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*Add to this the fact that most flavor fantics really don't like her and...
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*Add to this the fact that most flavor fantics really don't like her and...
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* MistakenForSubculture: Jace is frequently assumed to be an {{emo}} by players who aren't heavily invested in the story.
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** Mark Rosewater is the head of Wizards R&D and is essentially the public face of Magic design and development. If something goes wrong, it's his fault. Even if he had nothing to do with it, it's always [[FanNickname MaRo's]] fault. The game's inventor, Richard Garfield, seems to have escaped this.

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** Mark Rosewater is the head of Wizards R&D designer and is essentially the public face of Magic design and development. If something goes wrong, it's his fault. Even if he had nothing to do with it, it's always [[FanNickname MaRo's]] fault. People often mistakenly call him the head of Magic R&D as a whole. The game's inventor, Richard Garfield, seems to have escaped this.
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* ReplacementScrappy: Magic 2010 replaced the old familiar [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=129586 Grizzly Bears]] with [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=189888 Runeclaw Bear]]. The ratings speak for themselves.
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* BigLippedAlligatorMoment: ''Unglued'' and ''Unhinged'' are illegal for [[SeriousBusiness serious play]] and most cards from those sets will never be re-printed.

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* BigLippedAlligatorMoment: ''Unglued'' ''[[SelfParody Unglued]]'' and ''Unhinged'' ''[[JokeCharacter Unhinged]]'' are illegal for [[SeriousBusiness serious play]] and most cards from those sets will never be re-printed.
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* FridgeBrilliance: Necrogen Scudder was the only Phyrexian card in Scars of Mirrodin that didn't feature infect, proliferate, -1/-1 counters, or other Phyrexian mechanics and was not legendary like Geth. But it does require you pay 3 life. The Mirrans got all the lifegain, and a card which prevents life loss altogether, while Phyrexians got most of the life payment. But then you realize that Phyrexians don't care about life (since they win by poison counters) and are happy to pay it, as shown by Phyrexian mana cards.
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** A lhurgoyf is simply something that makes blue/green mill playable, and makes multiplayer games into a nightmare.



*** Another aspect of it is colors. Blue will never be as powerful as it was in the early days, before Revised Edition. In recent years, especially with Disenchant becoming green (as Naturalize), green has become more powerful.
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** A lhurgoyf is simply something that makes blue/green mill playable, and makes multiplayer games into a nightmare.
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* FridgeBrilliance: Necrogen Scudder was the only Phyrexian card in Scars of Mirrodin that didn't feature infect, proliferate, -1/-1 counters, or other Phyrexian mechanics and was not legendary like Geth. But it does require you pay 3 life. The Mirrans got all the lifegain, and a card which prevents life loss altogether, while Phyrexians got most of the life payment. But then you realize that Phyrexians don't care about life (since they win by poison counters) and are happy to pay it, as shown by Phyrexian mana cards.


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*** Another aspect of it is colors. Blue will never be as powerful as it was in the early days, before Revised Edition. In recent years, especially with Disenchant becoming green (as Naturalize), green has become more powerful.
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* RescuedFromTheScrappyHeap: [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=1058 Atog]] gained a {{Hatedom}} from being the most printed card other than basic lands for a few months after ''Revised'', but by the time ''Mirage'' made atogs an iconic race, not only had the haters disappeared in a puff of apathy, but the people who liked the atogs' goofily-large toothy grins and power in decks built to feed them were more plentiful than ever.

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* RescuedFromTheScrappyHeap: [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=1058 Atog]] gained was a {{Hatedom}} from scrappy thanks being the most printed card other than basic lands for a few months after ''Revised'', but by the time ''Mirage'' made atogs an iconic race, not only had the haters disappeared in a puff of apathy, but the people who liked the atogs' goofily-large toothy grins and power in decks built to feed them were more plentiful than ever.



