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Meta moments are no longer allowed.
Deleted line(s) 2 (click to see context) :
* SugarWiki/CrowningMomentOfAwesome: A meta example in that the game was ''finally'' slated to receive an UpdatedRerelease overseas after ''15 years'', much to the unanimous joy of fans.
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I have no idea where they got that idea, but it isn't. 2 is still considered the best game in the series, and the only change that the localization brought is that with better controls the game is better than before. Critic and fan reviews are positive, but generally around the 7.5-8/10 range. Again, no idea where they got that impression from.
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* EvenBetterSequel: With the release of the game overseas, many fans tend to agree that ''Mask of the Lunar Eclipse'' is easily ''the'' best game in the franchise, with a solid story and gameplay alongside introducing unique gameplay in the form of Choushiro, as well as being one of the most, if not ''the'' most terrifying game in the series.
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Changed line(s) 1,4 (click to see context) from:
* AlternativeCharacterInterpretation:
** Misaki: Did she abandon Madoka [[spoiler:which led to the girl's death]] on purpose because she was lagging behind or did she just not notice until it was too late? Or, in the event that it's the former is she just shortsighted [[spoiler:since she's just as likely to die from Moonlight Syndrome]], instead of simply being a JerkAss?
** {{Invoked}} on Sakuya seeing Ayako as very different from how she's portrayed. Though it's implied that Ayako is Sakuya's daughter, so she might be biased.
---> ''"That child goes around with an air of evil and fear around her, but I know she is really very gentle and vulnerable."''
** Misaki: Did she abandon Madoka [[spoiler:which led to the girl's death]] on purpose because she was lagging behind or did she just not notice until it was too late? Or, in the event that it's the former is she just shortsighted [[spoiler:since she's just as likely to die from Moonlight Syndrome]], instead of simply being a JerkAss?
** {{Invoked}} on Sakuya seeing Ayako as very different from how she's portrayed. Though it's implied that Ayako is Sakuya's daughter, so she might be biased.
---> ''"That child goes around with an air of evil and fear around her, but I know she is really very gentle and vulnerable."''
to:
* AlternativeCharacterInterpretation:
** Misaki:AlternativeCharacterInterpretation: Did she Misaki abandon Madoka [[spoiler:which led to the girl's death]] on purpose because she was lagging behind or did she just not notice until it was too late? Or, in the event that it's the former is she just shortsighted [[spoiler:since she's just as likely to die from Moonlight Syndrome]], instead of simply being a JerkAss?
** {{Invoked}} on Sakuya seeing Ayako as very different from how she's portrayed. Though it's implied that Ayako is Sakuya's daughter, so she might be biased.
---> ''"That child goes around with an air of evil and fear around her, but I know she is really very gentle and vulnerable."''JerkAss?
** Misaki:
** {{Invoked}} on Sakuya seeing Ayako as very different from how she's portrayed. Though it's implied that Ayako is Sakuya's daughter, so she might be biased.
---> ''"That child goes around with an air of evil and fear around her, but I know she is really very gentle and vulnerable."''
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None
Changed line(s) 1 (click to see context) from:
* AlternativeCharacterInterpretation: Misaki: Did she abandon Madoka [[spoiler:which led to the girl's death]] on purpose because she was lagging behind or did she just not notice until it was too late? Or, in the event that it's the former is she just shortsighted [[spoiler:since she's just as likely to die from Moonlight Syndrome]], instead of simply being a JerkAss?
to:
* AlternativeCharacterInterpretation: AlternativeCharacterInterpretation:
** Misaki: Did she abandon Madoka [[spoiler:which led to the girl's death]] on purpose because she was lagging behind or did she just not notice until it was too late? Or, in the event that it's the former is she just shortsighted [[spoiler:since she's just as likely to die from Moonlight Syndrome]], instead of simply being aJerkAss?JerkAss?
** {{Invoked}} on Sakuya seeing Ayako as very different from how she's portrayed. Though it's implied that Ayako is Sakuya's daughter, so she might be biased.
