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* UncertainAudience: The game was hyped up by ''Midway'' to the point of coining the term "[=FreeFormer=]", as the developers wanted the game to incorporate all kinds of genres for the player to go through. Even if the game did these genres well, the idea of incorporating so many different genres together is a hard sell. Being an action game and a platformer in one isn't a hard sell, but throwing in racing, space shooting turret shooting doesn't bode well for people who like at least one of these genres but not so much the other.
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* FollowTheLeader: To most other major 3D platformers during the [[UsefulNotes/TheSixthGenerationOfConsoleVideoGames the sixth generation]], but especially VideoGame/JakAndDaxter. Though to it's credit, the game did make an effort to differentiate itself through the abundant gameplay mechanics.
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* FollowTheLeader: To pretty much every other 3D platformer during the [[UsefulNotes/TheSixthGenerationOfConsoleVideoGames the sixth generation]], but especially VideoGame/JakAndDaxter. Though to it's credit, the game did make an effort to differentiate itself through the abundant gameplay mechanics.

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* FollowTheLeader: To pretty much every most other major 3D platformer platformers during the [[UsefulNotes/TheSixthGenerationOfConsoleVideoGames the sixth generation]], but especially VideoGame/JakAndDaxter. Though to it's credit, the game did make an effort to differentiate itself through the abundant gameplay mechanics.
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* FollowTheLeader: To VideoGame/JakAndDaxter. Though to it's credit, the game did make an effort to differentiate itself through the abundant gameplay mechanics.

to:

* FollowTheLeader: To pretty much every other 3D platformer during the [[UsefulNotes/TheSixthGenerationOfConsoleVideoGames the sixth generation]], but especially VideoGame/JakAndDaxter. Though to it's credit, the game did make an effort to differentiate itself through the abundant gameplay mechanics.
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** Vetch is also not very well liked for being a two-note villain.

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** Vetch is also not very well liked for being a two-note two-dimensional villain.
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* TearJerker: Regardless of what you think of the game, the ending is pretty damn solemn. [[spoiler: Haven failed to save his people and Athellion, was betrayed by his best friend, and is sentenced to a FateWorseThanDeath for the record books while Vetch goes on to enslave the galaxy.]]
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we also don't "guess" tropes


* FollowTheLeader: [[VideoGame/JakAndDaxter Guess.]] Though to it's credit, the game did make an effort to differentiate itself through the abundant gameplay mechanics.

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* FollowTheLeader: [[VideoGame/JakAndDaxter Guess.]] To VideoGame/JakAndDaxter. Though to it's credit, the game did make an effort to differentiate itself through the abundant gameplay mechanics.
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A Complete Monster cant be a GDV.


** Vetch is also not very well liked for being a two-note GenericDoomsdayVillain.

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** Vetch is also not very well liked for being a two-note GenericDoomsdayVillain.villain.
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* SugarWiki/AwesomeArt: As mediocre Haven may be, it does have a unique Final Fantasy-esque art style designed by the talented Rodney Matthews. The game's graphics, which were pretty for its time, certainly help.

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* SugarWiki/AwesomeArt: As mediocre Haven ''Haven'' may be, it does have a unique Final Fantasy-esque art style designed by the talented Rodney Matthews. The game's graphics, which were pretty for its time, certainly help.
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* ClicheStorm: One of the main criticisms the game received was how extremely cookie-cutter the story and characters are. Haven himself is a generic, wide-eyed boy scout with no character development or flaws to make him an interesting protagonist. The supporting characters are also incredibly bland and forgettable, and the main antagonist himself, Vetch, is a stereotypical evil dark overload who wants to enslave the Galaxy, and the whole point of the story is for Haven to stop Vetch and free his people, which is a concept that has been done to death many times and the game does little to add to that formula.

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* ClicheStorm: One of the main criticisms the game received was how extremely cookie-cutter the story and characters are. Haven himself is a generic, an archetypal wide-eyed boy scout with no character development or flaws to make him an interesting protagonist. The supporting characters are also incredibly bland and forgettable, don't fare any better in memorability, and the main antagonist himself, Vetch, is a stereotypical evil dark overload who wants to enslave the Galaxy, and the whole point of the story is for Haven to stop Vetch and free his people, which is a concept that has been done to death many times and the game does little to add to that formula.
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* EndingAversion: If you already know the game's notoriously [[DownerEnding depressing ending]], and the fact that a sequel will almost certainly never happen, there's no point in getting invested in the game's story -- which as seen above, has its own share of problems.

