History YMMV / Jumanji

29th Apr '17 8:16:06 AM SkidTroper
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** The background scenes describing the effects of the giant mosquito bites to unsuspecting victims make it all the more scary when one thinks of diseases such as malaria or the West Nile Virus.

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** The background scenes describing the effects of the giant mosquito bites to unsuspecting victims make it all the more scary when one thinks of diseases such as malaria or the West Nile Virus.
29th Apr '17 8:12:37 AM SkidTroper
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** The background scenes describing the effects of the giant mosquito bites to unsuspecting victims make it all the more scary when one thinks of the West Nile Virus.

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** The background scenes describing the effects of the giant mosquito bites to unsuspecting victims make it all the more scary when one thinks of diseases such as malaria or the West Nile Virus.
20th Apr '17 6:33:43 AM Anddrix
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* HellIsThatNoise: If you hear those drums, be ''very'' afraid...
8th Apr '17 1:49:33 PM DinoMaurus
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* HellIsThatNoise: If you hear those drums, be ''very'' afraid...
4th Apr '17 8:52:33 PM KoopaKid17
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* TheWoobie: Almost everyone, to a degree. Alan because he was sucked into the game; Sarah because she was called crazy for twenty-six years and spent 2000 hours in therapy; Judy and Peter because they lost their parents ''plus'' had to deal with the game, which [[spoiler: nearly killed Judy via poisonous plant barb.]] Aunt Nora because heck, there's a lion in her bedroom and she's trying to do her best by two troubled kids while likely dealing with her own grief over their parents' deaths. Carl because well, [[CosmicPlaything the entire setting hates him.]] Kind of unavoidable, since the premise is EverythingTryingToKillYou.

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* TheWoobie: Almost everyone, to a degree. Alan because he was sucked into the game; Sarah because she was called crazy for twenty-six years and spent 2000 hours in therapy; Judy and Peter because they lost their parents ''plus'' had to deal with the game, which [[spoiler: nearly killed Judy the former via poisonous plant barb.barb and turned the latter into a monkey.]] Aunt Nora because heck, there's a lion in her bedroom and she's trying to do her best by two troubled kids while likely dealing with her own grief over their parents' deaths. Carl because well, [[CosmicPlaything the entire setting hates him.]] Kind of unavoidable, since the premise is EverythingTryingToKillYou.
4th Apr '17 8:51:18 PM KoopaKid17
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* AdaptationDisplacement: The movie is more well-known than the original book.
28th Mar '17 2:20:56 PM FromtheWordsofBR
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* BrokenBase: The reaction to the first few stills and concept from ''Jumanji: Welcome to the Jungle''. Is the idea of Jumanji now being a video game instead of a board game a new, unique take on the concept, or is it an unneeded attempt to [[WereStillRelevantDammit be "hip"]]?


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* TheyChangedItNowItSucks: Reaction to the announcement of ''Jumanji: Welcome to the Jungle'' was...mixed. A ''lot'' of people are angry over how the titular game was changed from a board game to a video game, and the general concept was modified.
16th Mar '17 1:47:12 AM TheWildWestPyro
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** What about the process Van Pelt goes through to get his new gun from the gun shop, ie. all he does is drop some gold coins, and the owner offers to fill out the paperwork and shows Van Pelt a particularly nasty gun. Considering the ''multiple'' mass shootings that have happened since then, that scene is incredibly uneasy to watch; while Van Pelt says he's only after Alan, he only shoots once at Alan and [[ArtisticLicenseGunSafety the rest of his shots are fired haphazardly in the store]] when he's trying to kidnap Sarah to bait Alan, whom he ''knows'' isn't there. There actually is a joke about this in the movie, when the owner gets concerned and asks if he's a postal worker in reference to several mass shootings by postal workers in the 80s and 90s.

