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Added example(s): Older Than They Think

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* OlderThanTheyThink: Due to it being a popular example of the concept, other BulletHell games set to the music are often compared to ''Just Shapes & Beats''. However, it's not the first game with the premise - for example, ''VideoGame/{{Soundodger}}'' used the idea six years before it.
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my bad, forgot these 2 words


** With ''VideoGame/ProjectArrhythmia'', over time following the initial rivalry mentioned above. A major difference between the two music bullet-hells is that Project Arrhythmia has a level editor - leading to many creating fan-made Just Shapes and Beats levels.

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** With ''VideoGame/ProjectArrhythmia'', over time following the initial rivalry mentioned above. A major difference between the two music bullet-hells is that Project Arrhythmia has a level editor - leading to many creating fan-made Just Shapes and Beats levels.levels in it.

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Added example(s): Project Arrhythmia fandom relations thats on the YMMV page there


* FandomRivalry: With ''VideoGame/ProjectArrhythmia'' around its Steam release, as it shares the exact same concept of a bullet-hell to the music - leading to it being called a clone or rip-off despite the developers of both games being okay with the similarities.



* FriendlyFandoms: With ''[[VideoGame/{{GeometryDash}} Geometry Dash]]''. Unsurprisingly, considering that ''GD'' is a rhythm game about shapes and beats as well.

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* FriendlyFandoms: With FriendlyFandoms:
**With
''[[VideoGame/{{GeometryDash}} Geometry Dash]]''. Unsurprisingly, considering that ''GD'' is a rhythm game about shapes and beats as well.well.
**With ''VideoGame/ProjectArrhythmia'', over time following the initial rivalry mentioned above. A major difference between the two music bullet-hells is that Project Arrhythmia has a level editor - leading to many creating fan-made Just Shapes and Beats levels.
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* ThatOneAttack: The charging Liu Kang silhouettes in "Franchise/MortalKombat" come at you quickly and in droves, and are quite difficult to dodge reliably. Can't react fast enough? Pink stuff wins! ''Beatality.''

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* ThatOneAttack: The charging Liu Kang silhouettes in "Franchise/MortalKombat" come at you quickly and in droves, and are quite difficult to dodge reliably. Can't react fast enough? Pink stuff wins! ''Beatality.''[[{{Pun}} Beatality]].''
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* MemeticMutation: It's common to compare the little magical triangles to Doritos, and depict The Boss as being addicted to them.
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Zero Context Examples, likely misuse (Just a list of boss battles/other moments fans have enjoyed).


* SignatureScene:
** The first boss level of the game, "Long Live The New Fresh". The reveal of the BigBad being NotQuiteDead and destroying everything in its path counts as well.
** The "Close To Me" boss battle.
** Any time one of the triangles turns back to its normal form after a BossBattle. Complete with a "Rainbow Road" remix playing in the background.
** The entire "Annihilate" boss fight.
** For that matter, the player's companions reviving the cube and giving it an EleventhHourSuperpower, which segues into Tristam's "T'ill It's Over".
** And finally, the player restoring the land to its original design.

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