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* PortingDisaster: ''Hellboy: Dogs of the Night'' was released on PC in 2000 to negative reviews. For whatever reason, it got ported to the PS1 in 2003 (under the name ''Asylum Seeker'') during the height of the sixth generation of consoles. As if that's not bad enough, this port is worse than the PC version in every way. Worse graphics (even for a late PS1 game), worse controls, and numerous bugs and glitches (I.E. one boss transforms into a monster by glitching his character model, and terrible lighting and fog effects that are just textures standing around).
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* TheProblemWithLicensedGames: Both Hellboy games had outdated graphics and repetitive gameplay, and the first one was full of bugs. Although ''The Science of Evil'' was supervised by Mignola and Creator/GuillermoDelToro, it didn't make up for the programming shortcomings. ''Asylum Seeker'' on the other hand is infamous for being a 2000 PC game that got ported to the PlayStation 1 in 2003 during the time Playstation 2, GameCube and Xbox were popular. Why it got a PS1 port in 2003 will always be a mystery.

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* TheProblemWithLicensedGames: Both Hellboy games had outdated graphics and repetitive gameplay, and the first one was full of bugs. Although ''The Science of Evil'' was supervised by Mignola and Creator/GuillermoDelToro, it didn't make up for the programming shortcomings. ''Asylum Seeker'' on the other hand is infamous for being a 2000 PC game that got ported to the PlayStation Platform/PlayStation 1 in 2003 during the time Playstation 2, GameCube Platform/PlayStation2, Platform/NintendoGameCube and Xbox Platform/{{Xbox}} were popular. Why it got a PS1 [=PS1=] port in 2003 will always be a mystery.
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* TheProblemWithLicensedGames: Both Hellboy games had outdated graphics and repetitive gameplay, and the first one was full of bugs. Although ''The Science of Evil'' was supervised by Mignola and Creator/GuillermoDelToro, it didn't make up for the programming shortcomings.

to:

* TheProblemWithLicensedGames: Both Hellboy games had outdated graphics and repetitive gameplay, and the first one was full of bugs. Although ''The Science of Evil'' was supervised by Mignola and Creator/GuillermoDelToro, it didn't make up for the programming shortcomings.
shortcomings. ''Asylum Seeker'' on the other hand is infamous for being a 2000 PC game that got ported to the PlayStation 1 in 2003 during the time Playstation 2, GameCube and Xbox were popular. Why it got a PS1 port in 2003 will always be a mystery.
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* WhatDoYouMeanItWasntMadeOnDrugs: Read the "Our Angels Are Different" entry.

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