History YMMV / KirbysReturnToDreamLand

8th Aug '16 4:16:34 PM MissConception
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** [[http://www.youtube.com/watch?v=zMApFJ0zY7c The super ability theme]] does a fantastic job of getting you in the mood for tons and tons of asskicking using large versions of the Sword, Beam, Hammer, and more.

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** [[http://www.youtube.com/watch?v=zMApFJ0zY7c The super ability Super Ability theme]] does a fantastic job of getting you in the mood for tons and tons of asskicking using large super versions of the Sword, Beam, Hammer, and more.



** The music that plays against the final boss [[spoiler:Magolor]]'s [[spoiler:first form]] is [[http://www.youtube.com/watch?v=uzywjZA22Qc pretty awesome in itself]], as expected from a Kirby game.

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** The music that plays against the final boss [[spoiler:Magolor]]'s [[spoiler:first form]] is [[http://www.youtube.com/watch?v=uzywjZA22Qc pretty awesome in itself]], as expected from a Kirby ''Kirby'' game.



* BreatherBoss: Plot-wise, the Metal General, who comes in between the climactic fights against the Grand Doomer and Landia. [[spoiler:This was made up for in Extra Mode, where he got the greatest changes, becoming a Sequential Boss with HR-D3. Its appearence pretty much strips him of his Breather boss status in Extra Mode.]]

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* BreatherBoss: Plot-wise, the Metal General, who comes in between the climactic fights against the Grand Doomer and Landia. [[spoiler:This was made up for in Extra Mode, mode, where he got the greatest changes, becoming a Sequential Boss with HR-D3. Its appearence pretty much strips him of his Breather boss status in Extra Mode.mode.]]



* EnsembleDarkhorse: Based on their pause screen description for the character, HAL knew that the Bandana-clad Waddle Dee was this among Kirby fans.

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* EnsembleDarkhorse: Based on their pause screen description for the character, HAL knew that the Bandana-clad Waddle Dee was this among Kirby ''Kirby'' fans.



** The Spark ability in this game is ''brutal.'' It combines the classic Spark (hold down attack to erect an electric force-field) with the Plasma ability's[[note]]from VideoGame/KirbySuperStar[[/note]]charged-shot mechanic. Unlike KSS, however, where you had to charge by mashing the D-Pad in various directions, you can charge KRTD's Spark by shaking the Wiimote, which can quickly and easily fully charge the shot (although you can also mash the controller in this game as well) -- combined with the fact that the fully charged blast deals ''ludicrous'' damage to just about anything, it can take down even the FinalBoss in less than a minute. That is, of course, assuming your wrists don't get sore from waggling while dodging attacks. On top of all that, hitting the attack button while holding up or down will fire a lightning bolt to the edge of the screen in that direction, instantly hitting everything either above or below you regardless of your charge level.

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** The Spark ability in this game is ''brutal.'' It combines the classic Spark (hold down attack to erect an electric force-field) with the Plasma ability's[[note]]from VideoGame/KirbySuperStar[[/note]]charged-shot Plasma[[note]]from ''VideoGame/KirbySuperStar'' and ''VideoGame/KirbyAirRide''[[/note]] ability's charged-shot mechanic. Unlike KSS, Plasma, however, where you had to charge by mashing the D-Pad in various directions, you can charge KRTD's Spark by shaking the Wiimote, Wii Remote, which can quickly and easily fully charge the shot (although you can also mash the controller in this game as well) -- combined with the fact that the fully charged blast deals ''ludicrous'' damage to just about anything, it can take down even the FinalBoss in less than a minute. That is, of course, assuming your wrists don't get sore from waggling while dodging attacks. On top of all that, hitting the attack button while holding up or down will fire a lightning bolt to the edge of the screen in that direction, instantly hitting everything either above or below you regardless of your charge level.



** Not to mention the Tornado ability, as always. It makes Kirby completely invincible until he stops spinning, making it easy to avoid damage ''and'' punish enemy assaults. Not only that, but it now has a charging attack that is used by shaking the Wiimote while Kirby is spinning. When he stops, the tornado spreads out as it dissipates, causing a ton of constant damage and covering Kirby as he recovers. Needless to say, mastering Tornado is just about the same as mastering Spark, and having at least two Kirbys with both of these abilities will absolutely wreck any boss that stands in their way.
** Meta Knight can use his Shuttle Loop from ''VideoGame/SuperSmashBrosBrawl'' in this game. It eats at boss HP like crazy and it's very spammable. Wing Kirby has the same ability and several air dashes that let him blow through stages nearly completely invincible, although SomeDexterityRequired.