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** What about the process Van Pelt goes through to get his new gun from the gun shop, ie. all he does is drop some gold coins, and the owner offers to fill out the paperwork and shows Van Pelt a particularly nasty gun.semiautomatic shotgun. Considering the ''multiple'' mass shootings that have happened since then, that scene is incredibly uneasy to watch; while Van Pelt says he's only after Alan, he only shoots once at Alan and [[ArtisticLicenseGunSafety the rest of his shots are fired haphazardly in the store]] when he's trying to kidnap Sarah to bait Alan, whom he ''knows'' isn't there. There actually is a joke about this in the movie, when the owner gets concerned and asks if he's a postal worker in reference to several mass shootings by postal workers in the 80s and 90s.
8th Jan '17 5:31:30 PM Retloclive
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* {{Narm}}: "You miserable coward, come back and face me like a man!" is hard to take seriously since it's implying that the unarmed Alan should take on Van Pelt, who's wielding a gun.
18th Dec '16 6:09:02 PM DesignatedNPC
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** Van Pelt is also on the box itself, depicted alongside an elephant, a monkey, and a rhino, the other "signature" threats of the game, implying that the Hunter is generated by the game itself just like the other threats.



** Given that Jumanji appears to be directly inspired by DarkestAfrica tropes, the mosquitos were already this if the viewer realized the damage that mosquito-transmitted malaria can do.



** What about the process Van Pelt goes through to get his new gun from the gun shop, ie. all he does is drop some gold coins, and the owner offers to fill out the paperwork and shows Van Pelt a particularly nasty gun. Considering the ''multiple'' mass shootings that have happened since then, that scene is incredibly uneasy to watch (and while Van Pelt says he's only after Alan, he only shoots once at Alan; [[ArtisticLicenseGunSafety the rest of his shots are fired haphazardly in the store]] when he is specifically trying to kidnap Sarah to bait Alan, whom he ''knows'' isn't there. There actually is a joke about this in the movie, when the owner gets concerned and asks if he's a postal worker (a reference to several mass shootings by postal workers in the 80s and 90s).

to:

** What about the process Van Pelt goes through to get his new gun from the gun shop, ie. all he does is drop some gold coins, and the owner offers to fill out the paperwork and shows Van Pelt a particularly nasty gun. Considering the ''multiple'' mass shootings that have happened since then, that scene is incredibly uneasy to watch (and watch; while Van Pelt says he's only after Alan, he only shoots once at Alan; Alan and [[ArtisticLicenseGunSafety the rest of his shots are fired haphazardly in the store]] when he is specifically he's trying to kidnap Sarah to bait Alan, whom he ''knows'' isn't there. There actually is a joke about this in the movie, when the owner gets concerned and asks if he's a postal worker (a in reference to several mass shootings by postal workers in the 80s and 90s).90s.



** Peter uses ReversePsychology to get Alan to continue the game, much as Aladdin had previously done with Genie, another Robin Williams role, to escape the cave without using a wish.



* PainfulRhyme: Most (all?) of the Jumanji rhymes fall into this category. ("Every month at the quarter moon, there'll be a monsoon in your lagoon.")

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* PainfulRhyme: Most (all?) or all of the Jumanji rhymes fall into this category. ("Every month at the quarter moon, there'll be a monsoon in your lagoon.")



** Really none of the CGI has aged well, most CGI doesn't after all. However, the monkeys are arguably the most glaring example. They stood out even during the time of release due to their poorly rendered fur. But then again most of the animals (CGI or otherwise) have a slightly stylised look, as opposed to photo-realistic, so maybe they're supposed to look a little off. Still, even if you're kind enough to accept that, it doesn't really excuse all that much. As you can see below.

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** Really none None of the CGI has aged well, most CGI doesn't after all.doesn't. However, the monkeys are arguably the most glaring example. They stood out even during the time of release due to their poorly rendered fur. But then Then again most of the animals (CGI or otherwise) have a slightly stylised look, as opposed to photo-realistic, so maybe they're supposed to look a little off. Still, even if you're kind enough to accept that, it doesn't really excuse all that much. As you can see below.the overall quality.