* TierInducedScrappy: The most powerful cards and decks frequently attract a {{hatedom}} as players grow tired of seeing the same cards at the top tables of every tournament. Victims have included:

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* TierInducedScrappy: The most powerful cards and decks frequently attract a {{hatedom}} as players grow tired of seeing the same cards at the top tables of every tournament. Victims have included:
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* LawfulEvil: Yawgmoth.


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* UnfortunateImplications: Yawgmoth's rational, scientific and analytic mindset is in open contrast with any kind of mysticism, romaniticism and/or devotion towards "magic" typical of the biggest part of characters. Needless to say, he's the BigBad.
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** Mark Rosewater is the head of Wizards R&D and is essentially the public face of Magic design and development. If something goes wrong, [[UnpleasableFanbase as it inevitably will]], it's his fault. Even if he had nothing to do with it, it's always [[FanNickname MaRo's]] fault. The game's inventor, Richard Garfield, seems to have escaped this.

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** Mark Rosewater is the head of Wizards R&D and is essentially the public face of Magic design and development. If something goes wrong, [[UnpleasableFanbase as it inevitably will]], it's his fault. Even if he had nothing to do with it, it's always [[FanNickname MaRo's]] fault. The game's inventor, Richard Garfield, seems to have escaped this.
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What?


*** Wearing Lightning Greaves tends to cause [[IncrediblyLamePun your heels to be hot]].
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*** Wearing Lightning Greaves tends to cause [[IncrediblyLamePun your heels to be hot]].


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* UncannyValley: Phyrexian Unlife is quite jarring.

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* PowerCreepPowerSeep: Maybe. Most, if not all, of the ridiculously powerful, unbeatable cards people mention on this page, like Necropotence and Black Lotus, came in the earliest sets. However, those early sets also featured many completely useless abilities, like "bands with other". Conversely, new sets feature bigger and bigger creatures for cheaper mana costs (and/or more bizarre alternate costs) and/or with more unusual abilities. While, in another sense, some new cards are objectively weaker than their old counterparts: several cards in recent sets are identical reprints of older cards in every way except for costing more mana to cast, such as Counterspell and Cancel. This is tantamount to an admission that those effects were valuable but too easy to get, so designers made it just a little bit harder. Perhaps the best way to put it is that power levels have been smoothed out: there are fewer {{Game Breaker}}s in modern sets, but also fewer completely useless cards. YourMileageMayVary, of course.\\
\\
In general, certain game concepts have been reevaluated constantly over the years. Card drawing of any kind has gotten more expensive because of its sheer power. The same holds true with non-land mana producers, land destruction, and the aforementioned (and often annoying) countermagic. On the other side of the coin, creatures have gotten cheaper for their power because of a realization of how fragile they are. Accordingly, the number of very easy, drawback-free ways to destroy them have been reduced. Magic, the reasoning goes, was never meant to be played with an entire category of card being "useless." The days of Draw-Go and other completely creatureless decks may never return.\\
\\
The entirety of Magic's PowerCreepPowerSeep could be summed up as this: As a whole, creatures sucked and Spells were unbelievably powerful for the first decade of Magic; during the second decade of Magic, there's been a trend of Creatures becoming more powerful than Spells printed in the same sets. As a whole, Artifacts, Enchantments, and Lands have been a good 50/50 when it comes to Suck vs. Quality all along; however, back in the day, either an A/L/E was amazing or complete garbage, whereas these days almost all A/L/E's are pretty well even in being reasonably decent, with the occasional holy-crap card (in a good or bad sense.) Thus, in any given Legacy deck, expect to see mostly older spells, mostly newer creatures, and a mix of lands, artifacts, and enchantments from all over Magic's history.

