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* VindicatedByHistory: ''ODST'' was never disliked but it was hard to talk about without mentioning that it was essentially a fully-priced expansion to a two year-old game. By the time it came out, the public eye was on ''VideoGame/HaloReach.'' Time, and the Master Chief Collection, have only been kind to the game, with many praising its atmosphere, unique structure, and focus on a small cast of non-Spartans.

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* VindicatedByHistory: ''ODST'' was never disliked but it was hard to talk about without mentioning that it was essentially a fully-priced expansion to a two year-old game. By the time it came out, the public eye was on ''VideoGame/HaloReach.'' Time, and the Master Chief Collection, have only been kind to the game, with many praising its atmosphere, unique structure, and focus on a small cast of non-Spartans.non-Spartans.
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Not ymmv


* AuthorsSavingThrow: Five years after ''ODST''[='s=] original release, its campaign was rereleased for Xbox One as an apology for ''The Master Chief Collection''[='s=] poor multiplayer launch. Gamers who'd played the ''MCC'' multiplayer shortly after launch got it for free, but even as paid DLC, it cost just five dollars.
** The game as a whole can be seen as this for those who felt ''Halo 2'' lacked the big battle on Earth that the marketing promised.
** The MCC release adds a Free Roam level option, allowing players to explore all of New Mombasa as the Rookie in one go. In the original release this could only be done after clearing five of the six squad clues, making it a very tedious effort.
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** The MCC release adds a Free Roam level option, allowing players to explore all of New Mombasa as the Rookie in one go. In the original release this could only be done after clearing five of the six squad clues, making it a very tedious effort.

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* DemonicSpiders: Drones in Firefight, ''especially'' if the Tilt skull is on because that means their armor will deflect bullets (the best weapon to use against them otherwise is the SMG). If you're unlucky enough you'll even draw a Drone Major who [[FromBadToWorse has an energy shield]]. It's telling that Drones were cut from [[VideoGame/HaloReach Firefight's next incarnation]].

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* DemonicSpiders: DemonicSpiders:
**
Drones in Firefight, ''especially'' if the Tilt skull is on because that means their armor will deflect bullets (the best weapon to use against them otherwise is the SMG). If you're unlucky enough you'll even draw a Drone Major who [[FromBadToWorse has an energy shield]]. It's telling that Drones were cut from [[VideoGame/HaloReach Firefight's next incarnation]].incarnation]].
** The [[FromBadToWorse Floodfights]] added in the ''[[CompilationRerelease Master Chief Collection]]'' mean you're now facing the entire ''Halo 3'' roster of Flood enemies as an ODST in cramped combat arenas that they thrive in. Any problems you have with the Flood there are exacerbated here, ''especially'' versus those wielding HitScan weapons that can kill you faster than they can a Spartan. ''ODST'''s combat sandbox was not balanced for being shot at by UNSC gear and Ranged Forms, and it shows.
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* AuthorsSavingThrow: Five years after ''ODST''[='s=] original release, its campaign was rereleased for Xbox One as an apology for ''The Master Chief Collection''[='s=] poor multiplayer launch. Gamers who'd played the ''MCC'' multiplayer shortly after launch got it for free, but even as paid DLC, it cost just five dollars.
** The game as a whole can be seen as this for those who felt ''Halo 2'' lacked the big battle on Earth that the marketing promised.
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** The song used in the ''We Are ODST trailer,'' [[https://www.youtube.com/watch?v=qD3gWhl66Ng a darker rendition of Light of Aidan's ''Lament'',]] is incredibly popular among fans for '''damn good reason,''' and if that's not enough, the Welsh lyrics translate to this:

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** The song used in the ''We Are ODST trailer,'' ODST'' trailer, [[https://www.youtube.com/watch?v=qD3gWhl66Ng a darker rendition of Light of Aidan's ''Lament'',]] is incredibly popular among fans for '''damn damn good reason,''' reason, and if that's not enough, the Welsh lyrics translate to this:
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This song really deserves mention.

