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'''Sev''': [[PreAssKickingOneLiner "Yeah, me."]]

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'''Sev''': [[PreAssKickingOneLiner "Yeah, me."]]
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'''Sev''': [[PreAssKickingOneLiner "Yeah, me."]]

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'''Sev''': [[PreAssKickingOneLiner "Yeah, me."]]
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--> '''Stahl''': "You!?" \\

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--> '''Stahl''': "You!?" [[YouExclamation "You!?"]] \\
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'''Sev''': [[PreAssKickingOneLiner "Yeah, me."]]

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'''Sev''': [[PreAssKickingOneLiner "Yeah, me."]]
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'''Sev''': [[PreAssKickingOneLiner "Yeah, me."]]

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'''Sev''': [[PreAssKickingOneLiner "Yeah, me."]]
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'''Sev''': [[PreAssKickingOneLiner "Yeah, me."]]

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'''Sev''': [[PreAssKickingOneLiner "Yeah, me."]]
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'''Sev''': [[PreAssKickingOneLiner "Yeah, me."]]

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'''Sev''': [[PreAssKickingOneLiner "Yeah, me."]]
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** [[spoiler: But the best one of all has to be Sev and Rico's BigDamnHeroes moment in Stahl's factory! They enter the factory disguised as two Helghast soldiers and make their way over to the execution room where Stahl plans to kill Narville. Then, right after Stahl's amazing RousingSpeech, The two ISA soldiers take off their disguises, shoot up the place, and rescue Narville, complete with Sev doing a PreAssKickingOneLiner!

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** [[spoiler: But the best one of all has to be Sev and Rico's BigDamnHeroes moment in Stahl's factory! They enter the factory disguised as two Helghast soldiers and make their way over to the execution room where Stahl plans to kill Narville. Then, right after Stahl's amazing RousingSpeech, The two ISA soldiers take off their disguises, shoot up the place, and rescue Narville, complete with Sev doing saying a PreAssKickingOneLiner!PreAssKickingOneLiner!]]
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** [[spoiler: But the best one of all has to be Sev and Rico's BigDamnHeroes moment in Stahl's factory! They enter the factory disguised as two Helghast soldiers and make their way over to the execution room where Stahl plans to kill Narville. Then, right after Stahl's amazing RousingSpeech, The two ISA soldiers take off their disguises, shoot up the place, and rescue Narville, complete with Sev doing a PreAssKickingOneLiner!
--> '''Stahl''': "You!?" \\
'''Sev''': [[PreAssKickingOneLiner "Yeah, me."]]
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* GreyAndGrayMorality: Let's face it-- given the backstory, neither the ISA nor the Helghast are ''completely'' justified in their actions.

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* GreyAndGrayMorality: *GreyAndGrayMorality: Let's face it-- given the backstory, neither the ISA nor the Helghast are ''completely'' justified in their actions.

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** Jetpack Troopers. Just... Jetpack Troopers.
*GreyAndGrayMorality: Let's face it-- given the backstory, neither the ISA nor the Helghast are ''completely'' justified in their actions.
** The ISA (under command of the UCN) conquered, persecuted, and finally exiled the original inhabitants of Vekta to the other Godforsaken planet which they now have to call home. Even worse, the new, Earth-loyal Vektans became increasingly lazy and complacent, tuning out the anguished cries of the people suffering on Helghan.
** As for the Helghast, their long-held anger and resentment towards the Vektans made them do atrocious things. When they invaded Vekta, ''they massacred civilians as well as soldiers''! They also held zero regard for the lives of POWs, killing them on the spot and even subjecting some of them to ''horrifying'' experiments. [[ANaziByAnyOtherName Sound familiar?]] To top it all off, Scolar Visari, the Helghast dictator, authorized the nuking ''of his own city, blatantly murdering many of his own men as well as the invading ISA there!''
** So, in the end, there are no ''good'' sides in this war, only "less evil" and "more evil".



