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** The PC ports really went downhill as the [=2000s=] progressed, showing few improvements over the console ports (mainly because, until ''10'', they still based themselves off the ''[=PS2=] version'') and being prone to major glitches.

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** The PC ports really went downhill as the [=2000s=] progressed, showing few improvements over the console ports porects (mainly because, until ''10'', they still based themselves off the ''[=PS2=] version'') and being prone to major glitches.


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** ''FIFA 15'' has received much criticism and flak for its "price range" system, which constricts players selling footballers to only a minimum and maximum amount of coins. This has effectively [[RuinedForever ruined the Ultimate Team mode in general]]. To add insult to injury, the price ranges axed off coin sponsors, which is how many ''FIFA'' Youtubers can get money so they can afford coins and make more ''FIFA'' videos.

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Added a YMMV trope.


* ColbertBump / GermansLoveDavidHasselhoff: Thanks to FIFA 15, "Walk" by Kwabs has become widely popular in Germany.

to:

* ColbertBump / GermansLoveDavidHasselhoff: ColbertBump[=/=]GermansLoveDavidHasselhoff: Thanks to FIFA 15, ''FIFA 15'', "Walk" by Kwabs has become widely popular in Germany.



** For most of its lifetime, ''FIFA'' was considered inferior to Konami's ''International Superstar Soccer''/''Winning Eleven''/''Pro Evolution'' series, to the point that the Konami games would routinely outsell ''FIFA'' in European markets, despite ''FIFA'''s longer list of real league licenses and players and superior graphics. With the jump to the [=PS3=]/360, ''Pro Evolution'' began to flounder as Konami had difficulty working with the new consoles (not unlike EA Sports and ''Madden''); at the same time, ''FIFA 08'' came out to widespread acclaim and boosted sales thanks to a much improved and reworked engine that focused on tightening the gameplay itself. In short order, ''FIFA'' became the best-selling sports series worldwide, including topping 10+ million sales a year, and was the first soccer game to land on the yearly top-10 best selling games; hand-in-hand, it also routinely outscored ''Pro Evolution'' in the reviews. Although ''PES'' has improved much towards the end of the generation (despite ''PES 2014'' being a rather ObviousBeta for the [[VideoGame/MetalGearSolidVGroundZeroes Fox Engine]]), EA had seized the window of opportunity and now have a stranglehold in all markets.
* ItsTheSameNowItSucks: EA took this to [[UpToEleven new heights]] with the Wii version of FIFA 13, which was essentially FIFA 12 with the name swapped out. ''This is not an exaggeration''. It's the same game in almost every aspect but with new players and team kits. They were quite justifiably slammed by players and critics for this.
* NintendoHard: "Treble Mode" in UEFA Champions League 07. Having to recover a 2-goal deficit late in the second half is a common scenario.

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** For most of its lifetime, ''FIFA'' was considered inferior to Konami's ''International Superstar Soccer''/''Winning Eleven''/''Pro Evolution'' Evolution Soccer'' series, to the point that the Konami games would routinely outsell ''FIFA'' in European markets, despite ''FIFA'''s longer list of real league licenses and players and superior graphics. With the jump to the [=PS3=]/360, ''Pro Evolution'' began to flounder as Konami had difficulty working with the new consoles (not unlike EA Sports and ''Madden''); at the same time, ''FIFA 08'' came out to widespread acclaim and boosted sales thanks to a much improved and reworked engine that focused on tightening the gameplay itself. In short order, ''FIFA'' became the best-selling sports series worldwide, including topping 10+ million sales a year, and was the first soccer game to land on the yearly top-10 best selling games; hand-in-hand, it also routinely outscored ''Pro Evolution'' in the reviews. Although ''PES'' has improved much towards the end of the generation (despite ''PES 2014'' being a rather ObviousBeta for the [[VideoGame/MetalGearSolidVGroundZeroes Fox Engine]]), EA had seized the window of opportunity and now have a stranglehold in all markets.
* InternetBackdraft: EA's introduction of price ranges in ''FIFA Ultimate Team'', which is meant to kill off illegitimate coin transfers online, has the ''FIFA'' community raging mad. Critics say that it's yet another attempt by the publisher to make money from players with microtransactions for legitimate ''FUT'' coin purchases, among other complaints.
* ItsTheSameNowItSucks: EA took this to [[UpToEleven new heights]] with the Wii version of FIFA 13, ''FIFA 13'', which was essentially FIFA 12 ''FIFA 12'' with the name swapped out. ''This is not an exaggeration''. It's the same game in almost every aspect but with new players and team kits. They were quite justifiably slammed by players and critics for this.
* NintendoHard: "Treble Mode" in UEFA ''UEFA Champions League 07.07''. Having to recover a 2-goal deficit late in the second half is a common scenario.
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* SongAssociation: Most of the soundtracks. The opening themes in particular ("[[Music/{{Blur}} Song 2]]"[[note]]From ''FIFA 98''[[/note]], "[[Music/{{Chumbawamba}} Tubthumping]]"[[note]]''World Cup 98''[[/note]], "[[Music/FatboySlim The Rockafella Skank]]"[[note]]''99''[[/note]], "[[Music/{{Moby}} Bodyrock]]"[[note]]''2001''[[/note]]...) are hard to dissociate from the games.

