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Changed line(s) 1 (click to see context) from:
* ComplacentGamingSyndrome: On each map there a few resources that you can only pick up at one or two locations, and pay off handsomely when the demand cards come up. Players will often bend over backwards grabbing up that city as quickly as possible.
to:
* ComplacentGamingSyndrome: On each map there a few resources that you can only pick up at one or two locations, and pay off handsomely when the demand cards come up. Players will often bend over backwards grabbing up that city as quickly as possible.possible.
* ViewerPronunciationConfusion: Foreign placenames get garbled up, leading to interesting times when you play with others.
* ViewerPronunciationConfusion: Foreign placenames get garbled up, leading to interesting times when you play with others.
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Changed line(s) 1 (click to see context) from:
* ComplacentGamingSyndrome: On each map there are one or two resources that only come for just two or even one location, and pay off handsomely when the demand cards come up. Players will often bend over backwards grabbing up that city as quickly as possible.
to:
* ComplacentGamingSyndrome: On each map there are one or two a few resources that you can only come for just pick up at one or two or even one location, locations, and pay off handsomely when the demand cards come up. Players will often bend over backwards grabbing up that city as quickly as possible.
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Added DiffLines:
* ComplacentGamingSyndrome: On each map there are one or two resources that only come for just two or even one location, and pay off handsomely when the demand cards come up. Players will often bend over backwards grabbing up that city as quickly as possible.