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* MemeticMutation: "'Tis beyond my reach!" variations on this pop up in the FanRemake of ''VideoGame/KingsQuestIIRomancingTheThrone'' and ''VideoGame/TheSilverLining''.

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* MemeticMutation: "'Tis beyond my reach!" variations Variations on this pop up in the FanRemake of ''VideoGame/KingsQuestIIRomancingTheThrone'' and ''VideoGame/TheSilverLining''.
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* OldGuardVersusNewBlood: The game falls into the New Blood camp, since it focuses more on action and stars a new character who isn't related by blood to the royal family.
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* FanonDiscontinuity: The fandom does not especially like this game. This game is largely ignored and/or derided by the fanbase as InNameOnly, due to its drastic change in tone, reliance on violence in a series that usually rewarded you for thinking your way out of the situation, and a protagonist that wasn't a member of the Daventry Royal Family.

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* FanonDiscontinuity: The fandom does not Some of the especially like this game. hardcore members of the fanbase treat the game's mere existence as an insult. This game is largely ignored and/or derided by the fanbase many as InNameOnly, due to its drastic change in tone, reliance on violence in a series that usually rewarded you for thinking your way out of the situation, and a protagonist that wasn't a member of the Daventry Royal Family.
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* MisBlamed: The game itself was blamed for killing the adventure game genre, but trouble with the company and a shifting industry had far more to do with it. Also, while the game remains obscure enough to not be fully VindicatedByHistory[[labelnote:*]]Part of the reason being how much of a pain in the ass it is to run on modern hardware.[[/labelnote]], many who look back on it now see it in a different light since it ''was'' fairly ambitious for the time. The rest of the ''King's Quest'' series, while still looked back on fondly, is now acknowledged to have more or less made the fall of the adventure game genre inevitable [[FranchiseOriginalSin from the beginning]], due to wildly inconsistent quality and loads of FakeDifficulty. ''Mask of Eternity's'' gameplay, in hindsight, has noticeably more modern standards of balance and fairness.

to:

* MisBlamed: The game itself was blamed for killing the adventure game genre, but trouble with the company and a shifting industry had far more to do with it. Also, while the game remains obscure enough to not be fully VindicatedByHistory[[labelnote:*]]Part of the reason being how much of a pain in the ass it is to run on modern hardware.[[/labelnote]], hardware[[/labelnote]], many who look back on it now see it in a different light since it ''was'' fairly ambitious for the time. The rest of the ''King's Quest'' series, while still looked back on fondly, is now acknowledged to have more or less made the fall of the adventure game genre inevitable [[FranchiseOriginalSin from the beginning]], due to wildly inconsistent quality and loads of FakeDifficulty. ''Mask of Eternity's'' gameplay, in hindsight, has noticeably more modern standards of balance and fairness.
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* MisBlamed: The game itself was blamed for killing the adventure game genre, but trouble with the company and a shifting industry had far more to do with it. Also, while the game remains obscure enough to not be fully VindicatedByHistory[[labelnote:*]]Part of the reason being how much of a pain in the ass it is to run. on modern hardware.[[/labelnote]], many who look back on it now see it in a different light since it ''was'' fairly ambitious for the time. The rest of the ''King's Quest'' series, while still looked back on fondly, is now acknowledged to have more or less made the fall of the adventure game genre inevitable [[FranchiseOriginalSin from the beginning]], due to wildly inconsistent quality and loads of FakeDifficulty. ''Mask of Eternity's'' gameplay, in hindsight, has noticeably more modern standards of balance and fairness.

to:

* MisBlamed: The game itself was blamed for killing the adventure game genre, but trouble with the company and a shifting industry had far more to do with it. Also, while the game remains obscure enough to not be fully VindicatedByHistory[[labelnote:*]]Part of the reason being how much of a pain in the ass it is to run. run on modern hardware.[[/labelnote]], many who look back on it now see it in a different light since it ''was'' fairly ambitious for the time. The rest of the ''King's Quest'' series, while still looked back on fondly, is now acknowledged to have more or less made the fall of the adventure game genre inevitable [[FranchiseOriginalSin from the beginning]], due to wildly inconsistent quality and loads of FakeDifficulty. ''Mask of Eternity's'' gameplay, in hindsight, has noticeably more modern standards of balance and fairness.
Is there an issue? Send a MessageReason:
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* MisBlamed: The game itself was blamed for killing the adventure game genre, but trouble with the company and a shifting industry had far more to do with it. Also, while the game remains obscure enough to not be fully VindicatedByHistory[[labelnote:Explanation]]Part of the reason being how much of a pain in the ass it is to run. on modern hardware.[[/labelnote], many who look back on it now see it in a different light since it ''was'' fairly ambitious for the time. The rest of the ''King's Quest'' series, while still looked back on fondly, is now acknowledged to have more or less made the fall of the adventure game genre inevitable [[FranchiseOriginalSin from the beginning]], due to wildly inconsistent quality and loads of FakeDifficulty. ''Mask of Eternity's'' gameplay, in hindsight, has noticeably more modern standards of balance and fairness.