---> ''"That child goes around with an air of evil and fear around her, but I know she is really very gentle and vulnerable."''
** Misaki: Did she abandon Madoka [[spoiler:which led to the girl's death]] on purpose because she was lagging behind or did she just not notice until it was too late? Or, in the event that it's the former is she just shortsighted [[spoiler:since she's just as likely to die from Moonlight Syndrome]], instead of simply being a
** {{Invoked}} on Sakuya seeing Ayako as very different from how she's portrayed. Though it's implied that Ayako is Sakuya's daughter, so she might be biased.
---> ''"That child goes around with an air of evil and fear around her, but I know she is really very gentle and vulnerable."''
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* {{Waggle}}: The motion controls can feel this way, being somewhat imprecise.
to:
* {{Waggle}}: The Wii motion controls can feel this way, being somewhat imprecise.
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None
Added DiffLines:
* ObviousBeta: The original Wii version contained the aforementioned GameBreakingBug that was never fixed, and it also had a broken Ghost List that is impossible to complete, without hacking the save-file.
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None
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* EvenBetterSequel: With the release of the game overseas, many fans tend to agree that ''Mask of the Lunar Eclipse'' is easily ''the'' best game in the franchise, with a solid story and gameplay alongside introducing unique gameplay in the form of Choushiro, as well as being one of the most, if not ''the'' most terrifying game in the series.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* SugarWiki/CrowningMomentOfAwesome: A meta example in that the game was ''finally'' slated to receive an UpdatedRerelease overseas after ''15 years'', much to the unanimous joy of fans.
Added DiffLines:
* PolishedPort: The remaster is widely praised by fans for its greatly improved graphics and finally bringing a much-wanted game to be released in the west. While it still has its shortcomings such as some of the textures being taken directly from the original and not being upscaled very well, and slight frame drops, it's generally agreed that the overall port is excellent.
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Altered terms now that an official localization is out
Changed line(s) 1 (click to see context) from:
* AlternativeCharacterInterpretation: Misaki: Did she abandon Madoka [[spoiler:which led to the girl's death]] on purpose because she was lagging behind or did she just not notice until it was too late? Or, in the event that it's the former is she just shortsighted [[spoiler:since she's just as likely to die from Getsuyuu Syndrome]], instead of simply being a JerkAss?
to:
* AlternativeCharacterInterpretation: Misaki: Did she abandon Madoka [[spoiler:which led to the girl's death]] on purpose because she was lagging behind or did she just not notice until it was too late? Or, in the event that it's the former is she just shortsighted [[spoiler:since she's just as likely to die from Getsuyuu Moonlight Syndrome]], instead of simply being a JerkAss?
Changed line(s) 3,5 (click to see context) from:
* ScrappyMechanic: The piano segments. They require the player to point at the narrow keyboard keys with the [=WiiMote=] pointer, and the game often ends up hitting the one next to the intended key. And the game is also pretty finicky about timing. The worst part is that it appears as a mechanic for the final boss battle. After reducing Sakuya's health, she's temporarily stunned and the player must play the Tsukimori Song on the piano to complete the battle. Failing to input the notes correctly, the player needs to fight Sakuya again. Made easier in the Remaster, as the piano keys are mapped to buttons on the console/keyboard.
* ThatOneBoss: The battle against the Utsuwa (Vessel), and the one against the Kanades (accompanists). The Kanades are GoddamnedBats that work as a team, with one or more serving as a decoy, while another goes in for the kill from behind or below the player. And there's [[MarathonBoss five]] of them. The Utsuwa herself is a complete wild card, teleporting and attacking more or less at random. Players that haven't mastered the evade function yet will have to redo this battle a lot.
* TooCoolToLive: Choushiro Kirishima. He was a police officer that turned private detective upon leaving the force, and he was the one that found the kidnapped girls on Rogetsu Island, single-handedly saving them. And he has been spending his whole time since chasing down You Haibara, to bring him to justice. Badass is the only way to describe this guy. Choushiro turns out to have died eight years ago, and he's one of the spirits roaming the island, repeating his actions until the curse is broken.