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* PowerCreepPowerSeep: Maybe.
**
Most, if not all, of the ridiculously powerful, unbeatable cards people mention on this page, like Necropotence and Black Lotus, came in the earliest sets. However, those early sets also featured many completely useless abilities, like "bands with other". Conversely, new sets feature bigger and bigger creatures for cheaper mana costs (and/or more bizarre alternate costs) and/or with more unusual abilities. While, in another sense, some new cards are objectively weaker than their old counterparts: several cards in recent sets are identical reprints of older cards in every way except for costing more mana to cast, such as Counterspell and Cancel. This is tantamount to an admission that those effects were valuable but too easy to get, so designers made it just a little bit harder. Perhaps the best way to put it is that power levels have been smoothed out: there are fewer {{Game Breaker}}s in modern sets, but also fewer completely useless cards. YourMileageMayVary, of course.\\
\\
course.
**
In general, certain game concepts have been reevaluated constantly over the years. Card drawing of any kind has gotten more expensive because of its sheer power. The same holds true with non-land mana producers, land destruction, and the aforementioned (and often annoying) countermagic.countermagic. Power levels aside, land destruction and countermagic have also been reduced because they are less "fun" in a general sense of encouraging back-and-forth gameplay. On the other side of the coin, creatures have gotten cheaper for their power because of a realization of how fragile they are. Accordingly, the number of very easy, drawback-free ways to destroy them have been reduced. Magic, the reasoning goes, was never meant to be played with an entire category of card being "useless." The days of Draw-Go and other completely creatureless decks may never return.\\
\\
return.
**
The entirety of Magic's PowerCreepPowerSeep could be summed up as this: As a whole, creatures sucked and Spells spells were unbelievably powerful for the first decade of Magic; during the second decade of Magic, there's been a trend of Creatures creatures becoming more powerful than Spells other spells printed in the same sets. As a whole, Artifacts, Enchantments, and Lands have been a good 50/50 when it comes to Suck vs. Quality all along; however, back in the day, either an A/L/E was amazing or complete garbage, whereas these days almost all A/L/E's are pretty well even in being reasonably decent, with the occasional holy-crap card (in a good or bad sense.) Thus, in any given Legacy deck, expect to see mostly older spells, mostly newer creatures, and a mix of lands, artifacts, and enchantments from all over Magic's history.
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* AndTheFandomRejoiced: The announcement that Jace, The Mind Sculptor and Stoneforge Mystic would be banned from standard caused this among large portions of people

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* AndTheFandomRejoiced: The announcement that Jace, The Mind Sculptor and Stoneforge Mystic would be banned from standard on July 1st, 2011 caused this among large portions of people
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* AndTheFandomRejoiced: The announcement that Jace, The Mind Sculptor and Stoneforge Mystic would be banned from standard caused this among large portions of people
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** [[http://magiccards.info/wwk/en/31.html Jace, the Mind Sculptor]]'s unprecedented price tag (about $100 at its peak), combined with his status as a staple in multiple formats, has earned him a lot of unpopularity among some segments of the player base.

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** [[http://magiccards.info/wwk/en/31.html Jace, the Mind Sculptor]]'s unprecedented price tag (about $100 at its peak), combined with his status as a staple in multiple formats, has earned him a lot of unpopularity among some segments of the player base. It got to the point that Wizards had to ban Jace from decks.
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Moving to Fridge subpage


* FridgeBrilliance:
** The purpose and potential of a number of cards are easily overlooked at a glance. A good example is 'Goatnapper', which allows you to [[ExactlyWhatitSaysonTheTin gain control of an opponent's goat]]. A quick glance through the archives reveals two goats, neither in print, and both useless - until you remember the block it came out with contained the very useful [[VoluntaryShapeshifter changeling]] race, who [[NinjaPirateZombieRobot count as every creature type]]. Including "Goat". (As well as "Mutant", "Ninja", and "Turtle". [[TeenageMutantNinjaTurtles The Teenager creature type is]], however, still missing.)
** Many cards contain subtle shout-outs to other cards that fall under this trope. For example, it's easy to notice that [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=126289 Fortune Thief]] is a throwback to the Arabian Nights card [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=957 Ali from Cairo]], but if you look closely at the art, you can see that the Fortune Thief has the same ability because she stole Ali's magical amulet. There are numerous other examples, most of which are pointed out on the official website's "Magic Arcana" feature [[http://www.wizards.com/Magic/Magazine/Archive.aspx?tag=arcana&description=arcana here]].
* FridgeHorror: [[http://inkwelllooter.blogspot.com/2011/02/my-life-as-weapon.html The Living Weapon germs are trapped inside their twisted, weaponized shells, unable to leave without dying, forced to kill or die.]]
** Eldrazi Spawn tokens. Eldrazi ''Spawn''. As in, children. You sacrifice them to add mana, most likely to summon the big Eldrazi.
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* CompleteMonster: Or rather, "[[JustForPun Compleat]] Monster." Yawgmoth started out as a blend of all the worst parts of AdolfHitler and Josef Mengele. This was when he was still human. After gaining control of Phyrexia, he ended up as the multiverse's equivalent of {{Satan}}.