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* SongAssociation: Most of the soundtracks. The opening themes in particular ("[[Music/{{Blur}} Song 2]]"[[note]]From ''FIFA 98''[[/note]], "[[Music/{{Chumbawamba}} Tubthumping]]"[[note]]''World Cup 98''[[/note]], "[[Music/FatboySlim The Rockafella Skank]]"[[note]]''99''[[/note]], "[[Music/{{Moby}} Bodyrock]]"[[note]]''2001''[[/note]]...Bodyrock]]"[[note]]''2001''[[/note]], "[[Music/{{CHVRCHES}} We Sink]]"[[note]]''FIFA 14''[[/note]]...) are hard to dissociate from the games.
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None


** For most of its lifetime, ''FIFA'' was considered inferior to Konami's ''International Superstar Soccer''/''Winning Eleven''/''Pro Evolution'' series, to the point that the Konami games would routinely outsell ''FIFA'' in European markets, despite ''FIFA'''s longer list of real league licenses and players and superior graphics. With the jump to the [=PS3=]/360, ''Pro Evolution'' began to flounder as Konami had difficulty working with the new consoles (not unlike EA Sports and ''Madden''); at the same time, ''FIFA 08'' came out to widespread acclaim and boosted sales thanks to a much improved and reworked engine that focused on tightening the gameplay itself. In short order, ''FIFA'' became the best-selling sports series worldwide, including topping 10+ million sales a year, and was the first soccer game to land on the yearly top-10 best selling games; hand-in-hand, it also routinely outscored ''Pro Evolution'' in the reviews. Although ''PES'' has improved much towards the end of the generation, EA had seized the window of opportunity and now have a stranglehold in all markets.

to:

** For most of its lifetime, ''FIFA'' was considered inferior to Konami's ''International Superstar Soccer''/''Winning Eleven''/''Pro Evolution'' series, to the point that the Konami games would routinely outsell ''FIFA'' in European markets, despite ''FIFA'''s longer list of real league licenses and players and superior graphics. With the jump to the [=PS3=]/360, ''Pro Evolution'' began to flounder as Konami had difficulty working with the new consoles (not unlike EA Sports and ''Madden''); at the same time, ''FIFA 08'' came out to widespread acclaim and boosted sales thanks to a much improved and reworked engine that focused on tightening the gameplay itself. In short order, ''FIFA'' became the best-selling sports series worldwide, including topping 10+ million sales a year, and was the first soccer game to land on the yearly top-10 best selling games; hand-in-hand, it also routinely outscored ''Pro Evolution'' in the reviews. Although ''PES'' has improved much towards the end of the generation, generation (despite ''PES 2014'' being a rather ObviousBeta for the [[VideoGame/MetalGearSolidVGroundZeroes Fox Engine]]), EA had seized the window of opportunity and now have a stranglehold in all markets.