* GreyAndGrayMorality: Let's face it-- given the backstory, neither the ISA nor the Helghast are ''completely'' justified in their actions.
** The ISA (under command of the UCN) conquered, persecuted, and finally exiled the original inhabitants of Vekta to the other Godforsaken planet which they now have to call home. Even worse, the new, Earth-loyal Vektans became increasingly lazy and complacent, tuning out the anguished cries of the people suffering on Helghan.
** As for the Helghast, their long-held anger and resentment towards the Vektans made them do atrocious things. When they invaded Vekta, ''they massacred civilians as well as soldiers''! They also held zero regard for the lives of POWs, killing them on the spot and even subjecting some of them to ''horrifying'' experiments. [[ANaziByAnyOtherName Sound familiar?]] To top it all off, Scolar Visari, the Helghast dictator, authorized the nuking ''of his own city, blatantly murdering many of his own men as well as the invading ISA there!''
** So, in the end, there are no ''good'' sides in this war, only "less evil" and "more evil".
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** The narrator's speech in [[http://www.youtube.com/watch?v=W38ycjEvZQw&list=FL2-5dadD4X8EsFAYujC03Ag&index=7&feature=plpp_video the trailer]] pretty much sums them up.

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** The narrator's speech in [[http://www.youtube.com/watch?v=W38ycjEvZQw&list=FL2-5dadD4X8EsFAYujC03Ag&index=7&feature=plpp_video the trailer]] pretty much sums them up.


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* GreyAndGrayMorality: Let's face it-- given the backstory, neither the ISA nor the Helghast are ''completely'' justified in their actions.
** The ISA (under command of the UCN) conquered, persecuted, and finally exiled the original inhabitants of Vekta to the other Godforsaken planet which they now have to call home. Even worse, the new, Earth-loyal Vektans became increasingly lazy and complacent, tuning out the anguished cries of the people suffering on Helghan.
** As for the Helghast, their long-held anger and resentment towards the Vektans made them do atrocious things. When they invaded Vekta, ''they massacred civilians as well as soldiers''! They also held zero regard for the lives of POWs, killing them on the spot and even subjecting some of them to ''horrifying'' experiments. [[ANaziByAnyOtherName Sound familiar?]] To top it all off, Scolar Visari, the Helghast dictator, authorized the nuking ''of his own city, blatantly murdering many of his own men as well as the invading ISA there!''
** So, in the end, there are no ''good'' sides in this war, only "less evil" and "more evil".
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* ChaoticNeutral: The mercenaries in the upcoming PS Vita game. They work with both the ISA and the Helghast and only care about one thing: money. They aren't concerned with who's right or who's wrong in a war; the only thing they care about is who pays more.
** The narrator's speech in [[http://www.youtube.com/watch?v=W38ycjEvZQw&list=FL2-5dadD4X8EsFAYujC03Ag&index=7&feature=plpp_video the trailer]] pretty much sums them up.
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* LawfulNeutral: As a whole, the ISA are basically this. Though they're not as barbaric as the Helghast, they have no problem doing some fairly dubious things either.
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* CrowningMomentOfHeartwarming: In Killzone 3, Captain Narville finds one of his men, [[MauveShirt Hooper]], too fatigued and depressed from the war to eat with the other soldiers. It is then revealed to the player that Hooper has a little sister back on Vekta whom he cares for. Narville then promises Hooper that he would help him get back home to his family, as long as Hooper remembers what he's fighting for.

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* CrowningMomentOfHeartwarming: In Killzone 3, one scene, Captain Narville finds one of his men, [[MauveShirt Hooper]], too fatigued tired and depressed from the war to eat with the other soldiers. It is then revealed to the player that Hooper has a little sister back on Vekta whom he cares for. [[AFatherToHisMen After learning this, Narville then promises Hooper that he would help him get back home to his family, sister, as long as Hooper remembers what he's fighting for.]]
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* CrowningMomentOfHeartwarming: In Killzone 3, Captain Narville finds one of his men, [[MauveShirt Hooper]], too fatigued and depressed from the war to eat with the other soldiers. It is then revealed to the player that Hooper has a little sister back on Vekta whom he cares for. Narville then promises Hooper that as long as he remembers what he's fighting for, that he would bring him back home to his sister.

