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** The game was made during the early years of MMA's existence, something made clear with its setting: a no-holds-barred one-night tournament with a focus on [[MyKungFuIsBetterThanYours style vs. style combat]], much like the UFC during its earliest day s.
to:
** The game was made during the early years of MMA's existence, something made clear with its setting: a no-holds-barred one-night tournament with a focus on [[MyKungFuIsBetterThanYours [[MyKungFuIsStrongerThanYours style vs. style combat]], much like the UFC during its earliest day s.days.
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* UnintentionalPeriodPiece: The lack of women on the playable roster, presumably owing to the MMA theming, can come across as this due to game predating the establishment of women-only divisions within the UFC and other promotions.
to:
* UnintentionalPeriodPiece: UnintentionalPeriodPiece:
** The lack of women on the playable roster, presumably owing to the MMA theming, can come across as this due to game predating the establishment of women-only divisions within the UFC and otherpromotions.promotions.
** The game was made during the early years of MMA's existence, something made clear with its setting: a no-holds-barred one-night tournament with a focus on [[MyKungFuIsBetterThanYours style vs. style combat]], much like the UFC during its earliest day s.
** The lack of women on the playable roster, presumably owing to the MMA theming, can come across as this due to game predating the establishment of women-only divisions within the UFC and other
** The game was made during the early years of MMA's existence, something made clear with its setting: a no-holds-barred one-night tournament with a focus on [[MyKungFuIsBetterThanYours style vs. style combat]], much like the UFC during its earliest day s.
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* OlderThanTheyThink: Buriki One was among the first fighting games where an analog stick controlled your character's strikes, a system that would later be adopted and refined by [[Creator/ElectronicArts Electronic Arts]] for their Fight Night series of boxing games, and, ironically enough, their very own MMA title, EA Sports MMA.
to:
* OlderThanTheyThink: Buriki One was among the first fighting games where an analog stick controlled your character's fighter's strikes, a system that would later be adopted and refined by [[Creator/ElectronicArts Electronic Arts]] for their Fight Night series of boxing games, and, ironically enough, their very own MMA title, EA Sports MMA.
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Changed line(s) 6 (click to see context) from:
* OlderThanTheyThink: Buriki One was among the first fighting games where an analog stick controlled your character's strikes, a system that would later be adopted by [[Creator/ElectronicArts Electronic Arts]] for their Fight Night series of boxing games, and, ironically enough, their very own MMA title, EA Sports MMA.
to:
* OlderThanTheyThink: Buriki One was among the first fighting games where an analog stick controlled your character's strikes, a system that would later be adopted and refined by [[Creator/ElectronicArts Electronic Arts]] for their Fight Night series of boxing games, and, ironically enough, their very own MMA title, EA Sports MMA.
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Changed line(s) 6 (click to see context) from:
* OlderThanTheyThink: Buriki One was among the first fighting games where an analog stick controlled your character's strikes, a system that would later be adopted by [[Creator/ElectronicArts Electronic Arts]] for their Fight Night series of boxing games, and, ironically enough, EA Sports MMA.
to:
* OlderThanTheyThink: Buriki One was among the first fighting games where an analog stick controlled your character's strikes, a system that would later be adopted by [[Creator/ElectronicArts Electronic Arts]] for their Fight Night series of boxing games, and, ironically enough, their very own MMA title, EA Sports MMA.
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Changed line(s) 6 (click to see context) from:
* OlderThanTheyThink: Buriki One was among the first fighting games where an analog stick controlled your character's strikes, a system that would later be adopted by [[Creator/Electronic Arts Electronic Arts]] for their Fight Night series of boxing games, and, ironically enough, EA Sports MMA.
to:
* OlderThanTheyThink: Buriki One was among the first fighting games where an analog stick controlled your character's strikes, a system that would later be adopted by [[Creator/Electronic Arts [[Creator/ElectronicArts Electronic Arts]] for their Fight Night series of boxing games, and, ironically enough, EA Sports MMA.
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Changed line(s) 6 (click to see context) from:
* OlderThanTheyThink: Buriki One was among the first fighting games where sticks controlled your characters' strikes, a system that would later be adopted by Creator/Electronic Arts for their VideoGame/FightNight series of boxing games.
to:
* OlderThanTheyThink: Buriki One was among the first fighting games where sticks an analog stick controlled your characters' character's strikes, a system that would later be adopted by Creator/Electronic [[Creator/Electronic Arts Electronic Arts]] for their VideoGame/FightNight Fight Night series of boxing games. games, and, ironically enough, EA Sports MMA.
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* OlderThanTheyThink: Buriki One was among the first fighting games where sticks controlled your characters' strikes, a system that would later be adopted by Creator/Electronic Arts for their VideoGame/FightNight series of boxing games.