* RubberBandAI: The game (Especially FIFA 12 onwards) were very cruel with the rubberband. You can lose the game after leading 3-0 in the first half when suddenly all opposition players got turbo on their legs in Legendary against computer, and some 10 years old can owned you via two 35 yards kick goals in the last quarter. They try to fix it in FIFA 14, and succeeded in the normal gameplay (if you can ignore the fact that the upped ability [[OhCrap happen all the time]] now instead of scripted event). However, the Ultimate Team mode got EVEN MORE elastic Rubber band, and career mode is still suffered from it. The referee also became very picky to you, capable of throwing cards for tame, simply mistimed tackles. YMMV because this's rarely got talked with casual players, but mentioned alot in forums.

to:

* RubberBandAI: The game (Especially games (especially FIFA 12 onwards) were very cruel with the rubberband. You can lose the game after leading 3-0 in the first half when suddenly all opposition players got turbo on their legs in Legendary against computer, and some 10 years old can owned own you via two 35 yards kick 35-yard goals in the last quarter. They try to fix it in FIFA 14, and succeeded in the normal gameplay (if you can ignore the fact that the upped ability [[OhCrap happen happens all the time]] now instead of scripted event). events). However, the Ultimate Team mode got EVEN MORE elastic Rubber band, rubber bands, and career Career mode is still suffered from it. The referee also became very picky to you, capable of throwing cards for tame, simply mistimed tackles. YMMV because this's this rarely got talked with casual players, but was mentioned alot a lot in forums.
Is there an issue? Send a MessageReason:
None


* ColbertBump/GermansLoveDavidHasselhoff: Thanks to FIFA 15, "Walk" by Kwabs has become widely popular in Germany.
** ''FIFA'' is pretty much this every year, thanks to its large and eclectic worldwide soundtrack.

to:

* ColbertBump/GermansLoveDavidHasselhoff: Thanks to FIFA 15, "Walk" by Kwabs has become widely popular in Germany.
** ''FIFA'' is pretty much this every year, thanks to its large and eclectic worldwide soundtrack.soundtrack.
* ColbertBump / GermansLoveDavidHasselhoff: Thanks to FIFA 15, "Walk" by Kwabs has become widely popular in Germany.
Is there an issue? Send a MessageReason:
None

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* ColbertBump/GermansLoveDavidHasselhoff: Thanks to FIFA 15, "Walk" by Kwabs has become widely popular in Germany.

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* SongAssociation: Most of the soundtracks. The opening themes in particular ("Song 2", "Tubthumping", "The Rockafella Skank", "Bodyrock"...) are hard to dissociate from the games.

to:

* SongAssociation: Most of the soundtracks. The opening themes in particular ("Song 2", "Tubthumping", "The ("[[Music/{{Blur}} Song 2]]"[[note]]From ''FIFA 98''[[/note]], "[[Music/{{Chumbawamba}} Tubthumping]]"[[note]]''World Cup 98''[[/note]], "[[Music/FatboySlim The Rockafella Skank", "Bodyrock"...Skank]]"[[note]]''99''[[/note]], "[[Music/{{Moby}} Bodyrock]]"[[note]]''2001''[[/note]]...) are hard to dissociate from the games. games.
** ''2000''[='=]s theme song, Music/RobbieWilliams' "It's Only Us", was recorded exclusively for the game.
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None

Added DiffLines:

* SongAssociation: Most of the soundtracks. The opening themes in particular ("Song 2", "Tubthumping", "The Rockafella Skank", "Bodyrock"...) are hard to dissociate from the games.

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Is there an issue? Send a MessageReason:
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* ArtificialStupidity: The AI in ''FIFA 2000'' was noticeably more prone to making mistakes than it had been in either of the previous two releases, and was almost totally inept when it came to dealing with set-pieces.

to:

* ArtificialStupidity: The AI in ''FIFA 2000'' was noticeably more prone to making mistakes than it had been in either of the previous two releases, and was almost totally inept when it came to dealing with set-pieces.set-pieces.
** ''FIFA 95'' invoked this with the Stupid Team cheat, turning whichever team it was used on into a hilariously incompetent bunch of halfwits.
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None


* RubberBandAI: The game (Especially FIFA 12 onwards) were very cruel with the rubberband. You can lose the game after leading 3-0 in the first half when suddenly all opposition players got turbo on their legs in Legendary against computer, and some 10 years old can owned you via two 35 yards kick goals in the last quarter. They try to fix it in FIFA 14, and succeeded in the normal gameplay (if you can ignore the fact that the upped ability [[OhCrap happen all the time]] now instead of scripted event). However, the Ultimate Team mode got EVEN MORE elastic Rubber band, and career mode is still suffered from it. The referee also became very picky to you, capable of throwing cards for tame, simply mistimed tackles.

