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* ScrewedByTheNetwork: [=SyFy=] may have adored the show, but they moved it from the Thursday night, where it got good viewership numbers to the dreaded Friday Night slot, which resulted in a slight dip in the numbers in comparison to the first two seasons, thus allowing [=SyFy=] to cancel the show on the grounds of "financial reasons" (which happened to be the same reason that [=SyFy=] gave for cancelling Rockne S. O'Bannon's previous show, ''Farscape'' after doing the same thing for that show's fourth season).



* ScrewedByTheNetwork: Gamigo screwed over Trion Worlds after purchasing the company. It started by cutting their staff in half, releasing the game under a new title, raising costs of the in-game store and not putting money back into the game to fix bugs and develop new content, as well as ignoring reports and complaints by the gamers in regards to fixes that could easily have been done. This resulted in driving away a large number of the users from the game until the numbers were low to the point where they ended up closing the servers.
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Added DiffLines:

* ScrewedByTheNetwork: [=SyFy=] may have adored the show, but they moved it from the Thursday night, where it got good viewership numbers to the dreaded Friday Night slot, which resulted in a slight dip in the numbers in comparison to the first two seasons, thus allowing [=SyFy=] to cancel the show on the grounds of "financial reasons" (which happened to be the same reason that [=SyFy=] gave for cancelling Rockne S. O'Bannon's previous show, ''Farscape'' after doing the same thing for that show's fourth season).


Added DiffLines:

* ScrewedByTheNetwork: Gamigo screwed over Trion Worlds after purchasing the company. It started by cutting their staff in half, releasing the game under a new title, raising costs of the in-game store and not putting money back into the game to fix bugs and develop new content, as well as ignoring reports and complaints by the gamers in regards to fixes that could easily have been done. This resulted in driving away a large number of the users from the game until the numbers were low to the point where they ended up closing the servers.
Is there an issue? Send a MessageReason:
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** Recently, due to the closing of the game servers, a lot of fans hold Gamigo responsible due to their history and business practices of purchasing MMO gaming companies. Typically, Gamigo will purchase a company with an MMO that has a rather active fanbase. After doing so, Gamigo would then proceed to layoff a bulk of the programmers until there is a bare-bones crew to keep the game running, leaving the game without any chance of receiving any major bug fixes, and then raise the prices for their in-game store's items in hopes of maximizing profits by milking the pre-existing fanbase. Without a full team and the money going into their pockets, this also leads to no new content being developed. The combination of all those factors lead to the pre-existing player base eventually leaving until the game is no longer sustainable, leading to the game's eventual closing. With Gamigo purchasing Trion in 2018 and the closing of both versions of the game just three years later, it's clear they are continuing this business model. Essentially, the death of both versions of the game is the video game version of ScrewedByTheNetwork.

to:

** Recently, due to the closing of the game servers, a lot of fans hold Gamigo responsible due to their history and business practices of purchasing MMO gaming companies. Typically, Gamigo will purchase a company with an MMO that has a rather active fanbase. After doing so, Gamigo would then proceed to layoff a bulk of the programmers until there is a bare-bones crew to keep the game running, leaving the game without any chance of receiving any major bug fixes, and then raise the prices for their in-game store's items in hopes of maximizing profits by milking the pre-existing fanbase. Without a full team and the money going into their pockets, this also leads to no new content being developed. The combination of all those factors lead to the pre-existing player base eventually leaving until the game is no longer sustainable, leading to the game's eventual closing. With Gamigo purchasing Trion in 2018 and the closing of both versions of the game just three years later, it's clear they are continuing this business model. Essentially, the death of both versions of the game is the video game version of ScrewedByTheNetwork.ScrewedByTheNetwork (see Trivia for game).
Is there an issue? Send a MessageReason:
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** Recently, due to the closing of the game servers, a lot of fans hold Gamigo responsible due to their history and business practices of purchasing MMO gaming companies. Typically, Gamigo will purchase a company with an MMO that has a rather active fanbase. After doing so, Gamigo would then proceed to layoff a bulk of the programmers until there is a bare-bones crew to keep the game running, leaving the game without any chance of receiving any major bug fixes, and then raise the prices for their in-game store's items in hopes of maximizing profits by milking the pre-existing fanbase. Without a full team and the money going into their pockets, this also leads to no new content being developed. The combination of all those factors lead to the pre-existing player base eventually leaving until the game is no longer sustainable, leading to the game's eventual closing. With Gamigo purchasing Trion in 2018 and the closing of both versions of the game just three years later, it's clear they are continuing this business model.

