History YMMV / FinalFantasyTacticsA2

3rd May '17 8:59:50 PM Angeldeb82
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* AntiClimaxBoss: The Neukhia in the second part of "A request" . It deals even less damage than the proceeding boss (who is to be fair, ThatOneBoss). Even though it sets it's self up as a puzzle boss (you have to hit 4 switchs around the map to damage it) it's really pretty easy to steal his [[FlunkyBoss flunkies']] Genji armlets and pound it into the ground without using the weapon.

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* AntiClimaxBoss: The Neukhia in the second part of "A request" . It deals even less damage than the proceeding boss (who is to be fair, ThatOneBoss). Even though it sets it's self up as a puzzle boss (you have to hit 4 switchs switches around the map to damage it) it's really pretty easy to steal his [[FlunkyBoss flunkies']] Genji armlets and pound it into the ground without using the weapon.



* GameBreaker: [[GameBreaker/FinalFantasyTacticsA2 Ahoy]].

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* GameBreaker: [[GameBreaker/FinalFantasyTacticsA2 Ahoy]].Ahoy.]]



* ScrappyLevel: The "An Earnest..." missions, which require you to find up to four dates for a chronically overscheduled petitioner. Amazingly, the lucky ladies care more about level, MVP trophies and other [[GuideDangIt unspecified attributes]] than little things like gender and species.
** Even worse with these missions is the fact that "An Earnest Delight" (the last of them) is PHYSICALLY IMPOSSIBLE to complete without dispatching, so if you are mainly using story characters then my friend you are '''FUCKED'''.
** Once the player has completed all 300 missions, one final tournament becomes available. The first two fights are challenging. The third one consists of a pair of [[MightyGlacier Tonberries]], some enemies to cast haste on the Tonberries, and about four rounds of [[TheComputerIsACheatingBastard free turns for the enemies]].
** The "Cleaning" missions are a bit of a crapshoot. Sometimes, the time limit is as little as ''two rounds'' or as long as four rounds. Sometimes there aren't any enemies to bother you. Sometimes there are [[GoddamnedBats a bunch of Mimics that spam lightning magic, or fast Dreamhares that use their Dance moves to Haste up and raise their attack, and also spam status spells on you]]. The times when you get two rounds to clean a Mimic/Dreamhare infested ship are [[SarcasmMode loads of fun]].
** The "Time to Act" mission, which combines this with ThatOneBoss, LuckBasedMission AND AnnoyingVideoGameHelper. You only have one controllable character, along with five guest moogle allies of various classes. If any one of the moogles is KO'd, you lose. How Scrappy the mission is mostly depends on the [[SpoonyBard Tinker]]. If the Tinker skills go your way, the mission isn't so bad. If it ends up casting Haste on the enemies, you might as well turn off the DS and try again. What's more, the mission starts with an enemy Sniper packing the double-shot ability with a very [[SquishyWizard squishy]] Black Mage moogle already in range, so it is not uncommon to fail this mission before your character even gets a turn.
*** Also a GuideDangIt, as it's never made explicit that the repeatable prerequisite mission to Time To Act increases the capabilities of the ally moogles in Time To Act.

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* ScrappyLevel: The "An Earnest..." missions, which require you to find up to four dates for a chronically overscheduled petitioner. Amazingly, the lucky ladies care RescuedFromTheScrappyHeap: Most agree that [[spoiler: Vaan]] is much more about level, MVP trophies and other [[GuideDangIt unspecified attributes]] accepted/tolerable here than little things like gender and species.
** Even worse with these missions is the fact
[[spoiler: he]] was in [[spoiler: Final Fantasy XII]] it doesn't hurt that "An Earnest Delight" (the last of them) is PHYSICALLY IMPOSSIBLE to complete without dispatching, so if you are mainly using story characters then my friend you are '''FUCKED'''.
** Once the player has completed all 300 missions, one final tournament becomes available. The first two fights are challenging. The third one consists of
[[spoiler: he [[TookALevelInBadass took a pair of [[MightyGlacier Tonberries]], some enemies to cast haste on the Tonberries, and about four rounds of [[TheComputerIsACheatingBastard free turns for the enemies]].
** The "Cleaning" missions are a bit of a crapshoot. Sometimes, the time limit is as little as ''two rounds'' or as long as four rounds. Sometimes there aren't any enemies to bother you. Sometimes there are [[GoddamnedBats a bunch of Mimics that spam lightning magic, or fast Dreamhares that use their Dance moves to Haste up and raise their attack, and also spam status spells on you]]. The times when you get two rounds to clean a Mimic/Dreamhare infested ship are [[SarcasmMode loads of fun]].
** The "Time to Act" mission, which combines this with ThatOneBoss, LuckBasedMission AND AnnoyingVideoGameHelper. You only have one controllable character, along with five guest moogle allies of various classes. If any one of the moogles is KO'd, you lose. How Scrappy the mission is mostly depends on the [[SpoonyBard Tinker]]. If the Tinker skills go your way, the mission isn't so bad. If it ends up casting Haste on the enemies, you might as well turn off the DS and try again. What's more, the mission starts with an enemy Sniper packing the double-shot ability with a very [[SquishyWizard squishy]] Black Mage moogle already
level in range, so it is not uncommon to fail this mission before your character even gets badass]] a turn.
*** Also a GuideDangIt, as it's never made explicit that the repeatable prerequisite mission to Time To Act increases the capabilities of the ally moogles in Time To Act.
little]].