to:

* RubberBandAI: The game (Especially FIFA 12 onwards) were very cruel with the rubberband. You can lose the game after leading 3-0 in the first half when suddenly all opposition players got turbo on their legs in Legendary against computer, and some 10 years old can owned you via two 35 yards kick goals in the last quarter. They try to fix it in FIFA 14, and succeeded in the normal gameplay (if you can ignore the fact that the upped ability [[OhCrap happen all the time]] now instead of scripted event). However, the Ultimate Team mode got EVEN MORE elastic Rubber band, and career mode is still suffered from it. The referee also became very picky to you, capable of throwing cards for tame, simply mistimed tackles. YMMV because this's rarely got talked with casual players, but mentioned alot in forums.
Is there an issue? Send a MessageReason:
None


* RubberBandAI: The game (Especially FIFA 12 onwards) were very cruel with the rubberband. You can lose the game after leading 3-0 in the first half when suddenly all opposition players got turbo on their legs, and some 10 years old can owned you via two 35 yards kick goals online in the last quarter. They try to fix it in FIFA 14, and succeeded in the normal gameplay. However, the Ultimate Team mode got EVEN MORE elastic Rubber band, and career mode is still suffered from it. The referee also became very picky to you, capable of throwing cards for tame, simply mistimed tackles.

to:

* RubberBandAI: The game (Especially FIFA 12 onwards) were very cruel with the rubberband. You can lose the game after leading 3-0 in the first half when suddenly all opposition players got turbo on their legs, legs in Legendary against computer, and some 10 years old can owned you via two 35 yards kick goals online in the last quarter. They try to fix it in FIFA 14, and succeeded in the normal gameplay.gameplay (if you can ignore the fact that the upped ability [[OhCrap happen all the time]] now instead of scripted event). However, the Ultimate Team mode got EVEN MORE elastic Rubber band, and career mode is still suffered from it. The referee also became very picky to you, capable of throwing cards for tame, simply mistimed tackles.
Is there an issue? Send a MessageReason:
None


* RubberBandAI: The game (Especially FIFA 12 onwards) were very cruel with the rubberband. You can lose the game after leading 3-0 in the first half when suddenly all opposition players got turbo on their legs, and some 10 years old can owned you via two 35 yards kick goals online in the last quarter. They try to fix it in FIFA 14, and succeeded in the normal gameplay. However, it's the Ultimate Team mode now that got some painful Rubber instead.

to:

* RubberBandAI: The game (Especially FIFA 12 onwards) were very cruel with the rubberband. You can lose the game after leading 3-0 in the first half when suddenly all opposition players got turbo on their legs, and some 10 years old can owned you via two 35 yards kick goals online in the last quarter. They try to fix it in FIFA 14, and succeeded in the normal gameplay. However, it's the Ultimate Team mode now that got some painful EVEN MORE elastic Rubber instead.band, and career mode is still suffered from it. The referee also became very picky to you, capable of throwing cards for tame, simply mistimed tackles.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* RubberBandAI: The game (Especially FIFA 12 onwards) were very cruel with the rubberband. You can lose the game after leading 3-0 in the first half when suddenly all opposition players got turbo on their legs, and some 10 years old can owned you via two 35 yards kick goals online in the last quarter. They try to fix it in FIFA 14, and succeeded in the normal gameplay. However, it's the Ultimate Team mode now that got some painful Rubber instead.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** ''FIFA'' is pretty much this every year, thanks to its large and eclectic worldwide soundtrack.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** For most of its lifetime, ''FIFA'' was considered inferior to Konami's ''International Superstar Soccer''/''Winning Eleven''/''Pro Evolution'' series, to the point that the Konami games would routinely outsell ''FIFA'' in European markets, despite ''FIFA'''s longer list of real league licenses and players and superior graphics. With the jump to the [=PS3=]/360, ''Pro Evolution'' began to flounder as Konami had difficulty working with the new consoles (not unlike EA Sports and ''Madden''); at the same time, ''FIFA 08'' came out to widespread acclaim and boosted sales thanks to a much improved and reworked engine that focused on tightening the gameplay itself. In short order, ''FIFA'' became the best-selling sports series worldwide, including topping 10+ million sales a year, and was the first soccer game to land on the yearly top-10 best selling games; hand-in-hand, it also routinely outscored ''Pro Evolution'' in the reviews. Although ''PES'' has improved much towards the end of the generation, EA had seized the window of opportunity and now have a stranglehold in all markets.