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* CrowningMomentOfHeartwarming: In Killzone 3, Captain Narville finds one of his men, [[MauveShirt Hooper]], too fatigued and depressed from the war to eat with the other soldiers. It is then revealed to the player that Hooper has a little sister back on Vekta whom he cares for. Narville then promises Hooper that he would help him get back home to his family, as long as he Hooper remembers what he's fighting for, that he would bring him back home to his sister.for.
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** RescuedFromTheScrappyHeap: In ''3'', somewhat. He goes through CharacterDevelopment so he's not ''as much'' of a jerk.

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** RescuedFromTheScrappyHeap: In ''3'', somewhat. He goes through CharacterDevelopment so he's not ''as much'' of a jerk. Plus, he is more helpful in combat this time around, since he can now heal you whenever you get shot to the ground.
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YMMV sinkhole - this is a YMMV page anyway, it goes without saying.


** [[YourMileageMayVary YMMV]], but the scene where Sev ''mocks Visari in front of two Helghast soldiers while being captured'' deserves some mention.

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** [[YourMileageMayVary YMMV]], but the The scene where Sev ''mocks Visari in front of two Helghast soldiers while being captured'' deserves some mention.
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** [[RedShirt Kowalski]], mainly because he looks like [[MedalOfHonor Dusty]].

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** [[YourMileageMayVary YMMV]], but the scene where Sev ''mocks Visari in front of two Helghast soldiers while being captured'' deserves some mention.
--> '''Sev''': "Your King went down like a pussy!"



* CrowningMomentOfHeartwarming: In Killzone 3, Captain Narville finds one of his men, Hooper, too fatigued and depressed from the war to eat with the other soldiers. It is then revealed to the player that Hooper has a little sister back on Vekta whom he cares for. Narville then promises Hooper that as long as he remembers what he's fighting for, that he would bring him back home to his sister.

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* CrowningMomentOfHeartwarming: In Killzone 3, Captain Narville finds one of his men, Hooper, [[MauveShirt Hooper]], too fatigued and depressed from the war to eat with the other soldiers. It is then revealed to the player that Hooper has a little sister back on Vekta whom he cares for. Narville then promises Hooper that as long as he remembers what he's fighting for, that he would bring him back home to his sister.


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** [[TheChick Jammer]] has also become fairly popular, with people doing artwork of her and writing fanfics about her.
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Broken no-link fix.


* SurprisinglyImprovedSequel: After months of being hyped up as a "Halo killer" (literally, that's what it was often referred to), a good deal of Hype Backlash set in when Killzone for PS 2 turned out to be an ok-ish shooter with numerous issues (sluggish controls, low enemy variety, repeated voices, graphical issues, inconsistant framerate, etc). The game attracted a devoted fanbase, but in general became almost a byword for hubris in the FPS genre. With the sequel, it aimed to be the Killer App for the =PS3=], which was a slightly less lofty goal than dethroning what could be the most popular FPS series of the decade. But this time, they delivered. Critics loved it, as did players.

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* SurprisinglyImprovedSequel: After months of being hyped up as a "Halo killer" (literally, that's what it was often referred to), a good deal of Hype Backlash set in when Killzone for PS 2 turned out to be an ok-ish shooter with numerous issues (sluggish controls, low enemy variety, repeated voices, graphical issues, inconsistant framerate, etc). The game attracted a devoted fanbase, but in general became almost a byword for hubris in the FPS genre. With the sequel, it aimed to be the Killer App for the =PS3=], PS3, which was a slightly less lofty goal than dethroning what could be the most popular FPS series of the decade. But this time, they delivered. Critics loved it, as did players.
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* CrowningMomentOfFunny: Rico apologizes to Sev for shooting Visari and getting him threatened with a courtmartial.
--> '''Sev''': It's ok, I wanted to shoot him too. \\
'''Rico''': But you didn't.\\
'''Sev''': That's because I'm not a jackass.
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* MagnificentBastard - Visari, thanks to his terrific speeches and DangerouslyGenreSavvy moment at the end of ''2''.

