History YMMV / MaxPayne

22nd Jun '17 12:33:45 PM DrakeClawfang
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* MagnificentBastard: Vladimir Lem in ''2''. [[spoiler:He organizes a heavily armed and well-trained militia organization to kill off competitors in the underworld, has them disguise themselves as a cleaning company so they can move about unseen and have the tools to literally clean up after themselves so the cop have less evidence, romances Max's partner to have a mole in the NYPD, and while the cleaners are busy doing his dirty work for him, he's renovating the Ragna Rock nightclub into a posh restaurant and base of operations. If Max hadn't gotten involved, Vlad pretty much would have run New York when it was all over.]]

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* MagnificentBastard: Vladimir Lem in ''2''. [[spoiler:He organizes a heavily armed and well-trained militia organization to kill off competitors in the underworld, has them disguise themselves as a cleaning company so they can move about unseen and have the tools to literally clean up after themselves so the cop have less evidence, romances Max's partner to have a mole in the NYPD, and while the cleaners are busy doing his dirty work for him, he's renovating the Ragna Rock nightclub into a posh restaurant and base of operations. Oh, and he's in the process of taking over the Inner Circle. If Max hadn't gotten involved, Vlad pretty much would have run New York when it was all over.]]
13th May '17 11:32:26 AM BaronVonFistcrunch
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** "[[https://www.youtube.com/watch?v=AzsiE44Lz_w Late Goodbye]]" which was actually made by the band Music/PoetsOfTheFall!
** The third game's entire soundtrack is fantastic, but particular note should go to [[http://soundcloud.com/rockstargames/police-precinct-90-sec Combat Drugs]]
** Not to mention [[http://www.youtube.com/watch?v=zEH_LSL4rVw Tears]]. Especially when it kicks in during the last shootout.

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** "[[https://www.First, the Max Payne theme. In both its [[https://www.youtube.com/watch?v=AzsiE44Lz_w Late Goodbye]]" which was actually made by the band Music/PoetsOfTheFall!
** The third game's entire soundtrack is fantastic, but particular note should go to [[http://soundcloud.com/rockstargames/police-precinct-90-sec Combat Drugs]]
** Not to mention [[http://www.
com/watch?v=Cv0y0On8ZGQ original form]] and [[https://www.youtube.com/watch?v=zEH_LSL4rVw Tears]]. Especially when it kicks in during com/watch?v=u116HbMOF even better rendition]] from the last shootout.second game.
** The first game's soundtrack, while not as great as the second game, has some standouts like [[https://www.youtube.com/watch?v=hWNPgqwHh1I& the Graphic Novel theme]] and [[https://www.youtube.com/watch?v=so3TUeGwMHs Byzantine Power Game]].
** ''Max Payne 2'''s soundtrack features quite possibly some of the best music in all of gaming. Here, [[https://www.youtube.com/watch?v=Nr3bWDduEZA have]] [[https://www.youtube.com/watch?v=UjByf1NAyOk a]] [[https://www.youtube.com/watch?v=5MVsI9vKgiE listen]].
** [[https://www.youtube.com/watch?v=AzsiE44Lz_w Late Goodbye]], the credits theme for ''2'' which was actually made by the band Music/PoetsOfTheFall! Doubly awesome is that it became a pop hit thanks to the game!



** A smaller one is Max's [[TheOtherDarrin constantly changing appearance]], especially with those who consider Sam Lake's [[NarmCharm constipated grimace]] the definitive look for Max. Some players refuse to play the sequels because of the differences in each game.

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** A smaller one is Max's [[TheOtherDarrin constantly changing appearance]], especially with those who consider Sam Lake's [[NarmCharm constipated grimace]] the definitive look for Max. Some players refuse to play the sequels because of the differences lack of Sam Lake's face in each game.them.