Added: 139

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None


* ItsTheSameNowItSucks: EA took this to [[UpToEleven new heights]] with the Wii version of FIFA 13, which was essentially FIFA 12 with the name swapped out. ''This is not an exaggeration''. It's the same game in almost every aspect but with new players and team kits. They were quite justifiably slammed by players and critics for this.

to:

* ItsTheSameNowItSucks: EA took this to [[UpToEleven new heights]] with the Wii version of FIFA 13, which was essentially FIFA 12 with the name swapped out. ''This is not an exaggeration''. It's the same game in almost every aspect but with new players and team kits. They were quite justifiably slammed by players and critics for this. this.
* NintendoHard: "Treble Mode" in UEFA Champions League 07. Having to recover a 2-goal deficit late in the second half is a common scenario.
Is there an issue? Send a MessageReason:
None


** The PC ports really went downhill as the [=2000s=] progressed, showing few improvements over the console ports and being prone to major glitches.

to:

** The PC ports really went downhill as the [=2000s=] progressed, showing few improvements over the console ports (mainly because, until ''10'', they still based themselves off the ''[=PS2=] version'') and being prone to major glitches.



* {{Sequelitis}}: ''2000'' is generally agreed to be the worst game in the series (or at least the worst one with 3D graphics) due to the glitchy AI, inconsistent difficulty and screwy controls. The following three outings got things back on track, but then the series hit a lean patch from ''2004'' to ''07'', with the games not getting any worse, but not really improving. Since then however, things have generally been on the up.
* TheyJustDidntCare: On the Wii FIFA 13 was identical to FIFA 12. It used the exact same art assets, backgrounds, menus, creation modes and interfaces. Adding no new game modes, choices or options. Virtually the only arbitrary changes are the new squads and kits. Though even in the case of new kits old assets were still clearly used in many cases. See some examples [[http://www.computerandvideogames.com/385833/features/fifa-13-wii-vs-fifa-12-wii-the-shocking-truth/?page=2#top_banner here]]. It became apparent EA didn't want to spend any real money on the Wii version but still wanted to put out a full price game for the console.

to:

* {{Sequelitis}}: ''2000'' is generally agreed to be the worst game in the series (or at least the worst one with 3D graphics) due to the glitchy AI, inconsistent difficulty and screwy controls.controls, as well as a generally whitewashed feel (players only had nine attributes rated 1-7, and there was no option to adjust team management or choose stadium before a match as could be done in prior games or in ''06'' and later). The following three outings got things back on track, but then the series hit a lean patch from ''2004'' to ''07'', with the games not getting any worse, but not really improving. Since then however, things have generally been on the up.
* TheyJustDidntCare: On the Wii FIFA 13 was being identical to FIFA 12. It used the exact same art assets, backgrounds, menus, creation modes and interfaces. Adding no new game modes, choices or options. Virtually the only arbitrary changes are the new squads and kits. Though even in the case of new kits old assets were still clearly used in many cases. See some examples [[http://www.computerandvideogames.com/385833/features/fifa-13-wii-vs-fifa-12-wii-the-shocking-truth/?page=2#top_banner here]]. It became apparent EA didn't want to spend any real money on the Wii version but still wanted to put out a full price game for the console.
** It's not just with FIFA. Basically every third-party game for the Wii is patterned after previous-generation versions (i.e. [=PS2=] versions) which don't make the most of the console's potential, partly because of its lack of HD support.
Is there an issue? Send a MessageReason:
None


* ItsTheSameNowItSucks: EA took this to [[UpToEleven new heights]] with the Wii version of FIFA 13, which was essentially FIFA 12 with the name swapped out. ''This is not an exaggeration''. It's the same game in almost every aspect but with new players and team stripes. They were quite justifiably slammed by players and critics for this.

to:

* ItsTheSameNowItSucks: EA took this to [[UpToEleven new heights]] with the Wii version of FIFA 13, which was essentially FIFA 12 with the name swapped out. ''This is not an exaggeration''. It's the same game in almost every aspect but with new players and team stripes.kits. They were quite justifiably slammed by players and critics for this.

