History YMMV / KingdomHeartsBirthBySleep

20th Apr '17 9:52:51 AM Peridonyx
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* FamilyUnfriendlyAesop: According to ''Blank Points'', [[spoiler:{{Forgiveness}}[=-=]based CharacterDevelopment (like Ansem the Wise ultimately had) can be a bad thing (because without ThePowerOfHate anymore, he's lost almost all of his memories due to the Realm of Darkness's effects).]]
7th Mar '17 7:12:19 AM Gairyuki
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** Terra's Skywalker parallels don't end there. He also serves as a parallel to [[spoiler: [[Film/StarWarsTheForceAwakens Kylo Ren]], aka Ben Solo, Luke's nephew and fallen apprentice, whose fall to the dark side ends up destroying everything their master built. While Kylo hasn't killed Luke yet, unlike Terra's own fall, his was deliberate, as was his destruction of Luke's legacy]]
13th Feb '17 8:38:54 AM CouchAlmark
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* ComplacentGamingSyndrome: The Command Deck system used in this game, Re:Coded and Dream Drop Distance is highly vulnerable to this in general, but Birth by Sleep is the worst about it due to the ease with which powerful commands can be synthesized early in the game. Most decks will only contain one of four commands: [[GameBreaker Thunder Surge]], [[GrenadeSpam Mine Square]], [[SmartBomb Mega Flare]], and [[HealingFactor Curaga]]. The game has approximately fifty different commands that can be equipped, but all of the others are inferior versions of these four.
11th Feb '17 7:07:15 PM Ferot_Dreadnaught
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* ContestedSequel: Many regard this game as one of the better in the series, if not the best, mostly due to its battle system (which is regarded as the most polished, refined, and just plain fun one yet), the interesting story and refreshing three-POV narrative. However, The game received overall lower review scores among critics due to combat-related issues (including the lack of enemy knockback and the lack of combos) and story-related issues that weren't present until this entry in the franchise.



** Which is why it will be unbelievably cathartic to beat the snot out of the one responsible: [[spoiler: Master Xehanort]].



* EvenBetterSequel: Or rather, Even Better Prequel. Many regard this game as one of the better in the series, if not the best, mostly due to its battle system (which is regarded as the most polished, refined, and just plain fun one yet), the interesting story and refreshing three-POV narrative.
11th Feb '17 6:57:45 PM Ferot_Dreadnaught
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* ContestedSequel: The game received overall lower review scores among critics. Fans also disliked the game for combat-related issues (including the lack of enemy knockback and the lack of combos) and story-related issues that weren't present until this entry in the franchise.
11th Feb '17 6:46:09 PM capthanos
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* ContestedSequel: The game received overall lower review scores among critics. Fans also disliked the game for combat-related issues (including the lack of enemy knockback and the lack of combos) and story-related issues that weren't present until this entry in the franchise.
10th Feb '17 12:45:26 PM Ferot_Dreadnaught
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* FranchiseOriginalSin: Along with ''VideoGame/KingdomHearts358DaysOver2'', it began the series slide into DarknessInducedAudienceApathy. [[ForgoneConclusion As prequels]], their {{Downer Ending}}s and the darker stories leading up to them were accepted as inevitable, and the heroes were successful enough in thwarting the villains, even enabling their decisive defeats in the main games, [[RayOfHopeEnding that it wasn't for nothing]]. Then ''VideoGame/KingdomHearts3DDreamDropDistance'' pulled a DiabolusExMachina revealing the BigBad was running a XanatosGambit that [[HappyEndingOverride invalidated]] ''[[HappyEndingOverride everything]]'' [[HappyEndingOverride the heroes had done to stop him throughout the franchise]], serving as a tipping point. Later prequels are criticized for adding more darkness such that it's becoming harder to believe the series will have an ending worth it all.

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* FranchiseOriginalSin: Along with ''VideoGame/KingdomHearts358DaysOver2'', it began the series slide into DarknessInducedAudienceApathy. [[ForgoneConclusion [[ForegoneConclusion As prequels]], their {{Downer Ending}}s and the darker stories leading up to them were accepted as inevitable, and the heroes were successful enough in thwarting the villains, even enabling their decisive defeats in the main games, [[RayOfHopeEnding that it wasn't for nothing]]. Then ''VideoGame/KingdomHearts3DDreamDropDistance'' pulled a DiabolusExMachina revealing the BigBad was running a XanatosGambit that [[HappyEndingOverride invalidated]] ''[[HappyEndingOverride everything]]'' [[HappyEndingOverride the heroes had done to stop him throughout the franchise]], serving as a tipping point. Later prequels are criticized for adding more darkness such that it's becoming harder to believe the series will have an ending worth it all.
10th Feb '17 12:42:10 PM Ferot_Dreadnaught
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Added DiffLines:

* FranchiseOriginalSin: Along with ''VideoGame/KingdomHearts358DaysOver2'', it began the series slide into DarknessInducedAudienceApathy. [[ForgoneConclusion As prequels]], their {{Downer Ending}}s and the darker stories leading up to them were accepted as inevitable, and the heroes were successful enough in thwarting the villains, even enabling their decisive defeats in the main games, [[RayOfHopeEnding that it wasn't for nothing]]. Then ''VideoGame/KingdomHearts3DDreamDropDistance'' pulled a DiabolusExMachina revealing the BigBad was running a XanatosGambit that [[HappyEndingOverride invalidated]] ''[[HappyEndingOverride everything]]'' [[HappyEndingOverride the heroes had done to stop him throughout the franchise]], serving as a tipping point. Later prequels are criticized for adding more darkness such that it's becoming harder to believe the series will have an ending worth it all.
8th Feb '17 10:17:54 AM CouchAlmark
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* CharacterTiers: The characters are typically ranked in reverse order of what the story encourages you to play. Early-game the tiers are Terra > Ventus > Aqua, with Terra having the best HP and Attack stats of the three to take advantage of the powerful physical commands in most D-Links, while Aqua takes an enormous number of hits just to kill a basic Flood. Worse still, because Aqua can't D-Link with herself, she's the only one to start with no form of immediate access to Cure without use of the Command Board. Late in the game, and especially in postgame, this relationship inverts: the {{Bonus Boss}}es all do such outrageous amounts of damage that relying on HP is a pointless endeavor, with the most viable strategy being to instead abuse invincibility frames to avoid damage altogether. Ventus and Aqua can both have perfect i-frame coverage by spamming their basic Dodge Roll and Cartwheel abilities, while Terra's Slide leaves him vulnerable at the start and end of it, turning Unknown in particular into an outright LuckBasedMission. [[JackOfAllStats Ventus, in both early and endgame, stays squarely in the middle.]]

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* CharacterTiers: The characters are typically ranked in reverse order of what the story encourages you to play. Early-game the tiers are Terra > Ventus > Aqua, with Terra having the best HP and Attack stats of the three to take advantage of the powerful physical commands in most D-Links, while Aqua takes an enormous number of hits just to kill a basic Flood. Worse still, because Aqua can't D-Link with herself, she's the only one to start with no form of immediate access to Cure without use of the Command Board. Late in the game, and especially in postgame, this relationship inverts: the {{Bonus Boss}}es all do such outrageous amounts of damage that relying on HP is a pointless endeavor, with the most viable strategy being to instead abuse invincibility frames to avoid damage altogether. Ventus and Aqua can both have perfect i-frame coverage by spamming their basic Dodge Roll and Cartwheel abilities, while Terra's Slide leaves him vulnerable at the start and end of it, turning Unknown Mysterious Figure in particular into an outright LuckBasedMission. [[JackOfAllStats Ventus, in both early and endgame, stays squarely in the middle.]]
31st Jan '17 7:09:54 AM CouchAlmark
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* CharacterTiers: Of the three characters, many feel Aqua is the best for taking on the after game, thanks to developing into a LightningBruiser in the end game and thus far better suited for the {{Bonus Boss}}es than [[MightyGlacier Terra]] and [[JackOfAllStats Ventus]], and her magical abilities easily out class her slight decrease in strength. Between Terra and Ventus though, people can't decide on who's better, as both have their positives and negatives.

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* CharacterTiers: Of The characters are typically ranked in reverse order of what the story encourages you to play. Early-game the tiers are Terra > Ventus > Aqua, with Terra having the best HP and Attack stats of the three characters, many feel to take advantage of the powerful physical commands in most D-Links, while Aqua is takes an enormous number of hits just to kill a basic Flood. Worse still, because Aqua can't D-Link with herself, she's the best for taking on only one to start with no form of immediate access to Cure without use of the after game, thanks to developing into a LightningBruiser Command Board. Late in the end game game, and thus far better suited for especially in postgame, this relationship inverts: the {{Bonus Boss}}es than [[MightyGlacier Terra]] all do such outrageous amounts of damage that relying on HP is a pointless endeavor, with the most viable strategy being to instead abuse invincibility frames to avoid damage altogether. Ventus and Aqua can both have perfect i-frame coverage by spamming their basic Dodge Roll and Cartwheel abilities, while Terra's Slide leaves him vulnerable at the start and end of it, turning Unknown in particular into an outright LuckBasedMission. [[JackOfAllStats Ventus]], and her magical abilities easily out class her slight decrease Ventus, in strength. Between Terra and Ventus though, people can't decide on who's better, as both have their positives early and negatives.endgame, stays squarely in the middle.]]
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.KingdomHeartsBirthBySleep