History YMMV / DoubleOhSevenLegends

11th Nov '16 4:36:22 AM crazyrabbits
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* PortingDisaster: Very noticeable with the [=WiiU=] version:
** Poor frame rates compared against the 360 and [=PS3=] versions.
** [[LoadsAndLoadsOfLoading Load times are even worse.]]
** The audio in one late cutscene in the ''On Her Majesty's Secret Service'' mission doesn't even play. The audio stays cut until the second cutscene in the next mission afterwards.
** Non-audio glitches include some doors not opening when they're supposed to and hack points for Bond's smartphone not working as intended.
* TheProblemWithLicensedGames: Unfortunately happened for the game's celebration of Bond's 50th film anniversary.

to:

* PortingDisaster: Very noticeable with ComplacentGamingSyndrome: Due to the [=WiiU=] version:
** Poor frame rates compared against
fact that enemy corpses can't be moved and result in other enemies inevitably discovering them and raising alarms, it is often suggested that players avoid the 360 stealth system altogether and [=PS3=] versions.
** [[LoadsAndLoadsOfLoading Load times are even worse.]]
** The audio in one late cutscene in the ''On Her Majesty's Secret Service'' mission doesn't even play. The audio stays cut until the second cutscene in the next mission afterwards.
** Non-audio glitches include some doors not opening when they're supposed to and hack points for Bond's smartphone not working as intended.
go through each level guns blazing.
* TheProblemWithLicensedGames: Unfortunately happened for ''Hoo boy''. Originally intended to coincide with the game's celebration of Bond's franchise's [[MilestoneCelebration 50th film anniversary.anniversary]], it was instead derided by gaming news outlets and players along for being archaic, buggy and filled with wasted plotlines. Not to mention that it doesn't give any opportunity to honor some of the long-time participants involved with the series.



** [[TheOtherDarrin Timothy Watson voicing Bond]] instead of Creator/DanielCraig. Whereas Craig's performances in ''VideoGame/BloodStone'' and ''VideoGame/GoldeneyeWii'' were largely praised, Watson's performance was criticized for sounding bored and disaffected throughout the game.



** Craig not actually voicing Bond for once.
** The AI got ''[[ArtificialStupidity worse]]'' since ''VideoGame/GoldenEyeWii''/''[=GoldenEye=] Reloaded''
** The game having more ''VideoGame/CallOfDuty'' [[FollowTheLeader elements in the gameplay]].
** The game having NoEnding at all.

to:

** Craig not actually voicing Bond for once.
** The AI got ''[[ArtificialStupidity worse]]'' since ''VideoGame/GoldenEyeWii''/''[=GoldenEye=] Reloaded''
** The
move to make the game having more ''VideoGame/CallOfDuty'' [[FollowTheLeader elements in of a ''VideoGame/CallOfDuty''-[[FollowTheLeader clone]] was roundly criticized at launch, not only because the gameplay]].
** The game having NoEnding at all.
developers programmed in a poorly-utilized stealth system, but also because all of the engine upgrades that were present in ''[=GoldenEyeWii=]'' were seemingly thrown out the window.
5th May '16 6:59:07 AM moloch
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** Creator/DanielCraig being Bond in the flashback missions and all the modernized elements in the flashback missions from the featured movies. Alternatively, Craig not actually voicing Bond for once.
** The [[ArtificialStupidity AI got worse]] since ''VideoGame/GoldenEyeWii''/''[=GoldenEye=] Reloaded''
** Modernizing all the featured past movies' stories created [[ContinuitySnarl many problems]] with the rebooted Bond story that started with ''Film/QuantumOfSolace''.

to:

** Creator/DanielCraig being Bond in On the one hand, the flashback missions and all the are modernized elements in and updated to the flashback missions from Craig era (not a bad thing in itself, but many were hoping for the first "[[PeriodPiece multi-era]]" Bond game for the anniversary). But then on the other hand, they modernized all the featured movies. Alternatively, movies' stories [[ContinuitySnarl without regard for the continuity]] of the rebooted Craig era (unlike ''Videogame/GoldeneyeWii'' and ''Videogame/BloodStone''), such as Geoffrey Wright's Felix Leiter or QUANTUM.
**
Craig not actually voicing Bond for once.
** The [[ArtificialStupidity AI got worse]] ''[[ArtificialStupidity worse]]'' since ''VideoGame/GoldenEyeWii''/''[=GoldenEye=] Reloaded''
** Modernizing all the featured past movies' stories created [[ContinuitySnarl many problems]] with the rebooted Bond story that started with ''Film/QuantumOfSolace''.
Reloaded''
19th Jul '15 10:52:37 PM crazyrabbits
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* TheyWastedAPerfectlyGoodCharacter: Despite having access to 50 years' worth of characters, setpieces and storylines (to say nothing of the fact that many actors from the films return to voice their roles, including Richard Kiel, Michael Lonsdale, Carey Lowell and Judi Dench), the game offers very short vignettes from the films that don't bother to expand on their respective storylines or do anything interesting or extended with the classic characters. Lowell shows up to voice Pam Bouvier (''Film/LicenseToKill'') again, but she's entirely relegated to being a VoiceWithAnInternetConnection, while Lonsdale (Hugo Drax) is a CutsceneBoss who's only heard over loudspeaker through the majority of the mission.

to:

* TheyWastedAPerfectlyGoodCharacter: Despite having access to 50 years' worth of characters, setpieces and storylines (to say nothing of the fact that many actors from the films return to voice their roles, including Richard Kiel, Michael Lonsdale, Carey Lowell and Judi Dench), the game offers very short vignettes from the films that don't bother to expand on their respective storylines or do anything interesting or extended with the classic characters. Lowell shows up to voice Pam Bouvier (''Film/LicenseToKill'') (''Film/LicenceToKill'') again, but she's entirely relegated to being a VoiceWithAnInternetConnection, while Lonsdale (Hugo Drax) is a CutsceneBoss who's only heard over loudspeaker through the majority of the mission.
19th Jul '15 10:52:17 PM crazyrabbits
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* TheyWastedAPerfectlyGoodPlot: Although ''Film/{{Skyfall}}'''s storyline was generally well-received, the game instead offers a clipped adaptation that just ends when Bond kills Patrice, and seems to be an indicator that the development team only received a clipped version of the film's story beats or they just didn't want to bother with a game that dealt with Raoul Silva and the Skyfall estate.

to:

* TheyWastedAPerfectlyGoodCharacter: Despite having access to 50 years' worth of characters, setpieces and storylines (to say nothing of the fact that many actors from the films return to voice their roles, including Richard Kiel, Michael Lonsdale, Carey Lowell and Judi Dench), the game offers very short vignettes from the films that don't bother to expand on their respective storylines or do anything interesting or extended with the classic characters. Lowell shows up to voice Pam Bouvier (''Film/LicenseToKill'') again, but she's entirely relegated to being a VoiceWithAnInternetConnection, while Lonsdale (Hugo Drax) is a CutsceneBoss who's only heard over loudspeaker through the majority of the mission.
* TheyWastedAPerfectlyGoodPlot: Although ''Film/{{Skyfall}}'''s storyline was generally well-received, the game instead offers a clipped adaptation that just ends when Bond kills Patrice, and seems to be an indicator that the development team only received a clipped truncated version of the film's story beats storyline from the production team or they just didn't want to bother with a game that dealt with Raoul Silva and the Skyfall estate.
18th Mar '15 12:29:44 PM crazyrabbits
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** The [=WiiU=] version not having Wii Remote and Nunchuk support where ''[=GoldenEye=]'' did.

to:

** The [=WiiU=] version not having Wii Remote and Nunchuk support where ''[=GoldenEye=]'' did.did.
* TheyWastedAPerfectlyGoodPlot: Although ''Film/{{Skyfall}}'''s storyline was generally well-received, the game instead offers a clipped adaptation that just ends when Bond kills Patrice, and seems to be an indicator that the development team only received a clipped version of the film's story beats or they just didn't want to bother with a game that dealt with Raoul Silva and the Skyfall estate.
----
7th Oct '14 8:34:42 PM Kadorhal
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* PortingDisaster: Very noticeable with the Wii U version!
** Poor frame rates compared against the 360 and PS 3 versions.
** Load times are even worse.
** The audio in one late cutscene in the ''On Her Majesty's Secret Service'' mission doesn't even play. The audio stays cut until the second cutscene in the next mission after OHMSS!
** The audio isn't the only glitchiness in this port. Other glitches include some doors not opening when they're supposed to and hack points for Bond's smartphone not working as intended!

