History YMMV / BRAVELYDEFAULT

5th Nov '16 11:32:48 AM billybobfred
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** The Bravo Bikini. [[labelnote:Explanation]]The outfit Yulyana initially constructs for Agnès' for the Flower Festival.[[labelnote]]

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** The Bravo Bikini. [[labelnote:Explanation]]The outfit Yulyana initially constructs for Agnès' for the Flower Festival.[[labelnote]] It is ''extremely'' {{Stripperific}}.[[/labelnote]]
5th Nov '16 11:31:54 AM billybobfred
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** The Bravo Bikini. [[labelnote:Explanation: The outfit Yulyana initially constructs for Agnès' for the Flower Festival.]]
** [[ItMakesSenseInContext Mega Ultra Waifu Chicken]]
%%** Are you done reading about memes yet? We need to get on with awakening the crystals!

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** The Bravo Bikini. [[labelnote:Explanation: The [[labelnote:Explanation]]The outfit Yulyana initially constructs for Agnès' for the Flower Festival.]]
[[labelnote]]
** [[ItMakesSenseInContext Mega Ultra Waifu Chicken]]
%%**
Chicken[[labelnote:Explanation]]Ba'al I; Turtle Dove, one of the Norende {{Bonus Boss}}es is... a weird bird in what looks like a bridal gown, and it uses love-themed attacks.[[/labelnote]]
**
Are you done reading about memes yet? We need to get on with awakening the crystals!crystals! [[labelnote:Explanation]]Once you leave the first world, Airy gets a ''major'' case of ContinueYourMissionDammit.[[/labelnote]]



** Unlike most [=JRPGs=], a character's stats aren't determined by his/her job and level; instead, every stat except health and magic points is determined by the character's job and the JOB level. This discourages experimentation and makes it hard to determine how strong a class is, because if you want to try a new job out, that character is going to become as strong as toilet paper until the job levels up a couple of times. This becomes even worse when the amount of job points needed to level up becomes absurd after reaching level 9. Players who aren't aware of this may be baffled as to why the amount of damage they're doing stopped going up after around 1200, even after spending an hour grinding. It doesn't help either that there is no way of telling what skills each job has unless you've already unlocked them (or looked them up in a guide). Spent a lot of time leveling one particular job on a certain character that turned out to be fairly useless later in the game? What a pity.

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** Unlike most [=JRPGs=], a character's stats aren't determined by his/her their job and level; instead, every stat except health and magic points is determined by the character's job and the JOB level. This discourages experimentation and makes it hard to determine how strong a class is, because if you want to try a new job out, that character is going to become as strong as toilet paper until the job levels up a couple of times. This becomes even worse when the amount of job points needed to level up becomes absurd after reaching level 9. Players who aren't aware of this may be baffled as to why the amount of damage they're doing stopped going up after around 1200, even after spending an hour grinding. It doesn't help either that there is no way of telling what skills each job has unless you've already unlocked them (or looked them up in a guide). Spent a lot of time leveling one particular job on a certain character that turned out to be fairly useless later in the game? What a pity.



** During the (thankfully optional) chapter 8 BossRush, the team with Qada, Mephilia, Ominas and [[spoiler:Yulyana]] is one of the hardest fights in the game: Qada will use Fire Bane on your party, completely overriding any equipment or abilities that grant resistance to fire, and Mephilia will use Promethean Fire, which, combined with Fire Bane, will inflict 9999 damage to your entire party. If, by chance, anybody survives, Ominas' Firaga will finish off your party. It gets better when you realize that, even if you weathered the first storm of flames with Enigma...you just used 3 Bp. You won't get to use enigma again for a while...and Qada WILL spam Fire Bane.

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** During the (thankfully optional) chapter 8 BossRush, the team with Qada, Mephilia, Ominas and [[spoiler:Yulyana]] is one of the hardest fights in the game: Qada will use Fire Bane on your party, completely overriding any equipment or abilities that grant resistance to fire, and Mephilia will use Promethean Fire, which, combined with Fire Bane, will inflict 9999 damage to your entire party. If, by chance, anybody survives, Ominas' Firaga will finish off your party. It gets better when you realize that, even if you weathered the first storm of flames with Enigma...you just used 3 Bp. You won't get to use enigma again for a while...and Qada WILL spam Fire Bane. Even using the Dark Nebula GameBreaker that trivializes the rest of the BossRush on ''Hard'', you will get one-shotted by these guys' opening attack on ''Easy''.
8th Sep '16 7:28:57 AM OldBen
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** [[spoiler:The mother fucking Adventurer. You know how Ouroboros can have a maximum of 270,000 HP on the hardest difficulty? The Adventurer has 397,500 on *easy*, 530,000 on normal and *715,500* on hard. He also doesn't fight alone, as he has his fox comrade with him during the battle, who has 50,000 HP on normal, and 67,500 on hard. The Adventurer does only use four attacks though: the ordinary attack which can bring a member down to half health, Mass Slash, which hits all party members for more than half health but costs 2 BP, Meteor which is still absurdly powerful in his hands, and Call Comrade, which revives his fox if you manage to kill him. The fox also has the Protect Ally ability which means you can't hit the Adventurer with a single target physical attack while he's around, Adventurer's Friend which gives the Adventurer *3 BP for NO cost*, and hits your party with group-cast Blind and *Dispel*, an ordinary attack and also uses Curaga. Oh, and he'll revive the Adventurer at full health if you give him the opportunity. A broken strategy is absolutely mandatory for this fight, like three Arcanists with Annihilation and Gloom, and a Holy One healer with Slow World.
5th Sep '16 4:39:04 PM Gagaga_Madness
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* FranchiseOriginalSin: Several of the problems levelled at the sidequests in ''VideoGame/BravelySecond'' began here. The massive amount of DeathOfCheap and UnexplainedRecovery is present (Holly, Barras and Jackel are revealed to have survived in later loops and [[spoiler: Alternis is shown alive in the credits despite explicitly falling to his death from Grandship]]) and the majority of the quests became irrelevant by the end of the game and many were used as gag material. It's just, with the second game having a considerably more detailed and complex main story, these elements stuck out much more.