to:

* MisBlamed: The game itself was blamed for killing the adventure game genre, but trouble with the company and a shifting industry had far more to do with it. Also, while the game remains obscure enough to not be fully VindicatedByHistory[[labelnote:Explanation]]Part VindicatedByHistory[[labelnote:*]]Part of the reason being how much of a pain in the ass it is to run. on modern hardware.[[/labelnote], [[/labelnote]], many who look back on it now see it in a different light since it ''was'' fairly ambitious for the time. The rest of the ''King's Quest'' series, while still looked back on fondly, is now acknowledged to have more or less made the fall of the adventure game genre inevitable [[FranchiseOriginalSin from the beginning]], due to wildly inconsistent quality and loads of FakeDifficulty. ''Mask of Eternity's'' gameplay, in hindsight, has noticeably more modern standards of balance and fairness.
Is there an issue? Send a MessageReason:
None


* MisBlamed: The game itself was blamed for killing the adventure game genre, but trouble with the company and a shifting industry had far more to do with it. Also, while the game remains obscure enough to not be fully VindicatedByHistory, many who look back on it now see it in a different light. The rest of the ''King's Quest'' series, while still looked back on fondly, is now acknowledged to have more or less made the fall of the adventure game genre inevitable [[FranchiseOriginalSin from the beginning]], due to wildly inconsistent quality and loads of FakeDifficulty. ''Mask of Eternity's'' gameplay, in hindsight, has noticeably more modern standards of balance and fairness.

to:

* MisBlamed: The game itself was blamed for killing the adventure game genre, but trouble with the company and a shifting industry had far more to do with it. Also, while the game remains obscure enough to not be fully VindicatedByHistory, VindicatedByHistory[[labelnote:Explanation]]Part of the reason being how much of a pain in the ass it is to run. on modern hardware.[[/labelnote], many who look back on it now see it in a different light.light since it ''was'' fairly ambitious for the time. The rest of the ''King's Quest'' series, while still looked back on fondly, is now acknowledged to have more or less made the fall of the adventure game genre inevitable [[FranchiseOriginalSin from the beginning]], due to wildly inconsistent quality and loads of FakeDifficulty. ''Mask of Eternity's'' gameplay, in hindsight, has noticeably more modern standards of balance and fairness.

Changed: 4

Removed: 611

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Cleanup thread decided it doesn't qualify since the entry admits it still sells well.


* CondemnedByHistory: Believe it or not, when the game first came out, it sold reasonably well, even outselling ''VideoGame/GrimFandango'', and earned modest scores from gaming magazines, mostly 7/10s. After Sierra went under and the adventure game market crashed, everyone turned on the game, now labeling it as the game that (temporarily) [[GenreKiller killed off the adventure game genre]]. The bundle on Website/GOGDotCom does sell pretty well, though (although it will vary person to person whether this game or ''VideoGame/KingsQuestVIIThePrincelessBride'' is the main attraction and which is the add-on).



* MisBlamed: The game itself was blamed for killing the adventure game genre, but trouble with the company and a shifting industry had far more to do with it. Also, while the game remains obscure enough to not be fully VindicatedByHistory, many who look back on it now see it in a different light. The rest of the King's Quest series, while still looked back on fondly, is now acknowledged to have more or less made the fall of the adventure game genre inevitable [[FranchiseOriginalSin from the beginning]], due to wildly inconsistent quality and loads of FakeDifficulty. ''Mask of Eternity's'' gameplay, in hindsight, has noticeably more modern standards of balance and fairness.

to:

* MisBlamed: The game itself was blamed for killing the adventure game genre, but trouble with the company and a shifting industry had far more to do with it. Also, while the game remains obscure enough to not be fully VindicatedByHistory, many who look back on it now see it in a different light. The rest of the King's Quest ''King's Quest'' series, while still looked back on fondly, is now acknowledged to have more or less made the fall of the adventure game genre inevitable [[FranchiseOriginalSin from the beginning]], due to wildly inconsistent quality and loads of FakeDifficulty. ''Mask of Eternity's'' gameplay, in hindsight, has noticeably more modern standards of balance and fairness.
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added italics