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Is there an issue? Send a MessageReason:
None


* ItsTheSameNowItSucks: EA took this to [[UpToEleven new heights]] with the Wii version of FIFA 13, which was essentially FIFA 12 with the name swapped out. ''This is not an exaggeration''. It's the same game in almost every aspect but with new players and team stripes. They were quite justifiably slammed by players and critics for this.



** The Xbox 360 port of ''07'' was an odd case, as it featured a proper ball physics system for the first time in the series... at the cost of over half of the leagues from the [=PS2=] and original Xbox versions, most noticeably the entire Italian Serie A (for some bizarre reason the only Italian club in that version was Juventus, who had been temporarily busted down to Serie B due to a scandal).

to:

** The Xbox 360 port of ''07'' was an odd case, as it featured a proper ball physics system for the first time in the series... at the cost of over half of the leagues from the [=PS2=] and original Xbox versions, most noticeably the entire Italian Serie A (for some bizarre reason the only Italian club in that version was Juventus, who had been temporarily busted down to Serie B due to a scandal).match fixing scandal).
* TheProblemWithLicensedGames: Mostly averted with the main games but the WorldCup and EuropeanChampionship games tend to suffer from this up until the ''Euro 2008'' game. FIFA 2000 is notable among the main series for being the worst, especially considering the titles prior to it's release were well liked.



* TheProblemWithLicensedGames: Mostly averted with the main games but the WorldCup and EuropeanChampionship games tend to suffer from this up until the ''Euro 2008'' game. FIFA 2000 is notable among the main series for being the worst, especially considering the titles prior to it's release were much better.

to:

* TheProblemWithLicensedGames: Mostly averted with TheyJustDidntCare: On the main games but the WorldCup and EuropeanChampionship games tend to suffer from this up until the ''Euro 2008'' game. Wii FIFA 2000 is notable among 13 was identical to FIFA 12. It used the main series for being exact same art assets, backgrounds, menus, creation modes and interfaces. Adding no new game modes, choices or options. Virtually the worst, especially considering only arbitrary changes are the titles prior to it's release new squads and kits. Though even in the case of new kits old assets were much better.
still clearly used in many cases. See some examples [[http://www.computerandvideogames.com/385833/features/fifa-13-wii-vs-fifa-12-wii-the-shocking-truth/?page=2#top_banner here]]. It became apparent EA didn't want to spend any real money on the Wii version but still wanted to put out a full price game for the console.

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* BaseBreaker: The tackling system seems to divide fans every game. Worth noting that every new iteration is likely to alter the tackling mechanics regardless of it's popularity, meaning there will usually always be players left claiming TheyChangedItNowItSucks.



* TheProblemWithLicensedGames: Mostly averted with the main games but the WorldCup and EuropeanChampionship games tend to suffer from this up until the ''Euro 2008'' game.

to:

* TheProblemWithLicensedGames: Mostly averted with the main games but the WorldCup and EuropeanChampionship games tend to suffer from this up until the ''Euro 2008'' game.
game. FIFA 2000 is notable among the main series for being the worst, especially considering the titles prior to it's release were much better.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* {{Sequelitis}}: ''2000'' is generally agreed to be the worst game in the series (or at least the worst one with 3D graphics) due to the glitchy AI, inconsistent difficulty and screwy controls. The following three outings got things back on track, but then the series hit a lean patch from ''2004'' to ''07'', with the games not getting any worse, but not really improving. Since then however, things have generally been on the up.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ArtificialStupidity: The AI in ''FIFA 2000'' was noticeably more prone to making mistakes than it had been in either of the previous two releases, and was almost totally inept when it came to dealing with set-pieces.