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* CompleteMonster: Or rather, "[[JustForPun "[[MyNaymeIs Compleat]] Monster." Yawgmoth started out as a blend of all the worst parts of AdolfHitler and Josef Mengele. This was when he was still human. After gaining control of Phyrexia, he ended up as the multiverse's equivalent of {{Satan}}.
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** The never-legal (and really unplayable even if it were legal) card [[http://www.magiclibrarities.net/rarities/garfield-splendid-genesis.jpg Splendid Genesis]], designed to commemorate the birth of Garfield's daughter, would qualify if it were ever played. He did, however, propose to his then-girlfriend, Lily Wu, over a game. [[TheyDo She accepted.]] (It did, however, take him four games to actually draw Proposal.)

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** Garruk and Liliana: [[FreudWasRight "I like your axe. Very manly."]]



** Also has UrbanLegendOfZelda written all over it. There is no Black Lotus or Mox in ''Zendikar''.
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** Eldrazi Spawn tokens. Eldrazi ''Spawn''. As in, children. You sacrifice them to add mana, most likely to summon the big Eldrazi.


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** Also has UrbanLegendOfZelda written all over it. There is no Black Lotus or Mox in ''Zendikar''.
* LawOfChromaticSuperiority: There was an old deck called Sligh (after its creator) or Red Deck Wins. A new version of this archetype is available in all formats at all times. In terms of cards generally considered broken, though, blue has the most.

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* SeinfeldIsUnfunny: New players may be mystified as to why certain famous/infamous cards have such a reputation. Sometimes this is because of their still immature grasp of the game, but other times it's because those cards were simply good in their particular metagame, making their dominance a matter of context.

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* SeinfeldIsUnfunny: New players may be mystified as to why certain famous/infamous cards have such a reputation. Sometimes this is because of their still immature grasp of the game, but other times it's because those cards were simply good in their particular metagame, making their dominance a matter of context. Or even that the rules of Magic have changed so that whatever made them good in the first place doesn't work anymore.

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** The Jund deck that dominated Standard after the release of ''Alara Reborn''

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** The Jund deck that dominated Standard after the release of ''Alara Reborn''Reborn''.


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** Similar to Jace, [[http://magiccards.info/m11/en/192.html Primeval Titan]] became a key card in the then-dominant Valakut Ramp (and to a lesser extent, Eldrazi Ramp) decks, leading for calls to ban the Titan and Valakut. Soon afterwards, however, ramp decks fell out of favor, somewhat ending Primeval Titan's TierInducedScrappy status.

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* TheUntwist: In the ''Scars of Mirrodin'' storyline, Phyrexia has vastly superior forces, the element of surprise, and is the bad guy. Any GenreSavvy player worth his salt would think TheGoodGuysWin against overwhelming odds, right? Nope. Welcome to New Phyrexia, folks.