to:

** Recently, due to the closing of the game servers, a lot of fans hold Gamigo responsible due to their history and business practices of purchasing MMO gaming companies. Typically, Gamigo will purchase a company with an MMO that has a rather active fanbase. After doing so, Gamigo would then proceed to layoff a bulk of the programmers until there is a bare-bones crew to keep the game running, leaving the game without any chance of receiving any major bug fixes, and then raise the prices for their in-game store's items in hopes of maximizing profits by milking the pre-existing fanbase. Without a full team and the money going into their pockets, this also leads to no new content being developed. The combination of all those factors lead to the pre-existing player base eventually leaving until the game is no longer sustainable, leading to the game's eventual closing. With Gamigo purchasing Trion in 2018 and the closing of both versions of the game just three years later, it's clear they are continuing this business model. Essentially, the death of both versions of the game is the video game version of ScrewedByTheNetwork.
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* TheProblemWithLicensedVideoGames: The game's launch was rife with bugs, server issues, and lack of content, getting mediocre reviews from critics as a result. However, the game eventually outlived the series it was supposed to advertise thanks to the addition of more story content, gameplay & bug fixes, fun-if-simple arcade-y gameplay and most importantly - going FreeToPlay.

to:

* TheProblemWithLicensedVideoGames: The game's launch was rife with bugs, server issues, and lack of content, getting mediocre reviews from critics as a result. However, the game eventually outlived the series it was supposed to advertise thanks to the addition of more story content, gameplay & bug fixes, fun-if-simple arcade-y gameplay and most importantly - going FreeToPlay. But then, it was slowly murdered by the company Gamigo after purchasing Trion Worlds (see above BrokenBase for details).
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** Recently, due to the closing of the game servers, a lot of fans hold Gamigo responsible due to their history and business practices of purchasing MMO gaming companies. Typically, Gamigo will purchase a company with an MMO that has a rather active fanbase. After doing so, Gamigo would then proceed to layoff a bulk of the programmers until there is a bare-bones crew to keep the game running, leaving the game without any chance of receiving any major bug fixes, and then raise the prices for their game store's items in hopes to make nothing but profits by milking the pre-existing fanbase. Without a full team and the money going into pocket, this also leads to no new content being developed. The combination of all those factors lead to the pre-existing player base eventually leaving until the game is no longer sustainable and lead to the game's eventual closing. With Gamigo purchasing Trion and the closing of both versions of the game, it's clear they are continuing their business model.

to:

** Recently, due to the closing of the game servers, a lot of fans hold Gamigo responsible due to their history and business practices of purchasing MMO gaming companies. Typically, Gamigo will purchase a company with an MMO that has a rather active fanbase. After doing so, Gamigo would then proceed to layoff a bulk of the programmers until there is a bare-bones crew to keep the game running, leaving the game without any chance of receiving any major bug fixes, and then raise the prices for their game in-game store's items in hopes to make nothing but of maximizing profits by milking the pre-existing fanbase. Without a full team and the money going into pocket, their pockets, this also leads to no new content being developed. The combination of all those factors lead to the pre-existing player base eventually leaving until the game is no longer sustainable and lead sustainable, leading to the game's eventual closing. With Gamigo purchasing Trion in 2018 and the closing of both versions of the game, game just three years later, it's clear they are continuing their this business model.
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None