* StrangledByTheRedString: For a game marketed as "a film noir love story," ''2'' spends very little time developing the relationship between Mona and Max. The game implies Max has been thinking about Mona for some time before the events of the game, when their only previous interactions were two conversations in the first game. Then in ''2'', most of the time they talk they're on the job busy shooting other people or getting shot at. Considering [[CoitusEnsues what happens]] in the start of Chapter 2, their "love story" comes off more as simple physical lust than actual romantic interest.



* VisualEffectsOfAwesome:
** Max Payne 2. Remedy had been given a higher budget and access to Rockstar's production resources thanks to the success of the first game, and it shows. The entire engine was given a graphical overhaul, with characters given full facial expressions and more fluid animation while the engine was also upgraded with shaders and greatly improved particle effects. The game managed to do all this a full year before the release of ''VideoGame/HalfLife2''.

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* VisualEffectsOfAwesome:
**
VisualEffectsOfAwesome: Max Payne 2. Remedy had been given a higher budget and access to Rockstar's production resources thanks to the success of the first game, and it shows. The entire engine was given a graphical overhaul, with characters given full facial expressions and more fluid animation while the engine was also upgraded with shaders and greatly improved particle effects. The game managed to do all this a full year before the release of ''VideoGame/HalfLife2''.



* VindicatedByHistory: Given the InNameOnly nature of the third game, some fans have warmed up to the film for its art design and keeping the New York setting and film noir style of the games.



** Several felt this way about Creator/MarkWahlberg as Max Payne as he didn't capture the charm of Sam Lake's Max or the hardboiled detective look of Timothy Gibbs. Some felt that Max's voice actor James [=McCaffrey=] should have played him here, especially since he has a cameo in the film as an FBI agent.

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** Several felt this way about Creator/MarkWahlberg as Max Payne as he didn't capture the charm of Sam Lake's Max or the hardboiled detective look of Timothy Gibbs. Some felt that Max's voice actor James [=McCaffrey=] should have played him here, especially since he already has a cameo in the film as an FBI agent.
12th May '17 5:55:42 PM BaronVonFistcrunch
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* FandomBerserkButton: Mention that you like ''any'' aspect of ''3'', from the story to the soundtrack, to older fans of the series at your own peril.



* HellIsThatNoise: The entire soundtrack to ''3'' is filled with harsh buzzing and jarring noise-rock that is, presumably, meant to represent Max's frayed state of mind, but is more likely to make players want to mute it all instead.



* IdiotPlot: In 1, [[spoiler: Woden could have punctured Horne's entire criminal enterprise by mailing his evidence on the Valkyr project to multiple legal bodies and individuals. Instead he posts it to one woman. Who gets brutally murdered shortly there-after]]. It gets even dumber later in the game when you find out [[spoiler:the only reason Woden claims "[our] hands are tied" against Horne because she has a sex tape of him with a prostitute that she's used to blackmail him into silence. And considering the connections the Inner Cicle supposedly has, this shouldn't even be an issue; if they can get Max off the hook for all his charges, surely they can make that tape go away]]. To put it another way: the entire plot of the first game only happens because Alfred Woden is a stupid pervert.
** In 3, [[spoiler: the Brancos are being murdered by the brother, Victor, for voter sympathy while bribing the police and other politicians with blood money from an organ trafficking ring.]] The thing is that Max had the potential to be a thorn in the side of this before the game even began [[spoiler: when a cruise ship he's on in Panama got raided by pirates looking for said blood money. He kills the pirates but shrugs off Passos and Marcelo being suspicious about a bag full of money.]] And even during the plot, there was no reason to [[spoiler: leave Rodrigo alone during an attack on his compound, which gets him killed by the very police he called in when they're alone and the tape of it stolen.]] And when he finally finds Fabiana, [[spoiler: he barges in through a front door despite having sighted enemies within through the windows, gets ambushed and forced to watch Fabiana (and later Marcelo) die horribly for his stupidity.]] Max's only excuse for any of this? [[TheAlcoholic Being drunk and dazed for a good majority of the plot]] [[DeathSeeker while horribly depressed enough to consistently dive into a fight without thinking whatsover.]]