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* TierInducedScrappy: The most powerful cards and decks frequently attract a {{hatedom}} as players grow tired of seeing the same cards at the top tables of every tournament. Victims have included:
** The Lorwyn-era Faeries deck
** Mirrodin's infamous Ravager Affinity deck, which was [[GameBreaker so overpowered that it resulted in multiple card bannings]].
** The Jund deck that dominated Standard after the release of ''Alara Reborn''
** [[http://magiccards.info/wwk/en/31.html Jace, the Mind Sculptor]]'s unprecedented price tag (about $100 at its peak), combined with his status as a staple in multiple formats, has earned him a lot of unpopularity among some segments of the player base.
* TheUntwist: In the ''Scars of Mirrodin'' storyline, Phyrexia has vastly ''vastly'' superior forces, the element of surprise, and is the bad guy. Any GenreSavvy player worth his salt would think TheGoodGuysWin against overwhelming odds, right? Nope. Welcome to New Phyrexia, folks.
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* UnpleasableFanbase: Every aspect of Magic has someone that complains loudly about it. Fans are for/against foil cards, okay with/against the mythic rarity, faster/slower metagames, and more/less split cards/gold-bordered cards/legends/artifacts/whatever... a popular joke is that if Wizards put hundred-dollar-bills in packs of Magic, people would complain about how they were folded.

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[[redirect:YMMV/{{ptitleavm2017y}}]]

