History YMMV / CityOfHeroes

18th Nov '17 2:29:54 AM Nyte
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** Some fans view the seemingly arbitrary cancellation and shutdown of the game by NC Soft as this.
7th Nov '17 6:50:40 AM DarkStorm
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** Behavioral Adjustment Facility trial: In the second phase of the trial, [[UnexpectedGameplayChange gameplay changes]] from traditional MMORPG to TowerDefense, with the players acting as the towers. (This was usually handled by just havign everyone summon their Lore Pets, putting them on aggro, and letting them go to town. Other summon powers and ground-targeted abilities were recommended)

to:

** Behavioral Adjustment Facility trial: In the second phase of the trial, [[UnexpectedGameplayChange gameplay changes]] from traditional MMORPG to TowerDefense, with the players acting as the towers. (This was usually handled by just havign having everyone summon their Lore Pets, putting them on aggro, and letting them go to town. Other summon powers and ground-targeted abilities were also recommended)
5th Sep '17 3:13:48 PM Warwolf
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* ItsPersonal: Fans of C.o.H. ''still' speak of NC Soft in absolutely scathing terms over the loss of the game.

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* ItsPersonal: Fans of C.o.H. ''still' ''still'' speak of NC Soft in absolutely scathing ''scathing'' terms over the loss of the game.
5th Sep '17 3:13:24 PM Warwolf
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* ItsPersonal: Fans of CoH ''still' speak of NC Soft in absolutely scathing terms over the loss of the game.

to:

* ItsPersonal: Fans of CoH C.o.H. ''still' speak of NC Soft in absolutely scathing terms over the loss of the game.
5th Sep '17 3:12:51 PM Warwolf
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Added DiffLines:

* ItsPersonal: Fans of CoH ''still' speak of NC Soft in absolutely scathing terms over the loss of the game.


Added DiffLines:

** Some fans view the seemingly arbitrary cancellation and shutdown of the game by NC Soft as this.
* NeverLiveItDown: City of Heroes is ''still'' remembered fondly by its playerbase, and NC Soft has never fully recovered from the blow it took to its image as a result of their shutdown of the game. The fact that their hope in seeing those players migrate to their other games didn't pan out pretty much ''at all'' has lead many to think they will never be forgiven for it by players of CoH. Given the vitriol they still get to this day, that theory may well be correct.
31st Aug '17 11:25:52 PM DarkStorm
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** Behavioral Adjustment Facility trial: In the second phase of the trial, [[UnexpectedGameplayChange gameplay changes]] from traditional MMORPG to TowerDefense, with the players acting as the towers.

to:

** Behavioral Adjustment Facility trial: In the second phase of the trial, [[UnexpectedGameplayChange gameplay changes]] from traditional MMORPG to TowerDefense, with the players acting as the towers. (This was usually handled by just havign everyone summon their Lore Pets, putting them on aggro, and letting them go to town. Other summon powers and ground-targeted abilities were recommended)



** TPN Campus trial: During one phase of the trial, any time you're moving around outdoors you've got a chance to be one-shotted by the trial boss -- a boss that, in all his appearances in other content, is a C-list villain at best. As a bonus, if you're the only one outside (say, because you're running back from the hospital after being one-shotted), guess who said villain will target?

to:

** TPN Campus trial: During one phase of the trial, any time you're moving around outdoors you've got a chance to be one-shotted by the trial boss -- a boss that, in all his appearances in other content, is a C-list villain at best. boss. As a bonus, if you're the only one outside (say, because you're running back from the hospital after being one-shotted), guess who said villain will target?target?
*** The fact that the mind-controlled protestors can kill you just by throwing rocks (even though they're supposed to be just normal humans while you're literally a godlike superbeing), but you're not allowed to fight back against them or your ratings go down (you need ratings of 500 to finish a phase), was also a very unpopular mechanic.
*** Also the boss himself, who in all his appearances in other content, is a C-list villain at best. He's literally just a normal human with normal handguns. But here, with no explanation, he's suddenly strong enough to take on entire groups of Incarnates (even one-shotting them with some of his skills), and you have to beat him three times before he stays down.
7th May '17 2:34:36 AM UltimateLazer
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Added DiffLines:

* AmericansHateTingle: ''City of Heroes'' never took off in South Korea, with the full game release actually being [[NoExportForYou cancelled]] there after the beta failed miserably. Considering that its publisher [=NCSoft=] was ''based'' in South Korea, and are first-and-foremost looking after the Korean market, this is believed to be a major factor in the eventual shutdown of the game.
17th Apr '17 9:13:22 AM ImperialMajestyXO
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* AlternateCharacterInterpretation: Nemesis is either a brilliant schemer with a hand in friggin' ''everything'', or an egotistical blowhard who keeps trying to take credit for other people's work.

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* AlternateCharacterInterpretation: AlternativeCharacterInterpretation: Nemesis is either a brilliant schemer with a hand in friggin' ''everything'', or an egotistical blowhard who keeps trying to take credit for other people's work.
4th Oct '16 9:18:12 PM Aribter-Nelson
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* RootingForTheEmpire: The fight between the Loyalist Praetorians and the Resistance was supposed to be various shades of grey for the Going Rogue expansion, with logic being more or less "At what point is peace oppressive and and what point is a rebel cause anarchy"; But Emperor Cole and his Praetors with possible exception of [[TokenGoodTeammate Praetor White]] are so corrupt/insane that you really can't fault the rebels for anything they do even when blatant terrorism is on the menu.
** As Lord Recluse points out to Emperor Cole, he is an unapologetic CardCarryingVillain and even '''he''' is supported by the populace once they find out the sort of things Cole was doing. He literally marches into the city with his army of doom, stating he is there turn it into a Darwinian Society and is cheered on for it.
** Even prior to Praetoria this was the case for many. The Rogue Isles are a playground of scum and villainy, but there is zero pretense as to what they are. It is a [[SocialDarwinist Social Darwinist's]] utopia, dedicated to hedonism in which AssKickingEqualsAuthority. After looking at the conspiracies, corruption and in some cases stupidity that pops up in through-out Paragon law-making, [[StatusQuoIsGod to maintain the status-quo]], it is hard not to root for the society that is meant breed criminals as opposed to the one that accidentally does it due to a broken system.

to:

* RootingForTheEmpire: The fight between the Loyalist Praetorians and the Resistance was supposed to be various shades of grey for the Going Rogue expansion, with logic being more or less "At what point is peace oppressive oppressive, and and at what point is a noble rebel cause anarchy"; But Emperor Cole and his Praetors Praetors, with possible exception of [[TokenGoodTeammate Praetor White]] White]], are so corrupt/insane that you really can't fault the rebels for anything they do even when blatant terrorism is on the menu.
** As Lord Recluse points out to Emperor Cole, he is an unapologetic CardCarryingVillain and even '''he''' is supported by the populace once they find out the sort of things Cole was doing. He literally marches into the city with his army of doom, stating he is there turn it into a Darwinian Society to takeover the world and is cheered on for it.
it. - That was how low Emperor Cole had inadvertently set the bar.
** Even prior to Praetoria this was the case for many. The Rogue Isles are a playground of scum and villainy, but there is zero pretense as to what they are. It is a [[SocialDarwinist Social Darwinist's]] utopia, dedicated to hedonism in which AssKickingEqualsAuthority. After looking at the conspiracies, corruption and and, in some cases stupidity cases, stupidity, that pops up in through-out Paragon law-making, [[StatusQuoIsGod to maintain the status-quo]], it is hard not to root for the society that is meant breed criminals breeding new evils as opposed to the one that accidentally does it intended end goal instead of as an accident due to a broken an incompetent system.
4th Oct '16 6:11:27 PM Aribter-Nelson
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* ThatOneBoss: Night Widows have high damage output and the very annoying ability to blind players (now reduced, thankfully), as well as very strong recharge debuffs. Mu Guardians heal their allies and heavily drain a player's endurance. Tarantula Mistresses and Queens combine blinding, strong recharge debuffs and very high damage output of the rarely resisted Psychic type.
** A much, ''much'' earlier example would be the Headmen Swordsmen in ''The Lost'' enemy group. They have [[{{BFS}} giant swords]] they pull out of [[{{Hammerspace}} nowhere]], possibly [[AssPull their asses]], that deal insane damage. Needless to say, Headman Swordsmen can be a pain for [[TheBerserker Scrappers]], who are melee-based and not that good in defense, as well as [[{{Ninja}} Stalkers]].
** The Arachnos Patrons. '''Especially''' to members of their own arch-type who serve under, and ultimately need to fight them.
*** Ghost Widow is a Dominator who has '''heavy''' [[PsychicBlockDefense resistance to control effects]]. - With control moves rendered pretty much useless all a Dominator can do is keep at a distance and peck away at her health.
*** Black Scorpion is a Brute who could [[MadeOfIron take a few hundred missiles to the face without being fazed]]. - Which makes a battle of brawn a very big uphill battle for another Brute.
*** Mako is a Stalker and well... The game devs put a safety measure on enemies to prevent them from one-shotting anyone less than five levels away from them.... Mako is the only boss in the game that '''[[OneHitKill does not]]''' have this feature! - So if you are a Stalker and will only get one shot off before he sees you...
*** Scirocco is a Corrupter who has long range [[ManaDrain endurance drain]] moves and personal knock-back armor. - Particularly devastating to Corrupters who need to ration their endurance.



