage-parodies meme subculture]]. The game itself contributed a few common elements to the meme, like the 360 quickscoping Intervention Intervention, the [=FaZe=] clan symbol, the MLG symbol, and the hitmarker.
17th May '17 3:02:33 AM Wuz
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** 360 noscope. ''Modern Warfare'' is the series that made such an act popular and memetic.
17th May '17 3:01:12 AM Wuz
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** Montage Parodies. These are parodies of overedited multiplayer montages, usually consisting of poor editing, loud dubstep music, and memes of every kind. ''Modern Warfare 2'' was the originator of such parodies, and the video edit style had since stayed and persisted into a [[http://knowyourmeme.com/memes/montage-parodies meme subculture]]. The game itself contributed a few common elements to the meme, like the 360 quickscoping Intervention and the hitmarker.

to:

** Montage Parodies. These are parodies of overedited multiplayer montages, usually consisting of poor editing, loud dubstep music, overexaggeration of mundane topics, and memes of every kind. ''Modern Warfare 2'' was the originator of such parodies, and the video edit style had since stayed and persisted into a [[http://knowyourmeme.com/memes/montage-parodies meme subculture]]. The game itself contributed a few common elements to the meme, like the 360 quickscoping Intervention and the hitmarker.
17th May '17 2:59:51 AM Wuz
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Added DiffLines:

** Montage Parodies. These are parodies of overedited multiplayer montages, usually consisting of poor editing, loud dubstep music, and memes of every kind. ''Modern Warfare 2'' was the originator of such parodies, and the video edit style had since stayed and persisted into a [[http://knowyourmeme.com/memes/montage-parodies meme subculture]]. The game itself contributed a few common elements to the meme, like the 360 quickscoping Intervention and the hitmarker.
10th May '17 5:11:00 AM CoolTom1337
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** Gamers everywhere were absolutely ecstatic upon the announcement that ''Call of Duty 4'' would be getting a remastered version for modern consoles...until it was revealed that in order to play it, you needed to buy the special editions of ''Infinite Warfare'', which was universally '''''loathed''''' before release for being yet another "futuristic" ''Call of Duty'' by a dev team that had yet to prove itself capable of making a ''Call of Duty'' that was in any way unique. The fanbase is now split between people who refuse to support Activision's tactics of holding a beloved game hostage behind a game they will never like, and those who really want to go back to a time when ''Call of Duty'' was good, not caring about their expenditures of up to $100. The fact that it's an almost-shot-for-shot remake of the original game yet is over eight times the size (55gb, compared to 7 for the original game) is also criticized too.

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** Gamers everywhere were absolutely ecstatic upon the announcement that ''Call of Duty 4'' would be getting a remastered version for modern consoles...until it was revealed that in order to play it, you needed to buy the special editions of ''Infinite Warfare'', which was universally '''''loathed''''' before release for being yet another "futuristic" ''Call of Duty'' by a dev team that had yet to prove itself capable of making a ''Call of Duty'' that was in any way unique. The fanbase is now split between people who refuse to support Activision's tactics of holding a beloved game hostage behind a game they will never like, and those who really want to go back to a time when ''Call of Duty'' was good, not caring about their expenditures of up to $100. The fact that it's an almost-shot-for-shot remake of the original game yet is over eight times the size (55gb, compared to 7 for the original game) is also criticized too. [[FromBadToWorse And then they added]] [[ScrappyMechanic Supply]] [[BribingYourWayToVictory Drops]]...
20th Apr '17 7:41:58 AM Anddrix
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* HellIsThatNoise:
** The distinctive "clink" of a grenade landing nearby. [[SpamAttack Better get used to it...]]
** Also, the distinctive "click" sound of setting off a Claymore mine.
** The barking of the dogs, man! You can hear them but sometimes you just can't see them ''until they're on top of you''!
** The sound of a AC-130 shot coming down ''right where you are''.
** The Juggernauts have an ominous theme that plays when they approach you. [[DemonicSpiders RUN]].
** The "beep beep BEEEEP" of a Semtex landing nearby.
19th Apr '17 4:39:39 PM ImperialMajestyXO
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* AlternateCharacterInterpretation: Was [[spoiler: Shepherd using Makarov to further his plans?]] Or [[spoiler: was it Makarov using Shepherd to further his own?]] The games leave it open to the point that [[spoiler: they were apparently trying to OutGambit the other]].

