History YMMV / MegaManZX

25th Oct '17 8:24:36 AM flameclaw0x7
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* {{Woolseyism}}: "Live Metal" to "Biometal"; "Falseroid" to "Pseudoroid"; "'''R'''ebirth '''O'''f '''C'''rystallized '''K'''nowlege" to "'''M'''eta-'''E'''ncapsulated '''G'''ranule '''A'''wareness"; the aforementioned [[NarmCharm Charming Narm]]; "Girouette" gains the nickname "Giro"; "Helios" to the much-more-sensible-for-an-air-elemental "Aeolus"; "Serpent Company" to "Slither Inc."; a few boss names as well (although one simply goes from "Condorrock the Vulturoid" to "Vulturon the Condoroid"...).

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* {{Woolseyism}}: "Live Metal" to "Biometal"; "Falseroid" to "Pseudoroid"; "'''R'''ebirth '''O'''f '''C'''rystallized '''K'''nowlege" to "'''M'''eta-'''E'''ncapsulated '''G'''ranule '''A'''wareness"; '''A'''wareness" (and, by extension, Rock On to Megamerge); the aforementioned [[NarmCharm Charming Narm]]; "Girouette" gains the nickname "Giro"; "Helios" to the much-more-sensible-for-an-air-elemental "Aeolus"; "Serpent Company" to "Slither Inc."; a few boss names as well (although one simply goes from "Condorrock the Vulturoid" to "Vulturon the Condoroid"...).
25th Oct '17 8:15:10 AM flameclaw0x7
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* {{Woolseyism}}: "Live Metal" to "Biometal"; "Falseroid" to "Pseudoroid"; the aforementioned [[FunWithAcronyms Fun Acronyms]] and [[NarmCharm Charming Narm]]; "Girouette" gains the nickname "Giro"; "Helios" to the much-more-sensible-for-an-air-elemental "Aeolus"; "Serpent Company" to "Slither Inc."; a few boss names as well (although one simply goes from "Condorrock the Vulturoid" to "Vulturon the Condoroid"...).

to:

* {{Woolseyism}}: "Live Metal" to "Biometal"; "Falseroid" to "Pseudoroid"; "'''R'''ebirth '''O'''f '''C'''rystallized '''K'''nowlege" to "'''M'''eta-'''E'''ncapsulated '''G'''ranule '''A'''wareness"; the aforementioned [[FunWithAcronyms Fun Acronyms]] and [[NarmCharm Charming Narm]]; "Girouette" gains the nickname "Giro"; "Helios" to the much-more-sensible-for-an-air-elemental "Aeolus"; "Serpent Company" to "Slither Inc."; a few boss names as well (although one simply goes from "Condorrock the Vulturoid" to "Vulturon the Condoroid"...).
2nd Oct '17 4:15:34 AM GeminiSparkSP
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** Given how similar the first game feels to ''Series/KamenRider'', one can't help but wonder which KR series had the most influence on the game overall. However, Double Megamerge brings to mind a way of transforming that ''Kamen Rider'' would end up using roughly [[Series/KamenRiderDouble 3 years later]].

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** Given how similar the first game feels to ''Series/KamenRider'', ''Franchise/KamenRider'', one can't help but wonder which KR series had the most influence on the game overall. However, Double Megamerge brings to mind a way of transforming that ''Kamen Rider'' would end up using roughly [[Series/KamenRiderDouble 3 years later]], and repeated again in yet another series where a single person transforms using 2 different power sources gained from the monsters [[Series/KamenRiderBuild 11 years later]].
6th May '17 9:24:43 PM RoarkTenjouin
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* HarsherInHindsight: The Kamen Rider comparisons are this, since the "ZX" in the title brings to mind ''Film/KamenRiderZX'', which didn't get a chance to continue the story started in the film. Kind of like what happened to the series after ''Advent''.
4th May '17 6:24:35 AM Prometheus117
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* {{Narm}}: The first game's MegaCorp and its {{corrupt|CorporateExecutive}} [[BigBad CEO]] tend to be [[VillainWithGoodPublicity well-respected in the community]]. Standard stuff, right? Except that the man's name is ''[[ObviouslyEvil Serpent]]'', and his company's name is ''[[ReptilesAreAbhorrent Slither Inc.]]''

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* {{Narm}}: {{Narm}}:
**
The first game's MegaCorp and its {{corrupt|CorporateExecutive}} [[BigBad CEO]] tend to be [[VillainWithGoodPublicity well-respected in the community]]. Standard stuff, right? Except that the man's name is ''[[ObviouslyEvil Serpent]]'', and his company's name is ''[[ReptilesAreAbhorrent Slither Inc.]]''



* NarmCharm: Activating a Biometal in the Japanese version prompts a cry from "R.O.C.K. On!" from your character. Woolsey'd to "Megamerge" in English.