* IdiotPlot: In 1, [[spoiler: Woden could have punctured Horne's entire criminal enterprise by mailing his evidence on the Valkyr project to multiple legal bodies and individuals. Instead he posts it to one woman. Who gets brutally murdered shortly there-after]]. It gets even dumber later in the game when you find out [[spoiler:the only reason Woden claims "[our] hands are tied" against Horne because she has a sex tape of him with a prostitute that she's used to blackmail him into silence. And considering the connections the Inner Circle supposedly has, this shouldn't even be an issue; if they can get Max off the hook for all his charges, surely they can make that tape go away]]. To put it another way: the entire plot of the first game only happens because Alfred Woden is a stupid pervert.
** In 3, [[spoiler: the Brancos are being murdered by the brother, Victor, for voter sympathy while bribing the police and other politicians with blood money from an organ trafficking ring.]] The thing is that Max had the potential to be a thorn in the side of this before the game even began [[spoiler: when a cruise ship he's on in Panama got raided by pirates looking for said blood money. He kills the pirates but shrugs off Passos and Marcelo being suspicious about a bag full of money.]] And even during the plot, there was no reason to [[spoiler: leave Rodrigo alone during an attack on his compound, which gets him killed by the very police he called in when they're alone and the tape of it stolen.]] And when he finally finds Fabiana, [[spoiler: he barges in through a front door despite having sighted enemies within through the windows, gets ambushed and forced to watch Fabiana (and later Marcelo) die horribly for his stupidity.]] Max's only excuse for any of this? [[TheAlcoholic Being drunk and dazed for a good majority of the plot]] [[DeathSeeker while horribly depressed enough to consistently dive into a fight without thinking whatsover.]]



* PolishedPort: While it has issues with Rockstar's Social Club system, the PC version of the third game was very well received for its customization options and how well optimized it was.



** The third game is also absolutely gorgeous - especially on PC - thanks in part to Rockstar's RAGE engine which has proved to provide [[VideoGame/GrandTheftAutoIV very]] [[VideoGame/RedDeadRedemption pretty looking]] [[VideoGame/GrandTheftAutoV games]].
29th Apr '17 1:04:58 PM BaronVonFistcrunch
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* FanonDiscontinuity: Many fans reject ''3'' as part of the series, thanks to the fact that Remedy wasn't involved in its development, the lack of characters from the first two games, the shift in tone, different writers, different graphical and soundtrack style, etc.



* HarsherInHindsight: During his brief sojourn through the Favela, Max happens upon a small drug laboratory and kills the gang members defending/working in it. Just before leaving, he takes time out of his very urgent mission to set fire to the building using a fireworks stockpile, in order to destroy the laboratory. This being in a favela, a single fire, no matter how minor, can spiral hopelessly out of control in mere minutes and kill hundreds of people, displacing thousands more. [[http://observers.france24.com/content/20120907-brazil-sao-paulo-resident-films-video-sonia-ribeiro-favela-burns-fire-blaze Such a fire happened on the very year of the game's release in it's very setting]].

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* HarsherInHindsight: During his brief sojourn through the Favela, Max happens upon a small drug laboratory and kills the gang members defending/working in it. Just before leaving, he takes time out of his very urgent mission to set fire to the building using a fireworks stockpile, in order to destroy the laboratory. This being in a favela, a single fire, no matter how minor, can spiral hopelessly out of control in mere minutes and kill hundreds of people, displacing thousands more. [[http://observers.france24.com/content/20120907-brazil-sao-paulo-resident-films-video-sonia-ribeiro-favela-burns-fire-blaze Such a fire happened on the very year of the game's release in it's its very setting]].
25th Apr '17 12:52:17 PM BaronVonFistcrunch
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* InNameOnly: An accusation frequently leveled at ''3''. Max loses his IconicOutfit while also now sporting a shaved head and beard, abandons New York for Brazil, and tonally the game is far more ''Film/ManOnFire'' than ''Film/TheMalteseFalcon''. Gameplay changes, such as [[TakeCover a cover system]] and [[LimitedLoadout only being able to carry 3 weapons]] further drive a wedge between ''3'' and the first two games. It also doesn't help that ''3'' was developed entirely by Rockstar, with only limited input by Remedy. Cue many saying OnlyTheCreatorDoesItRight.