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* SpiritualAdaptation: This was supposed to be an adaptation of ''Manga/BakiTheGrappler'' before SNK lost the rights at the last second. Most notably, Gai Tendo is blatantly modeled on Baki himself.
to:
* SpiritualAdaptation: This was supposed to be an adaptation of ''Manga/BakiTheGrappler'' before SNK lost the rights at the last second. Most notably, Gai Tendo is blatantly modeled on Baki himself.himself.
* UnintentionalPeriodPiece: The lack of women on the playable roster, presumably owing to the MMA theming, can come across as this due to game predating the establishment of women-only divisions within the UFC and other promotions.
* UnintentionalPeriodPiece: The lack of women on the playable roster, presumably owing to the MMA theming, can come across as this due to game predating the establishment of women-only divisions within the UFC and other promotions.
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Not a YMMV trope. Also these examples are zero context.
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* CultClassic: Considered one by SNK fans due to it's obscurity.
* {{Discontinuity}}: Since ''VideoGame/TheKingOfFighters'' timeline is now considered to be the main SNK one, ''Buriki One'' is the last SNK game based in the ''VideoGame/ArtOfFighting'' and ''VideoGame/FatalFury'' timeline.
* EnsembleDarkhorse: Outside the game, Gai Tendo. Inside the game, Takato Saionji and Seo Yongsong. Also, Buriki Girl Hinako Tono.
* FashionVictimVillain: Silber stands out quite significantly compared to the other characters
* IconicCharacterForgottenTitle: Gai Tendo became this after ''The King of Fighters XI''.
* PlayTheGameSkipTheStory: Since it's a plain tournament, the story is not really notable.
* {{Discontinuity}}: Since ''VideoGame/TheKingOfFighters'' timeline is now considered to be the main SNK one, ''Buriki One'' is the last SNK game based in the ''VideoGame/ArtOfFighting'' and ''VideoGame/FatalFury'' timeline.
* EnsembleDarkhorse: Outside the game, Gai Tendo. Inside the game, Takato Saionji and Seo Yongsong. Also, Buriki Girl Hinako Tono.
* FashionVictimVillain: Silber stands out quite significantly compared to the other characters
* IconicCharacterForgottenTitle: Gai Tendo became this after ''The King of Fighters XI''.
* PlayTheGameSkipTheStory: Since it's a plain tournament, the story is not really notable.
to:
* CultClassic: Considered one by SNK fans due to it's its obscurity.
* {{Discontinuity}}: Since ''VideoGame/TheKingOfFighters'' timeline is now considered to be the main SNK one, ''Buriki One'' is the last SNK game based in the ''VideoGame/ArtOfFighting'' and ''VideoGame/FatalFury'' timeline.
*%%* EnsembleDarkhorse: Outside the game, Gai Tendo. Inside the game, Takato Saionji and Seo Yongsong. Also, Buriki Girl Hinako Tono.
* %%* FashionVictimVillain: Silber stands out quite significantly compared to the other characters
* %%* IconicCharacterForgottenTitle: Gai Tendo became this after ''The King of Fighters XI''.
* PlayTheGameSkipTheStory: Since it's just aplain tournament, the story is not really notable.
*
* PlayTheGameSkipTheStory: Since it's just a
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* PlayTheGameSkipTheStory: Since it's a plain tournament, the story is not really notable.
to:
* PlayTheGameSkipTheStory: Since it's a plain tournament, the story is not really notable.notable.
* SpiritualAdaptation: This was supposed to be an adaptation of ''Manga/BakiTheGrappler'' before SNK lost the rights at the last second. Most notably, Gai Tendo is blatantly modeled on Baki himself.
* SpiritualAdaptation: This was supposed to be an adaptation of ''Manga/BakiTheGrappler'' before SNK lost the rights at the last second. Most notably, Gai Tendo is blatantly modeled on Baki himself.
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* {{Discontinuity}}: Since ''VideoGame/TheKingOfFighters'''s timeline is now considered to be the main SNK one, ''Buriki One'' is the last SNK game based in ''VideoGame/ArtOfFighting'''s and ''VideoGame/FatalFury'''s timeline.
to:
* {{Discontinuity}}: Since ''VideoGame/TheKingOfFighters'''s ''VideoGame/TheKingOfFighters'' timeline is now considered to be the main SNK one, ''Buriki One'' is the last SNK game based in ''VideoGame/ArtOfFighting'''s the ''VideoGame/ArtOfFighting'' and ''VideoGame/FatalFury'''s ''VideoGame/FatalFury'' timeline.
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* CultClassic: Considerated as this for SNK fans.
