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** Stronger versions show up in a couple of later stages...and are ''easier,'' since they may be more powerful, but have the decency to show up in levels with indestructible walls so they can't all gang up on you.
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* DemonicSpiders: The three speed tanks on stage 14. They're extremely durable, their charge attack is really difficult to avoid, they can't be separated, there's no safe place to hide from them, they can charge through cover to catch you while [[WreakingHavok showering the area with the debris]] to slow you down, and they're so fast the others will inevitably hit you from behind while you're shooting at one. If you don't have an absolutely top-tier weapon, they're pretty much impossible to beat above Normal mode.

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* DemonicSpiders: The three speed tanks on stage 14. They're extremely durable, their charge attack is really difficult to avoid, they can't be separated, there's no safe place to hide from them, they can charge through cover to catch you while [[WreakingHavok showering the area with the debris]] to slow you down, and they're so fast the others will inevitably hit you from behind while you're shooting at one. If you don't have an absolutely top-tier weapon, a weapon with at least 2000 attack and a decent magazine, they're pretty much impossible to beat above Normal mode.
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* DemonicSpiders: The three speed tanks on stage 14. They're extremely durable, their charge attack is really difficult to avoid, they can't be separated, there's no safe place to hide from them, they can charge through cover to catch you while [[WreakingHavok showering the area with the debris]] to slow you down, and they're so fast the others will inevitably hit you from behind while you're shooting at one. If you don't have an absolutely top-tier weapon, they're pretty much impossible to beat above Normal mode.

to:

* DemonicSpiders: The three speed tanks on stage 14. They're extremely durable, their charge attack is really difficult to avoid, they can't be separated, there's no safe place to hide from them, they can charge through cover to catch you while [[WreakingHavok showering the area with the debris]] to slow you down, and they're so fast the others will inevitably hit you from behind while you're shooting at one. If you don't have an absolutely top-tier weapon, they're pretty much impossible to beat above Normal mode.mode.
* ScrappyMechanic: The lack of a manual reload.
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* DemonicSpiders: The three speed tanks on stage 14. They're extremely durable, their charge attack is really difficult to avoid, they can't be separated, there's no safe place to hide from them, and they're so fast the others will inevitably hit you from behind while you're shooting at one. If you don't have an absolutely top-tier weapon, they're pretty much impossible to beat above Normal mode.

to:

* DemonicSpiders: The three speed tanks on stage 14. They're extremely durable, their charge attack is really difficult to avoid, they can't be separated, there's no safe place to hide from them, they can charge through cover to catch you while [[WreakingHavok showering the area with the debris]] to slow you down, and they're so fast the others will inevitably hit you from behind while you're shooting at one. If you don't have an absolutely top-tier weapon, they're pretty much impossible to beat above Normal mode.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* DemonicSpiders: The three speed tanks on stage 14. They're extremely durable, their charge attack is really difficult to avoid, they can't be separated, there's no safe place to hide from them, and they're so fast the others will inevitably hit you from behind while you're shooting at one. If you don't have an absolutely top-tier weapon, they're pretty much impossible to beat above Normal mode.

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