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* EndingAversion: If you already know the game's notoriously [[DownerEnding depressing ending]], and the fact that a sequel will almost certainly never happen, there's no point in getting invested in the game's story -- which as seen above, has its own share of problems.problems anyways.
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* EndingAversion: If you already know the game's notoriously [[DownerEnding depressing ending]], and the fact that a sequel will more than likely never happen, you'll know there's no point in getting invested in the game's plot.

to:

* EndingAversion: If you already know the game's notoriously [[DownerEnding depressing ending]], and the fact that a sequel will more than likely almost certainly never happen, you'll know there's no point in getting invested in the game's plot.story -- which as seen above, has its own share of problems.
Is there an issue? Send a MessageReason:
None


* EndingAversion: If you already know the game's notoriously [[DownerEnding depressing ending]], and the fact there will likely be no sequel, you'll know there's no point in getting invested in the game's plot.

to:

* EndingAversion: If you already know the game's notoriously [[DownerEnding depressing ending]], and the fact there that a sequel will more than likely be no sequel, never happen, you'll know there's no point in getting invested in the game's plot.



** Vetch is also not very well liked for being a bland, stereotypical, villain.

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** Vetch is also not very well liked for being a bland, stereotypical, villain.two-note GenericDoomsdayVillain.
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* FollowTheLeader: [[VideoGame/JakAndDaxter Guess.]] Though to it's credit, the game did make an effort to differentiate itself through the abundant gameplay mechanics.

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* CompleteMonster: [[BigBad Lord Vetch]] is the [[GalacticConqueror tyrannical galactic ruler]] who has enslaved entire planets and injected every slave with a deadly virus requiring a constant antidote. Hunting the young Haven who seeks to summon the good king Athelion, Vetch [[BadBoss kills one of his servants]] for fearing the hero more than him and later abducts Haven thanks to his spy. When the latter protests that he broke his promise of sparing the boy, he attempts to kill them both. [[spoiler:Eventually, Vetch painfully murders King Athelion with the virus and, unable to kill Haven--who has been rendered invincible--proceeds to chain him up, [[FateWorseThanDeath stranding him alone on planet Auria]]]].

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* CompleteMonster: [[BigBad Lord Vetch]] is the [[GalacticConqueror tyrannical galactic ruler]] who has enslaved entire planets and injected every slave with a deadly virus requiring a constant antidote. Hunting the young Haven [[PlayerCharacter Haven]] who seeks to summon the good king Athelion, Vetch [[BadBoss kills one of his servants]] for fearing the hero more than him and later abducts Haven thanks to his spy. When the latter protests that he broke his promise of sparing the boy, he attempts to kill them both. [[spoiler:Eventually, Vetch painfully murders King Athelion with the virus and, unable to kill Haven--who has been rendered invincible--proceeds to chain him up, [[FateWorseThanDeath stranding him alone on planet Auria]]]].
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Approved by the thread.

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* CompleteMonster: [[BigBad Lord Vetch]] is the [[GalacticConqueror tyrannical galactic ruler]] who has enslaved entire planets and injected every slave with a deadly virus requiring a constant antidote. Hunting the young Haven who seeks to summon the good king Athelion, Vetch [[BadBoss kills one of his servants]] for fearing the hero more than him and later abducts Haven thanks to his spy. When the latter protests that he broke his promise of sparing the boy, he attempts to kill them both. [[spoiler:Eventually, Vetch painfully murders King Athelion with the virus and, unable to kill Haven--who has been rendered invincible--proceeds to chain him up, [[FateWorseThanDeath stranding him alone on planet Auria]]]].