to:

* PortingDisaster: Very noticeable with the Wii U version!
[=WiiU=] version:
** Poor frame rates compared against the 360 and PS 3 [=PS3=] versions.
** [[LoadsAndLoadsOfLoading Load times are even worse.
worse.]]
** The audio in one late cutscene in the ''On Her Majesty's Secret Service'' mission doesn't even play. The audio stays cut until the second cutscene in the next mission after OHMSS!
afterwards.
** The audio isn't the only glitchiness in this port. Other Non-audio glitches include some doors not opening when they're supposed to and hack points for Bond's smartphone not working as intended!intended.



** DanielCraig being Bond in the flashback missions and all the modernized elements in the flashback missions from the featured movies.

to:

** DanielCraig Creator/DanielCraig being Bond in the flashback missions and all the modernized elements in the flashback missions from the featured movies.movies. Alternatively, Craig not actually voicing Bond for once.



** The game having more ''Call of Duty'' [[FollowTheLeader elements for the gameplay]].

to:

** The game having more ''Call of Duty'' ''VideoGame/CallOfDuty'' [[FollowTheLeader elements for in the gameplay]].



** Creator/DanielCraig not voicing Bond for this game.
** The Wii U version not having Wii Remote and Nunchuk support where ''VideoGame/GoldenEyeWii'' did.

to:

** Creator/DanielCraig not voicing Bond for this game.
** The Wii U [=WiiU=] version not having Wii Remote and Nunchuk support where ''VideoGame/GoldenEyeWii'' ''[=GoldenEye=]'' did.
5th Jul '14 1:57:19 PM Ngamer01
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* FanDumb: Go ahead and post about the WiiU port's problems on Wii U's Miiverse. Bonus points if you have the game on a different platform and have/don't have the Wii U version, have the Wii U version only, or you don't have any version of the game at all. Cue the [[InternetBackdraft flamewars]].
28th Feb '14 11:45:17 AM erforce
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** Modernizing all the featured past movies' stories created [[ContinuitySnarl many problems]] with the rebooted Bond story that started with ''Film/QuantumofSolace''.
** The game having more [[FollowTheLeader Call of Duty elements]] for the gameplay.

to:

** Modernizing all the featured past movies' stories created [[ContinuitySnarl many problems]] with the rebooted Bond story that started with ''Film/QuantumofSolace''.
''Film/QuantumOfSolace''.
** The game having more ''Call of Duty'' [[FollowTheLeader Call of Duty elements]] elements for the gameplay.gameplay]].



** Daniel Craig not voice acting Bond for this game.

to:

** Daniel Craig Creator/DanielCraig not voice acting voicing Bond for this game.
11th Jun '13 11:57:28 PM EarlOfSandvich
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** The [[ArtificialStupidity AI got worse]] since GoldeneyeWii / Goldeneye Reloaded.

to:

** The [[ArtificialStupidity AI got worse]] since GoldeneyeWii / Goldeneye Reloaded.''VideoGame/GoldenEyeWii''/''[=GoldenEye=] Reloaded''



** The Wii U version not having Wii Remote and Nunchuk support where Goldeneye Wii did.

to:

** The Wii U version not having Wii Remote and Nunchuk support where Goldeneye Wii ''VideoGame/GoldenEyeWii'' did.
16th Feb '13 10:04:24 AM Ngamer01
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Added DiffLines:

* TheProblemWithLicensedGames: Unfortunately happened for the game's celebration of Bond's 50th film anniversary.


Added DiffLines:

** The [[ArtificialStupidity AI got worse]] since GoldeneyeWii / Goldeneye Reloaded.


Added DiffLines:

** The game having more [[FollowTheLeader Call of Duty elements]] for the gameplay.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.DoubleOhSevenLegends