* BrokenBase: There's one regarding the playerbases of ''Defiance'' and ''Defiance 2050'' (the separate relaunch) as players of the former refuse to move to the relaunch due to changes to character progression, locked content and the fact that you can't completely transfer your characters to the newer version while players of the latter believe that the original version is too outdated in many ways and the changes of ''2050'' aren't as bad they claim or make the game better and less of a hastle to play.
** Recently, due to the closing of the game servers, a lot of fans hold Gamigo responsible due to their history and business practices of purchasing MMO gaming companies. Typically, Gamigo will purchase a company with an MMO that has a rather active fanbase. After doing so, Gamigo would then proceed to layoff a bulk of the programmers until there is a bare-bones crew to keep the game running, leaving the game without any chance of receiving any bug fixes, and then raise the prices for their game store's items in hopes to make nothing but profits by milking the pre-existing fanbase. Without a full team and the money going into pocket, this also leads to no new content being developed. The combination of all those factors lead to the pre-existing player base eventually leaving until the game is no longer sustainable and lead to the game's eventual closing. With Gamigo purchasing Trion and the closing of both versions of the game, it's clear they are continuing their business model.

to:

* BrokenBase: There's There was one regarding the playerbases of ''Defiance'' and ''Defiance 2050'' (the separate relaunch) and cited as the one that eventually killed the game as players of the former refuse refused to move to the relaunch due to changes to character progression, locked content and the fact that you can't couldn't completely transfer your characters to the newer version while players of the latter believe that the original version is was too outdated in many ways and the changes of ''2050'' aren't as bad they claim or make the game better and less of a hastle to play.
** Recently, due to the closing of the game servers, a lot of fans hold Gamigo responsible due to their history and business practices of purchasing MMO gaming companies. Typically, Gamigo will purchase a company with an MMO that has a rather active fanbase. After doing so, Gamigo would then proceed to layoff a bulk of the programmers until there is a bare-bones crew to keep the game running, leaving the game without any chance of receiving any major bug fixes, and then raise the prices for their game store's items in hopes to make nothing but profits by milking the pre-existing fanbase. Without a full team and the money going into pocket, this also leads to no new content being developed. The combination of all those factors lead to the pre-existing player base eventually leaving until the game is no longer sustainable and lead to the game's eventual closing. With Gamigo purchasing Trion and the closing of both versions of the game, it's clear they are continuing their business model.



* ItsTheSameSoItSucks: This is how many reviewers and some veteran players felt with the ''2050'' re-release due to the fact that it's the '''same game''' (bugs and exploits included) but on a new engine with a few tweaks here and there and a new class progression system.

to:

* ItsTheSameSoItSucks: This is was how many reviewers and some veteran players felt with the ''2050'' re-release due to the fact that it's it was the '''same game''' (bugs and exploits included) but on a new engine with a few tweaks here and there and a new class progression system.



** The fact that ''Defiance'' and ''Defiance 2050'' are separated games on PC with totally separated playerbases and the fact that you can't completely transfer your characters from the original to the new version due to the changes to weapons, classes and items.

to:

** The fact that ''Defiance'' and ''Defiance 2050'' are were separated games on PC with totally separated playerbases and the fact that you can't completely transfer your characters from the original to the new version due to the changes to weapons, classes and items.items. This was cited by the remaining playerbase of the game that it eventually killed the game.
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** Recently, due to the cancellation, a lot of fans hold Gamigo responsible due to their history and business practices of purchasing MMO gaming companies. Typically, they cut their funding to develop/bug fix and maintain the game, as well as try to milk the game's existing fanbase for money by raising the in-game store costs until those users leave, resulting in the company then shutting the game down. With Gamigo purchasing Trion and the closing of both versions of the game, it's clear they are continuing their business model.

to:

** Recently, due to the cancellation, closing of the game servers, a lot of fans hold Gamigo responsible due to their history and business practices of purchasing MMO gaming companies. Typically, they cut Gamigo will purchase a company with an MMO that has a rather active fanbase. After doing so, Gamigo would then proceed to layoff a bulk of the programmers until there is a bare-bones crew to keep the game running, leaving the game without any chance of receiving any bug fixes, and then raise the prices for their funding game store's items in hopes to develop/bug fix make nothing but profits by milking the pre-existing fanbase. Without a full team and maintain the game, as well as try money going into pocket, this also leads to milk no new content being developed. The combination of all those factors lead to the pre-existing player base eventually leaving until the game is no longer sustainable and lead to the game's existing fanbase for money by raising the in-game store costs until those users leave, resulting in the company then shutting the game down. eventual closing. With Gamigo purchasing Trion and the closing of both versions of the game, it's clear they are continuing their business model.
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None


** Almost all covers of old Earth songs are pretty awesome, such as "Time After Time", "Ooh Child" and "What's Up?" (which includes an English and Votan version of the song).