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* GrowingTheBeard: Though each of the early games improved on the last, it's generally felt that ''Road to the World Cup '98'' is when the series really got good.
* PortingDisaster:
** The PC ports really went downhill as the [=2000s=] progressed, showing few improvements over the console ports and being prone to major glitches.
** The Xbox 360 port of ''07'' was an odd case, as it featured a proper ball physics system for the first time in the series... at the cost of over half of the leagues from the [=PS2=] and original Xbox versions, most noticeably the entire Italian Serie A (for some bizarre reason the only Italian club in that version was Juventus, who had been temporarily busted down to Serie B due to a scandal).
Is there an issue? Send a MessageReason:
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* CrowningMusicOfAwesome: Imagine qualifying to, and winning the World Cup, to the sound of "[[{{Blue}} Song 2]]". You can do it in ''98''.

to:

* CrowningMusicOfAwesome: Imagine qualifying to, and winning the World Cup, to the sound of "[[{{Blue}} "[[Music/{{Blur}} Song 2]]". You can do it in ''98''.
Is there an issue? Send a MessageReason:


* AndTheFandomRejoiced: Score one for ElectronicArts thanks to their new ''FIFA 12'' [[http://gametreemac.com/EA-Electronic-Arts/Buy-FIFA-Soccer-12-Mac-Download port to the Mac.]]

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* ScrappyMechanic: FIFA '12's tackling system has it's fair share of detractors. A common complaint being that slide tackling in the game favour's the AI. Not to mention it's also seen as more difficult to perform tackles in the game than in real life. Though in fairness tackling is always a BaseBreaker in soccer games.

to:

* CrowningMusicOfAwesome: Imagine qualifying to, and winning the World Cup, to the sound of "[[{{Blue}} Song 2]]". You can do it in ''98''.
* ScrappyMechanic: FIFA '12's 12's tackling system has it's its fair share of detractors. A common complaint being that slide tackling in the game favour's the AI. Not to mention it's also seen as more difficult to perform tackles in the game than in real life. Though in fairness tackling is always a BaseBreaker in soccer games.
Is there an issue? Send a MessageReason:
None


* ScrappyMechanic: Fifa '12's tackling system has it's fair share of detractors. A common complaint being that slide tackling in the game favour's the AI. Not to mention it's also seen as more difficult to perform tackles in the game than in real life. Though in fairness tackling is always a BaseBreaker in soccer games.

to:

* ScrappyMechanic: Fifa FIFA '12's tackling system has it's fair share of detractors. A common complaint being that slide tackling in the game favour's the AI. Not to mention it's also seen as more difficult to perform tackles in the game than in real life. Though in fairness tackling is always a BaseBreaker in soccer games.
Is there an issue? Send a MessageReason:
None


* ScrappyMechanic: Fifa '12's tackling system has it's fair share of detractors. A common complaint being that slide tackling in the game favour's the AI. Not to mention it's also seen as more difficult to perform than in real life.

to:

* ScrappyMechanic: Fifa '12's tackling system has it's fair share of detractors. A common complaint being that slide tackling in the game favour's the AI. Not to mention it's also seen as more difficult to perform tackles in the game than in real life.life. Though in fairness tackling is always a BaseBreaker in soccer games.
Is there an issue? Send a MessageReason:
None


* ScrappyMechanic: Fifa '12's tackling system has it's fair share of detractors. A common complaint being that slide tackling in the game favour's the AI. not to mention it's also seen as more difficult to perform than in real life.

to:

* ScrappyMechanic: Fifa '12's tackling system has it's fair share of detractors. A common complaint being that slide tackling in the game favour's the AI. not Not to mention it's also seen as more difficult to perform than in real life.

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* AndTheFandomRejoiced: Score one for ElectronicArts thanks to their new ''FIFA 12'' [[http://gametreemac.com/EA-Electronic-Arts/Buy-FIFA-Soccer-12-Mac-Download port to the Mac.]]

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* AndTheFandomRejoiced: Score one for ElectronicArts thanks to their new ''FIFA 12'' [[http://gametreemac.com/EA-Electronic-Arts/Buy-FIFA-Soccer-12-Mac-Download port to the Mac.]] ]]
* ScrappyMechanic: Fifa '12's tackling system has it's fair share of detractors. A common complaint being that slide tackling in the game favour's the AI. not to mention it's also seen as more difficult to perform than in real life.
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* TheProblemWithLicensedGames: Mostly averted with the main games but the WorldCup and EuropeanChampionship games tend to suffer from this up until the ''Euro 2008'' game.

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* TheProblemWithLicensedGames: Mostly averted with the main games but the WorldCup and EuropeanChampionship games tend to suffer from this up until the ''Euro 2008'' game.game.

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