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* UnintentionalUncannyValley: The Great Rabbit has a human face, which just looks wrong. Not that everything else works well either; there are plentiful ugly designs in the game that come close enough to human to be freaky. Even the ''dialogue'' is frequently just a hair shy of natural.
* WhatDoYouMeanItWasntMadeOnDrugs: It's a ''very'' surreal game with plenty of weird puzzle solutions and other things that will probably make you wonder if the game's creator was on some kind of drugs while making it.

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* UnintentionalUncannyValley: The Great Rabbit has a human face, which just looks wrong. Not that everything else works well either; there are plentiful ugly designs in the game that come close enough to human to be freaky. Even the ''dialogue'' is frequently just a hair shy of natural.
* WhatDoYouMeanItWasntMadeOnDrugs: It's a ''very'' surreal game with plenty of weird puzzle solutions and other things that will probably make you wonder if the game's creator was on some kind of drugs while making it.
natural.
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Not a YMMV trope


* VoodooShark: The manual says the various worlds in the game were made by the rabbit from objects in the Crotony villa. But then in the villa you find a tape recorder made by Granny Crotony's son that describes his experiences from a tour of worlds the rabbit gave him *before* sealing the deal to sell the villa and the Crotonys to the rabbit. This either makes the manual a red herring or the existence of the tape recorder a plot hole.
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*VoodooShark: The manual says the various worlds in the game were made by the rabbit from objects in the Crotony villa. But then in the villa you find a tape recorder made by Granny Crotony's son that describes his experiences from a tour of worlds the rabbit gave him *before* sealing the deal to sell the villa and the Crotonys to the rabbit. This either makes the manual a red herring or the existence of the tape recorder a plot hole.
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* ValuesDissonance: A flamboyant hairdresser who laments that she'll "never be a woman" (as she dances around in between cutting a hedgehog client's quills)? Sounds like the bad parts of the '90s.
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Uncanny Valley is IUEO now and the subjective version has been split; cleaning up misuse and ZCE in the process


* UncannyValley: The Great Rabbit has a human face, which just looks wrong. Not that everything else works well either; there are plentiful ugly designs in the game that come close enough to human to be freaky. Even the ''dialogue'' is frequently just a hair shy of natural.

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* UncannyValley: UnintentionalUncannyValley: The Great Rabbit has a human face, which just looks wrong. Not that everything else works well either; there are plentiful ugly designs in the game that come close enough to human to be freaky. Even the ''dialogue'' is frequently just a hair shy of natural.

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* UncannyValley: The Great Rabbit has a human face, which just looks wrong. Not that everything else works well either, there are plentiful ugly designs in the game that come close enough to human to be freaky.

to:

* UncannyValley: The Great Rabbit has a human face, which just looks wrong. Not that everything else works well either, either; there are plentiful ugly designs in the game that come close enough to human to be freaky.freaky. Even the ''dialogue'' is frequently just a hair shy of natural.
* ValuesDissonance: A flamboyant hairdresser who laments that she'll "never be a woman" (as she dances around in between cutting a hedgehog client's quills)? Sounds like the bad parts of the '90s.
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* BetterAsALetsPlay: The game's nonsense is much easier to appreciate when you're not the one who has to solve its puzzles, plus you get the bonus of seeing someone have to try to explain what's going on. Playthrough videos also tend to cut out some of the traveling and CD-switching, streamlining things considerably.

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* AudienceAlienatingPremise: One of the game's main selling points was how nonsensical it was... in [[AdventureGame a genre]] where [[MoonLogicPuzzle not making sense is usually considered a major flaw]]. On top of that, the goal is to rescue Granny's family of [[BadPeopleAbuseAnimals animal torturers]] by [[CrueltyIsTheOnlyOption performing several gratuitous acts of cruelty against anyone and anything that happens to be in Granny's way, even unintentionally]]. This is probably why [[CreatorKiller this would be the last thing Makh-Shevet would work on before filing for bankruptcy]].



* NightmareFuel: The whole ambience generated by the game, which is generally considered to be so utterly ''weird'' it stops being quirky and just becomes outright unsettling. It's even been said that calling this game "insane" is NotHyperbole, and this ''really does'' seem mentally disturbed; at least one person has compared the game's internal logic with that of people they knew had genuine dementia. The comments for the ''WebVideo/RosssGameDungeon'' video, as well as Ross's own comments on the next one, report people feeling [[{{Gaslighting}} gaslighted]] or even outright ill.