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** Almost all covers of old Earth songs are pretty awesome, such as "Come As You Are", "Time After Time", "Ooh Child" and "What's Up?" (which includes an English and Votan version of the song).
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Added DiffLines:

** Almost all covers of old Earth songs are pretty awesome, such as "Time After Time", "Ooh Child" and "What's Up?" (which includes an English and Votan version of the song).
Is there an issue? Send a MessageReason:
None


** Recently, due to the cancellation, a lot of fans hold Gamigo responsible due to their history and business practices of purchasing MMO gaming companies. Typically, they cut their funding to develop/bug fix and maintain the game, as well as try to milk the game's existing fanbase for money by raising the in-game store costs until those users leave, resulting in the company then shutting the game down.

to:

** Recently, due to the cancellation, a lot of fans hold Gamigo responsible due to their history and business practices of purchasing MMO gaming companies. Typically, they cut their funding to develop/bug fix and maintain the game, as well as try to milk the game's existing fanbase for money by raising the in-game store costs until those users leave, resulting in the company then shutting the game down. With Gamigo purchasing Trion and the closing of both versions of the game, it's clear they are continuing their business model.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** Recently, due to the cancellation, a lot of fans hold Gamigo responsible due to their history and business practices of purchasing MMO gaming companies. Typically, they cut their funding to develop/bug fix and maintain the game, as well as try to milk the game's existing fanbase for money by raising the in-game store costs until those users leave, resulting in the company then shutting the game down.
Is there an issue? Send a MessageReason:
None


** More of a "special effects failure due to lack of communication" event, but in the Season 2 episode "Painted from Memory," when [[spoiler:the Kenya clone arrives in the [=Paradise/San Francisco=] area via land coach, there is a shot of the San Francisco bridge that can be seen when she arrives. The bridge model used in the scene isn't the model used in the game. The model used in the show was a previous version of the bridge design that looks complete with some additional bits added to it, which had been seen in one of the [[https://www.youtube.com/watch?v=Ed7j3_xHxBw YouTube videos explaining what Defiance was]] before the game's launch. In the actual game, the bridge is partly buried under terraformed earth while the other half is damaged and serves as the entryway into the San Francisco area of the game world.]]

to:

** More of a "special effects failure due to lack of communication" event, but in the Season 2 episode "Painted from Memory," when [[spoiler:the Kenya clone arrives in the [=Paradise/San Francisco=] area via land coach, there is a shot of the San Francisco Golden Gate bridge that can be seen when she arrives. The bridge model used in the scene isn't the model used in the game. The model used in the show was a previous version of the bridge design that looks complete with some additional bits added to it, which had been seen in one of the [[https://www.youtube.com/watch?v=Ed7j3_xHxBw YouTube videos explaining what Defiance was]] before the game's launch. In the actual game, the bridge is partly buried under terraformed earth while the other half is damaged and serves as the entryway into the San Francisco area of the game world.]]
Is there an issue? Send a MessageReason:
None


** More if a "special effects failure due to lack of communication" event, but in the Season 2 episode "Painted from Memory," when [[spoiler:the Kenya clone arrives in the [=Paradise/San Francisco=] area via land coach, there is a shot of the San Francisco bridge that can be seen when she arrives. The bridge model used in the scene isn't the model used in the game. The model used in the show was a previous version of the bridge design that looks complete with some additional bits added to it, which had been seen in one of the [[https://www.youtube.com/watch?v=Ed7j3_xHxBw YouTube videos explaining what Defiance was]] before the game's launch. In the actual game, the bridge is partly buried under terraformed earth while the other half is damaged and serves as the entryway into the San Francisco area of the game world.]]