* ThatOneBoss: The battle against the Utsuwa (Vessel), and the one against the Kanades (accompanists). The Kanades are GoddamnedBats that work as a team, with one or more serving as a decoy, while another goes in for the kill from behind or below the player. And there's [[MarathonBoss five]] of them. The Utsuwa herself is a complete wild card, teleporting and attacking more or less at random. Players that haven't mastered the evade function yet will have to redo this battle a lot.
* TooCoolToLive: Choushiro Kirishima. He was a police officer that turned private detective upon leaving the force, and he was the one that found the kidnapped girls on Rogetsu Island, single-handedly saving them. And he has been spending his whole time since chasing down You Haibara, to bring him to justice. Badass is the only way to describe this guy. Choushiro turns out to have died eight years ago, and he's one of the spirits roaming the island, repeating his actions until the curse is broken.
to:
* ScrappyMechanic: The piano segments. They require the player to point at the narrow keyboard keys with the [=WiiMote=] pointer, and the game often ends up hitting the one next to the intended key. And the game is also pretty finicky about timing. The worst part is that it appears as a mechanic for the final boss battle. After reducing Sakuya's health, she's temporarily stunned and the player must play the Tsukimori Moonsong Song on the piano to complete the battle. Failing to input the notes correctly, the player needs to fight Sakuya again. Made easier in the Remaster, as the piano keys are mapped to buttons on the console/keyboard.
* ThatOneBoss: The battle against theUtsuwa (Vessel), Vessel and the one Organs in the Kagerou stage. It pits you against six ghosts at once, which is already bad enough. But the Kanades (accompanists). The Kanades Organs like to confuse players by approaching them like they are GoddamnedBats that work as a team, with about to attack, only to back up and then let one or more serving as a decoy, while another goes in for of the kill from behind or below others attack the player. And there's [[MarathonBoss five]] of player because they didn't focus on them. Especially since the Organs also like to pop out from the ground right at the player's feet and attack there. The Utsuwa herself Vessel is mostly there to appear threatening, but has a complete wild card, teleporting tendency to suddenly attack the player and attacking more or less at random. Players that haven't distract them. If the player hasn't mastered the evade Evade function yet will have to redo this battle a lot.
yet, good luck.
* TooCoolToLive: Choushiro Kirishima. He was a police officer that turned private detective upon leaving the force, and he was the one that found the kidnapped girls on Rogetsu Island, single-handedly saving them. And he has been spending his whole time since chasing downYou Yo Haibara, to bring him to justice. Badass is the only way to describe this guy. Choushiro turns out to have died eight years ago, and he's one of the spirits roaming the island, repeating his actions until the curse is broken.
* ThatOneBoss: The battle against the
* TooCoolToLive: Choushiro Kirishima. He was a police officer that turned private detective upon leaving the force, and he was the one that found the kidnapped girls on Rogetsu Island, single-handedly saving them. And he has been spending his whole time since chasing down
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None
Changed line(s) 3 (click to see context) from:
* ScrappyMechanic: The piano segments. They require the player to point at the narrow keyboard keys with the [=WiiMote=] pointer, and the game often ends up hitting the one next to the intended key. And the game is also pretty finicky about timing. The worst part is that it appears as a mechanic for the final boss battle. After reducing Sakuya's health, she's temporarily stunned and the player must play the Tsukimori Song on the piano to complete the battle. Failing to input the notes correctly, the player needs to fight Sakuya again.
to:
* ScrappyMechanic: The piano segments. They require the player to point at the narrow keyboard keys with the [=WiiMote=] pointer, and the game often ends up hitting the one next to the intended key. And the game is also pretty finicky about timing. The worst part is that it appears as a mechanic for the final boss battle. After reducing Sakuya's health, she's temporarily stunned and the player must play the Tsukimori Song on the piano to complete the battle. Failing to input the notes correctly, the player needs to fight Sakuya again. Made easier in the Remaster, as the piano keys are mapped to buttons on the console/keyboard.