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[[redirect:YMMV/{{ptitleavm2017y}}]]* BrokenBase: Different people like and hate different things about Magic. They argue endlessly about it on the Internet.
* BigLippedAlligatorMoment: ''Unglued'' and ''Unhinged'' are illegal for [[SeriousBusiness serious play]] and most cards from those sets will never be re-printed.
* CompleteMonster: Or rather, "[[JustForPun Compleat]] Monster." Yawgmoth started out as a blend of all the worst parts of AdolfHitler and Josef Mengele. This was when he was still human. After gaining control of Phyrexia, he ended up as the multiverse's equivalent of {{Satan}}.
* CrackIsCheaper: Magic is nicknamed "Cardboard Crack" in some circles.
* EnsembleDarkhorse: The {{Crazy Awesome}} pyromancer Jaya Ballard, whose [[CrowningMomentOfFunny awesome quotes]] adorned many a burn spell (and who provided the ''page quote'' for {{Kill It With Fire}}). [[AndTheFandomRejoiced Finally printed]] in Time Spiral, [[http://gatherer.wizards.com/pages/Card/Details.aspx?multiverseid=109752 and she was awesome]].
* FanDumb: Concerning any number of things, but the color pie itself seems to be the most frequent source. Some people have too simple a view of the colors and others just don't have any clue what's really going on.
* FoeYay:
** The lesser planeswalkers [[RedOniBlueOni Chandra and Jace]] are implied to have this sort of relationship, judging by the flavor text of many of their respective cards. [[ExpandedUniverse The tie-in works]] seem to confirm this: they often [[EnemyMine unite to defeat a common foe]] and even [[FriendlyEnemy save each other's lives]] from time to time, but still chase each other around a lot. In honor of this, Wizards has released [[http://www.wizards.com/magic/magazine/article.aspx?x=mtg/daily/feature/11 a pair of preconstructed decks reflecting the two]].
** Even more so, [[FieryRedhead Chandra]] and [[KnightTemplar Gideon Jura]] had even more build up, including a implied romantic subplot in the novel, The Purifying Fire. It makes for an interesting relationship, as they seem to like each other, but openly despise what the other one stands for; Chandra being all about personal freedom, and Gideon about the importance of law and serving the greater good.
* FridgeBrilliance:
** The purpose and potential of a number of cards are easily overlooked at a glance. A good example is 'Goatnapper', which allows you to [[ExactlyWhatitSaysonTheTin gain control of an opponent's goat]]. A quick glance through the archives reveals two goats, neither in print, and both useless - until you remember the block it came out with contained the very useful [[VoluntaryShapeshifter changeling]] race, who [[NinjaPirateZombieRobot count as every creature type]]. Including "Goat". (As well as "Mutant", "Ninja", and "Turtle". [[TeenageMutantNinjaTurtles The Teenager creature type is]], however, still missing.)
** Many cards contain subtle shout-outs to other cards that fall under this trope. For example, it's easy to notice that [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=126289 Fortune Thief]] is a throwback to the Arabian Nights card [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=957 Ali from Cairo]], but if you look closely at the art, you can see that the Fortune Thief has the same ability because she stole Ali's magical amulet. There are numerous other examples, most of which are pointed out on the official website's "Magic Arcana" feature [[http://www.wizards.com/Magic/Magazine/Archive.aspx?tag=arcana&description=arcana here]].
* FridgeHorror: [[http://inkwelllooter.blogspot.com/2011/02/my-life-as-weapon.html The Living Weapon germs are trapped inside their twisted, weaponized shells, unable to leave without dying, forced to kill or die.]]
* GameBreaker: See GameBreaker.MagicTheGathering.
* IKnewIt: Usually rare due to the many rumormongers who try to spoil each upcoming set, but the "priceless treasures" promotion from the ''Zendikar'' set qualifies.
* MagnificentBastard:
** Yawgmoth, whose original, human incarnation is best described as "Hitler, but sexy."
** Nicol Bolas, the oldest known planeswalker and the last Elder Dragon, is one of these. He's over 30,000 years old, has ruled empires, and is the BigBad in more than one story. Currently, he's taken Yawgmoth's place as the current supreme threat to Dominia's safety and happiness, although in a more behind-the-scene fashion.
* MoralEventHorizon: During his exile, Yawgmoth visited several civilisations and ended up destroying them all with plagues he brewed up himself. One of these cases he did it ''just to see what would happen.''
* NarmCharm: "Ach! Hans, run! It's the lhurgoyf!" is redundant, goofy, out-of-the-blue, and offers absolutely no explanation about what a lhurgoyf ''is.''
* PowerCreepPowerSeep: Maybe. Most, if not all, of the ridiculously powerful, unbeatable cards people mention on this page, like Necropotence and Black Lotus, came in the earliest sets. However, those early sets also featured many completely useless abilities, like "bands with other". Conversely, new sets feature bigger and bigger creatures for cheaper mana costs (and/or more bizarre alternate costs) and/or with more unusual abilities. While, in another sense, some new cards are objectively weaker than their old counterparts: several cards in recent sets are identical reprints of older cards in every way except for costing more mana to cast, such as Counterspell and Cancel. This is tantamount to an admission that those effects were valuable but too easy to get, so designers made it just a little bit harder. Perhaps the best way to put it is that power levels have been smoothed out: there are fewer {{Game Breaker}}s in modern sets, but also fewer completely useless cards. YourMileageMayVary, of course.\\