to:

** More if of a "special effects failure due to lack of communication" event, but in the Season 2 episode "Painted from Memory," when [[spoiler:the Kenya clone arrives in the [=Paradise/San Francisco=] area via land coach, there is a shot of the San Francisco bridge that can be seen when she arrives. The bridge model used in the scene isn't the model used in the game. The model used in the show was a previous version of the bridge design that looks complete with some additional bits added to it, which had been seen in one of the [[https://www.youtube.com/watch?v=Ed7j3_xHxBw YouTube videos explaining what Defiance was]] before the game's launch. In the actual game, the bridge is partly buried under terraformed earth while the other half is damaged and serves as the entryway into the San Francisco area of the game world.]]
Is there an issue? Send a MessageReason:
None


** More if a "special effects failure due to lack of communication" event, but in the Season 2 episode "Painted from Memory," when [[spoiler:the Kenya clone arrives in the [=Paradise/San Francisco=] area via land coach, there is a shot of the San Francisco bridge that can be seen when she arrives. The bridge model used in the scene isn't the model used in the game. The model used in the show was a previous version of the bridge design that looks complete with some additional bits added to it, which had been seen in one of the YouTube videos explaining what Defiance was before the game's launch. In the game, which is meant to be a part of the show's canon, the bridge is partly buried under terraformed earth while the other half is damaged and serves as the entryway into the San Francisco area of the game world.]]

to:

** More if a "special effects failure due to lack of communication" event, but in the Season 2 episode "Painted from Memory," when [[spoiler:the Kenya clone arrives in the [=Paradise/San Francisco=] area via land coach, there is a shot of the San Francisco bridge that can be seen when she arrives. The bridge model used in the scene isn't the model used in the game. The model used in the show was a previous version of the bridge design that looks complete with some additional bits added to it, which had been seen in one of the [[https://www.youtube.com/watch?v=Ed7j3_xHxBw YouTube videos explaining what Defiance was was]] before the game's launch. In the actual game, which is meant to be a part of the show's canon, the bridge is partly buried under terraformed earth while the other half is damaged and serves as the entryway into the San Francisco area of the game world.]]
Is there an issue? Send a MessageReason:
None


** More if a "special effects failure due to lack of communication" event, but in the Season 2 episode "Painted from Memory," when [[spoiler:the Kenya clone arrives in the [=Paradise/San Francisco=] area via land coach, there is a shot of the San Francisco bridge that can be seen when she arrives. The bridge model used in the scene isn't the model used in the game which shares the same story universe. The model used in the show was a previous version of the bridge design that looks complete with some additional bits added to it. In the game, which is meant to be a part of the show's canon, the bridge is partly buried under terraformed earth while the other half is damaged and serves as the entryway into the San Francisco area of the game world.]]

to:

** More if a "special effects failure due to lack of communication" event, but in the Season 2 episode "Painted from Memory," when [[spoiler:the Kenya clone arrives in the [=Paradise/San Francisco=] area via land coach, there is a shot of the San Francisco bridge that can be seen when she arrives. The bridge model used in the scene isn't the model used in the game which shares the same story universe. game. The model used in the show was a previous version of the bridge design that looks complete with some additional bits added to it. it, which had been seen in one of the YouTube videos explaining what Defiance was before the game's launch. In the game, which is meant to be a part of the show's canon, the bridge is partly buried under terraformed earth while the other half is damaged and serves as the entryway into the San Francisco area of the game world.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** More if a "special effects failure due to lack of communication" event, but in the Season 2 episode "Painted from Memory," when [[spoiler:the Kenya clone arrives in the [=Paradise/San Francisco=] area via land coach, there is a shot of the San Francisco bridge that can be seen when she arrives. The bridge model used in the scene isn't the model used in the game which shares the same story universe. The model used in the show was a previous version of the bridge design that looks complete with some additional bits added to it. In the game, which is meant to be a part of the show's canon, the bridge is partly buried under terraformed earth while the other half is damaged and serves as the entryway into the San Francisco area of the game world.]]
Is there an issue? Send a MessageReason:
None