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Now Trivia that needs proof that it was intentional via Word of God/Saint Paul.
Deleted line(s) 2 (click to see context) :
* AuthorsSavingThrow: Many Western players might see the actual purpose of the Kiraigou as an acknowledgement of their resentment of the previous games' attitude of human sacrifices being the right choice to make. The Kiraigou was a ritual where nobody was meant to die. It was a dance that was meant to simply allow the spirits of the deceased to move onto the next world through the mask worn by the vessel.
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Uncanny Valley is IUEO now and the subjective version has been split; cleaning up misuse and ZCE in the process
Deleted line(s) 7 (click to see context) :
* UncannyValley: Kageri Sendou's twinsister doll 'Watashi'. It moves and jerks around.
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None
Added DiffLines:
* TheWoobie: A lot of the characters count as this, but among the ghosts, Fuyuko Shiratsuki is a very sad example. She was the one who had to deal with [[HateSink Ayako]], and suffered a lot of her abuse, including getting dragged across the hallway by her hair, and being cut over and over again with scissors. And after that, she suffers from Blooming caused by Sakuya and dies horribly. As creepy as her ghost looks, she also looks ''incredibly'' depressed. It makes you wanna give her a hug if she wasn't trying to kill you...
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None
Deleted line(s) 1,7 (click to see context) :
* Go to YMMV page for ''YMMV/FatalFrameI''
* Go to YMMV page for ''YMMV/FatalFrameII''
* Go to YMMV page for ''[[YMMV/FatalFrameIII Fatal Frame III: The Tormented]]''
* Go to YMMV page for ''YMMV/FatalFrameMaidenOfBlackWater''
* Go back to the [[YMMV/FatalFrame series YMMV page]].
----
* Go to YMMV page for ''YMMV/FatalFrameII''
* Go to YMMV page for ''[[YMMV/FatalFrameIII Fatal Frame III: The Tormented]]''
* Go to YMMV page for ''YMMV/FatalFrameMaidenOfBlackWater''
* Go back to the [[YMMV/FatalFrame series YMMV page]].
----
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None
Added DiffLines:
* Go to YMMV page for ''YMMV/FatalFrameI''
* Go to YMMV page for ''YMMV/FatalFrameII''
* Go to YMMV page for ''[[YMMV/FatalFrameIII Fatal Frame III: The Tormented]]''
* Go to YMMV page for ''YMMV/FatalFrameMaidenOfBlackWater''
* Go back to the [[YMMV/FatalFrame series YMMV page]].
----
* AlternativeCharacterInterpretation: Misaki: Did she abandon Madoka [[spoiler:which led to the girl's death]] on purpose because she was lagging behind or did she just not notice until it was too late? Or, in the event that it's the former is she just shortsighted [[spoiler:since she's just as likely to die from Getsuyuu Syndrome]], instead of simply being a JerkAss?
* AuthorsSavingThrow: Many Western players might see the actual purpose of the Kiraigou as an acknowledgement of their resentment of the previous games' attitude of human sacrifices being the right choice to make. The Kiraigou was a ritual where nobody was meant to die. It was a dance that was meant to simply allow the spirits of the deceased to move onto the next world through the mask worn by the vessel.
* GoodBadBugs: While a glitch caused six ghosts to not actually count when photographed, leaving the Ghost List incomplete and the Festival lens unobtainable, these spirits could be photographed multiple times for their full point value. This gives the player a rather easy way of getting a ton of Spirit Points to upgrade the camera and lenses with.
* ScrappyMechanic: The piano segments. They require the player to point at the narrow keyboard keys with the [=WiiMote=] pointer, and the game often ends up hitting the one next to the intended key. And the game is also pretty finicky about timing. The worst part is that it appears as a mechanic for the final boss battle. After reducing Sakuya's health, she's temporarily stunned and the player must play the Tsukimori Song on the piano to complete the battle. Failing to input the notes correctly, the player needs to fight Sakuya again.
