History YMMV / DungeonSiege

12th Apr '16 1:42:27 AM aye_amber
Is there an issue? Send a Message


* NightmareFuel: The Bound creatures that make up a majority of the enemies in ''Broken World'', especially since they can remind one of a [[NightmareFuel/{{Anime}} notorious episode]] of ''Manga/FullmetalAlchemist''. Plus there's the Dark Wizards and the Familiars, and to some people, pretty much ''Broken World'' as a whole.

to:

* NightmareFuel: The Bound creatures that make up a majority of the enemies in ''Broken World'', especially since they can remind one of a [[NightmareFuel/{{Anime}} [[NightmareFuel/AnimeAndManga notorious episode]] of ''Manga/FullmetalAlchemist''. Plus there's the Dark Wizards and the Familiars, and to some people, pretty much ''Broken World'' as a whole.
5th Apr '16 4:37:21 PM ombre179
Is there an issue? Send a Message


** The Ice Elemental pet in the same game was this due to it's powerful Mana Regen aura. The pet itself was a little lackluster, but as long as it lived it was nearly impossible to run out of mana on your mages allowing them to spam spells, heals, and summons with impunity.

to:

** The Ice Elemental pet in the same game was this due to it's its powerful Mana Regen aura. The pet itself was a little lackluster, but as long as it lived it was nearly impossible to run out of mana on your mages allowing them to spam spells, heals, and summons with impunity.
23rd Mar '16 8:21:28 AM Dragoon321
Is there an issue? Send a Message

Added DiffLines:

* GameBreaker: Nature mages in 2. They have the best healing, powerful offensive ice magic, and a number of ''very'' strong party buffs. Their two best super moves are a short term ''full team invulnerability'' spell and the single strongest FantasticNuke in the game. Combined with extremely dangerous pets (nearly equal to another PC in many respects) many players just ended up running a bunch of nature mages with an Ice Elemental for mana recovery.
** The Ice Elemental pet in the same game was this due to it's powerful Mana Regen aura. The pet itself was a little lackluster, but as long as it lived it was nearly impossible to run out of mana on your mages allowing them to spam spells, heals, and summons with impunity.
16th Mar '16 1:28:49 PM supergod
Is there an issue? Send a Message


* BigLippedAlligatorMoment: The side quest "The Morden Riders" may come across as this. While the other side quests have some sort of connection to the overall storyline, this one does not. Especially since after it's finished, the characters never mention it again. Or indeed, at all.
28th Nov '15 1:58:07 PM JoeShadows
Is there an issue? Send a Message


* VillainWithGoodPublicity: The 10th Legion. So, a native people [[OccupiersOutOfOurCountry throws off the yoke of foreign occupation]] by a [[VestigialEmpire distant empire]], but according to the [[UnreliableNarrator opening narration]], I'm supposed to feel bad about it? Sure, they apparently [[RepressiveButEfficient made the wagons run on time]], but they also happened to be both the police, military, judges, and, coincidentally, the richest nobility? Isn't it funny how altruism can be so profitable.

to:

* VillainWithGoodPublicity: The In [=DS3=], the 10th Legion. So, a native people [[OccupiersOutOfOurCountry throws off the yoke of foreign occupation]] by a [[VestigialEmpire distant empire]], but according to the [[UnreliableNarrator opening narration]], I'm supposed to feel bad about it? Sure, they apparently [[RepressiveButEfficient made the wagons run on time]], but they also happened to be both the police, military, judges, and, coincidentally, the richest nobility? Isn't it funny how altruism can be so profitable.
28th Nov '15 1:57:36 PM JoeShadows
Is there an issue? Send a Message

Added DiffLines:

* VillainWithGoodPublicity: The 10th Legion. So, a native people [[OccupiersOutOfOurCountry throws off the yoke of foreign occupation]] by a [[VestigialEmpire distant empire]], but according to the [[UnreliableNarrator opening narration]], I'm supposed to feel bad about it? Sure, they apparently [[RepressiveButEfficient made the wagons run on time]], but they also happened to be both the police, military, judges, and, coincidentally, the richest nobility? Isn't it funny how altruism can be so profitable.
29th Oct '15 3:42:40 PM wesker56
Is there an issue? Send a Message


** In DSIII, when you enter the Gunderic Mansion, you can the ghost of Alice Gunderic speaking in a high-pitched voice that echoes throughout the mansion whenever she speaks.

to:

** In DSIII, when you enter the Gunderic Mansion, you can hear the ghost of Alice Gunderic speaking in a high-pitched voice that echoes throughout the mansion whenever she speaks.
22nd Aug '15 10:36:13 AM wesker56
Is there an issue? Send a Message

Added DiffLines:

** In DSIII, when you enter the Gunderic Mansion, you can the ghost of Alice Gunderic speaking in a high-pitched voice that echoes throughout the mansion whenever she speaks.
17th Nov '14 10:40:40 AM Zaptech
Is there an issue? Send a Message


* UnfortunateImplications: ''Dungeon Siege II'' introduced Dryads, which were refreshingly no-nonsense, self reliant all-female race not used for Fan Service at all - quite a rarity. In ''Broken World'', this race of suspicious, mistrustful and sometimes rather aggressive ladies meets the first male dryad... and promptly accept him as their supreme leader. Cringing ensues.
16th May '14 8:24:13 PM AnoBakaDesu
Is there an issue? Send a Message


* NeedsMoreLove Space Siege
This list shows the last 10 events of 33. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=YMMV.DungeonSiege