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* BreatherLevel: Exploration sections provide a break from the more intense combat rooms.

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* BreatherLevel: Exploration sections provide a break from the more intense combat rooms.rooms.
* DevelopmentHell: As of this writing (2017) there hasn't been any news or developments for the game since 2014, and the [[http://www.bloodcrusher3d.com/ homepage]] is now defunct.
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* BreatherLevel: Exploration sections provide a break from the more intense combat rooms.

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