* ThatOneBoss: The battle against the Utsuwa (Vessel), and the one against the Kanades (accompanists). The Kanades are GoddamnedBats that work as a team, with one or more serving as a decoy, while another goes in for the kill from behind or below the player. And there's [[MarathonBoss five]] of them. The Utsuwa herself is a complete wild card, teleporting and attacking more or less at random. Players that haven't mastered the evade function yet will have to redo this battle a lot.
* TooCoolToLive: Choushiro Kirishima. He was a police officer that turned private detective upon leaving the force, and he was the one that found the kidnapped girls on Rogetsu Island, single-handedly saving them. And he has been spending his whole time since chasing down You Haibara, to bring him to justice. Badass is the only way to describe this guy. Choushiro turns out to have died eight years ago, and he's one of the spirits roaming the island, repeating his actions until the curse is broken.
* UncannyValley: Kageri Sendou's twinsister doll 'Watashi'. It moves and jerks around.
* {{Waggle}}: The motion controls can feel this way, being somewhat imprecise.
----
* Go to YMMV page for ''YMMV/FatalFrameII''
* Go to YMMV page for ''[[YMMV/FatalFrameIII Fatal Frame III: The Tormented]]''
* Go to YMMV page for ''YMMV/FatalFrameMaidenOfBlackWater''
* Go back to the [[YMMV/FatalFrame series YMMV page]].
----
* AlternativeCharacterInterpretation: Misaki: Did she abandon Madoka [[spoiler:which led to the girl's death]] on purpose because she was lagging behind or did she just not notice until it was too late? Or, in the event that it's the former is she just shortsighted [[spoiler:since she's just as likely to die from Getsuyuu Syndrome]], instead of simply being a JerkAss?
* AuthorsSavingThrow: Many Western players might see the actual purpose of the Kiraigou as an acknowledgement of their resentment of the previous games' attitude of human sacrifices being the right choice to make. The Kiraigou was a ritual where nobody was meant to die. It was a dance that was meant to simply allow the spirits of the deceased to move onto the next world through the mask worn by the vessel.
* GoodBadBugs: While a glitch caused six ghosts to not actually count when photographed, leaving the Ghost List incomplete and the Festival lens unobtainable, these spirits could be photographed multiple times for their full point value. This gives the player a rather easy way of getting a ton of Spirit Points to upgrade the camera and lenses with.
* ScrappyMechanic: The piano segments. They require the player to point at the narrow keyboard keys with the [=WiiMote=] pointer, and the game often ends up hitting the one next to the intended key. And the game is also pretty finicky about timing. The worst part is that it appears as a mechanic for the final boss battle. After reducing Sakuya's health, she's temporarily stunned and the player must play the Tsukimori Song on the piano to complete the battle. Failing to input the notes correctly, the player needs to fight Sakuya again.
* ThatOneBoss: The battle against the Utsuwa (Vessel), and the one against the Kanades (accompanists). The Kanades are GoddamnedBats that work as a team, with one or more serving as a decoy, while another goes in for the kill from behind or below the player. And there's [[MarathonBoss five]] of them. The Utsuwa herself is a complete wild card, teleporting and attacking more or less at random. Players that haven't mastered the evade function yet will have to redo this battle a lot.
* TooCoolToLive: Choushiro Kirishima. He was a police officer that turned private detective upon leaving the force, and he was the one that found the kidnapped girls on Rogetsu Island, single-handedly saving them. And he has been spending his whole time since chasing down You Haibara, to bring him to justice. Badass is the only way to describe this guy. Choushiro turns out to have died eight years ago, and he's one of the spirits roaming the island, repeating his actions until the curse is broken.
* UncannyValley: Kageri Sendou's twinsister doll 'Watashi'. It moves and jerks around.
* {{Waggle}}: The motion controls can feel this way, being somewhat imprecise.
----