History YMMV / AlienIsolation

19th Mar '16 6:26:39 PM Nuxx
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* UnintentionallySympathetic: Both Marshal Waits and Marlow are portrayed as the WellIntentionedExtremist but, arguably, have the right idea. [[spoiler: Marlow's destruction of the space station also prevents the Aliens from escaping into the general public. He's not exactly wrong in saying the few lives aboard the station are not worth allowing those creatures to reach the rest of humanity.]]

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* UnintentionallySympathetic: Both Marshal Waits and Marlow are portrayed as the WellIntentionedExtremist but, arguably, have the right idea. idea.
** Waits
[[spoiler: is willing to sacrifice Ripley to rid the station of the alien. The creature already escaped multiple traps and compassion had recently allowed it to escape yet another. It's also important to note he is completely unaware there is more than one xenomorph on board.]]
**
Marlow's [[spoiler: destruction of the space station also prevents the Aliens from escaping into the general public. He's not exactly wrong in saying the few lives aboard the station are not worth allowing those creatures to reach the rest of humanity. In the end not a single habitant of the station has survived the Alien infestation and only Ripley remains, which just further reinforces Marlow's perspective.]]
19th Mar '16 1:15:00 PM Nuxx
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* UnintentionallySympathetic: Both Marshal Waits and Marlow are portrayed as WellIntentionedExtremists but, arguably, have the right idea. [[spoiler: Marlow's destruction of the space station also prevents the Aliens from escaping into the general public.]]

to:

* UnintentionallySympathetic: Both Marshal Waits and Marlow are portrayed as WellIntentionedExtremists the WellIntentionedExtremist but, arguably, have the right idea. [[spoiler: Marlow's destruction of the space station also prevents the Aliens from escaping into the general public. He's not exactly wrong in saying the few lives aboard the station are not worth allowing those creatures to reach the rest of humanity.]]



** The game keeps going after Ripley [[spoiler: kills the alien]], which means one of three things: [[spoiler: Creative Assembly is dumb enough to think the player wants the game to end with a climactic showdown against the Working Joe's, the alien survived, or there is more than one alien. It's the third one.]]

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** The game keeps going continues after Ripley apparently [[spoiler: kills rids the alien]], which means one station of three things: the alien]]. But for GenreSavvy horror fans this is very difficult to believe.[[spoiler: Creative Assembly is dumb enough to think At this point most players thought the player wants the game to end with a climactic showdown against the Working Joe's, the alien survived, creature somehow survived or there is were more than one alien. It's aliens aboard. Sure enough it's revealed the third one.station is infested with the xenomorph.]]
6th Mar '16 11:28:45 AM CharlesPhipps
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* UnintentionallySympathetic: Both Marshal Waits and Marlow are portrayed as WellIntentionedExtremists but, arguably, have the right idea. [[spoiler: Marlow's destruction of the space station also prevents the Aliens from escaping into the general public.]]
29th Jan '16 5:36:34 PM crazyrabbits
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* FridgeBrilliance/ FridgeHorror: Throughout the game, the Alien seems to show up all over the place, even somehow appearing in a completely different area in a short amount of time. Some might think TheComputerIsACheatingBastard or OffscreenTeleportation, but then you discover later on [[spoiler:that an entire ''hive'' of Xenomorphs is being bred in the station's reactor]].
11th Jan '16 9:01:17 AM myoclonicjerk
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** The damn motion activated doors and vents will make you jump a few times.
10th Jan '16 2:53:17 PM Bauglir100
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** Everything in the game also seems hard-pressed to slow down Amanda's progress. Even something as simple as opening a door can be dragged out to five minutes due to the power going out and having to find the generator to start it up again. But perhaps one of the most annoying and grueling moments has to be [[spoiler: When a Xenomorph abducts Amanda just as she's about to escape Sevastopol on the maintenance rig and then takes her to be cocooned in its nest. Cue twenty or so minutes of backtracking back to the airlock while dealing with every Facehugger and Xenomorph still left on the station. And all of this happens while the station's on the verge of falling apart.]]

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** Everything in the game also seems hard-pressed to slow down Amanda's progress. Even something as simple as opening a door can be dragged out to five minutes due to the power going out and having to find the generator to start it up again.again, which in turn can be prolonged even further if you have a very persistent Xenomorph hunting for you. But perhaps one of the most annoying and grueling moments has to be [[spoiler: When a Xenomorph abducts Amanda just as she's about to escape Sevastopol on the maintenance rig and then takes her to be cocooned in its nest. Cue twenty or so minutes of backtracking back to the airlock while dealing with every Facehugger and Xenomorph still left on the station. And all of this happens while the station's on the verge of falling apart.]]
10th Jan '16 2:49:34 PM Bauglir100
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** Everything in the game also seems hard-pressed to slow down Amanda's progress. Even something as simple as opening a door can be dragged out to five minutes due to the power going out and having to find the generator to start it up again. But perhaps one of the most annoying and grueling moments has to be [[spoiler: When a Xenomorph abducts Amanda just as she's about to escape Sevastopol on the maintenance rig and then takes her to be cocooned in its nest. Cue twenty or so minutes of backtracking back to the airlock while dealing with every Facehugger and Xenomorph still left on the station. And all of this happens while the station's on the verge of falling apart.]]



* GoddamnedBats: [[spoiler:Facehuggers]] in the late game. They only take a single burst of flame to kill, but they hide under boxes perfectly still so you don't know they're there, only attack when you're very close, kill you instantly if they connect, and on death emit a squeal which gets the Alien's attention.

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* GoddamnedBats: [[spoiler:Facehuggers]] in the late game. They only take a single burst of flame to kill, but they hide under boxes perfectly still so you don't know they're there, only attack when you're very close, kill you instantly if they connect, and on death emit a squeal which gets the Alien's attention. What's even worse is that they can sometimes come after you while you're in a crawlspace where melee weapons can't be used, forcing you to waste precious ammo.
9th Jan '16 1:59:34 PM Bauglir100
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* AssPull: In a cruel twist of GameplayAndStorySegregation, [[spoiler:The Xenomorphs in the Alien Hive are as nigh-invulnerable as the first one encountered in the game. On its own, that's understandable, but by the time you get there, you already have more powerful weapons like the Shotgun and Bolt Gun. The former is notable for being used at one point in the movies to ''blast an Alien's head apart'', while the latter could one-shot the otherwise MadeOfIron Working Joes which are arguably just as durable as any Xenomorph.]]
9th Jan '16 1:48:18 PM Bauglir100
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** [[spoiler:Alien Hive. Remember how tough the first Xenomorph was? Imagine a whole nest of them, with ConservationOfNinjitsu subverted like crazy, and Facehuggers every which way. And what's more is that even though you'll have even stronger weapons by this point like the Bolt Gun and Shotgun, the most they can do to the Xenomorphs is ''stun'' them]].
9th Jan '16 1:27:01 PM Bauglir100
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* FridgeBrilliance/ FridgeHorror: Throughout the game, the Alien seems to show up all over the place, even somehow appearing in a completely different area in a short amount of time. Some might think TheComputerIsACheatingBastard or OffscreenTeleportation, but then you discover later on [[spoiler:that an entire ''hive'' of Xenomorphs is being bred in the station's reactor]].
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http://tvtropes.org/pmwiki/article_history.php?article=YMMV.AlienIsolation