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** The song used in the ''We Are ODST trailer,'' [[https://www.youtube.com/watch?v=qD3gWhl66Ng a darker rendition of Light of Aidan's ''Lament'',]] is incredibly popular among fans for '''damn good reason,''' and if that's not enough, the Welsh lyrics translate to this:
--> "We cheat Death from his rightful victory. No one can defeat us we are glad to plunge feet first into hell in the knowledge that we will rise."
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Requires Word Of God confirmation


* AuthorsSavingThrow: Five years after ''ODST''[='s=] original release, its campaign was rereleased for Xbox One as an apology for ''The Master Chief Collection''[='s=] poor multiplayer launch. Gamers who'd played the ''MCC'' multiplayer shortly after launch got it for free, but even as paid DLC, it cost just five dollars.
** The game as a whole can be seen as this for those who felt ''Halo 2'' lacked the big battle on Earth that the marketing promised.
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Uncanny Valley is IUEO now and the subjective version has been split; cleaning up misuse and ZCE in the process


* {{Narm}}: The UncannyValley gestures and movements by the characters borders on UsefulNotes/{{Supermarionation}}.

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* {{Narm}}: The UncannyValley gestures and movements by the characters borders on UsefulNotes/{{Supermarionation}}.



* UncannyValley: The game inherits the crude key framing animation method that the cutscenes in ''VideoGame/Halo3'' was somewhat infamous for, and its limitations are even more apparent here as the cutscene direction pushes the characters into exaggerated gestures and movements to match their more lighthearted personalities, making them look more like puppets than actual humans at times.

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* UncannyValley: UnintentionalUncannyValley: The game inherits the crude key framing animation method that the cutscenes in ''VideoGame/Halo3'' was somewhat infamous for, and its limitations are even more apparent here as the cutscene direction pushes the characters into exaggerated gestures and movements to match their more lighthearted personalities, making them look more like puppets than actual humans at times.
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* ThatOneAchievement: “This Oliphant Has No Brakes”, in which the player must beat the par score for the level Coastal Highway. The average par score for most ''Halo'' levels is around 20,000, with a few in ''Halo: Reach'' going to 45,000 and 65,000. Coastal Highway demands a whopping '''''90,000''''' score. This basically requires playing on Legendary, with at least one scoring skull on, beating the level in under 30 minutes for the time bonus, and then trying one’s hardest to not die at all or let [[EscortMission the Engineer die]], while the game flings such encounters at you like waves of Ghosts, Banshees, Wraith tanks and dozens of Brute packs, all of whom are going to be extremely aggressive on the highest difficulty. Oh, and Buck’s firing rate in the Warthog is frustratingly slow, even with a Gauss Hog or rockets. Screw up once, and your chances of unlocking the achievement nosedive.

to:

* ThatOneAchievement: “This Oliphant Has No Brakes”, in which the player must beat the par score for the level Coastal Highway. The average par score for most ''Halo'' levels is around 20,000, with a few in ''Halo: Reach'' going to 45,000 and 65,000. Coastal Highway demands a whopping '''''90,000''''' score. This basically requires playing on Legendary, with at least one scoring skull on, beating the level in under 30 minutes for the time bonus, and then trying one’s hardest to not die at all or let [[EscortMission the Engineer die]], while the game flings such encounters at you like waves of Ghosts, Banshees, Wraith tanks tanks, and dozens of Brute packs, all of whom are going to be extremely aggressive on the highest difficulty. Oh, and Buck’s firing rate in the Warthog is frustratingly slow, even with a Gauss Hog or rockets. Screw up once, and your chances of unlocking the achievement nosedive.
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None


** The game as a whole can be seen as this for those who felt Halo 2 lacked the big battle on Earth that the marketing promised.

to:

** The game as a whole can be seen as this for those who felt Halo 2 ''Halo 2'' lacked the big battle on Earth that the marketing promised.
Is there an issue? Send a MessageReason:
None


* EnsembleDarkhorse: Jonas, a huge, bulky and somewhat overweight butcher handing out free kebabs to refugees escaping New Mombasa during the attack, not giving a care for his own safety, has become a huge fan favorite in part to his jovial attitude.

to:

* EnsembleDarkhorse: Jonas, a huge, bulky and somewhat overweight huge butcher handing out free kebabs to refugees escaping New Mombasa during the attack, not giving a care for his own safety, has become became a huge big fan favorite in part thanks to his jovial and selfless attitude.
Is there an issue? Send a MessageReason:
None