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** Not to mention the Tornado ability, as always. It makes Kirby completely invincible until he stops spinning, making it easy to avoid damage ''and'' punish enemy assaults. Not only that, but it now has a charging attack that is used by shaking the Wiimote Wii Remote while Kirby is spinning. When he stops, the tornado spreads out as it dissipates, causing a ton of constant damage and covering Kirby as he recovers. Needless to say, mastering Tornado is just about the same as mastering Spark, and having at least two Kirbys with both of these abilities will absolutely wreck any boss that stands in their way.
** Meta Knight can use his Shuttle Loop from ''VideoGame/SuperSmashBrosBrawl'' ''[[VideoGame/SuperSmashBros Super Smash Bros. Brawl]]'' in this game. It eats at boss HP like crazy and it's very spammable. Wing Kirby has the same ability and several air dashes that let him blow through stages nearly completely invincible, although SomeDexterityRequired.



* MagnificentBastard: [[spoiler:Magolor, right before he goes completely crazy and goes to take over Popstar after succeeding in acquiring the Master Crown by manipulating Kirby and co. into defeating Landia for him.]]

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* MagnificentBastard: [[spoiler:Magolor, right before he goes completely crazy and goes to take over Planet Popstar after succeeding in acquiring the Master Crown by manipulating Kirby and co. into defeating Landia for him.]]
27th Jul '16 4:34:26 PM BobRiddle
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Added DiffLines:

* ItWasHisSled: [[spoiler:Magolor is evil]].
16th May '16 12:15:20 AM Ferot_Dreadnaught
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* RecycledScript: This game is essentially the gameplay of ''VideoGame/Kirby64TheCrystalShards'' merged with the plot of [[VideoGame/KirbySuperStar Milky Way Wishes]]. There are 120 energy spheres scattered throughout the game that require skill, paying attention, and/or having the right power to collect them. Two of Kirby's [[EnemyMine enemies team up with him]]. As for the plot, [[spoiler:Magolor asks you to collect the lost parts of his ship so that he can return home, then he offers to take you there. Once there, you retrieve a dangerously powerful artifact, which Magolor steals from you to rule the galaxy, and you have to stop him.]]
13th Mar '16 6:59:15 AM Silverblade2
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* RecycledScript / XMeetsY: This game is essentially the gameplay of ''VideoGame/Kirby64TheCrystalShards'' merged with the plot of [[VideoGame/KirbySuperStar Milky Way Wishes]]. There are 120 energy spheres scattered throughout the game that require skill, paying attention, and/or having the right power to collect them. Two of Kirby's [[EnemyMine enemies team up with him]]. As for the plot, [[spoiler:Magolor asks you to collect the lost parts of his ship so that he can return home, then he offers to take you there. Once there, you retrieve a dangerously powerful artifact, which Magolor steals from you to rule the galaxy, and you have to stop him.]]

to:

* RecycledScript / XMeetsY: RecycledScript: This game is essentially the gameplay of ''VideoGame/Kirby64TheCrystalShards'' merged with the plot of [[VideoGame/KirbySuperStar Milky Way Wishes]]. There are 120 energy spheres scattered throughout the game that require skill, paying attention, and/or having the right power to collect them. Two of Kirby's [[EnemyMine enemies team up with him]]. As for the plot, [[spoiler:Magolor asks you to collect the lost parts of his ship so that he can return home, then he offers to take you there. Once there, you retrieve a dangerously powerful artifact, which Magolor steals from you to rule the galaxy, and you have to stop him.]]
28th Jan '16 3:59:22 PM nombretomado
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** Meta Knight can use his Shuttle Loop from ''SuperSmashBros Brawl'' in this game. It eats at boss HP like crazy and it's very spammable. Wing Kirby has the same ability and several air dashes that let him blow through stages nearly completely invincible, although SomeDexterityRequired.

to:

** Meta Knight can use his Shuttle Loop from ''SuperSmashBros Brawl'' ''VideoGame/SuperSmashBrosBrawl'' in this game. It eats at boss HP like crazy and it's very spammable. Wing Kirby has the same ability and several air dashes that let him blow through stages nearly completely invincible, although SomeDexterityRequired.
7th Jan '16 9:48:36 AM SpaceHunterDrakeRedcrest
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* DevelopmentHell: This game started as the UsefulNotes/NintendoGameCube title, was scrapped, then went through several re-imaginings until this became the final product. According to [[http://iwataasks.nintendo.com/interviews/#/wii/kirby-dream-land/0/0 this interview]], development started as soon as ''Kirby 64'' was completed, meaning it took ''eleven years'' for it to be released.
4th Jan '16 7:15:15 AM GastonRabbit
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* EightPointEight:
** IGN and Gamespot's scores of 7.5 got this reaction.
** Also, [[http://www.negativeworld.org/article.php?id=6814&pagenumber=1 a fan review]] on gaming site ''Negative World'' gave the game the Trope Name's score... but, oddly enough, it was written by ''Matthew "Webcomic/BrawlInTheFamily" Taranto'', '''of all people.'''
* BreatherBoss: Plot-wise, the Metal General, who comes in between the climactic fights against the Grand Doomer and Landia. [[spoiler:This was made up for in Extra Mode, where he got the greatest changes, becoming a Sequential Boss with HR-D3. Its appearence pretty much strips him of his Breather boss status in Extra Mode.]]
* CrowningMusicOfAwesome:

to:

* EightPointEight:
** IGN and Gamespot's scores of 7.5 got this reaction.
** Also, [[http://www.negativeworld.org/article.php?id=6814&pagenumber=1 a fan review]] on gaming site ''Negative World'' gave the game the Trope Name's score... but, oddly enough, it was written by ''Matthew "Webcomic/BrawlInTheFamily" Taranto'', '''of all people.'''
* BreatherBoss: Plot-wise, the Metal General, who comes in between the climactic fights against the Grand Doomer and Landia. [[spoiler:This was made up for in Extra Mode, where he got the greatest changes, becoming a Sequential Boss with HR-D3. Its appearence pretty much strips him of his Breather boss status in Extra Mode.]]
* CrowningMusicOfAwesome:
SugarWiki/AwesomeMusic:


Added DiffLines:

* EightPointEight:
** IGN and Gamespot's scores of 7.5 got this reaction.
** Also, [[http://www.negativeworld.org/article.php?id=6814&pagenumber=1 a fan review]] on gaming site ''Negative World'' gave the game the Trope Name's score... but, oddly enough, it was written by ''Matthew "Webcomic/BrawlInTheFamily" Taranto'', '''of all people.'''
* BreatherBoss: Plot-wise, the Metal General, who comes in between the climactic fights against the Grand Doomer and Landia. [[spoiler:This was made up for in Extra Mode, where he got the greatest changes, becoming a Sequential Boss with HR-D3. Its appearence pretty much strips him of his Breather boss status in Extra Mode.]]
20th Sep '15 10:40:36 AM nombretomado
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* DevelopmentHell: This game started as the GameCube title, was scrapped, then went through several re-imaginings until this became the final product. According to [[http://iwataasks.nintendo.com/interviews/#/wii/kirby-dream-land/0/0 this interview]], development started as soon as ''Kirby 64'' was completed, meaning it took ''eleven years'' for it to be released.

to:

* DevelopmentHell: This game started as the GameCube UsefulNotes/NintendoGameCube title, was scrapped, then went through several re-imaginings until this became the final product. According to [[http://iwataasks.nintendo.com/interviews/#/wii/kirby-dream-land/0/0 this interview]], development started as soon as ''Kirby 64'' was completed, meaning it took ''eleven years'' for it to be released.
15th Sep '15 7:34:20 PM Wingnut
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Added DiffLines:

* HilariousInHindsight: King Dedede's lack of qualms in attacking Whispy Woods, and vice versa, brings back memories of the former's intention of cutting the latter down for his private country club back in ''Anime/KirbyRightBackAtYa''.
30th Mar '15 11:51:48 PM toonyloon
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* TheTetrisEffect: If one plays through the ability stages enough, they might have the tendency to have to do everything with precision and on the first try.
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