* {{Discontinuity}}: Since KOF chronology passed to be the official one by SNK, ''Buriki One'' is the last SNK game in using ''VideoGame/ArtOfFighting'' and ''VideoGame/FatalFury'' chronology.
* EnsembleDarkhorse: Outside the game, Gai Tendo. Inside the game, Takato Saionji and Seo Yongsong.
** Also, Buriki Girl Hinako Tono.
* FashionVictimVillain: Silber.
* {{Discontinuity}}: Since KOF chronology passed to be the official one by SNK, ''Buriki One'' is the last SNK game in using ''VideoGame/ArtOfFighting'' and ''VideoGame/FatalFury'' chronology.
* EnsembleDarkhorse: Outside the game, Gai Tendo. Inside the game, Takato Saionji and Seo Yongsong.
** Also, Buriki Girl Hinako Tono.
* FashionVictimVillain: Silber.
to:
* CultClassic: Considerated as this for Considered one by SNK fans.
fans due to it's obscurity.
* {{Discontinuity}}: SinceKOF chronology passed ''VideoGame/TheKingOfFighters'''s timeline is now considered to be the official one by SNK, main SNK one, ''Buriki One'' is the last SNK game based in using ''VideoGame/ArtOfFighting'' ''VideoGame/ArtOfFighting'''s and ''VideoGame/FatalFury'' chronology.
''VideoGame/FatalFury'''s timeline.
* EnsembleDarkhorse: Outside the game, Gai Tendo. Inside the game, Takato Saionji and SeoYongsong.
**Yongsong. Also, Buriki Girl Hinako Tono.
* FashionVictimVillain:Silber.Silber stands out quite significantly compared to the other characters
* {{Discontinuity}}: Since
* EnsembleDarkhorse: Outside the game, Gai Tendo. Inside the game, Takato Saionji and Seo
**
* FashionVictimVillain:
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* MagnificentBastard: Silber.
* OneHitWonder: The only game released ever, also without a port for other consoles (like the 90% of [=HNG64=] games.)
* PlayTheGameSkipTheStory: Since it's a plain tournament, the story is the less you've to know about this game.
* [[PraisingShowsYouDontWatch Praising Games You Don't Play]]
* OneHitWonder: The only game released ever, also without a port for other consoles (like the 90% of [=HNG64=] games.)
* PlayTheGameSkipTheStory: Since it's a plain tournament, the story is the less you've to know about this game.
* [[PraisingShowsYouDontWatch Praising Games You Don't Play]]
to:
* OneHitWonder: The only game released ever, also without a port for other consoles (like the 90% of [=HNG64=] games.)
* [[PraisingShowsYouDontWatch Praising Games You Don't Play]]
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Changed line(s) 6 (click to see context) from:
* IconicCharacterForgottenTitle: Gai Tendo becomes this after ''The King of Fighters XI''.
to:
* IconicCharacterForgottenTitle: Gai Tendo becomes became this after ''The King of Fighters XI''.
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* CultClassic: Considerated as this for SNK fans.
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** Also, Buriki Girl Hinako Tono.
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* OneHitWonder: The only game released ever, also without a port for other consoles (like the 90% of HNG64 games.)
to:
* MagnificentBastard: Silber.
* OneHitWonder: The only game released ever, also without a port for other consoles (like the 90% ofHNG64 [=HNG64=] games.))
* PlayTheGameSkipTheStory: Since it's a plain tournament, the story is the less you've to know about this game.
* [[PraisingShowsYouDontWatch Praising Games You Don't Play]]
* OneHitWonder: The only game released ever, also without a port for other consoles (like the 90% of
* PlayTheGameSkipTheStory: Since it's a plain tournament, the story is the less you've to know about this game.
* [[PraisingShowsYouDontWatch Praising Games You Don't Play]]
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Added DiffLines:
* {{Discontinuity}}: Since KOF chronology passed to be the official one by SNK, ''Buriki One'' is the last SNK game in using ''VideoGame/ArtOfFighting'' and ''VideoGame/FatalFury'' chronology.
* EnsembleDarkhorse: Outside the game, Gai Tendo. Inside the game, Takato Saionji and Seo Yongsong.
* FashionVictimVillain: Silber.
* IconicCharacterForgottenTitle: Gai Tendo becomes this after ''The King of Fighters XI''.
* OneHitWonder: The only game released ever, also without a port for other consoles (like the 90% of HNG64 games.)
* EnsembleDarkhorse: Outside the game, Gai Tendo. Inside the game, Takato Saionji and Seo Yongsong.
* FashionVictimVillain: Silber.
* IconicCharacterForgottenTitle: Gai Tendo becomes this after ''The King of Fighters XI''.
* OneHitWonder: The only game released ever, also without a port for other consoles (like the 90% of HNG64 games.)