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* InNameOnly: An accusation frequently leveled at ''3''. Max loses his IconicOutfit while also now sporting a shaved head and beard, abandons New York for Brazil, and tonally the game is far more ''Film/ManOnFire'' than ''Film/TheMalteseFalcon''. The writing and characters (particularly the Branco family) are largely ripped right out of the [[StrawCharacter satirical mockeries]] of ''VideoGame/GrandTheftAuto''. Gameplay changes, such as [[TakeCover a cover system]] and [[LimitedLoadout only being able to carry 3 weapons]] weapons at a time]] further drive a wedge between ''3'' and the first two games. It also doesn't help that ''3'' was developed entirely by Rockstar, with only limited input by Remedy. Cue many saying OnlyTheCreatorDoesItRight.



** The third game removes the ability for Max to use throwable weapons, such as grenades or molotovs. Not only does this limit your tactical options to kill enemies (especially with the third game's TakeCover mechanics), ''enemies still use them against you'', putting you at an unfair disadvantage. Making this change even more frustrating is that grenades are usable by players in multiplayer mode, leading many to wonder just why this was removed for single-player and ''only'' single-player.

to:

** The third game removes the ability for Max to use throwable weapons, such as grenades or molotovs. Not only does this limit your tactical options to kill enemies (especially with the third game's TakeCover mechanics), ''enemies still use them against you'', putting you at an unfair disadvantage. Making this change even more frustrating is that grenades throwables are usable by players in multiplayer mode, leading many to wonder just why this was removed for single-player and ''only'' single-player.
21st Apr '17 12:12:14 PM BaronVonFistcrunch
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** The third game's multiplayer had several. The Mini-30 rifle was a menace with its power and accuracy before it was patched to sane levels, but a number of others were never properly addressed. The "Big Dog" burst allows players to regain their health without needing painkillers and is charged by killing other players, and the Dual 1911 pistols as, properly customized, they had no weaknesses while having superior range and rate of fire to other pistols.

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** The second game's spinning BulletTime reloads, combined with how easy it is to replenish bullet time, virtually removes any penalty for needing to reload in battle.
** The third game's multiplayer had several. The Mini-30 rifle was a menace with its power and accuracy before it was patched to sane levels, but a number of others were never properly addressed. addressed; The "Big Dog" burst allows players to regain their health without needing painkillers and is charged by killing other players, and the Dual 1911 pistols as, properly customized, they had have no weaknesses while having superior range and rate of fire to other pistols.
20th Apr '17 7:12:19 PM BaronVonFistcrunch
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* EnsembleDarkhorse: Mona Sax was this in the first game. Despite only showing up in a few graphic novel scenes and having no presence in actual gameplay, she quickly became one of the most popular characters, to the extent that she was PromotedToPlayable in the second game.

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* EnsembleDarkhorse: Mona Sax was this in the first game. Despite only showing up in a few graphic novel scenes and having no presence in actual gameplay, she quickly became one of the most popular characters, to the extent that she was PromotedToPlayable and given a larger story role in the second game. game.



* InNameOnly: An accusation frequently leveled at ''3''. Max loses his IconicOutfit while also now sporting a shaved head and beard, abandons New York for Brazil, and tonally the game is far more ''Film/ManOnFire'' than ''Film/TheMalteseFalcon''. Gameplay changes, such as [[TakeCover a cover system]] and [[LimitedLoadout only being able to carry 3 weapons]] further drive a wedge between ''3'' and the first two games. It also doesn't help that ''3'' was developed entirely by Rockstar, with only limited input by Remedy. Cue many saying OnlyTheCreatorDoesItRight.