* RootingForTheEmpire: The fight between the Loyalist Praetorians and the Resistance was supposed to be various shades of grey for the Going Rogue expansion, with logic being more or less "At what point is peace oppressive and and what point is a rebel cause anarchy; But Emperor Cole and his Praetors with possible exception of [[TokenGoodTeammate Praetor White]] are so corrupt/insane that you really can't fault the rebels for anything they do even when blatant terrorism is on the menu.

to:

* RootingForTheEmpire: The fight between the Loyalist Praetorians and the Resistance was supposed to be various shades of grey for the Going Rogue expansion, with logic being more or less "At what point is peace oppressive and and what point is a rebel cause anarchy; anarchy"; But Emperor Cole and his Praetors with possible exception of [[TokenGoodTeammate Praetor White]] are so corrupt/insane that you really can't fault the rebels for anything they do even when blatant terrorism is on the menu.


Added DiffLines:

** Night Widows have high damage output and the very annoying ability to blind players (now reduced, thankfully), as well as very strong recharge debuffs. Mu Guardians heal their allies and heavily drain a player's endurance. Tarantula Mistresses and Queens combine blinding, strong recharge debuffs and very high damage output of the rarely resisted Psychic type.
** A much, ''much'' earlier example would be the Headmen Swordsmen in ''The Lost'' enemy group. They have [[{{BFS}} giant swords]] they pull out of [[{{Hammerspace}} nowhere]], possibly [[AssPull their asses]], that deal insane damage. Needless to say, Headman Swordsmen can be a pain for [[TheBerserker Scrappers]], who are melee-based and not that good in defense, as well as [[{{Ninja}} Stalkers]].
** The Arachnos Patrons. '''Especially''' to members of their own arch-type who serve under, and ultimately need to fight them.
*** Ghost Widow is a Dominator who has '''heavy''' [[PsychicBlockDefense resistance to control effects]]. - With control moves rendered pretty much useless all a Dominator can do is keep at a distance and peck away at her health.
*** Black Scorpion is a Brute who could [[MadeOfIron take a few hundred missiles to the face without being fazed]]. - Which makes a battle of brawn a very big uphill battle for another Brute.
*** Mako is a Stalker and well... The game devs put a safety measure on enemies to prevent them from one-shotting anyone less than five levels away from them.... Mako is the only boss in the game that '''[[OneHitKill does not]]''' have this feature! - So if you are a Stalker and will only get one shot off before he sees you...
*** Scirocco is a Corrupter who has long range [[ManaDrain endurance drain]] moves and personal knock-back armor. - Particularly devastating to Corrupters who need to ration their endurance.
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.CityOfHeroes