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* MagnificentBastard - MagnificentBastard: Visari, thanks to his terrific speeches and DangerouslyGenreSavvy moment at the end of ''2''.
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* MagnificentBastard - Visari, thanks to his terrific speeches and DangerousGenreSavvy moment at the end of ''2''.

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* MagnificentBastard - Visari, thanks to his terrific speeches and DangerousGenreSavvy DangerouslyGenreSavvy moment at the end of ''2''.

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* AlternateCharacterInterpretation - Based on the back story, one could infer that the ISA and UCN are the villains, for their unfair treatment of the corporations sent to colonize other planets for natural resources, especially to the Helghan Corporation. The Helghast, on the other hand, were trying to break off from the UCN's corruption but fell victim to PeaceThroughSuperiorFirepower, which forced them to flee to Helghan, adapt and become the militaristic culture that they are in order to survive and resist the UCN's tyranny.

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* AlternateCharacterInterpretation - AlternateCharacterInterpretation: Based on the back story, one could infer that the ISA and UCN are the villains, for their unfair treatment of the corporations sent to colonize other planets for natural resources, especially to the Helghan Corporation. The Helghast, on the other hand, were trying to break off from the UCN's corruption but fell victim to PeaceThroughSuperiorFirepower, which forced them to flee to Helghan, adapt and become the militaristic culture that they are in order to survive and resist the UCN's tyranny.



* BigLippedAlligatorMoment - In the opening cinematic of Killzone 3, Radec and Stahl shoot a man for no apparent reason. It is never touched on again.

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* BigLippedAlligatorMoment - AntiClimaxBoss: One can use the flamethrower to burn Radec in ''2'', and his boss battle will then only consist of him screaming and flailing in agony (leaving him unable to attack) whilst the player continuously shoots him until he runs out of health, which then triggers his death cutscene.
* BigLippedAlligatorMoment:
In the opening cinematic of Killzone 3, Radec and Stahl shoot a man for no apparent reason. It is never touched on again.



* BestLevelEver - ''Killzone 2'' is practically made of them, highlights include:

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* BestLevelEver - BestLevelEver: ''Killzone 2'' is practically made of them, highlights include:



** The final segment of the Jungle level, where hundreds if Higs start swarming you, slowly pushing you back in a massive gunfight.
* CompleteMonster - Jorhan Stahl. The man liked to use prisoners of war as targets to test out the new weapons he was developing, [[spoiler: has no qualms about killing his fellow Helghast if they don't agree with him, and had developed a spaceship designed to nuke every square meter of land on earth.]]
** This is pretty much the Helghast leadership's [[PlanetOfHats Hat.]] Exceptions can be counted on two, maybe three fingers, and even those would be bastards by anybody else's barometer.
* CreatorsPet - Rico, who's a loudmouthed, annoying {{Jerkass}} who does a nice job breaking things (see above). In addition, his AI can be summed up as "get shot, and get shot often", and the player is NOT allowed to abandon his injured ass at any point for being stupid, he MUST be revived. He is severely disliked by the fandom as a result. Of course this could be intentional - to offset Sev's measured approach, and ultimately show the futility of aggression for aggression's sake, as well as how blindly running in like an idiot is a poor tactic. Either way, the fans hate him and it doesn't seem that the developers are listening to complaints that Sev should kill him off already. The inclusion of a major role for him in the 3rd game is likely to be a sales deterrent.