* TheyChangedItNowItSucks: One of the reasons many fans of the original game didn't migrate to the ''2050'' re-release as ''2050'' changes the free-willing character progression system to a strict class system, weapons no longer can be upgraded indefinely, forcing players to constantly get new weapons due to how fast they become useless against stronger enemies, useable items are now abilities for specific classes and some Post-release content is locked until you finish the main story or reach a specific EGO level and lacks ''Silicon Valley'' island.

to:

* TheyChangedItNowItSucks: One of the reasons many fans of the original game didn't migrate to the ''2050'' re-release as ''2050'' changes the free-willing character progression system to a strict class system, weapons no longer can be upgraded indefinely, forcing players to constantly get new weapons due to how fast they become useless against stronger enemies, useable items are now abilities for specific classes and some Post-release content is locked until you finish the main story or reach a specific EGO level and lacks the region of ''Silicon Valley'' island.was never added into ''2050''.

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Removed: 164

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** In the final episode, most of the scenes [[spoiler: aboard the Omec ship]] are obviously cheap green screen, and [[spoiler: Kindzi's demise]] just looks ''off''.



** In the final episode, most of the scenes [[spoiler: aboard the Omec ship]] are obviously cheap green screen, and [[spoiler: Kindzi's demise]] just looks ''off''.
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** The Treat Level scaling system can one for newer players as it increases or decreases the level of enemies in a Conflict Zone/Arkfall based on the level of players participating in them, the fact that many to most players already reached the level cap (6000 EGO in the original version) can cause a Conflict Zone/Arkfall to go from treat 3 to 10 just by entering, turning a reasonable challenge into a unbeatable meatgrinder.

to:

** The Treat Threat Level scaling system can one for newer players as it increases or decreases the level of enemies in a Conflict Zone/Arkfall based on the level of players participating in them, the fact that many to most players already reached the level cap (6000 EGO in the original version) can cause a Conflict Zone/Arkfall to go from treat threat 3 to 10 just by entering, turning a reasonable challenge into a unbeatable meatgrinder.

Added: 428

Changed: 40

Is there an issue? Send a MessageReason:
None


** The Treat Level scaling system can one for newer players as it increases or decreases the level of enemies in a Conflict Zone/Arkfall based on the level of players participating in them, the fact that many to most players already reached the level cap (6000 EGO in the original version) can cause a Conflict Zone/Arkfall to go from treat 3 to 10 just by entering, turning a reasonable challenge into a unbeatable meatgrinder.



* TheyChangedItNowItSucks: One of the reasons many fans of the original game didn't migrate to the ''2050'' re-release as ''2050'' changes the free-willing character progression system to a strict class system, weapons no longer can be upgraded indefinely, forcing players to constantly get new weapons due to how fast they become useless against stronger enemies, useable items are now abilities for speficic classes and some Post-release content is locked until you finish the main story or reach a specific EGO level.

to:

* TheyChangedItNowItSucks: One of the reasons many fans of the original game didn't migrate to the ''2050'' re-release as ''2050'' changes the free-willing character progression system to a strict class system, weapons no longer can be upgraded indefinely, forcing players to constantly get new weapons due to how fast they become useless against stronger enemies, useable items are now abilities for speficic specific classes and some Post-release content is locked until you finish the main story or reach a specific EGO level.level and lacks ''Silicon Valley'' island.
Is there an issue? Send a MessageReason:
None


* CompleteMonster: ''Series/{{Defiance}}'' is a world of GreyAndGrayMorality, where heroes and villains alike have flaws and redeeming qualities in equal measure. The same cannot be said for the third season's two successive [[BigBad Big Bads]].

to:

* CompleteMonster: ''Series/{{Defiance}}'' is a world of GreyAndGrayMorality, where heroes and villains alike have flaws and redeeming qualities in equal measure. The same cannot be said for the third season's two successive [[BigBad Big Bads]].Bads]]:
Is there an issue? Send a MessageReason:
None


