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* GoddamedBats: The Bats themselves can be annoying in any room that's a vertical shaft with several ledges. Jump somewhere, collide with a Bat, land in the wrong place (like on an Anglerfish--MercyInvincibility doesn't kick in until ''after'' you hit the ground). The second episode's Ghosts can also be this way, even ''after'' you figure out their patterns.
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* GoddamedBats: GoddamnedBats: The Bats themselves can be annoying in any room that's a vertical shaft with several ledges. Jump somewhere, collide with a Bat, land in the wrong place (like on an Anglerfish--MercyInvincibility doesn't kick in until ''after'' you hit the ground). The second episode's Ghosts can also be this way, even ''after'' you figure out their patterns.
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*GoddamedBats: The Bats themselves can be annoying in any room that's a vertical shaft with several ledges. Jump somewhere, collide with a Bat, land in the wrong place (like on an Anglerfish--MercyInvincibility doesn't kick in until ''after'' you hit the ground). The second episode's Ghosts can also be this way, even ''after'' you figure out their patterns.