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** *** The final segment of the Jungle level, where hundreds if of Higs start swarming you, slowly pushing you back in a massive gunfight.
* CompleteMonster - CompleteMonster: Jorhan Stahl. The man liked to use prisoners of war as targets to test out the new weapons he was developing, [[spoiler: has no qualms about killing his fellow Helghast if they don't agree with him, and had developed a spaceship designed to nuke every square meter of land on earth.]]
** This is pretty much the Helghast leadership's [[PlanetOfHats Hat.]] Hat]]. Exceptions can be counted on two, maybe three fingers, and even those would be bastards by anybody else's barometer.
* CreatorsPet - CreatorsPet: Rico, who's a loudmouthed, annoying {{Jerkass}} who does a nice job breaking things (see above). In addition, his AI can be summed up as "get shot, and get shot often", and the player is NOT allowed to abandon his injured ass at any point for being stupid, he MUST be revived. He is severely disliked by the fandom as a result. Of course this could be intentional - to offset Sev's measured approach, and ultimately show the futility of aggression for aggression's sake, as well as how blindly running in like an idiot is a poor tactic. Either way, the fans hate him and it doesn't seem that the developers are listening to complaints that Sev should kill him off already. The inclusion of a major role for him in the 3rd game is likely to be a sales deterrent.



** In the third game, the plot can be almost completely summed up as "Rico is always right." While Captain Narville is trying to save his men from getting killed senselessly by ordering retreats and ceasing of gunfire, Rico instead keeps insisting that they go on the offensive. However, Rico ends up being the one who the team listens to, and Sev even states that Rico's ideas are the only ones that will guarantee a chance of survival. Keep in mind, this is the same Rico that [[spoiler: not only got Garza killed, but also killed Visari when the mission was to capture him alive.]]

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** In the third game, the plot can be almost completely summed up as "Rico is always right." right". While Captain Narville is trying to save his men from getting killed senselessly by ordering retreats and ceasing of gunfire, Rico instead keeps insisting that they go on the offensive. However, Rico ends up being the one who the team listens to, and Sev even states that Rico's ideas are the only ones that will guarantee a chance of survival. Keep in mind, this is the same Rico that [[spoiler: not only got Garza killed, but also killed Visari when the mission was to capture him alive.]]



* CrowningMomentOfAwesome - Hate him all you want, but the moment where Rico impales an elite Helghast in between the eyes with a javelin gun from another moving aircraft more than qualifies, the fact that they show the impaling in slow motion and rotating camera definitely amplifies the crowning awesome of the moment.
* CrowningMomentOfHeartwarming - In Killzone 3, Captain Narville finds one of his men, Hooper, too fatigued and depressed from the war to eat with the other soldiers. It is then revealed to the player that Hooper has a little sister back on Vekta whom he cares for. Narville then promises Hooper that as long as he remembers what he's fighting for, that he would bring him back home to his sister.
* EightPointEight - Taken to [[UpToEleven the next level]] with G4 copping an insane amount of flack for giving this game a five. ''Out of five.'' So intense was the backlash that Adam Sessler spent an entire episode of Sessler's Soapbox [[http://www.youtube.com/watch?v=I643CzcHPYU railing against the stupidity of it all.]]
* FollowTheLeader - Killzone 2's mech has exactly the same armament as Quake 4's, save for having four less missiles in the reloadable pod.

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* CrowningMomentOfAwesome - CrowningMomentOfAwesome: Hate him all you want, but the moment where Rico impales an elite Helghast in between inbetween the eyes with a javelin gun from another moving aircraft more than qualifies, the qualifies in ''Killzone 3''. The fact that they show the impaling in slow motion and rotating camera definitely amplifies the crowning awesome of the moment.
* CrowningMomentOfHeartwarming - CrowningMomentOfHeartwarming: In Killzone 3, Captain Narville finds one of his men, Hooper, too fatigued and depressed from the war to eat with the other soldiers. It is then revealed to the player that Hooper has a little sister back on Vekta whom he cares for. Narville then promises Hooper that as long as he remembers what he's fighting for, that he would bring him back home to his sister.
* EightPointEight - EnsembleDarkhorse: Radec is one of the series' most popular characters.
* EightPointEight:
Taken to [[UpToEleven the next level]] with G4 copping an insane amount of flack for giving this game ''Killzone 2'' a five. ''Out of five.'' So intense was the backlash that Adam Sessler spent an entire episode of Sessler's Soapbox [[http://www.youtube.com/watch?v=I643CzcHPYU railing against the stupidity of it all.]]
* FollowTheLeader - FollowTheLeader: Killzone 2's mech has exactly the same armament as Quake 4's, save for having four less missiles in the reloadable pod.



