History YMMV / KingdomHeartsBirthBySleep

30th Nov '17 6:44:12 AM FeignedHeron
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* CatharsisFactor: The pre-boss cutscene for the Cursed Coach involves the Tremaines getting a bomb dropped onto them in the midst of their MoralEventHorizon. ''Many'' fans of even [[Disney/{{Cinderella}} the film]] see this as a long-awaited karma for abusing Cinderella, and [[AdaptationalVillainy it doesn't help that]] they outright try to ''kill'' her in this continuity, making fans cheer when the trio are burned and go directly to Hell or become Heartless. [[spoiler:It would've been more awesome if Aqua was able to directly fight them, which she almost did]].



** Regarding the Disney Villains, [[Disney/{{Cinderella}} the evil stepmother and stepsisters]] cross the line when they [[spoiler:attempt to murder Cinderella with an Unversed summoned from their [[ThePowerOfHate hatred]] towards her]].

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** Regarding the Disney Villains, [[Disney/{{Cinderella}} the evil stepmother and stepsisters]] cross stepmother]] crosses the line when they [[spoiler:attempt she [[spoiler:attempts to murder Cinderella with an Unversed summoned from their her [[ThePowerOfHate hatred]] towards her]].



** The game's portrayal of [[Disney/{{Cinderella}} Lady Tremaine, Drizella, and Anastasia]] would result in the fanbases for both ''Kingdom Hearts'' and Disney seeing them as not just {{Gold Digger}}s and [[TheSociopath sociopaths]], but also {{Black Widow}}s, as the [[spoiler:attempted murder of Cinderella]] can prove.

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** The game's portrayal of [[Disney/{{Cinderella}} Lady Tremaine, Drizella, and Anastasia]] Tremaine]] would result in the fanbases for both ''Kingdom Hearts'' and Disney seeing them her as not just {{Gold Digger}}s and a [[GoldDigger gold digging]] [[TheSociopath sociopaths]], sociopath]], but also {{Black Widow}}s, a BlackWidow, as the [[spoiler:attempted murder of Cinderella]] can prove.
9th Oct '17 7:01:33 PM tropower
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* CatharsisFactor: The pre-boss cutscene for the Cursed Coach involves the Tremaines getting a bomb dropped onto them in the midst of their MoralEventHorizon. ''Many'' fans of even the film see this as a long-awaited karma for abusing Cinderella, and [[AdaptationalVillainy it doesn't help that]] they outright try to ''kill'' her in this continuity, making fans cheer when the trio are burned and go directly to Hell or become Heartless. [[spoiler:It would've been more awesome if Aqua was able to directly fight them, which she almost did]].

to:

* CatharsisFactor: The pre-boss cutscene for the Cursed Coach involves the Tremaines getting a bomb dropped onto them in the midst of their MoralEventHorizon. ''Many'' fans of even [[Disney/{{Cinderella}} the film film]] see this as a long-awaited karma for abusing Cinderella, and [[AdaptationalVillainy it doesn't help that]] they outright try to ''kill'' her in this continuity, making fans cheer when the trio are burned and go directly to Hell or become Heartless. [[spoiler:It would've been more awesome if Aqua was able to directly fight them, which she almost did]].
8th Oct '17 1:59:17 PM Karxrida
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** For the Command Board, 100 Acre Wood and Never Land are insane to beat because of Tigger and Peter Pan using their commands to roll extra dices. 100 Acre Wood, especially, because not only is it quite small, Pooh is TooDumbToLive and will take wrong turns and purchase panels belonging to Tigger, boosting his coins. He and the player also tend to get rolls of one or two, while Tigger can get an easy six. And that's without mentioning the bees and Pete.

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** For the Command Board, 100 Acre Wood and Never Land are insane to beat because of Tigger and Peter Pan using their commands to roll extra dices.dice. 100 Acre Wood, especially, because not only is it quite small, Pooh is TooDumbToLive and will take wrong turns and purchase panels belonging to Tigger, boosting his coins. He and the player also tend to get rolls of one or two, while Tigger can get an easy six. And that's without mentioning the bees and Pete.
8th Oct '17 1:34:59 PM MysteriousZorua1994
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* ThatOneAchievement: The "Maestro" trophy requires that the player obtains a Fantastic score on all Master modes for Ice Cream Beat. Said mini-game is also one of the ''hardest'' of the franchise, especially for players with vision and/or hearing impairment. Thankfully, you only need to unlock it with one character, and isn't required for the three Adventurer trophies.


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** For the Command Board, 100 Acre Wood and Never Land are insane to beat because of Tigger and Peter Pan using their commands to roll extra dices. 100 Acre Wood, especially, because not only is it quite small, Pooh is TooDumbToLive and will take wrong turns and purchase panels belonging to Tigger, boosting his coins. He and the player also tend to get rolls of one or two, while Tigger can get an easy six. And that's without mentioning the bees and Pete.
6th Oct '17 9:29:22 AM MysteriousZorua1994
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** Terra's Skywalker parallels don't end there. He also serves as a parallel to [[spoiler: [[Film/StarWarsTheForceAwakens Kylo Ren]], aka Ben Solo, Luke's nephew and fallen apprentice, whose fall to the dark side ends up destroying everything their master built. While Kylo hasn't killed Luke yet, unlike Terra's own fall, his was deliberate, as was his destruction of Luke's legacy]]

