History YMMV / DonkeyKongCountryReturns

4th Mar '17 1:41:12 PM mlsmithca
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* WinBackTheCrowd: After Microsoft's acquisition of Creator/{{Rare}}, the Donkey Kong franchise went through a bit of a DorkAge. Though games like ''VideoGame/DonkeyKongJungleBeat'' and ''VideoGame/DKJungleClimber'' have their defenders, this was the first DK game to be universally acclaimed since ''VideoGame/DonkeyKong64'', or even before. [[SoCoolItsAwesome And for good reason]].

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* WinBackTheCrowd: After Microsoft's acquisition of Creator/{{Rare}}, the Donkey Kong franchise went through a bit of a DorkAge. Though games like ''VideoGame/DonkeyKongJungleBeat'' and ''VideoGame/DKJungleClimber'' have their defenders, this was the first DK game to be universally acclaimed since ''VideoGame/DonkeyKong64'', or even before. [[SoCoolItsAwesome And for good reason]].reason.
5th Jan '17 11:28:13 AM SeptimusHeap
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* FreudWasRight: The seventh boss, Colonel Pluck, tries to defeat using a walking egg robot named Stompybot 3000. How do you beat him? Colonel Pluck will occasionally try flatten you by rocketing off the ground and landing on. If you stand beneath after he does a spin, he'll land with the robots ''legs spread wide.'' And then a robot's bottom "hatch" will ''open'', allowing you to grab on and repeatedly '''pound it '''.
16th Sep '16 9:30:39 AM longWriter
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* AnnoyingVideoGameHelper: Once it appears, the only way to get rid of Tutorial Pig's offer to use the Super Guide is to beat the level.



** Tutorial Pig, what with his jingling little flag trying to [[StopHelpingMe coax you into using the Super Guide]].

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** Tutorial Pig, what with his jingling little flag trying to [[StopHelpingMe [[AnnoyingVideoGameHelper coax you into using the Super Guide]].



* StopHelpingMe: Once it appears, the only way to get rid of Tutorial Pig's offer to use the Super Guide is to beat the level.
21st Jan '16 7:58:17 PM Wingnut
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* TheyWastedAPerfectlyGoodPlot: All of the animals that the Tikis hypnotize to fight DK and Diddy were animals they have never met before. But imagine if the Tikis instead hypnotized a fellow Kong or two they cared about (Cranky, Dixie, Candy, etc.). That would surely create a more emotional response than controlling strangers.

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* TheyWastedAPerfectlyGoodPlot: All of the animals that the Tikis hypnotize to fight DK and Diddy were animals they have never met before. But imagine if the Tikis instead hypnotized a fellow Kong or two they cared about (Cranky, Dixie, Candy, etc.).), or otherwise somebody they cared about. That would surely create a more emotional response than controlling strangers.
8th Jan '16 3:18:04 PM technickal
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** DK is immune to brainwashing, either due to [[HeroicWillpower stubbornness]] or [[TooDumbToFool stupidity]].

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** DK is immune to brainwashing, either due to [[HeroicWillpower stubbornness]] or [[TooDumbToFool stupidity]]. [[TakeAThirdOption Or both.]]
4th Jan '16 2:21:22 PM MyFinalEdits
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*** The bosses of world 7 and 8 are even more annoying in Time Attack Mode, because you literally have to fight them, hoping their ''random'' attack pattern is in your favor. Yes, those particular time trials are entirely luck-based.

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*** ** The bosses of world 7 and 8 are even more annoying in Time Attack Mode, because you literally have to fight them, them while hoping their ''random'' attack pattern is in your favor. Yes, those particular time trials are entirely luck-based.
4th Jan '16 8:24:44 AM Upgrader
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** Feather Fiend (the world 7 boss) can be frustrating because his pattern is hard to figure out at first and it takes awhile for him to reveal his weak point.

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** Feather Fiend Colonel Pluck (the world 7 boss) can be frustrating because his pattern is hard to figure out at first and it takes awhile for him to reveal his weak point.


Added DiffLines:

*** The bosses of world 7 and 8 are even more annoying in Time Attack Mode, because you literally have to fight them, hoping their ''random'' attack pattern is in your favor. Yes, those particular time trials are entirely luck-based.
13th Dec '15 5:24:15 PM Upgrader
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* PolishedPort: The 3DS release has better controls and optional easy modes, more items to make levels less frustrating(I.E. green balloons to save your kongs from falling to their deaths, Invincibility Guards which let you take several hits in the rocket barrel sections) as well as more levels in the Golden Temple. The only drawback is that runs at 30 FPS (as opposed to the Wii version running at 60 frames).

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* PolishedPort: The 3DS release has better controls and optional easy modes, modes with more items to make levels less frustrating(I.frustrating (I.E. green balloons to save your kongs from falling to their deaths, Invincibility Crash Guards which let you take several hits in the mine cart and rocket barrel sections) sections), as well as more levels in the Golden Temple. The only drawback is drawbacks are a slight graphical downgrade and that it runs at 30 FPS (as opposed to the Wii version running at 60 frames).



** Maneuvering a Rocket Barrel is made more difficult than necessary due to its weight.

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** Maneuvering a Rocket Barrel is made more difficult than necessary Many players tend to dislike both minecart and rocket barrel levels, particularly the latter due to its weight.control scheme.
1st Nov '15 8:39:53 AM Wingnut
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Added DiffLines:

* TheyWastedAPerfectlyGoodPlot: All of the animals that the Tikis hypnotize to fight DK and Diddy were animals they have never met before. But imagine if the Tikis instead hypnotized a fellow Kong or two they cared about (Cranky, Dixie, Candy, etc.). That would surely create a more emotional response than controlling strangers.
2nd Oct '15 11:48:43 PM Kytseo
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Added DiffLines:

* SignatureScene: [[spoiler: [[https://www.youtube.com/watch?v=LleGVbLHx2w DK punching the moon out of orbit]]]].
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.DonkeyKongCountryReturns