* GameBreaker - The Helghast Rocket Launcher in the first game (especially in multiplayer) it's secondary fire could easily clear a room.
* GoddamnedBats - Helghast Shock Troopers in the second game. Jesus fuck, stop running around and take your lead suppository like a man!
* HilariousInHindsight: As the events of ''Killzone 3'' show, the [=ISA=] were in no position to safely extract Visari if they had taken him alive, and his death ended up fracturing the Helghan leadership and putting Stahl in a position where he was able to [[spoiler: ''destroy the entire freakin planet!'']]. So in a weird way, Rico shooting Visari ''actually worked out'', although Rico had absolutely no way of knowing that at the time.
* HypeBacklash - Killzone received a great deal of hype when video game websites released previews and rumours about the game, dubbing it a "Halo-killer". Upon release, the game received average reviews, with frame rate issues, bland enemies (there was a grand total of three enemy types, and four enemy model - one of which is only used in one level), jumpy controls, and glitches being cited as problems.

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* GameBreaker - GameBreaker: The Helghast Rocket Launcher in the first game (especially in multiplayer) it's secondary fire could easily clear a room.
* GoddamnedBats - GoddamnedBats: Helghast Shock Troopers in the second game. Jesus fuck, stop running around and take your lead suppository like a man!
* HilariousInHindsight: As the events of ''Killzone 3'' show, the [=ISA=] were in no position to safely extract Visari if they had taken him alive, and his death ended up fracturing the Helghan leadership and putting Stahl in a position where he was able to [[spoiler: ''destroy the entire freakin planet!'']]. So in a weird way, Rico [[spoiler: shooting Visari Visari]] ''actually worked out'', although Rico had absolutely no way of knowing that at the time.
* HypeBacklash - HypeBacklash: Killzone received a great deal of hype when video game websites released previews and rumours about the game, dubbing it a "Halo-killer". Upon release, the game received average reviews, with frame rate issues, bland enemies (there was a grand total of three enemy types, and four enemy model - one of which is only used in one level), jumpy controls, and glitches being cited as problems.



* MagnificentBastard - Visari. Nothing more need be said.

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* MagnificentBastard - Visari. Nothing more need be said.Visari, thanks to his terrific speeches and DangerousGenreSavvy moment at the end of ''2''.



* {{Narm}} - The repetitive Helghast dialogue from the first game.

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* {{Narm}} - {{Narm}}: The repetitive Helghast dialogue from the first game.



* NightmareFuel - Radec, just...Radec, especially when you have to face off against him, the signature bang/howling sound of his Predator-esque cloak activating and deactivating does not help, as it means he's right behind you, wielding an instant kill knife.

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* NightmareFuel - Radec, just...NightmareFuel: Radec, especially when you have to face off against him, the signature bang/howling sound of his Predator-esque cloak activating and deactivating does not help, as it means he's right behind you, wielding an instant kill knife.



* RootingForTheEmpire - The Helghast are way more popular than the ISA for various reasons.
* ScrappyMechanic - Opinion was divided on the "weighted weapons" of ''Killzone 2''; some found the acceleration and momentum added a realistic feeling to shooting, while others found it made aiming feel clumsy. It didn't return for the sequel.

