History YMMV / FableIII

26th Jun '16 6:53:49 PM Eagal
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* FridgeBrilliance: Logan's monologue about how Albion is his to mold and shape sounds evil at first, [[spoiler: till you realize that his threats are actually facts based on when the Crawler arrives and slaughters all of Albion.]]
** More specifically, that Albion is his and the people will do what he says or they will die. [[spoiler: He's more right than you could possibly think, and NOT in the figurative sense either. It's just that he's not going to be the one to kill them.]]
** Reaver, who's considered a KarmaHoudini, falls under this once one [[VideoGame/FableII remembers/learns]] that [[spoiler:he's also a Hero, and Heroes ''don't'' have to be good, as many players can attest to (and players can be just as bad, if not ''worse'', than Reaver if they choose to be). Heck, he even has the dark circles around his eyes that the Hero can gain by being evil enough.]]
26th Jun '16 6:53:03 PM Eagal
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** NotQuiteDead - A black soot chicken scurries out of the kitchen at the beginning of the play-through. If you have the patience to follow her long enough, she leads you to a silver key chest in the garden.
26th Jun '16 6:52:34 PM Eagal
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** The Reaver again as well. See YMMV/FableII for details.
27th Mar '16 10:07:24 AM YourBrainOnTaint
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** TheyWastedAPerfectlyGoodCharacter: Likewise, once the Hero becomes king/queen, there is very little interaction or character development (either for themselves or the supporting characters). Sparing [[spoiler: Logan]] changes the dialogue very little, with no unique scenes despite him being a [[spoiler: deposed and despised king working with the new monarch]]. Page takes no action against you except complain and refuse to help, if you turn into a tyrant. Walter shows little sign of [[spoiler: corruption or PTSD]] as the Crawler's arrival draws nearer. Reaver has little input outside of suggesting evil/pragmatic choices in judgement scenes. Nothing much happens with Sabine or Kalin regardless of your rulings on their people. Outside of one sidequest, Elliot/Elise have no role in the story and no other 'main' characters are marriable.

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** TheyWastedAPerfectlyGoodCharacter: Likewise, once the Hero becomes king/queen, there is very little interaction or character development (either for themselves or the supporting characters). Sparing [[spoiler: Logan]] changes the dialogue very little, with no unique scenes despite him being a [[spoiler: deposed and despised king working with the new monarch]]. Page takes no action against you except complain and refuse to help, if you turn into a tyrant. Walter shows little sign of [[spoiler: corruption or PTSD]] as the Crawler's arrival draws nearer. Reaver has little input outside of suggesting evil/pragmatic choices in judgement scenes.scenes, despite being a Hero and having connections to Shadow/Logan/Sparrow. Nothing much happens with Sabine or Kalin regardless of your rulings on their people. Outside of one sidequest, Elliot/Elise have no role in the story and no other 'main' characters are marriable.
27th Mar '16 10:05:29 AM YourBrainOnTaint
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** TheyWastedAPerfectlyGoodCharacter: Likewise, once the Hero becomes king/queen, there is very little interaction or character development (either for themselves or the supporting characters). Sparing [[spoiler: Logan]] changes the dialogue very little, with no unique scenes despite him being a [[spoiler: deposed and despised king working with the new monarch]]. Page takes no action against you except complain and refuse to help, if you turn into a tyrant. Walter shows little sign of [[spoiler: corruption or PTSD]] as the Crawler's arrival draws nearer. Reaver has little input outside of suggesting evil/pragmatic choices in judgement scenes. Nothing much happens with Sabine or Kalin regardless of your rulings on their people. Outside of one sidequest, Elliot/Elise have no role in the story and no other 'main' characters are marriable.
31st Aug '15 9:12:54 PM said43
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* TheyWastedAPerfectlyGoodPlot: Despite being one of the selling points, there isn't really much to do once you become king. You make a few decisions every day, but you only play around four days of the entire year you're king.
7th Dec '14 3:32:19 AM A.vonZiggurat
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* ComplacentGamingSyndrome: A common criticism of the gameplay is that magic is just plain better than every other option, doing ridiculous amounts of damage, often in an area of effect, while requiring little timing or strategy beyond hammering the button.
18th Nov '14 5:25:07 PM MagBas
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* UnfortunateImplications: If you reach the max weight possible and wear pajamas, one Demon Door will proclaim you to be the most hideous thing he's ever seen. Considering that people will still tell you that you should be a model if you're skinny and wear pajamas, the Demon Door's words are likely not a criticism of prancing about in your nightclothes.
** When you first meet the door, he goes on a long tirade about how Big Fashion and beauty are used to keep common people (especially women) in line, so he probably meant it as a compliment.
14th Jun '14 4:49:05 AM rimd123
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* WoobieDestroyerOfWorlds: Logan. Despite the fact that yes, he did end up as a tyrannical king, it was all because [[spoiler:he thought it was the only way he could save the kingdom from the Crawler]]. It's clear that the stress is really getting to him, too, as Elise/Elliot mentions at the beginning of the game that Logan has begun to constantly appear tired and has been acting more and more irrationally. Combined with how quickly he [[spoiler:gives up the crown to the Hero during the siege on the castle, it becomes apparent that the man was utterly miserable being the ruler of a kingdom that, deep down, he probably knew he couldn't save.]]
21st Apr '14 2:47:39 AM ACW
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* CompleteMonster: The Crawler is pure death and destruction. If you don't need more convincing, when you first encounter it with Walter, [[spoiler: it [[MindRape mind rapes Walter]] and then tries doing the same to you]]. After it forces [[spoiler: Walter to relive a traumatising time in a cave]] it is revealed that it [[spoiler: massacred the residents of Aurora and taunted the survivors]]. Then after it attacks Albion [[spoiler: it will massacre 6.5 million if you haven't donated enough gold]] and [[spoiler: and then possesses Walter, forcing you to kill it by killing Walter]]. Most EldritchAbomination kind of creatures would operate with BlueAndOrangeMorality and be exempt from this as a result. However, the Crawler takes glee in this (or at least its perception of morality is not properly explored) and qualifies.
** The Reaver again as well.

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* CompleteMonster: The monstrous Crawler of the third game is pure death and destruction. If you don't need more convincing, when you first encounter it with Walter, [[spoiler: it seen [[MindRape mind rapes mindraping the hero's ally Walter]] and then tries doing when it first appears before attempting to do the same to you]]. After it the hero. It then forces [[spoiler: Walter to relive a traumatising time in a cave]] traumatic memories and reveals it is revealed that it [[spoiler: massacred the residents of Aurora and taunted the survivors]]. Then after it attacks Albion [[spoiler: it will responsible for an utter massacre 6.5 million if you haven't donated enough gold]] and [[spoiler: and then possesses Walter, forcing you to kill it by killing Walter]]. Most EldritchAbomination kind of creatures would operate with BlueAndOrangeMorality and be exempt from this as a result. However, in Aurora. When the Crawler takes glee in this (or at least its perception of attacks Albion, it can murder over six million people if the city isn't fortified enough and [[DemonicPossession possesses Walter as a host]]. The Crawler, while an EldritchAbomination, operates entirely by human morality is not properly explored) and qualifies.
has an all too understandable personality
** The Reaver again as well. See YMMV/FableII for details.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.FableIII