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* ClicheStorm: One of the main criticisms the game received was how extremely cookie-cutter the story and characters are. Haven himself is a generic, wide-eyed boy scout with no character development or flaws to make him an interesting protagonist. The supporting characters are also incredibly bland and forgettable, and the main antagonist himself, Vetch, is a [[GenericDoomsdayVillain stereotypical evil dark overload]] who wants to enslave the Galaxy, and the whole point of the story is for Haven to stop Vetch and free his people, which is a concept that has been done to death many times and the game does little to add to that formula.

to:

* ClicheStorm: One of the main criticisms the game received was how extremely cookie-cutter the story and characters are. Haven himself is a generic, wide-eyed boy scout with no character development or flaws to make him an interesting protagonist. The supporting characters are also incredibly bland and forgettable, and the main antagonist himself, Vetch, is a [[GenericDoomsdayVillain stereotypical evil dark overload]] overload who wants to enslave the Galaxy, and the whole point of the story is for Haven to stop Vetch and free his people, which is a concept that has been done to death many times and the game does little to add to that formula.formula.
* DisappointingLastLevel: Even aside from the infamous ending, the last levels are a long string of repetitive shooting before facing the final boss with a very easy QTE.



** Vetch is also not very well liked for being a bland, stereotypical, GenericDoomsdayVillain.

to:

** Vetch is also not very well liked for being a bland, stereotypical, GenericDoomsdayVillain.villain.
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Hype Backslash is about backsladh against a work being overpraised


* HypeBacklash: This game was hyped up as the next major development in gaming in advertisements promoting the game. Unfortunately, it backfired and the game received mixed reviews, poor sales and ultimately faded in obscurity.
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* EndingAversion: If you already know the game's notorious ending, and the fact there will likely be no sequel, you'll know there's no point in getting invested in the game's plot.

to:

* EndingAversion: If you already know the game's notorious ending, notoriously [[DownerEnding depressing ending]], and the fact there will likely be no sequel, you'll know there's no point in getting invested in the game's plot.

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* ClicheStorm: One of the main criticisms the game received was how extremely cookie-cutter the story and characters are. Haven himself is a generic, wide-eyed boy scout with no character development or flaws to make him an interesting protagonist. The supporting characters are also incredibly bland and forgettable, and the main antagonist himself, Vetch, is a [[GenericDoomsdayVillain stereotypical evil dark overload]] who wants to enslave the Galaxy, and the whole point of the story is for Haven to stop Vetch and free his people, which is a concept that has been done to death many times and the game does little to add to that fomula.
* CreatorBacklash: Downplayed with the game's lead designer, Jon Burton. In a [[https://www.youtube.com/watch?v=R__HquoudVc video]], he expressed dissatisfaction with the lead character's overall appearance, feeling that he should have looked different than he did in the final product. He also showed different, earlier designs for Haven, showing what he could have looked like.

to:

* ClicheStorm: One of the main criticisms the game received was how extremely cookie-cutter the story and characters are. Haven himself is a generic, wide-eyed boy scout with no character development or flaws to make him an interesting protagonist. The supporting characters are also incredibly bland and forgettable, and the main antagonist himself, Vetch, is a [[GenericDoomsdayVillain stereotypical evil dark overload]] who wants to enslave the Galaxy, and the whole point of the story is for Haven to stop Vetch and free his people, which is a concept that has been done to death many times and the game does little to add to that fomula.
formula.
* CreatorBacklash: Downplayed with EndingAversion: If you already know the game's lead designer, Jon Burton. In a [[https://www.youtube.com/watch?v=R__HquoudVc video]], he expressed dissatisfaction with notorious ending, and the lead character's overall appearance, feeling that he should have looked different than he did fact there will likely be no sequel, you'll know there's no point in getting invested in the final product. He also showed different, earlier designs for Haven, showing what he could have looked like.game's plot.



* TheScrappy: [[spoiler:Chess is widely loathed for backstabbing Haven, secretly working as a spy for Vetch and being indirectly responsible for Haven's fate at the end.]]

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* TheScrappy: TheScrappy:
**
[[spoiler:Chess is widely loathed for backstabbing Haven, secretly working as a spy for Vetch and being indirectly responsible for Haven's fate at the end.]]
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** Vetch is also not very well liked for being a bland, stereotypical, GenericDoomsdayVillain.
Is there an issue? Send a MessageReason:
None


* ClicheStorm: One of the main criticisms the game received was how extremely cookie-cutter the story and characters are. Haven himself is a generic, NiceGuy protagonist with no character development or flaws. The supporting characters are also incredibly bland and forgettable, and the main antagonist himself, Vetch, is a stereotypical evil dark overload who wants to enslave the Galaxy, and the whole point of the story is for Haven to stop Vetch and free his people.

to:

* ClicheStorm: One of the main criticisms the game received was how extremely cookie-cutter the story and characters are. Haven himself is a generic, NiceGuy protagonist wide-eyed boy scout with no character development or flaws. flaws to make him an interesting protagonist. The supporting characters are also incredibly bland and forgettable, and the main antagonist himself, Vetch, is a [[GenericDoomsdayVillain stereotypical evil dark overload overload]] who wants to enslave the Galaxy, and the whole point of the story is for Haven to stop Vetch and free his people.people, which is a concept that has been done to death many times and the game does little to add to that fomula.
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* AwesomeMusic: It also features an epic soundtrack composed by Andy Blythe and Marten Joustra.

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* AwesomeMusic: SugarWiki/AwesomeMusic: It also features an epic soundtrack composed by Andy Blythe and Marten Joustra.
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None

Added DiffLines:

* AwesomeMusic: It also features an epic soundtrack composed by Andy Blythe and Marten Joustra.
Is there an issue? Send a MessageReason:
None


* ClicheStorm: One of the main criticisms the game received was how extremely cookie-cutter the story and characters are. Haven himself is a generic, NiceGuy protagonist with no flaws. The supporting characters are also incredibly bland and forgettable, and the main antagonist himself, Vetch, is a stereotypical evil dark overload who wants to enslave the Galaxy, and the whole point of the story is for Haven to stop Vetch and free his people.

to:

* ClicheStorm: One of the main criticisms the game received was how extremely cookie-cutter the story and characters are. Haven himself is a generic, NiceGuy protagonist with no character development or flaws. The supporting characters are also incredibly bland and forgettable, and the main antagonist himself, Vetch, is a stereotypical evil dark overload who wants to enslave the Galaxy, and the whole point of the story is for Haven to stop Vetch and free his people.
Is there an issue? Send a MessageReason:
None


* AwesomeArt: As mediocre Haven may be, it does have a unique Final Fantasy-esque art style designed by the talented Rodney Matthews. The game's graphics, which were pretty for its time, certainly help.

to:

* AwesomeArt: SugarWiki/AwesomeArt: As mediocre Haven may be, it does have a unique Final Fantasy-esque art style designed by the talented Rodney Matthews. The game's graphics, which were pretty for its time, certainly help.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AwesomeArt: As mediocre Haven may be, it does have a unique Final Fantasy-esque art style designed by the talented Rodney Matthews. The game's graphics, which were pretty for its time, certainly help.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* HypeBacklash: This game was hyped up as the next major development in gaming in advertisements promoting the game. Unfortunately, it backfired and the game received mixed reviews, poor sales and ultimately faded in obscurity.
* TheScrappy: [[spoiler:Chess is widely loathed for backstabbing Haven, secretly working as a spy for Vetch and being indirectly responsible for Haven's fate at the end.]]
Is there an issue? Send a MessageReason:
None


* CreatorBacklash: Downplayed with the game's lead designer, Jon Burton. In a [[https://www.youtube.com/watch?v=R__HquoudVc video]], he expressed dissatisfaction with the lead character's overall appearance, feeling that he should have looked different than he did in the final product. He also showed different, earlier designs for Haven, showing what he could have looked like.

to:

* CreatorBacklash: Downplayed with the game's lead designer, Jon Burton. In a [[https://www.youtube.com/watch?v=R__HquoudVc video]], he expressed dissatisfaction with the lead character's overall appearance, feeling that he should have looked different than he did in the final product. He also showed different, earlier designs for Haven, showing what he could have looked like.like.
* TheWoobie: Haven, especially at the end...
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Added DiffLines:

* ClicheStorm: One of the main criticisms the game received was how extremely cookie-cutter the story and characters are. Haven himself is a generic, NiceGuy protagonist with no flaws. The supporting characters are also incredibly bland and forgettable, and the main antagonist himself, Vetch, is a stereotypical evil dark overload who wants to enslave the Galaxy, and the whole point of the story is for Haven to stop Vetch and free his people.
* CreatorBacklash: Downplayed with the game's lead designer, Jon Burton. In a [[https://www.youtube.com/watch?v=R__HquoudVc video]], he expressed dissatisfaction with the lead character's overall appearance, feeling that he should have looked different than he did in the final product. He also showed different, earlier designs for Haven, showing what he could have looked like.

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