* BrokenBase: There's one regarding the playerbases of ''Defiance'' and ''Defiance 2050'' (the separate relaunch) as players of the former refuse to move to the relaunch due to changes to gameplay, missing content and the fact that you can't completely transfer your characters to the newer version while players of the latter believe that the original version is too outdated in many ways and the changes of ''2050'' aren't as bad they claim or make the game better and less of a hastle to play.

to:

* BrokenBase: There's one regarding the playerbases of ''Defiance'' and ''Defiance 2050'' (the separate relaunch) as players of the former refuse to move to the relaunch due to changes to gameplay, missing character progression, locked content and the fact that you can't completely transfer your characters to the newer version while players of the latter believe that the original version is too outdated in many ways and the changes of ''2050'' aren't as bad they claim or make the game better and less of a hastle to play.



* ItsTheSameSoItSucks: This is how many reviewers and some veteran players felt with the ''2050'' re-release due to the fact that it's the ''same game'' (bugs and exploits included) but in a new engine with a few tweaks here and there and a new class progression system.

to:

* ItsTheSameSoItSucks: This is how many reviewers and some veteran players felt with the ''2050'' re-release due to the fact that it's the ''same game'' '''same game''' (bugs and exploits included) but in on a new engine with a few tweaks here and there and a new class progression system.
Is there an issue? Send a MessageReason:
None


** [[https://www.youtube.com/watch?v=FmxyNZBdwhE The main theme]]. Creator/BearMcCreary delivers yet again.

to:

** [[https://www.youtube.com/watch?v=FmxyNZBdwhE The main theme]]. Creator/BearMcCreary Music/BearMcCreary delivers yet again.

Added: 270

Changed: 161

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* SugarWiki/AwesomeMusic: Fyfe Monroe's cover version of "[[Music/DavidBowie Everyone Says Hi]]" used to close out the series as [[spoiler:Nolan wanders the stars like he's dreamed of.]]

to:

* SugarWiki/AwesomeMusic: SugarWiki/AwesomeMusic:
**
Fyfe Monroe's cover version of "[[Music/DavidBowie Everyone Says Hi]]" used to close out the series as [[spoiler:Nolan wanders the stars like he's dreamed of.]] ]]
** [[https://www.youtube.com/watch?v=FmxyNZBdwhE The main theme]]. Creator/BearMcCreary delivers yet again.

Added: 1076

Changed: 1

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* AuthorSavingThrow: The Armored Hellbug soldiers (one of the most annoying types of GoddamnBats in the game) had their armor heavily nerfed in the ''2050'' re-release.

to:

* AuthorSavingThrow: AuthorsSavingThrow: The Armored Hellbug soldiers (one of the most annoying types of GoddamnBats in the game) had their armor heavily nerfed in the ''2050'' re-release.


Added DiffLines:

* ItsTheSameSoItSucks: This is how many reviewers and some veteran players felt with the ''2050'' re-release due to the fact that it's the ''same game'' (bugs and exploits included) but in a new engine with a few tweaks here and there and a new class progression system.


Added DiffLines:

* SoOkayItsAverage: The critical consensus of the original game after most of the bugs and server issues were fixed, with many feeling that the game doesn't bring anything new to the MMO genre and with gameplay and graphics that feels straight out of the mid-2000s not helping its case.
* TheyChangedItNowItSucks: One of the reasons many fans of the original game didn't migrate to the ''2050'' re-release as ''2050'' changes the free-willing character progression system to a strict class system, weapons no longer can be upgraded indefinely, forcing players to constantly get new weapons due to how fast they become useless against stronger enemies, useable items are now abilities for speficic classes and some Post-release content is locked until you finish the main story or reach a specific EGO level.

Added: 431

Changed: 270

Is there an issue? Send a MessageReason:
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* AuthorSavingThrow: The Armored Hellbug soldiers (one of the most annoying types of GoddamnBats in the game) had their armor heavily nerfed in the ''2050'' re-release.