** The third game removes the ability for Max to use throwable weapons, such as grenades or molotovs. Not only does this limit your tactical options to kill enemies (especially with the third game's TakeCover mechanics), ''enemies still use them against you'', putting you at an unfair disadvantage. Making this change even more frustrating is that grenades are usable by players in multiplayer mode, leading many to wonder just why this was removed for single-player and ''only'' single-player.



* SeinfeldIsUnfunny: Every single game that comes out with Bullet Time now is met with dubious cries of "oh, ''another'' one?" Though the third game averted this as it received high scores from both critics and fans.

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* SeinfeldIsUnfunny: Every single game that comes out with Bullet Time BulletTime now is met with dubious cries of "oh, ''another'' one?" Though the third game averted this as it received high scores from both critics and fans.
14th Mar '17 8:34:06 PM forsetipurge
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Added DiffLines:

* SignatureScene: Three notable ones in ''3'': the UFE raid in the favela, Max and Neves' confrontation at the Imperial Palace Hotel, and Max preparing to execute a badly wounded Becker at the airport.
5th Mar '17 11:46:21 PM Dirtyblue929
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* TheyWastedAPerfectlyGoodPlot: The reason Max isn't in New York in the third game is that he had to skip town after killing the son of crime lord Anthony [=DeMarco=] to keep him from attacking a woman. [=DeMarco=] put a price on Max's head, leading to him getting attacked even at home and forcing him to take up his guns again for the first time in years. His lone ally in this, with everyone from the first two games dead, is Raul, his old buddy from the police academy Max hasn't seen in years. This plot fits Max's characterization and is very much within the style of the first two games, but it's relegated to a series of FlashBack chapters whose only purpose is to [[HowWeGotHere explain why he's now a bodyguard in South America]].

to:

* TheyWastedAPerfectlyGoodPlot: The reason Max isn't in New York in the third game is that he had to skip town after killing the son of crime lord Anthony [=DeMarco=] to keep him from attacking a woman. [=DeMarco=] put a price on Max's head, leading head large enough that every criminal in the state is out to him getting attacked even at home and kill him, forcing him Max to take up his guns again for the first time in years. His lone ally in this, with everyone from the first two games dead, is Raul, his old buddy from the police academy Max hasn't seen in years. This plot fits Max's characterization the tone and is very much within the style of the first two games, games and could have made a good sequel on its own, but it's relegated to a series of FlashBack chapters whose only purpose is to [[HowWeGotHere explain why he's now a bodyguard in South America]].
5th Mar '17 11:44:11 PM Dirtyblue929
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* TheyWastedAPerfectlyGoodPlot: The reason Max isn't in New York in the third game is that he had to skip town after killing the son of crime lord Anthony [=DeMarco=] to keep him from attacking a woman. [=DeMarco=] put a price on Max's head, leading to him getting attacked even at home and forcing him to take up his guns again for the first time in years. His lone ally in this, with everyone from the first two games dead, is Raul, his old buddy from the police academy Max hasn't seen in years. This plot fits Max's characterization and is very much within the style of the first two games, but it's discarded once Max leaves New York.

to:

* TheyWastedAPerfectlyGoodPlot: The reason Max isn't in New York in the third game is that he had to skip town after killing the son of crime lord Anthony [=DeMarco=] to keep him from attacking a woman. [=DeMarco=] put a price on Max's head, leading to him getting attacked even at home and forcing him to take up his guns again for the first time in years. His lone ally in this, with everyone from the first two games dead, is Raul, his old buddy from the police academy Max hasn't seen in years. This plot fits Max's characterization and is very much within the style of the first two games, but it's discarded once Max leaves New York.relegated to a series of FlashBack chapters whose only purpose is to [[HowWeGotHere explain why he's now a bodyguard in South America]].
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.MaxPayne