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** Terra's Skywalker parallels to the Skywalkers don't end there. He also serves as a parallel to [[spoiler: [[Film/StarWarsTheForceAwakens [[Film/TheForceAwakens Kylo Ren]], aka Ben Solo, Luke's nephew and fallen apprentice, whose fall to the dark side ends up destroying everything their master built. While Kylo hasn't killed Luke yet, unlike Terra's own fall, his was deliberate, as was his destruction of Luke's legacy]]
5th Oct '17 6:03:24 PM M3
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** Collision Magnet has jack and shit next to the Doom spell. Doom is when the Unknown throws out a few lines that if they ensnare your hero, you have to mash the X button (Circle in Japan) to break free. Thing is, Doom's countdown isn't consistent. Sometimes, it'll be 5 seconds to death, but on other occasions, it's 2 with a swift timedown cause. Unless you can smash buttons with the best of them, getting snared by that move is a death sentence with no way out of it. Compounding the real issue with Doom is that the move can come out VERY quickly, like after you just hit him with a surge art or when he's recovering and performing another move. Sometimes you just straight up lose if Doom hits you and you physically cannot mash the X button fast enough to break free.
4th Oct '17 7:23:19 AM MysteriousZorua1994
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* CatharsisFactor: The pre-boss cutscene for the Cursed Coach involves the Tremaines getting a bomb dropped onto them in the midst of their MoralEventHorizon. ''Many'' fans of even the film see this as a long-awaited karma for abusing Cinderella, and [[AdaptationalVillainy it doesn't help that]] they outright try to ''kill'' her in this continuity, making fans cheer when the trio are burned and go directly to Hell or become Heartless. [[spoiler:It would've been more awesome if Aqua was able to directly fight them, which she almost did]].
26th Sep '17 5:15:26 AM JamesSwann
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*** Aqua also gets a bit - in Radiant Garden, the way she words her sentences makes it seem like Eraqus sent her to spy on him, which turns him against her and Eraqus, allowing Xehanort's manipulations to work better.
20th Sep '17 2:29:36 PM Karxrida
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* AnAesop: PoorCommunicationKills. Also, the story can be taken as a whole for what can happen when you don't trust in your friends.
20th Sep '17 10:18:08 AM DrakeClawfang
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*** On the Neverland command board, the special tile allows you to move one of your opponents wherever you want them to go. This has plenty of normal uses, however with the right setup and a little luck, you can use this to hilarious effect. In the lower left corner is a loop you can go around with a chance of landing on the special tile each time. All you need to do is buy an expensive tile, and if possible level it up, and then get to the loop and try and get the chance to move your opponent, and then place them on that space. Direction to the left of spawn there are expensive properties which does this best due to both position and cost, but any expensive property will do. Every time you place them on it they will have to pay a good chunk to you. If you're lucky, you can face two enemies and put them in Hilariously crippling dept as you just rack up money to level up your commands, however once you get the loop started you won't be able to get any more cards due to most likely hitting the GP goal with this method and so you won't be able to refresh your deck once you go far enough.
** Game Breaker combined with DiscOneNuke, level up several Fire commands and fuse them together to get a Firaga, then fuse several Aero commands into Aerora. Fuse Aerora and Firaga to get Fission Firaga. Repeat the process with the Fires to get a second Firaga (or if you have the cash, just buy one from a Moogle), and fuse that with Slow to get Crawling Fire. Now fuse Crawling Fire with Fission Firaga. Congratulations, you just got Mega Flare, one of the best abilities in the game, before you even got to Radiant Garden.

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*** On the Neverland command board, the special tile allows you to move one of your opponents wherever you want them to go. This has plenty You can dump them in the middle of normal uses, however a damage panel zone, on your own high-level tile, or play eternal keepaway to move them to the other end of the map. It helps that the Neverland map is one of the largest and is mostly just one huge continuous loop with a shortcut through the right setup and a little luck, you can use middle, so moving them around like this to hilarious effect. In can set them back several turns.
*** Then there's
the lower left corner Special command board, where its special tile lets you move your character anywhere on the board instantly. The path to the goal is a loop with two large colored zones on either side, so you can exploit the special tile's powers to easily rack up a zone sweep in this area, an area your opponent will have no choice but to try and pass if they want to get to the goal and out. Further, the board's central crossroads has two loops around it and three special tiles among them, so you can go around with a chance of landing the loops to manipulate your movements and land on the special tile each time. All you need to do is buy an expensive tile, and if possible level it up, and then get to the loop and try and get the chance to move your opponent, and then place them on that space. Direction to the left of spawn there are expensive properties which does this best due to both position and cost, but any expensive property will do. Every time you place them on it they will have to pay a good chunk to you. If you're lucky, you can face two enemies and put them in Hilariously crippling dept as you just rack up money to level up your commands, however once you get the loop started you won't be able to get any tiles more cards due to most likely hitting the GP goal with this method and so you won't be able to refresh your deck once you go far enough.
**
often.
***
Game Breaker combined with DiscOneNuke, level up several Fire commands and fuse them together to get a Firaga, then fuse several Aero commands into Aerora. Fuse Aerora and Firaga to get Fission Firaga. Repeat the process with the Fires to get a second Firaga (or if you have the cash, just buy one from a Moogle), and fuse that with Slow to get Crawling Fire. Now fuse Crawling Fire with Fission Firaga. Congratulations, you just got Mega Flare, one of the best abilities in the game, before you even got to Radiant Garden.
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