History YMMV / KingdomHearts3DDreamDropDistance

13th Jan '18 9:18:06 AM Fretless94
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** The characters from ''VideoGame/TheWorldEndsWithYou'' made the transition to 3D very well. However, Shiki just looks... off.

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** The characters from ''VideoGame/TheWorldEndsWithYou'' made the transition to 3D look very well. similar to the ''Kingdom Hearts'' characters in terms of design. However, Shiki the one thing that sets them apart is their ''very'' skinny torsos (except for Beat and Rhyme). This is particularly noticeable with Shiki, who just looks... off. looks positively ''emaciated'' compared to the other female ''Kingdom Hearts'' characters.
12th Jan '18 8:23:21 PM urutapu
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* AnnoyingVideoGameHelper: The Dream Eaters provide much help, but not when one of the link portal challenges involves blocking enemy attacks. When their instinct is AttackAttackAttack, you need to simply block before the spirits destroy the nightmares.

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* AnnoyingVideoGameHelper: The Dream Eaters provide much help, but not when one of the link portal challenges involves blocking enemy attacks. When their instinct is AttackAttackAttack, AttackAttackAttack (unlike Donald and Goofy in the main games, changing your Dream Eaters' battle habits is a bit more complicated), you need to simply block before the spirits destroy the nightmares.
12th Jan '18 8:22:01 PM urutapu
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Added DiffLines:

* AlternativeCharacterInterpretation: A reasonably popular interpretation of the ending argues that [[spoiler:Sora was actually distraught over failing the exam and had to put on a happy face to congratulate Riku. Note that he immediately runs off to [[FuzzTherapy cuddle with cute neon animals]]]].
4th Jan '18 3:31:29 PM Peridonyx
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Added DiffLines:

* FanonDiscontinuity: The [[spoiler:HappyEndingOverride against the previous games]], combined with the amount of FanDislikedExplanation {{Retcon}}s (especially in [[spoiler:The World That Never Was]]), has inevitably caused some fans to invoke this.
4th Jan '18 3:29:31 PM Peridonyx
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* BaseBreakingCharacter: This game really left fans divided on whether [[spoiler:Master Xehanort (the old man himself; not his younger [[TheHeavy Heavy]])]] is an effective MagnificentBastard... or an irritating InvincibleVillain responsible for just about everything the series's story is often criticized for. Two things almost everyone agrees on, however, are (A) [[spoiler:Creator/LeonardNimoy]] nevertheless performed him well, and (B) the out-of-nowhere [[spoiler:TimeTravel]] was definitely not his highest point by any stretch of the imagination.

to:

* BaseBreakingCharacter: This game really left fans divided on whether [[spoiler:Master Xehanort (the old man himself; himself, not his younger [[TheHeavy Heavy]])]] is an effective MagnificentBastard... or an irritating InvincibleVillain responsible for just about everything the series's story is often criticized for. Two things almost everyone agrees on, however, are (A) [[spoiler:Creator/LeonardNimoy]] nevertheless performed him well, and (B) the out-of-nowhere [[spoiler:TimeTravel]] was definitely not his highest point by any stretch of the imagination.
4th Jan '18 3:27:12 PM Peridonyx
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** For many, the [[spoiler:Thirteen Seekers of Darkness]] are this for [[spoiler:the original Organization XIII]].

to:

** For many, the [[spoiler:Thirteen Seekers of Darkness]] are this for [[spoiler:the the original Organization [[spoiler:Organization XIII]].
4th Jan '18 3:25:47 PM Peridonyx
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* ReplacementScrappy: For some, the Dream Eaters are this for Donald and Goofy.

to:

* ReplacementScrappy: ReplacementScrappy:
**
For some, the Dream Eaters are this for Donald and Goofy.Goofy.
** For many, the [[spoiler:Thirteen Seekers of Darkness]] are this for [[spoiler:the original Organization XIII]].
17th Dec '17 11:51:32 AM DustSnitch
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* BaseBreakingCharacter: This game really left fans divided on whether [[spoiler:Master Xehanort (the old man himself; not his younger [[TheHeavy Heavy]])]] is an effective [[spoiler:BadassGrandpa]] and MagnificentBastard... or an irritating InvincibleVillain responsible for just about everything the series's story is often criticized for. Two things almost everyone agrees on, however, are (A) [[spoiler:Creator/LeonardNimoy]] nevertheless performed him well, and (B) the out-of-nowhere [[spoiler:TimeTravel]] was definitely not his highest point by any stretch of the imagination.

to:

* BaseBreakingCharacter: This game really left fans divided on whether [[spoiler:Master Xehanort (the old man himself; not his younger [[TheHeavy Heavy]])]] is an effective [[spoiler:BadassGrandpa]] and MagnificentBastard... or an irritating InvincibleVillain responsible for just about everything the series's story is often criticized for. Two things almost everyone agrees on, however, are (A) [[spoiler:Creator/LeonardNimoy]] nevertheless performed him well, and (B) the out-of-nowhere [[spoiler:TimeTravel]] was definitely not his highest point by any stretch of the imagination.
12th Dec '17 10:26:51 AM Anddrix
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* TheyChangedItNowItSucks: Flowmotion was well received by most players for making Sora and Riku far more mobile than in any previous entry right off the bat, but others bemoan the changes to the gameplay and level design that this introduced. Every aspect of Flowmotion, from movement to attacks, are available at the very beginning of the game, meaning that there are no parts of a level that are inaccessible to the player at any time. This means that the {{Metroidvania}} element of backtracking to get previously inaccessible chests or other collectibles after having obtained some type of upgrade are gone. Flowmotion being so powerful and fast also caused the levels to be vastly expanded (particularly in regards to verticality), with hidey-holes for chests hidden conceivably ''anywhere'' (which brought back unpleasant memories of the way [[ThatOneLevel Atlantica]] was constructed in the [[VideoGame/KingdomHeartsI original game]]). Many fans who enjoyed getting all of the chests, [[VideoGame/KingdomHeartsI Trinities]], [[VideoGame/KingdomHeartsII puzzle pieces]], [[VideoGame/KingdomHeartsBirthBySleep stickers]], etc. in previous games found it to be a tedious, unexciting and uninteresting chore in ''3D'' - and this is not helped by the chest contents mostly being Dream Pieces, which are only relevant to a major LoveItOrHateIt gameplay mechanic. And since those who would've otherwise gone searching for them didn't, the game's already comparatively short length was shortened even further.

to:

* TheyChangedItNowItSucks: Flowmotion was well received by most players for making Sora and Riku far more mobile than in any previous entry right off the bat, but others bemoan the changes to the gameplay and level design that this introduced. Every aspect of Flowmotion, from movement to attacks, are available at the very beginning of the game, meaning that there are no parts of a level that are inaccessible to the player at any time. This means that the {{Metroidvania}} element of backtracking to get previously inaccessible chests or other collectibles after having obtained some type of upgrade are gone. Flowmotion being so powerful and fast also caused the levels to be vastly expanded (particularly in regards to verticality), with hidey-holes for chests hidden conceivably ''anywhere'' (which brought back unpleasant memories of the way [[ThatOneLevel Atlantica]] was constructed in the [[VideoGame/KingdomHeartsI original game]]). Many fans who enjoyed getting all of the chests, [[VideoGame/KingdomHeartsI Trinities]], [[VideoGame/KingdomHeartsII puzzle pieces]], [[VideoGame/KingdomHeartsBirthBySleep stickers]], etc. in previous games found it to be a tedious, unexciting and uninteresting chore in ''3D'' - and this is not helped by the chest contents mostly being Dream Pieces, which are only relevant to a major LoveItOrHateIt polarizing gameplay mechanic. And since those who would've otherwise gone searching for them didn't, the game's already comparatively short length was shortened even further.
2nd Dec '17 6:41:06 AM FeignedHeron
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* FanonDiscontinuity: The sheer [[spoiler:HappyEndingOverride against all of the previous games]], combined with the notable amount of FanDislikedExplanation {{Retcon}}s (especially in [[spoiler:The World That Never Was]]), has inevitably caused a fair share of fans to invoke this.



** Clu crosses it by [[spoiler:forcing Sora to fight Rinzler, before killing the latter upon his freedom]], which makes him more of a monster here than in his source film; a trait shared with only Lady Tremaine and her daughters.

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** Clu crosses it by [[spoiler:forcing Sora to fight Rinzler, before killing the latter upon his freedom]], which makes him more of a monster here than in his source film; a trait shared with only Lady Tremaine and her daughters.Scar.



* TheyWastedAPerfectlyGoodCharacter: Frollo. As one of Disney's deepest and best-[[LoveToHate loved]] villains, his flatter characterization in the CompressedAdaptation of his [[Disney/TheHunchbackOfNotreDame movie]] turned off many fans. Worst of all, he doesn't even get a boss fight; a lot of players were really looking foward to fighting Frollo, and it actually looks like he's going to be a boss, but then [[BaitAndSwitchBoss he gets knocked off the Cathedral by the Wargoyle]].

to:

* TheyWastedAPerfectlyGoodCharacter: Frollo. As one of Disney's deepest and best-[[LoveToHate loved]] villains, his [[FlatCharacter flatter characterization characterization]] in the CompressedAdaptation of his [[Disney/TheHunchbackOfNotreDame movie]] turned off many fans. Worst of all, he doesn't even get a boss fight; a lot of players were really looking foward to fighting Frollo, him, and it actually looks like he's going to be a boss, but then [[BaitAndSwitchBoss he gets knocked off the Cathedral by the Wargoyle]].
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.KingdomHearts3DDreamDropDistance