*** Although, considering this happens a few times with Van Pelt having occasionally blurry movements, and the animals, even puppets, also have the same type of blur at times, this could have been done on purpose, a nod to the fact that they aren't real and don't belong in our world to begin with. It's worth noting that when Jumanji is declared, Van Pelt begins to dissolve into a sand-like substance as he's pulled back into the game.
** The spiders toward the end of the film. The budget to the film was dangerously close to going over so they had to cut back and rely on puppets for the scene. It's incredibly obvious once they appear, especially since they move in a very jerky, wooden way (picture that way a child makes dolls move, moving it forward while bouncing it up and down to simulate walking). Never stops them from being any less [[NightmareFuel terrifying]]... actually, it might make them even ''scarier'', since it gives the impression that they're very unnatural spiders more dangerous than the norm.
** Several times throughout the film, the game pieces will not be on their proper lanes. A prime example is when Alan opens the game for Sarah to see after they have reunited in the present, and you'll see, clear as day, that two pieces are on the same lane. Similarly the dice rolls do not coincide with where the game pieces should be on the game board. In fact, the game ends too early considering that a lot of the dice rolls are low rolls, and the rolls that aren't seen wouldn't be enough to make up the difference even if they rolled an eleven.[[note]]Rolling a twelve would be impossible since no one ever gets doubles again after Peter's first roll.[[/note]]
** The Jumanji stampede destroys the front door of the Parrish house...only to be completely normal again when the group returns to the house.

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*** Although, considering Considering this happens a few times with Van Pelt having occasionally blurry movements, and as well as the animals, even the puppets, also have the same type of blur at times, this could have been done on purpose, a nod purpose to the fact indicate that they aren't real and don't belong in our world to begin with.world. It's worth noting that when Jumanji is declared, Van Pelt begins to dissolve into a sand-like substance as he's pulled back into the game.
** The spiders toward the end of the film. The budget to the film was dangerously close to going over over-budget so they had to cut back and rely on puppets for the scene. It's incredibly obvious once they appear, especially since they move in a very jerky, wooden way (picture that way a child makes dolls move, moving it forward while bouncing it up and down to simulate walking).way. Never stops them from being any less [[NightmareFuel terrifying]]... actually, it might make them even ''scarier'', since it gives the impression that they're very unnatural spiders more dangerous than the norm.
** Several times throughout the film, the game pieces will not be on their proper lanes. A prime example is when Alan opens the game for Sarah to see after they have reunited in the present, and you'll see, clear as day, that two pieces are on the same lane. Similarly the dice rolls do not coincide with where the game pieces should be on the game board. In fact, the game ends too early considering that a lot of the dice rolls are low rolls, and the rolls that aren't seen wouldn't be enough to make up the difference even if they rolled an eleven.[[note]]Rolling a twelve would be impossible since no one ever gets doubles again after Peter's first roll.[[/note]]
** The Jumanji stampede destroys the front door of the Parrish house... only for it to be completely normal again repaired when the group returns to the house.



* TheWoobie: Almost everyone, to a degree. Alan because he was sucked into the game. Sarah because she was called crazy for twenty-six years and spent 2000 hours in therapy. Judy and Peter because they lost their parents ''plus'' had to deal with the game, which [[spoiler: nearly killed Judy via poisonous plant barb.]] Aunt Nora because heck, there's a lion in her bedroom. And as established, Carl because well, [[CosmicPlaything the entire setting hates him.]] Kind of unavoidable however, since the premise is EverythingTryingToKillYou.
* WhatAnIdiot: After getting the game back, the group could have chosen anywhere else to finish the game, and yet, for no justified reason, they choose to return to the jungle infested Parrish house.

to:

* TheWoobie: Almost everyone, to a degree. Alan because he was sucked into the game. game; Sarah because she was called crazy for twenty-six years and spent 2000 hours in therapy. therapy; Judy and Peter because they lost their parents ''plus'' had to deal with the game, which [[spoiler: nearly killed Judy via poisonous plant barb.]] Aunt Nora because heck, there's a lion in her bedroom. And as established, bedroom and she's trying to do her best by two troubled kids while likely dealing with her own grief over their parents' deaths. Carl because well, [[CosmicPlaything the entire setting hates him.]] Kind of unavoidable however, unavoidable, since the premise is EverythingTryingToKillYou.
* WhatAnIdiot: After getting the game back, the group could have chosen anywhere else to finish the game, and yet, for no justified reason, they choose to return to the jungle infested jungle-infested Parrish house.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.Jumanji