* ThatOneAchievement: “This Oliphant Has No Brakes”, in which the player must beat the par score for the level Coastal Highway. The average par score for most ''Halo'' levels is around 20,000, with a few in ''Halo: Reach'' going to 45,000 and 65,000. Coastal Highway demands a whopping '''''90,000''''' score. This basically requires playing on Legendary, with at least one scoring skull on, beating the level in under 30 minutes for the time bonus, and then trying one’s hardest to not die at all or let [[EscortMission the Engineer die]], while the game flings such encounters at you like waves of Ghosts, Banshees, Wraith tanks and dozens of Brute packs, all of whom are going to be extremely aggressive on the highest difficulty. Oh, and Buck’s firing rate in the Warthog is frustratingly slow. Screw up once, and your chances of unlocking the achievement nosedive.

to:

* ThatOneAchievement: “This Oliphant Has No Brakes”, in which the player must beat the par score for the level Coastal Highway. The average par score for most ''Halo'' levels is around 20,000, with a few in ''Halo: Reach'' going to 45,000 and 65,000. Coastal Highway demands a whopping '''''90,000''''' score. This basically requires playing on Legendary, with at least one scoring skull on, beating the level in under 30 minutes for the time bonus, and then trying one’s hardest to not die at all or let [[EscortMission the Engineer die]], while the game flings such encounters at you like waves of Ghosts, Banshees, Wraith tanks and dozens of Brute packs, all of whom are going to be extremely aggressive on the highest difficulty. Oh, and Buck’s firing rate in the Warthog is frustratingly slow.slow, even with a Gauss Hog or rockets. Screw up once, and your chances of unlocking the achievement nosedive.

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Changed: 2

Is there an issue? Send a MessageReason:
None


* ThatOneAchievement: “This Oliphant Has No Brakes”, in which the player must beat the par score for the level Coastal Highway. The average par score for most ''Halo'' levels is around 20,000, with a few in ''Halo: Reach'' going to 45,000 and 65,000. Coastal Highway demands a whopping '''''90,000''''' score. This basically requires playing on Legendary, with at least one scoring skull on, beating the level in under 30 minutes for the time bonus, and then trying one’s hardest to not die at all or let [[EscortMission the Engineer die]], while the game flings such encounters at you like waves of Ghosts, Banshees, Wraith tanks and dozens of Brute packs, all of whom are going to be extremely aggressive on the highest difficulty. Oh, and Buck’s firing rate in the Warthog is frustratingly slow. Screw up once, and your chances of unlocking the achievement nosedive.



* VindicatedByHistory: ''ODST'' was never disliked but it was hard to talk about without mentioning that it was essentially a fully-priced expansion to a two year-old game. By the time it came out, the public eye was on ''VideoGame/HaloReach.'' Time, and the Master Chief Collection, have only been kind to the game, with many praising its atmosphere, unique structure, and focus on a small cast of Non-Spartans.

to:

* VindicatedByHistory: ''ODST'' was never disliked but it was hard to talk about without mentioning that it was essentially a fully-priced expansion to a two year-old game. By the time it came out, the public eye was on ''VideoGame/HaloReach.'' Time, and the Master Chief Collection, have only been kind to the game, with many praising its atmosphere, unique structure, and focus on a small cast of Non-Spartans.non-Spartans.
Is there an issue? Send a MessageReason:
None


* VindicatedByHistory: [[DownplayedTrope Downplayed.]] ''ODST'' was never disliked but it was hard to talk about without mentioning that it was essentially a fully-priced expansion to a two year-old game. By the time it came out, the public eye was on ''VideoGame/HaloReach.'' Time, and the Master Chief Collection, have only been kind to the game, with many praising its atmosphere, unique structure, and focus on a small cast of Non-Spartans.

to:

* VindicatedByHistory: [[DownplayedTrope Downplayed.]] ''ODST'' was never disliked but it was hard to talk about without mentioning that it was essentially a fully-priced expansion to a two year-old game. By the time it came out, the public eye was on ''VideoGame/HaloReach.'' Time, and the Master Chief Collection, have only been kind to the game, with many praising its atmosphere, unique structure, and focus on a small cast of Non-Spartans.

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* HilariousInHindsight: [[InvertedTrope Inverted]]. The Orbital Drop Shock Troopers draw a [[ShoutOut lot of inspiration from the]] [[Literature/StarshipTroopers Mobile Infantry]], and the most hated enemies, [[DemonicSpiders gameplay-wise]], are the [[BugWar Drones]].