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* NightmareFuel: The whole ambience generated by the game, which is generally considered to be so utterly ''weird'' it stops being quirky and just becomes outright unsettling. It's even been said that calling this game "insane" is NotHyperbole, and this ''really does'' seem mentally disturbed; at least one person has compared the game's internal logic with that of people they knew who had genuine dementia. The comments for the ''WebVideo/RosssGameDungeon'' video, as well as Ross's own comments on the next one, report people feeling [[{{Gaslighting}} gaslighted]] or even outright ill.
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None

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* SoBadItsGood: Despite doing everything an adventure game ''shouldn't'' do, the surreal imagery and nonsensical solutions can be fascinating to see.
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None


* EarWorm: [[https://www.youtube.com/watch?v=vrd3YJrW-7U This song]] from one part of the game, which is even reprised for the credits.
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* EarWorm: [[https://www.youtube.com/watch?v=vrd3YJrW-7U This song]] from one part of the game, which is even reprised for the credits.
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* RootingForTheEmpire: Let's face it, the Crotony family are ''not'' people you want to get behind, with them being animal torturers and all. If anything, George did everybody a ''favor'' by selling them and his house to the Rabbit, given how much better off most of the family members seem to be when you find them.
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* UncannyValley: The Great Rabbit has a human face, which just looks wrong. Not that everything else works well either, there are plentiful ugly designs in the game that come close enough to human to be freaky.

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* UncannyValley: The Great Rabbit has a human face, which just looks wrong. Not that everything else works well either, there are plentiful ugly designs in the game that come close enough to human to be freaky.freaky.
* WhatDoYouMeanItWasntMadeOnDrugs: It's a ''very'' surreal game with plenty of weird puzzle solutions and other things that will probably make you wonder if the game's creator was on some kind of drugs while making it.
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None


* MostAnnoyingSound: The ''horrible'' singing boy in the club's karaoke room. Fortunately, you can get rid of him.
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* SugarWiki/AwesomeMusic: [[https://www.youtube.com/playlist?list=PLKv4H5xupwXQjPG-Fq50z0_gV_kqw8Zfs The music]] was fairly memorable, worked very well to give ambience to the game, and is generally understood to be one of the things the game actually does excellently.

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* SugarWiki/AwesomeMusic: [[https://www.youtube.com/playlist?list=PLKv4H5xupwXQjPG-Fq50z0_gV_kqw8Zfs The music]] was fairly memorable, worked very well to give ambience to the game, and is generally understood to be one of the things the game actually does excellently.excellently, if just as bizarre as the rest of the game.
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None


* SugarWiki/AwesomeMusic: The music was fairly memorable.

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* SugarWiki/AwesomeMusic: [[https://www.youtube.com/playlist?list=PLKv4H5xupwXQjPG-Fq50z0_gV_kqw8Zfs The music music]] was fairly memorable.memorable, worked very well to give ambience to the game, and is generally understood to be one of the things the game actually does excellently.



* UncannyValley: The Great Rabbit has a human face, which just looks wrong.

to:

* UncannyValley: The Great Rabbit has a human face, which just looks wrong. Not that everything else works well either, there are plentiful ugly designs in the game that come close enough to human to be freaky.
Is there an issue? Send a MessageReason:
None


* AwesomeMusic: The music was fairly memorable.

to:

* AwesomeMusic: SugarWiki/AwesomeMusic: The music was fairly memorable.
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None

Added DiffLines:

* MostAnnoyingSound: The ''horrible'' singing boy in the club's karaoke room. Fortunately, you can get rid of him.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* NightmareFuel: The whole ambience generated by the game, which is generally considered to be so utterly ''weird'' it stops being quirky and just becomes outright unsettling. It's even been said that calling this game "insane" is NotHyperbole, and this ''really does'' seem mentally disturbed; at least one person has compared the game's internal logic with that of people they knew had genuine dementia. The comments for the ''WebVideo/RosssGameDungeon'' video, as well as Ross's own comments on the next one, report people feeling [[{{Gaslighting}} gaslighted]] or even outright ill.
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added a trope


* AwesomeMusic: The music was fairly memorable.

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* AwesomeMusic: The music was fairly memorable.memorable.
* UncannyValley: The Great Rabbit has a human face, which just looks wrong.
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created page

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* AwesomeMusic: The music was fairly memorable.

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