* ComplacentGamingSyndrome: Multi-projectile Rocket Launchers and Detonators (which are grenade launcher) are the most used weapons during Arkfalls and Sieges (which is a point defence against hordes of enemies-type event) because of the damage they can deal to multiple hostiles at once. However, having multiple players using them at the same time can cause the performance of the game to dip or even cause server crashes.

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* ComplacentGamingSyndrome: Multi-projectile Rocket Launchers and Detonators (which are grenade (grenade launcher) are the most used weapons during Arkfalls and Sieges (which is a point defence against hordes of enemies-type event) because of the damage they can deal to multiple hostiles at once. However, having multiple players using them at the same time can cause the performance of the game to dip or even cause server crashes.



* ScrappyMechanic: The fact that ''Defiance'' and ''Defiance 2050'' are separated games on PC with totally separated playerbases and the fact that you can't completely transfer your characters from the original to the new version due to the changes to weapons, classes and items.

to:

* ScrappyMechanic: The fact that ''Defiance'' and ''Defiance 2050'' are separated games on PC with totally separated playerbases and the fact that you can't completely transfer your characters from the original to the new version due to the changes to weapons, classes and items.


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** The fact that ''Defiance'' and ''Defiance 2050'' are separated games on PC with totally separated playerbases and the fact that you can't completely transfer your characters from the original to the new version due to the changes to weapons, classes and items.
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SugarWiki/VisualEffectsOfAwesome at [[spoiler: Camp Arrowhead.]]

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* ComplacentGamingSyndrome: Multi-projectile Rocket Launchers and Detonators (which are grenade launcher) are the most used weapons during Arkfalls and Sieges (which is a point defence against hordes of enemies-type event) because of the damage they can deal to multiple hostiles at once. However, having multiple players using them at the same time can cause the performance of the game to dip or even cause server crashes.
* DemonicSpiders: The Volge are huge damage sponges with strong melee attacks, energy weapons and homing missiles, making them a nightmare when they come in big waves during World Events.



** The Volge are huge damage sponges with strong melee attacks and weapons, making them a nightmare when they come in big waves during World Events.
* ScrappyMechanic: The fact that ''Defiance'' and ''Defiance 2050'' are separated games on PC with totally separated playerbases and the fact that you can't completely transfer your characters from the original to the new version.

to:

** The Volge are huge damage sponges with strong melee attacks and weapons, making them a nightmare when they come in big waves during World Events.
* ScrappyMechanic: The fact that ''Defiance'' and ''Defiance 2050'' are separated games on PC with totally separated playerbases and the fact that you can't completely transfer your characters from the original to the new version.version due to the changes to weapons, classes and items.
Is there an issue? Send a MessageReason:
Approved by the thread.

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* MagnificentBastard:
** [[FemmeFatale Stahma Tarr]] is the [[BeautyIsBad beautiful]], elegant wife of Datak Tarr who hints that she took him as a husband after murdering her original fiancee. Loving Datak for his ruthlessness and ambition, Stahma connives for him to obtain a seat upon the Defiance city council, later murdering her extramarital lover when she threatens Stahma's life with poison. Betraying Datak to leave him in prison and run his criminal enterprise through their son Alak, Stahma repeatedly outplays those around her in an effort to secure her holdings and ambitions while also keeping her family safe.
** [[ManOfWealthAndTaste Datak Tarr]] began only as a "[[FromNobodyToNightmare nobody with a wicked smile]]" who [[SelfMadeMan connives and claws his way to power in Defiance]]. Bringing others into his debt, Datak makes himself a figure of power in the community until he is overthrown by his own wife, the above Stahma. Reflecting on his flaws, Datak grows and even shows contrition to befriend people who want him dead, reconciling with Stahma and their son before rising even higher. When the genocidal Rahm Tak threatens Defiance, Datak "proves" his loyalty by severing his arm in front of an impressed Rahm Tak, only to reveal he hid an explosive in the limb, escaping as Rahm Tak and his men are completely wiped out, saving the city and making himself a hero in the process.

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