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* RootingForTheEmpire - RootingForTheEmpire: The Helghast are way more popular than the ISA for various reasons.
* ScrappyMechanic - TheScrappy: Rico, probably ''the'' most hated character in the series amongst the fandom, due to both his attitude and his ArtificialStupidity as an in-game ally.
** RescuedFromTheScrappyHeap: In ''3'', somewhat. He goes through CharacterDevelopment so he's not ''as much'' of a jerk.
* ScrappyMechanic:
Opinion was divided on the "weighted weapons" of ''Killzone 2''; some found the acceleration and momentum added a realistic feeling to shooting, while others found it made aiming feel clumsy. It didn't return for the sequel.



* SurprisinglyImprovedSequel - After months of being hyped up as a "Halo killer" (literally, that's what it was often referred to), a good deal of Hype Backlash set in when Killzone for PS 2 turned out to be an ok-ish shooter with numerous issues (sluggish controls, low enemy variety, repeated voices, graphical issues, inconsistant framerate, etc). The game attracted a devoted fanbase, but in general became almost a byword for hubris in the FPS genre. With the sequel, it aimed to be the Killer App for the PS 3, which was a slightly less lofty goal than dethroning what could be the most popular FPS series of the decade. But this time, they delivered. Critics loved it, as did players.
* TearJerker - A small one, [[spoiler:Garza's death]]. Damn you, Rico.
* TheyChangedItNowItSucks - The ISA machine gun. It now needs to reload and doesn't shoot rockets, on the plus side it no longer overheats if you fire it for too long.

to:

* SurprisinglyImprovedSequel - SurprisinglyImprovedSequel: After months of being hyped up as a "Halo killer" (literally, that's what it was often referred to), a good deal of Hype Backlash set in when Killzone for PS 2 turned out to be an ok-ish shooter with numerous issues (sluggish controls, low enemy variety, repeated voices, graphical issues, inconsistant framerate, etc). The game attracted a devoted fanbase, but in general became almost a byword for hubris in the FPS genre. With the sequel, it aimed to be the Killer App for the PS 3, =PS3=], which was a slightly less lofty goal than dethroning what could be the most popular FPS series of the decade. But this time, they delivered. Critics loved it, as did players.
* TearJerker - TearJerker: A small one, one in ''2'', [[spoiler:Garza's death]]. Damn you, Rico.
* TheyChangedItNowItSucks - ThatOneBoss: Radec
* TheyChangedItNowItSucks:
The ISA machine gun. It now needs to reload and doesn't shoot rockets, on the plus side it no longer overheats if you fire it for too long.
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* CrowningMomentOfHeartwarming - [[spoiler:In Killzone 3, Captain Narville finds one of his men, Hooper, too fatigued and depressed from the war to eat with the other soldiers. It is then revealed to the player that Hooper has a little sister back on Vekta whom he cares for. Narville then promises Hooper that as long as he remembers what he's fighting for, that he would bring him back home to his sister]].

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* CrowningMomentOfHeartwarming - [[spoiler:In In Killzone 3, Captain Narville finds one of his men, Hooper, too fatigued and depressed from the war to eat with the other soldiers. It is then revealed to the player that Hooper has a little sister back on Vekta whom he cares for. Narville then promises Hooper that as long as he remembers what he's fighting for, that he would bring him back home to his sister]].sister.
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** According to the {{Bungie}} podcast, the developers at Guerilla told them that they wanted to make ''Killzone'' a good game, but never set out with the intent of making a "Halo-killer". A [[MeddlingExecutives Meddling Marketing Department]] was responsible for that moniker, which they felt was no better an idea then when ''VideoGame/DarkCloud'' was hyped as a ''{{Zelda}}''-killer (and see how well '''that''' worked.)

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** According to the {{Bungie}} podcast, the developers at Guerilla told them that they wanted to make ''Killzone'' a good game, but never set out with the intent of making a "Halo-killer". A [[MeddlingExecutives Meddling Marketing Department]] was responsible for that moniker, which they felt was no better an idea then when ''VideoGame/DarkCloud'' was hyped as a ''{{Zelda}}''-killer ''Zelda''-killer (and see how well '''that''' worked.)

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