* RescuedFromTheScrappyHeap: Most agree that [[spoiler: Vaan]] is much more accepted/tolerable here than [[spoiler: he]] was in [[spoiler: Final Fantasy XII]] it doesn't hurt that [[spoiler: he [[TookALevelInBadass took a level in badass]] a little]]


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* ThatOneLevel: The "An Earnest..." missions, which require you to find up to four dates for a chronically overscheduled petitioner. Amazingly, the lucky ladies care more about level, MVP trophies and other [[GuideDangIt unspecified attributes]] than little things like gender and species.
** Even worse with these missions is the fact that "An Earnest Delight" (the last of them) is PHYSICALLY IMPOSSIBLE to complete without dispatching, so if you are mainly using story characters then my friend you are '''FUCKED'''.
** Once the player has completed all 300 missions, one final tournament becomes available. The first two fights are challenging. The third one consists of a pair of [[MightyGlacier Tonberries]], some enemies to cast haste on the Tonberries, and about four rounds of [[TheComputerIsACheatingBastard free turns for the enemies]].
** The "Cleaning" missions are a bit of a crapshoot. Sometimes, the time limit is as little as ''two rounds'' or as long as four rounds. Sometimes there aren't any enemies to bother you. Sometimes there are [[GoddamnedBats a bunch of Mimics that spam lightning magic, or fast Dreamhares that use their Dance moves to Haste up and raise their attack, and also spam status spells on you]]. The times when you get two rounds to clean a Mimic/Dreamhare infested ship are [[SarcasmMode loads of fun]].
** The "Time to Act" mission, which combines this with ThatOneBoss, LuckBasedMission AND AnnoyingVideoGameHelper. You only have one controllable character, along with five guest moogle allies of various classes. If any one of the moogles is KO'd, you lose. How Scrappy the mission is mostly depends on the [[QuirkyBard Tinker]]. If the Tinker skills go your way, the mission isn't so bad. If it ends up casting Haste on the enemies, you might as well turn off the DS and try again. What's more, the mission starts with an enemy Sniper packing the double-shot ability with a very {{squishy|Wizard}} Black Mage moogle already in range, so it is not uncommon to fail this mission before your character even gets a turn.
*** Also a GuideDangIt, as it's never made explicit that the repeatable prerequisite mission to Time To Act increases the capabilities of the ally moogles in Time To Act.
23rd Aug '16 8:44:34 PM reppuzan
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* TearJerker There is a quest where you have to fetch someone zombie powder to end their life, and thus, their pain. All through this quest, [[http://www.youtube.com/watch?v=4P7zlfjiAuE&feature=player_profilepage this song]] is playing, making the burden the player takes on this quest far heavier, and the mood ''very'' sad. [[spoiler:You ''do'' have the option of getting the memory-erasing herb so they can forget their pain, but the fact you have to make the choice between the request and what looks like the better option still looks tough.]]

to:

* TearJerker There is a quest where you have to fetch someone zombie powder to end their life, and thus, their pain. All through this quest, [[http://www.youtube.com/watch?v=4P7zlfjiAuE&feature=player_profilepage [[https://youtu.be/uYV4Kp9g0v4?t=6121 this song]] is playing, making the burden the player takes on this quest far heavier, and the mood ''very'' sad. [[spoiler:You ''do'' have the option of getting the memory-erasing herb so they can forget their pain, but the fact you have to make the choice between the request and what looks like the better option still looks tough.]]
20th Jun '16 9:49:59 AM longWriter
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** The "Time to Act" mission, which combines this with ThatOneBoss, LuckBasedMission AND StopHelpingMe. You only have one controllable character, along with five guest moogle allies of various classes. If any one of the moogles is KO'd, you lose. How Scrappy the mission is mostly depends on the [[SpoonyBard Tinker]]. If the Tinker skills go your way, the mission isn't so bad. If it ends up casting Haste on the enemies, you might as well turn off the DS and try again. What's more, the mission starts with an enemy Sniper packing the double-shot ability with a very [[SquishyWizard squishy]] Black Mage moogle already in range, so it is not uncommon to fail this mission before your character even gets a turn.

to:

** The "Time to Act" mission, which combines this with ThatOneBoss, LuckBasedMission AND StopHelpingMe.AnnoyingVideoGameHelper. You only have one controllable character, along with five guest moogle allies of various classes. If any one of the moogles is KO'd, you lose. How Scrappy the mission is mostly depends on the [[SpoonyBard Tinker]]. If the Tinker skills go your way, the mission isn't so bad. If it ends up casting Haste on the enemies, you might as well turn off the DS and try again. What's more, the mission starts with an enemy Sniper packing the double-shot ability with a very [[SquishyWizard squishy]] Black Mage moogle already in range, so it is not uncommon to fail this mission before your character even gets a turn.
28th Dec '14 1:25:30 PM Pika123
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* RescuedFromTheScrappyHeap: Most agree that [[spoiler: Vaan]] is much more accepted/tolerable here than he was in [[spoiler: Final Fantasy XII]] it doesn't hurt that he [[TookALevelInBadass took a level in badass]] a little.

to:

* RescuedFromTheScrappyHeap: Most agree that [[spoiler: Vaan]] is much more accepted/tolerable here than he [[spoiler: he]] was in [[spoiler: Final Fantasy XII]] it doesn't hurt that [[spoiler: he [[TookALevelInBadass took a level in badass]] a little.little]]
28th Dec '14 1:22:05 PM Pika123
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* RescuedFromTheScrappyHeap: Most agree that [[spoiler: Vaan]] is much more tolerable here than he was in [[spoiler: Final Fantasy XII]]

to:

* RescuedFromTheScrappyHeap: Most agree that [[spoiler: Vaan]] is much more tolerable accepted/tolerable here than he was in [[spoiler: Final Fantasy XII]]XII]] it doesn't hurt that he [[TookALevelInBadass took a level in badass]] a little.
28th Dec '14 1:21:01 PM Pika123
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Added DiffLines:

* RescuedFromTheScrappyHeap: Most agree that [[spoiler: Vaan]] is much more tolerable here than he was in [[spoiler: Final Fantasy XII]]
26th Apr '14 11:10:29 AM CaissasDeathAngel
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** The Final Watch at the top of the third Brightmoon Tor. After facing off against wave after wave of brutal foes that can easily massacre unprepared parties many times over, your final foe is...an ordinary Crushatrice with only two Blackwind guards. The former does have more health than anything else in the game, but not a single Turning ability, meaning it should barely scratch you compared to the preceding fights.
8th Mar '14 9:46:44 AM Grobi
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* Many battles have enemies that are [[TheComputerIsACheatingBastard scripted]] to have one or two turns right at the beginning of the battle. Brightmoon Tor has enemies that cast Haste on themselves, doubling the number. One battle combines this with an EscortMission to create one of the most insulting [[LuckBasedMission luck-based missions]] in video game history.

to:

* ** Many battles have enemies that are [[TheComputerIsACheatingBastard scripted]] to have one or two turns right at the beginning of the battle. Brightmoon Tor has enemies that cast Haste on themselves, doubling the number. One battle combines this with an EscortMission to create one of the most insulting [[LuckBasedMission luck-based missions]] in video game history.
13th Mar '13 5:53:22 AM Ghostninja109
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Added DiffLines:

* Many battles have enemies that are [[TheComputerIsACheatingBastard scripted]] to have one or two turns right at the beginning of the battle. Brightmoon Tor has enemies that cast Haste on themselves, doubling the number. One battle combines this with an EscortMission to create one of the most insulting [[LuckBasedMission luck-based missions]] in video game history.
9th Dec '12 2:14:06 PM ZephyrJ
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** The "Time to Act" mission, which combines this with ThatOneBoss and StopHelpingMe. You only have one controllable character, along with five guest moogle allies of various classes. If any one of the moogles is KO'd, you lose. How Scrappy the mission is mostly depends on the [[SpoonyBard Tinker]]. If the Tinker skills go your way, the mission isn't so bad. If it ends up casting Haste on the enemies, you might as well turn off the DS and try again. What's more, the mission starts with an enemy Sniper packing the double-shot ability with a very [[SquishyWizard squishy]] Black Mage moogle already in range, so it is not uncommon to fail this mission before your character even gets a turn.

to:

** The "Time to Act" mission, which combines this with ThatOneBoss and ThatOneBoss, LuckBasedMission AND StopHelpingMe. You only have one controllable character, along with five guest moogle allies of various classes. If any one of the moogles is KO'd, you lose. How Scrappy the mission is mostly depends on the [[SpoonyBard Tinker]]. If the Tinker skills go your way, the mission isn't so bad. If it ends up casting Haste on the enemies, you might as well turn off the DS and try again. What's more, the mission starts with an enemy Sniper packing the double-shot ability with a very [[SquishyWizard squishy]] Black Mage moogle already in range, so it is not uncommon to fail this mission before your character even gets a turn.
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