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* AlternateCharacterInterpretation: AlternativeCharacterInterpretation: Was [[spoiler: Shepherd using Makarov to further his plans?]] Or [[spoiler: was it Makarov using Shepherd to further his own?]] The games leave it open to the point that [[spoiler: they were apparently trying to OutGambit the other]].
14th Apr '17 7:44:11 PM Josef5678
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*** "Roach, go put claymores on the front lawn! The one currently being hit with hundreds of rounds per second!"
*** As frighteningly impossible as it may see once you see the data transfer rates early on, if you preposition claymores in the right place and put yourself in a good position with appropriate weapons, defending the DSM can be quite simple, even easy. Getting out still isn't, though, but there's a trick to making that slightly more bearable as well: stay close to Ghost. Don't rush out on your own and make yourself the only target, let your invincible ally take some of the heat off.
13th Apr '17 2:22:00 PM Kadorhal
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** ''[=MW3=]'' has Dome. Other maps tend to get middling votes in, but Dome easily gets 5+ votes if it's a selectable map for the next round. Failing that, it's Terminal, which gets almost as many votes if it's up against anything except Dome.
* AcceptableTargets: Played with in the Modern Warfare series as making Russians and Arabs the villains is hardly controversial in American jingoistic.

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** ''[=MW3=]'' has Dome. Other maps tend to get middling votes in, but Dome easily gets 5+ votes if it's a selectable map for the next round. It's essentially the ''Modern Warfare'' equivalent of [[VideoGame/CallOfDutyBlackOps Nuketown]] for being tiny yet open. Failing that, it's Terminal, the ported version of Terminal from ''2'', which gets almost as many votes if it's up against anything except Dome.
* AcceptableTargets: Played with in the Modern Warfare series with, as making Russians and Arabs the villains is hardly controversial in American jingoistic.



* TheyChangedItNowItSucks: ''Modern Warfare 2''. Complaints include the shorter campaign, the ContinuityLockout, and the plot's resemblance to a Creator/MichaelBay film. Some even went so far as to complain about {{Sequelitis}}. See Your Mileage May Vary, below. Ironically, most of the changes that made the multiplayer unplayable were [[SelfInflictedHell suggested by the fans themselves.]]
* ThatOneLevel:

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* TheyChangedItNowItSucks: ''Modern Warfare 2''. Complaints include the shorter campaign, the ContinuityLockout, and the plot's resemblance to a Creator/MichaelBay film. Some even went so far as to complain about {{Sequelitis}}. See Your Mileage May Vary, below. Ironically, most of the changes that made the multiplayer unplayable were [[SelfInflictedHell suggested by the fans themselves.]]
* ThatOneLevel:ThatOneLevel: It's safe to say that every game in the series will have at least one of these, with [[HarderThanHard Veteran difficulty]] ramping up that probability.



*** As frighteningly impossible as it may see once you see the data transfer rates early on, if you preposition claymores in the right place and put yourself in a good position with appropriate weapons, defending the DSM can be quite simple, even easy. Getting out still isn't, though.
** The very last level on the speedboat, once you exit the caves and are out in the open. Despite Price's remarks to stay out of the open, the only thing that seems to work is to go out in the open, and zig zag a lot. Even then, it's a crapshoot. It's safe to say that every Call of Duty game will have a ThatOneLevel for someone, ''especially'' in Veteran mode.
** Half of all Spec Ops missions fall under this on Veteran, especially the last two, in which you must kill 10 and 15 [[DemonicSpiders Juggernauts]], [[NintendoHard often more than one at a time, with only explosives and a knife]] (for the second-last one, anyway).
** "Homeland Security" is pretty brutal as well, even on regular difficulty, most of the difficulty comes from that goddamned Predator Drone bombing you like crazy almost every time you set foot outside of a building, and if that wasn't hard enough, you also have to deal with choppers and [=BTRs=]. And the last wave has ''two'' choppers ''and'' a BTR; you have to be masochistic to even ''attempt'' beating that mission on Veteran.

to:

*** As frighteningly impossible as it may see once you see the data transfer rates early on, if you preposition claymores in the right place and put yourself in a good position with appropriate weapons, defending the DSM can be quite simple, even easy. Getting out still isn't, though.
though, but there's a trick to making that slightly more bearable as well: stay close to Ghost. Don't rush out on your own and make yourself the only target, let your invincible ally take some of the heat off.
** The very last level on the speedboat, once you exit the caves and are out in the open. Despite Price's remarks to stay out of the open, the only thing that seems to work is to go out in the open, and zig zag a lot. Even then, it's a crapshoot. It's safe to say that every Call of Duty game will have a ThatOneLevel for someone, ''especially'' in Veteran mode.
crapshoot.
** Half of all Spec Ops missions fall under this on Veteran, especially the last two, two in ''[=MW2=]'', in which you must kill 10 and 15 [[DemonicSpiders Juggernauts]], [[NintendoHard often more than one at a time, with the first only giving you explosives and a knife]] (for the second-last one, anyway).
knife to do it]].
** "Homeland Security" is pretty brutal as well, even on regular difficulty, most difficulty. Most of the difficulty comes from that goddamned Predator Drone bombing you like crazy almost every time you set foot outside of a building, and if that wasn't hard enough, you also have to deal with choppers and [=BTRs=]. And the last wave has ''two'' choppers ''and'' a BTR; you have to be masochistic to even ''attempt'' beating that mission on Veteran.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.ModernWarfare