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* HilariousInHindsight: [[InvertedTrope Inverted]]. HilariousInHindsight:
**
The Orbital Drop Shock Troopers draw a [[ShoutOut lot of inspiration from the]] [[Literature/StarshipTroopers Mobile Infantry]], and the most hated enemies, [[DemonicSpiders gameplay-wise]], are the [[BugWar Drones]].
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None

Added DiffLines:

* UncannyValley: The game inherits the crude key framing animation method that the cutscenes in ''VideoGame/Halo3'' was somewhat infamous for, and its limitations are even more apparent here as the cutscene direction pushes the characters into exaggerated gestures and movements to match their more lighthearted personalities, making them look more like puppets than actual humans at times.
Is there an issue? Send a MessageReason:
None


* {{Narm}}: The UncannyValley gestures and movements by the characters borders on UsefulNotes/Supermarionation.

to:

* {{Narm}}: The UncannyValley gestures and movements by the characters borders on UsefulNotes/Supermarionation.UsefulNotes/{{Supermarionation}}.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* {{Narm}}: The UncannyValley gestures and movements by the characters borders on UsefulNotes/Supermarionation.
Is there an issue? Send a MessageReason:
None


* VindicatedByHistory: [[DownplayedTrope Downplayed.]] ''ODST'' was never disliked but it was hard to talk about without mentioning that it was essentially an expansion to a two year-old game with a full price tag. Time, and the Master Chief Collection, have only been kind to the game, with many praising its atmosphere, unique structure, and focus on a small cast of Non-Spartans.

to:

* VindicatedByHistory: [[DownplayedTrope Downplayed.]] ''ODST'' was never disliked but it was hard to talk about without mentioning that it was essentially an a fully-priced expansion to a two year-old game with a full price tag. game. By the time it came out, the public eye was on ''VideoGame/HaloReach.'' Time, and the Master Chief Collection, have only been kind to the game, with many praising its atmosphere, unique structure, and focus on a small cast of Non-Spartans.
Is there an issue? Send a MessageReason:
None


** VindicatedByHistory: [[DownplayedTrope Downplayed.]] ''ODST'' was never disliked but it was hard to talk about without mentioning that it was essentially an expansion to a two year-old game with a full price tag. Time, and the Master Chief Collection, have only been kind to the game, with many praising its atmosphere, unique structure, and focus on a small cast of Non-Spartans.

to:

** * VindicatedByHistory: [[DownplayedTrope Downplayed.]] ''ODST'' was never disliked but it was hard to talk about without mentioning that it was essentially an expansion to a two year-old game with a full price tag. Time, and the Master Chief Collection, have only been kind to the game, with many praising its atmosphere, unique structure, and focus on a small cast of Non-Spartans.
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None


** Also has its' own Spiritual Licensee in the form of ''{{VideoGame/Helldivers}}'', a Playstation-and-PC-only title that many describe as an [=ODST=] game in all but name.

to:

** Also has its' own Spiritual Licensee in the form of ''{{VideoGame/Helldivers}}'', a Playstation-and-PC-only title that many describe as an [=ODST=] game in all but name.name.
** VindicatedByHistory: [[DownplayedTrope Downplayed.]] ''ODST'' was never disliked but it was hard to talk about without mentioning that it was essentially an expansion to a two year-old game with a full price tag. Time, and the Master Chief Collection, have only been kind to the game, with many praising its atmosphere, unique structure, and focus on a small cast of Non-Spartans.
Is there an issue? Send a MessageReason:
None


* EnsembleDarkhorse: Jonas, a huge, bulky and [[Understatement somewhat overweight]] butcher handing out free kebabs to refugees escaping New Mombasa during the attack, not giving a care for his own safety, has become a huge fan favorite in part to his jovial attitude.

to:

* EnsembleDarkhorse: Jonas, a huge, bulky and [[Understatement somewhat overweight]] overweight butcher handing out free kebabs to refugees escaping New Mombasa during the attack, not giving a care for his own safety, has become a huge fan favorite in part to his jovial attitude.
Is there an issue? Send a MessageReason:
None


* EnsembleDarkhorse: Jonas, a huge, bulky and somewhat overweight butcher selling kebabs to refugees escaping New Mombasa during the attack, not giving a care for his own safety, has become a huge fan favorite in part to his jovial attitude.