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* NarmCharm: NarmCharm:
**
Activating a Biometal in the Japanese version prompts a cry from "R.O.C.K. On!" from your character. Woolsey'd to "Megamerge" in English.English.
** ZX Advent's voice-acting is rather stilted at times, but [[EnsembleDarkhorse Prometheus]] puts so much [[EvilIsHammy energy and emotion]] into emoting that every sentence he speaks manages to spark a certain charm, [[ChewingTheScenery especially when he gets going]].
12th Jan '17 7:35:20 PM JAG001
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** Model F gets a pair of Knuckle Busters that deal more damage per shot each than Model ZX/A's Buster, and is the only Model in either game capable of firing both its weapons straight up. The Model's main gimmick, though, is Buster Edit, which allows you to direct shots to maneuver over obstacles and terrain or line up on enemies and bosses that most other Models can't reach without jumping or dashing. What this adds up to is Model F being able to obliterate most enemies from any direction it chooses, without getting in harm's way or using up weapon energy.

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** Model F gets a pair of Knuckle Busters that deal more damage per shot each and can be more easily spammed together than Model ZX/A's Buster, and F is the only Model in either game capable of firing both its weapons straight up. The Model's main gimmick, though, is Buster Edit, which allows you to direct shots to maneuver over obstacles and terrain or line up on make it easier to hit enemies and bosses that most other Models can't reach without jumping or dashing.have trouble reaching. What this adds up to is Model F being able to obliterate most enemies from any direction it chooses, without getting in harm's way or using up weapon energy.
29th Nov '16 3:09:38 PM Bartzv
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* ThatOneBoss: Flammole if you're going for a Level 4 victory. Why? His weakpoints are his arms. His arms make up the majority of his sprite. We're talking like 75% of it. In addition, the only time his arms aren't vulnerable is when he's stationary (from the front). The problem? He's only stationary for a brief moment in between his attacks, meaning hitting him without damaging his arms requires quick action and ''very'' precise timing.
** Fistleo if you want a Level 4 victory. His weak point is his freaking ''head''. A majority of your attacks will hit his head and he has some hard-to-dodge attacks. On top of that: the bastard can ''heal'', and he does it frequently. So you have to constantly be on the attack to keep his health down. If you're going for a Level 4 victory, this means you have little time to make sure his weak point is out of your attack range before striking. Bonus pain if you're playing on Hard.
** Fistleo is pathetically easy compared to Flammole because, amusingly enough, Model HX's triple combo doesn't hit his head if you use it with your back facing him, and in Overdrive the triple combo hits for massive damage.
*** See [[https://www.youtube.com/watch?v=xHZdtDAszmo here.]] You may want to have clean pants standing by.
** Strangely, it seems both fire-themed bosses from the first game ended up as ThatOneBoss solely for Level 4 victory attempts.

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* ThatOneBoss: Flammole *ThatOneBoss: Both fire-themed bosses from the first game are this if you're going for a Level 4 victory. victory attempts:
**Flammole.
Why? His weakpoints weak points are his arms. His arms make up the majority of his sprite. We're talking like 75% of it. In addition, the only time his arms aren't vulnerable is when he's stationary (from the front). The problem? He's only stationary for a brief moment in between his attacks, meaning hitting him without damaging his arms requires quick action and ''very'' precise timing.
** Fistleo if you want a Level 4 victory.Fistleo. His weak point is his freaking ''head''. A majority of your attacks will hit his head and he has some hard-to-dodge attacks. On top of that: the bastard can ''heal'', and he does it frequently. So you have to constantly be on the attack to keep his health down. If you're going for a Level 4 victory, this means you have little time to make sure his weak point is out of your attack range before striking. Bonus pain if you're playing on Hard.
**
Hard. [[note]]A trick involving Model HX's triple combo makes Fistleo is pathetically easy compared to Flammole because, amusingly enough, Model HX's triple Flammole, as the combo doesn't hit his head if you use it with your back facing him, him; and in Overdrive the triple combo it hits for massive damage.
***
damage. See [[https://www.youtube.com/watch?v=xHZdtDAszmo here.]] You may want to have clean pants standing by.
** Strangely, it seems both fire-themed bosses from the first game ended up as ThatOneBoss solely for Level 4 victory attempts.
by.[[/note]]
27th Oct '16 5:49:44 PM Mimic1990
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* TheyWastedAPerfectlyGoodPlot: From ''ZX Advent'', the Game of Destiny itself. All of the Mega Men are being pitted against each other in order to determine the strongest of them. This could have made for an interesting mechanic, with enemies who were just as much against each other as they are against the player. Sadly, the game never really follows through on this premise. The other Mega Men never really act against one another, instead simply ganging up on the player.
23rd Oct '16 6:16:26 PM RoarkTenjouin
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** Given how similar the first game feels to ''Series/KamenRider'', one can't help but wonder which KR series had the most influence on the game overall. However, Double Megamerge brings to mind a way of transforming that ''Kamen Rider'' would end up using roughly [[Series/KamenRiderDouble 3 years later]].
29th Sep '16 10:07:32 PM Draghinazzo
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** ZX Advent's voice-acting is rather stilted, leading to many scenes falling flat.
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