* MisBlamed: The game itself was blamed for killing the adventure game genre, but trouble with the company and a shifting industry had far more to do with it. Also, while the game remains obscure enough to not be fully VindicatedByHistory, many who look back on it now see it in a different light. The rest of the King's Quest series, while still looked back on fondly, is now acknowledged to have more or less made the fall of the adventure game genre inevitable [[FranchiseOriginalSin from the beginning]], due to wildly inconsistent quality and loads of FakeDifficulty. Mask of Eternity's gameplay, in hindsight, has noticeably more modern standards of balance and fairness.

to:

* MisBlamed: The game itself was blamed for killing the adventure game genre, but trouble with the company and a shifting industry had far more to do with it. Also, while the game remains obscure enough to not be fully VindicatedByHistory, many who look back on it now see it in a different light. The rest of the King's Quest series, while still looked back on fondly, is now acknowledged to have more or less made the fall of the adventure game genre inevitable [[FranchiseOriginalSin from the beginning]], due to wildly inconsistent quality and loads of FakeDifficulty. Mask ''Mask of Eternity's Eternity's'' gameplay, in hindsight, has noticeably more modern standards of balance and fairness.

Added: 611

Removed: 608

Is there an issue? Send a MessageReason:
None


* CondemnedByHistory: Believe it or not, when the game first came out, it sold reasonably well, even outselling ''VideoGame/GrimFandango'', and earned modest scores from gaming magazines, mostly 7/10s. After Sierra went under and the adventure game market crashed, everyone turned on the game, now labeling it as the game that (temporarily) [[GenreKiller killed off the adventure game genre]]. The bundle on Website/GOGDotCom does sell pretty well, though (although it will vary person to person whether this game or ''VideoGame/KingsQuestVIIThePrincelessBride'' is the main attraction and which is the add-on).



* DeaderThanDisco: Believe it or not, when the game first came out, it sold reasonably well, even outselling ''VideoGame/GrimFandango'', and earned modest scores from gaming magazines, mostly 7/10s. After Sierra went under and the adventure game market crashed, everyone turned on the game, now labeling it as the game that (temporarily) [[GenreKiller killed off the adventure game genre]]. The bundle on Website/GOGDotCom does sell pretty well, though (although it will vary person to person whether this game or ''VideoGame/KingsQuestVIIThePrincelessBride'' is the main attraction and which is the add-on).
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* ContestedSequel: When it was new, the only evidence that it was a contested sequel and not outright FanonDiscontinuity was its sales. Nowadays, it's easier to find people who will openly admit to liking the game. In fact, the contention usually revolves more around whether being so different from the rest of the series is impossible to forgive, rather than whether it's a fine game in a vacuum. Still, if you go to a Creator/{{Sierra}} fan board and ask if it's a ''VideoGame/KingsQuest'' game, then ask them if it's a ''good'' game, [[FlameWar make sure to bring chocolate, marshmallows, and graham (no pun intended) crackers for the inevitable cookout.]]

to:

* ContestedSequel: When it was new, the only evidence that it was a contested sequel and not outright FanonDiscontinuity was its sales. Nowadays, it's easier to find people who will openly admit to liking the game. In fact, even the contention usually revolves more around whether being so different from the rest of the series is impossible to forgive, rather than whether it's a fine game in a vacuum. Still, if you go to a Creator/{{Sierra}} fan board and ask if it's a ''VideoGame/KingsQuest'' game, then ask them if it's a ''good'' game, [[FlameWar make sure to bring chocolate, marshmallows, and graham (no pun intended) crackers for the inevitable cookout.]]
Is there an issue? Send a MessageReason:
None


* ContestedSequel: When it was new, the only evidence that it was a contested sequel and not merely FanonDiscontinuity was its sales. Nowadays, it's easier to find people who will openly admit to liking the game. In fact, the contention usually revolves more around whether being so different from the rest of the series is impossible to forgive, rather than whether it's a fine game in a vacuum. Still, if you go to a Creator/{{Sierra}} fan board and ask if it's a ''VideoGame/KingsQuest'' game, then ask them if it's a ''good'' game, [[FlameWar make sure to bring chocolate, marshmallows, and graham (no pun intended) crackers for the inevitable cookout.]]

to:

* ContestedSequel: When it was new, the only evidence that it was a contested sequel and not merely outright FanonDiscontinuity was its sales. Nowadays, it's easier to find people who will openly admit to liking the game. In fact, the contention usually revolves more around whether being so different from the rest of the series is impossible to forgive, rather than whether it's a fine game in a vacuum. Still, if you go to a Creator/{{Sierra}} fan board and ask if it's a ''VideoGame/KingsQuest'' game, then ask them if it's a ''good'' game, [[FlameWar make sure to bring chocolate, marshmallows, and graham (no pun intended) crackers for the inevitable cookout.]]

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