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* FranchiseOriginalSin: Several of the problems levelled at the sidequests in ''VideoGame/BravelySecond'' began here. The massive amount of DeathOfCheap DeathIsCheap and UnexplainedRecovery is present (Holly, Barras and Jackel are revealed to have survived in later loops and [[spoiler: Alternis is shown alive in the credits despite explicitly falling to his death from Grandship]]) and the majority of the quests became irrelevant by the end of the game and many were used as gag material. It's just, with the second game having a considerably more detailed and complex main story, these elements stuck out much more.
27th Jul '16 10:41:34 PM sailing101
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** Rusalka is outright horrific. He has an attack that casts Charm on the party and most of his attacks hit hard but that is not the primary reason he is a threat. The primary gimmick of the battle is [[ThatOneAttack the combination move Seep and Dark Flow]] where he disappears for a turn and then reappears, dealing between 500 and 900 HP in the process. At the point at which you fight him your HP cap is likely to be 1200. Even that is not the worst part; Dark Flow generates three clones that are all capable of using every attack Rusalka has except Seep / Dark Flow. So while you're healing / reviving your party they are knocking you out. And the clones get 1BP so they can attack twice. Finally if you do not know the trick to telling the real Rusalka from the clones (the real one has 0BP and will be the only one with an HP bar showing if you used the Freelancer's Examine ability) the battle will take ages.

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** Rusalka is outright horrific. He She has an attack that casts Charm on the party and most of his her attacks hit hard but that is not the primary reason he she is a threat. The primary gimmick of the battle is [[ThatOneAttack the combination move Seep and Dark Flow]] where he she disappears for a turn and then reappears, dealing between 500 and 900 HP in the process. At the point at which you fight him her your HP cap is likely to be 1200. Even that is not the worst part; Dark Flow generates three clones that are all capable of using every attack Rusalka has except Seep / Dark Flow. So while you're healing / reviving your party they are knocking you out. And the clones get 1BP so they can attack twice. Finally if you do not know the trick to telling the real Rusalka from the clones (the real one has 0BP and will be the only one with an HP bar showing if you used the Freelancer's Examine ability) the battle will take ages.
18th Jul '16 11:07:51 AM crtoonmnky
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Added DiffLines:

** [[spoiler:The mother fucking Adventurer. You know how Ouroboros can have a maximum of 270,000 HP on the hardest difficulty? The Adventurer has 397,500 on *easy*, 530,000 on normal and *715,500* on hard. He also doesn't fight alone, as he has his fox comrade with him during the battle, who has 50,000 HP on normal, and 67,500 on hard. The Adventurer does only use four attacks though: the ordinary attack which can bring a member down to half health, Mass Slash, which hits all party members for more than half health but costs 2 BP, Meteor which is still absurdly powerful in his hands, and Call Comrade, which revives his fox if you manage to kill him. The fox also has the Protect Ally ability which means you can't hit the Adventurer with a single target physical attack while he's around, Adventurer's Friend which gives the Adventurer *3 BP for NO cost*, and hits your party with group-cast Blind and *Dispel*, an ordinary attack and also uses Curaga. Oh, and he'll revive the Adventurer at full health if you give him the opportunity. A broken strategy is absolutely mandatory for this fight, like three Arcanists with Annihilation and Gloom, and a Holy One healer with Slow World.
24th Jun '16 9:54:42 PM Cakeman
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* Cerberuses in Vampire Castle are capable of using a Hellfire attack that hits the whole party, have high physical defense AND magical defense, and they also can counter physical attacks.

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* ** Cerberuses in Vampire Castle are capable of using a Hellfire attack that hits the whole party, have high physical defense AND magical defense, and they also can counter physical attacks.
24th Jun '16 9:53:46 PM Cakeman
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Added DiffLines:

* Cerberuses in Vampire Castle are capable of using a Hellfire attack that hits the whole party, have high physical defense AND magical defense, and they also can counter physical attacks.
18th Jun '16 12:30:21 PM mario0987
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Added DiffLines:

** Rusalka is outright horrific. He has an attack that casts Charm on the party and most of his attacks hit hard but that is not the primary reason he is a threat. The primary gimmick of the battle is [[ThatOneAttack the combination move Seep and Dark Flow]] where he disappears for a turn and then reappears, dealing between 500 and 900 HP in the process. At the point at which you fight him your HP cap is likely to be 1200. Even that is not the worst part; Dark Flow generates three clones that are all capable of using every attack Rusalka has except Seep / Dark Flow. So while you're healing / reviving your party they are knocking you out. And the clones get 1BP so they can attack twice. Finally if you do not know the trick to telling the real Rusalka from the clones (the real one has 0BP and will be the only one with an HP bar showing if you used the Freelancer's Examine ability) the battle will take ages.
15th Jun '16 12:21:42 PM infernape612
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* Jackal does little more than steal potions from the party when fought, though he is partnered with Khint to help compensate.

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* ** Jackal does little more than steal potions from the party when fought, though he is partnered with Khint to help compensate.
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