\\
In general, certain game concepts have been reevaluated constantly over the years. Card drawing of any kind has gotten more expensive because of its sheer power. The same holds true with non-land mana producers, land destruction, and the aforementioned (and often annoying) countermagic. On the other side of the coin, creatures have gotten cheaper for their power because of a realization of how fragile they are. Accordingly, the number of very easy, drawback-free ways to destroy them have been reduced. Magic, the reasoning goes, was never meant to be played with an entire category of card being "useless." The days of Draw-Go and other completely creatureless decks may never return.\\
\\
The entirety of Magic's PowerCreepPowerSeep could be summed up as this: As a whole, creatures sucked and Spells were unbelievably powerful for the first decade of Magic; during the second decade of Magic, there's been a trend of Creatures becoming more powerful than Spells printed in the same sets. As a whole, Artifacts, Enchantments, and Lands have been a good 50/50 when it comes to Suck vs. Quality all along; however, back in the day, either an A/L/E was amazing or complete garbage, whereas these days almost all A/L/E's are pretty well even in being reasonably decent, with the occasional holy-crap card (in a good or bad sense.) Thus, in any given Legacy deck, expect to see mostly older spells, mostly newer creatures, and a mix of lands, artifacts, and enchantments from all over Magic's history.
* RescuedFromTheScrappyHeap: [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=1058 Atog]] gained a {{Hatedom}} from being the most printed card other than basic lands for a few months after ''Revised'', but by the time ''Mirage'' made atogs an iconic race, not only had the haters disappeared in a puff of apathy, but the people who liked the atogs' goofily-large toothy grins and power in decks built to feed them were more plentiful than ever.
* RootingForTheEmpire: One of the most prominent fansites is called Phyrexia.com, and is themed around the plane of Phyrexia, complete with the forums being named after each of that plane's layers, users calling themselves "Phyrexians", and it being an unnofficial rule not to write the name of Yawgmoth. For those unfamiliar with the setting, we would like to remind you that Phyrexia is a hellish biomechanical dystopia occupied by AlwaysChaoticEvil BodyHorror monstrosities and ruled over by a CompleteMonster EvilutionaryBiologist turned OmnicidalManiac GodOfEvil.
* RuinedForever:
** The occasional reaction to [[GameBreaker horribly overpowered]] blocks. Mirrodin and Urza's Combo Block come to mind. ''Especially'' Urza's, due to the Combo Winter that resulted.
** Mark Rosewater, one of the long-time designers of Magic, admitted in one of his articles that Urza's Block was in fact the only block that got the entire Design Team dragged up to the top office and yelled at, collectively. Seems that they should've paid more attention to a card that can generate 'X mana equal to the number of Permanent Type X'...
* ScapegoatCreator:
** Mark Rosewater is the head of Wizards R&D and is essentially the public face of Magic design and development. If something goes wrong, [[UnpleasableFanbase as it inevitably will]], it's his fault. Even if he had nothing to do with it, it's always [[FanNickname MaRo's]] fault. The game's inventor, Richard Garfield, seems to have escaped this.
** If the [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=74250 card based on him]] is any indication, Richard Garfield is actually an {{inversion}}.
* TheScrappy:
** This applies to the ''Homelands'' expansion. Almost all of the cards were too weak to see any play, even outside of tournaments, giving it a reputation as a set consisting of nothing but useless junk (''The Duelist'' once admitted the only worthwhile card in the set was [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=202280 an ok anti-weenie card]], and people only played ''that'' when there were block rules that required decks to contain cards from every expansion in the current rotation; later, [[http://magiccards.info/hl/en/42.html Merchant Scroll]] gained some popularity as well). Packs of Homelands cards were still available in stores for next-to-nothing long after it had "officially" gone out of print.
** ''Fallen Empires'', too, for about the same reasons. It ''was'' considerate enough not be jammed in the middle of the first semi-real block. It was also ''massively'' over-printed, with almost six times as many cards printed as any expansion set before it (approximately 350 million cards, compared to the 62 million of the preceding set, ''The Dark'') and almost as many as the then-current base set, ''Revised Edition'' (estimated at 500 million cards over its lifetime.)
** After the overpowered ''Urza's'' Block, ''Mercadian Masques'' looked weak and underpowered in comparison. One big problem with ''Mercadian Masques'' was all the reprints of weak cards. (Kyren Glider < Goblin Glider, Moment of Silence < Festival, the return of storage lands from ''Fallen Empires''.) Some of them were even from the granddaddy of Scrappy sets, ''The Dark''.
** Likewise, ''Kamigawa'' block, coming out hot on the heels of ''Mirrodin''. It was followed by ''Ravnica'' to boot, a reasonably powerful set that's been a fan-favorite since printing (even the less powerful cards are considered ''fun'').
* ScrappyMechanic:
** "Bands with other." [[http://www.wizards.com/magic/magazine/article.aspx?x=mtgcom/feature/21 Editor Mark Gottlieb explains why.]]
** "Affinity for artifacts," although often acknowledged as a fair mechanic in a vacuum, gained infamy through its association with the "Ravager Affinity" deck that dominated the format at the time, so much so that its key cards were banned from tournament play. The backlash was strong enough that when ''Scars of Mirrodin'' revisited Mirrodin, the designers chose not to bring it back in fear that its new incarnation would inherit the Scrappy legacy of the mechanic.[[hottip:*:[[http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/mm/108 Source]]]]
** Cards that require a coin flip have consistently been among the least popular cards in their respective sets, according to Wizards of the Coasts's market research. [[http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/mm/37 Head Designer Mark Rosewater explains.]]
* {{Scrub}}: As always, in contrast to the StopHavingFunGuys: any card that the Scrub's deck can't deal with is "cheap", and anyone using it is trying to ruin the game for everyone who wants to play ''real'' Magic. It's common for people seeking casual games in ''Magic Online'' to put something similar to the following in the description:
-->No blue, no land destruction, no goblins, no elves, no nonbasic lands...
* SeinfeldIsUnfunny: New players may be mystified as to why certain famous/infamous cards have such a reputation. Sometimes this is because of their still immature grasp of the game, but other times it's because those cards were simply good in their particular metagame, making their dominance a matter of context.
* SoBadItsGood: A handful of cards, particularly from early sets such as ''Legends'', are so thoroughly useless that they're regarded with a degree of affection by players. [[hottip:More:[[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=45985 Chimney Imp]] is a particularly iconic example, attaining a status of MemeticBadass on the official forums, but is by no means the worst creature; that dubious honour goes to [[http://gatherer.wizards.com/Pages/Card/Details.aspx?multiverseid=1555 Wood Elemental]].]]
* {{Squick}}: [[http://magiccards.info/uh/en/115.html Uktabi Kong]], a card (tap two apes to produce an ape token) which invokes a number of sex tropes, but especially:
** EveryoneIsBi (the only non-squick trope here)
** IncestIsRelative (tap an ape token with one of its parents, or two ape tokens since they're likely brother and sister)
** HomosexualReproduction (tap Ape A and Ape B one turn, Ape A and Ape C another turn, and Ape B and Ape C a third turn: You have either one or three cases of this.)
* StrawmanHasAPoint: Yawgmoth's cure for phthisis actually worked.
* TheyChangedItNowItSucks: Too many times to count. The most recent example (as of mid-2009) are the rules changes introduced [[http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtg/daily/feature/42a here]], but the game has to tweak itself a little every year, and each year brings a plethora of complaining, along with the beeping of cash registers to drown them out.
** The major rules overhaul with ''Sixth Edition'' caused a massive outcry among players at the time.
** Perhaps the biggest InternetBackdraft occurred in 2003, when they made some rather drastic changes to the cosmetic layout of the cards.
* UnpleasableFanbase: Every aspect of Magic has someone that complains loudly about it. Fans are for/against foil cards, okay with/against the mythic rarity, faster/slower metagames, and more/less split cards/gold-bordered cards/legends/artifacts/whatever... a popular joke is that if Wizards put hundred-dollar-bills in packs of Magic, people would complain about how they were folded.
* TheUntwist: In the ''Scars of Mirrodin'' storyline, Phyrexia has vastly superior forces, the element of surprise, and is the bad guy. Any GenreSavvy player worth his salt would think TheGoodGuysWin against overwhelming odds, right? Nope. Welcome to New Phyrexia, folks.
* WoobieDestroyerOfWorlds: From the Mirrodin blocks, Glissa Sunseeker. Can they do anything to make the poor elf's existence any more outright soul-crushing? [[spoiler: Her family is violently murdered by little automated thresher machines. She endures a great many difficulties in collecting the Macguffins of Power only to have them turned on her almost immediately by the BigBad. Her HeroicSacrifice allows Slobad to save the people of the world, transporting those who were abducted from other planes back to their original planes... including every one of Glissa's friends (except Slobad) and her only surviving family member, but not her, ensuring her heroism is totally forgotten by everyone else. When she gets back, she's blamed for everything bad that happened in the last several years before being corrupted by Phyrexian oil and turned into a powerful enemy of the same world she'd worked so hard to save.]] [[BeyondTheImpossible It'll probably get]] [[ItGotWorse even worse]] in the last as-yet-unpublished cycle, but there might yet be hope.

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