to:

* EnsembleDarkhorse: Jonas, a huge, bulky and [[Understatement somewhat overweight overweight]] butcher selling handing out free kebabs to refugees escaping New Mombasa during the attack, not giving a care for his own safety, has become a huge fan favorite in part to his jovial attitude.
Is there an issue? Send a MessageReason:
None


* CompleteMonster: Police Commissioner Kinsler is a brutal thug and DirtyCop who took advantage of the chaos caused by the Covenant's invasion of New Mombasa to carry out his crimes without repercussion. The first time Sadie encounters him, Kinsler reveals his intention to rape and kill her. When Sadie escaped from him with the help of Kinsler's driver, Mike Branley, Kinsler swore revenge on both of them. After Vergil, a subroutine of the AI that maintained New Mombasa's infrastructure, prevents Kinsler from killing Branley and recapturing Sadie, Kinsler responds by shutting the AI down. This has the effect of grinding New Mombasa's evacuation to a halt and causing many unnecessary deaths. Kinsler's final attempt to capture Sadie has him [[ScarpiaUltimatum threatening to murder her father if Sadie doesn't willingly turn herself in]]. When Sadie arrives at Kinsler's private train car, Kinsler's having his corrupt officers fire into the crowd of panicked refugees to prevent them from escaping on his train. Once Sadie's in his clutches, Kinsler reveals that he already murdered her father by flooding his lab with argon and then tries to have his way with her again.

to:

* CompleteMonster: [[RevengeBeforeReason Police Commissioner Kinsler Kinsler]] is a brutal thug and DirtyCop who took advantage of the chaos caused by the Covenant's invasion of New Mombasa to carry out his crimes without repercussion. The first time Sadie encounters him, Kinsler reveals his intention to rape and kill her. When Sadie escaped from him with the help of Kinsler's driver, Mike Branley, Kinsler swore revenge on both of them. After Vergil, a subroutine of the AI that maintained New Mombasa's infrastructure, prevents Kinsler from killing Branley and recapturing Sadie, Kinsler responds by shutting the AI down. This has the effect of grinding New Mombasa's evacuation to a halt and causing many unnecessary deaths. Kinsler's final attempt to capture Sadie has him [[ScarpiaUltimatum threatening to murder her father if Sadie doesn't willingly turn herself in]]. When Sadie arrives at Kinsler's private train car, Kinsler's having his corrupt officers fire into the crowd of panicked refugees to prevent them from escaping on his train. Once Sadie's in his clutches, Kinsler reveals that he already murdered her father by flooding his lab with argon and then tries to have his way with her again.
again.
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** It would take a few years, but the [[Franchise/StarWars granddaddy of modern action-sci-fi]] would [[Series/TheMandalorian introduce elite orbital drop troopers to their lore.]] Perhaps it's only fair, considering how often Mandolorians and clones are compared to Spartans.
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* CompleteMonster: Police Commissioner Kinsler, a brutal thug and DirtyCop who took advantage of the chaos caused by the Covenant's invasion of New Mombasa to carry out his crimes without repercussion. The first time Sadie encounters him, Kinsler reveals his intention to rape and kill her. When Sadie escaped from him with the help of Kinsler's driver, Mike Branley, Kinsler swore revenge on both of them. After Vergil, a subroutine of the AI that maintained New Mombasa's infrastructure, prevents Kinsler from killing Branley and recapturing Sadie, Kinsler responds by shutting the AI down. This has the effect of grinding New Mombasa's evacuation to a halt and causing many unnecessary deaths. Kinsler's final attempt to capture Sadie has him [[ScarpiaUltimatum threatening to kill her father if Sadie doesn't willingly turn herself in]]. When Sadie arrives at Kinsler's private train car, Kinsler's having his corrupt officers fire into the crowd of panicked refugees to prevent them from escaping on his train. Once Sadie's in his clutches, Kinsler reveals that he already killed her father by flooding his lab with argon and then tries to have his way with her again.

to:

* CompleteMonster: Police Commissioner Kinsler, Kinsler is a brutal thug and DirtyCop who took advantage of the chaos caused by the Covenant's invasion of New Mombasa to carry out his crimes without repercussion. The first time Sadie encounters him, Kinsler reveals his intention to rape and kill her. When Sadie escaped from him with the help of Kinsler's driver, Mike Branley, Kinsler swore revenge on both of them. After Vergil, a subroutine of the AI that maintained New Mombasa's infrastructure, prevents Kinsler from killing Branley and recapturing Sadie, Kinsler responds by shutting the AI down. This has the effect of grinding New Mombasa's evacuation to a halt and causing many unnecessary deaths. Kinsler's final attempt to capture Sadie has him [[ScarpiaUltimatum threatening to kill murder her father if Sadie doesn't willingly turn herself in]]. When Sadie arrives at Kinsler's private train car, Kinsler's having his corrupt officers fire into the crowd of panicked refugees to prevent them from escaping on his train. Once Sadie's in his clutches, Kinsler reveals that he already killed murdered her father by flooding his lab with argon and then tries to have his way with her again. again.
Is there an issue? Send a MessageReason:
None


* CompleteMonster: Police Commissioner Kinsler, a brutal thug and DirtyCop who took advantage of the chaos caused by the Covenant's invasion of New Mombasa to carry out his crimes without repercussion. The first time Sadie encounters him, Kinsler reveals his intention to rape and kill her. When Sadie escaped from him with the help of Kinsler's driver, Mike Branley, Kinsler swore revenge on both of them. After Vergil, a subroutine of the AI that maintained New Mombasa's infrastructure, prevents Kinsler from killing Branley and recapturing Sadie, Kinsler responds by shutting the AI down. This has the effect of grinding New Mombasa's evacuation to a halt and causing many unnecessary deaths. Kinsler's final attempt to capture Sadie has him [[ScarpiaUltimatum threatening to kill her father if Sadie doesn't willingly turn herself in]]. When Sadie arrives at Kinsler's private train car, Kinsler's having his corrupt officers fire into the crowd of panicked refugees to prevent them from escaping on his train. Once Sadie's in his clutches, Kinsler reveals that he already killed her father by flooding his lab with argon and then tries to have his way with her again. [[spoiler:His death, while [[CruelAndUnusualDeath Cruel and Unusual]], couldn't have been [[KarmicDeath more fitting]] for a [[AssholeVictim monster like him]], being ''literally'' torn to shreds at the very hands of the people he's been dooming since the very start]].

to:

* CompleteMonster: Police Commissioner Kinsler, a brutal thug and DirtyCop who took advantage of the chaos caused by the Covenant's invasion of New Mombasa to carry out his crimes without repercussion. The first time Sadie encounters him, Kinsler reveals his intention to rape and kill her. When Sadie escaped from him with the help of Kinsler's driver, Mike Branley, Kinsler swore revenge on both of them. After Vergil, a subroutine of the AI that maintained New Mombasa's infrastructure, prevents Kinsler from killing Branley and recapturing Sadie, Kinsler responds by shutting the AI down. This has the effect of grinding New Mombasa's evacuation to a halt and causing many unnecessary deaths. Kinsler's final attempt to capture Sadie has him [[ScarpiaUltimatum threatening to kill her father if Sadie doesn't willingly turn herself in]]. When Sadie arrives at Kinsler's private train car, Kinsler's having his corrupt officers fire into the crowd of panicked refugees to prevent them from escaping on his train. Once Sadie's in his clutches, Kinsler reveals that he already killed her father by flooding his lab with argon and then tries to have his way with her again. [[spoiler:His death, while [[CruelAndUnusualDeath Cruel and Unusual]], couldn't have been [[KarmicDeath more fitting]] for a [[AssholeVictim monster like him]], being ''literally'' torn to shreds at the very hands of the people he's been dooming since the very start]].
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** Part of this is because the FramingDevice of The Rookie finding his squad’s stuff is free roam, but Halo had never been free roam, so most people just bounced from one objective to another instead of exploring and admiring the beauty of a post-apocalyptic future city and the audio drama hidden around it. Since there’s no waypoints for those audio logs, it can take ages to find them all.

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* EnsembleDarkhorse: Jonas, a huge, bulky and somewhat overweight butcher selling kebabs to refugees escaping New Mombasa during the attack, not giving a care for his own safety, has become a huge fan favorite in part to his jovial attitude.



* OneSceneWonder: Jonas, a huge, bulky and somewhat overweight butcher selling kebabs to refugees escaping New Mombasa during the attack, not giving a care for his own safety, has become a huge fan favorite in part to his jovial attitude.

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